Your "Win Conditions" do not have anything with how you play (or do very little).
While looking into various games I have I noticed that at least 50% of games are total stomp and that stomp could not be prevented in any way. I started to dig how did that happen. For example this game.
[link to picture](https://i111.fastpic.ru/big/2019/1201/e4/9fd0d6f20d2eceac3c142d4ee42a1ce4.png)
I rolled it to kinda pre-game situation, where we don't know the outcome of that definite game.
But we see winrates of players on the left are in 30s, so it's basically a pre-determined loss.
How does that happen that Matchmaker decides that your should lose DEFINITELY, or you should win DEFINITELY?
Why does matchmaking code decides that?
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