The issue with the lategame right now is gold/min

Just think about it. Gold/min was orignally ballanced arround 50 minute games. Now riot is trying to make the game shorter so they only last 20-30 minutes. That's a big different don't you think? Just think about it. Typically arround 15 minutes you have 1 full item and some componements. This means that game are decided litterly on the one item!! I don't think we need a linair gold increase. We need a system that scales on certain params like let's say before 10 minutes you gain x/gold min and after y / gold min. **Currently we gain:** * 20.4 gold per 10 seconds on summoners rift. We start gaining gold the moment the minion spawn (after 60 seconds). This means that: * on 5 minutes we have recieved 489,6 gold * on 10 minutes we have recieved 1101,6 gold * on 15 minutes we have recieved 1713,6 gold * on 20 minutes we have recieved 2325,6 gold * on 25 minutes we have recieved 2937,6 gold * on 30 minutes we have recieved 3549,6 gold * on 40 minutes we have recieved 4773,6 gold * on 50 minutes we have recieved 5997,6 gold I strongly believe this number should be increased ones where above a certain number. Something like this: * on 5 minutes we have recieved 489,6 gold * on 10 minutes we have recieved 1201,6 gold * on 15 minutes we have recieved 2013,6 gold (this means something like an adc together with his farm should have 2 full items) * on 20 minutes we have recieved 2925,6 gold (this means something like an adc together with his farm should have 3 full items) * on 25 minutes we have recieved 3837,6 gold (this means something like an adc together with his farm should have 4 full items) * on 30 minutes we have recieved 4749,6 gold (this means something like an adc together with his farm should have 5 full items) * on 40 minutes we have recieved 6273,6 gold (this means something like an adc together with his farm should have full build) * on 50 minutes we have recieved 7797,6 gold To give an TL;DR: Powerspikes will be moved arround with 5 minutes after the duration of the earlygame. Players will still be able to snowball just like it is now but lategame champions will be able to scale up if the earlygame strategies are not properly executed. This is offcourse just an example but I have a feeling this would be the better solution and probally the main way to solve the yi/taric strategies as well.
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