Since they added the "enemies hit by 4 spins will have their armour reduced by 25%."
I was thinking since it just gets added all at once, it might be hard for people to keep track of how many ticks they've been hit by.
So I was thinking why not make each hit add one stack of a debuff called "armour break" or something and at 4 stacks of the debuff the 25% gets applied (everything is the same as how it is now) just people can monitor the debuff on them to see how many stacks of it they have.
It'd just be nice for clarity :)
* Think Vi w passive etc;
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