Balance changes I've been writing down recently...

I've had a lot of free time recently so I had some fun and tried to think of some balance changes. {{item:3161}} **Spear of Shojin:** - item cost 3400 gold >>> 2900 gold - _Awakened Dragon_ cooldown 30 seconds >>> 75 seconds - cooldown reduction 20% >>> 10% **[NEW]** Now gives 10% extra ultimate cooldown reduction (doesn't get affected by CDR cap). {{champion:85}} **Kennen:** - _Lightning Rush_ (E)- Kennen now gains bonus resistances for 5 seconds only if he damages an enemy champion with this ability. **[NEW]** Kennen gains 50 attack range for 2 seconds upon exiting Lightning Rush. {{champion:41}} **Gangplank:** - _Parrrley_ (Q) [NEW] Refunds 50% of mana cost upon killing an enemy unit. Gold plunder 3 / 4 / 5 / 6 / 7 >>> 6 gold at all ranks. - _Remove Scurvy_ (W) cooldown 22 / 20 / 18 / 16 / 14 >>> 20 seconds at all ranks. mana cost 80 / 90 / 100 / 110 / 120 >>> 80 mana at all ranks. {{champion:30}} **Karthus:** - _Lay Waste_ (Q) Hitting only one monster now deals 1.5x extra damage instead of 2x. {{champion:24}} **Jax:** - _Empower _(W) base damage 40 / 75 / 110 / 145 / 180 >>> 40 / 70 / 100 / 130 / 160 **[NEW]** Now works against towers, but deals **only** 15 / 30 / 45 / 60 / 75 bonus magic damage.
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