Dr. Mundo: Sadism(R) max health regen increased from 40/50/60% to 50/75/100%
Garen: Decisive Strike(Q);bonus damage increased 30/55/80/105/130 to 30/65/100/135/170
Courage(W): tenacity increased from 60% to 85%
damage reduction increased from 60% to 85%
Rammus: Defensive Ball Curl (W): bonus armor increased from 20 to 30
What this changes should mean ? Buffing champions because they are not popular ? Gonna be honest the Tank meta is killing the game, It is not fair tanks to have as much damage as the other classes if even not more just because they are immobile ( not to mention they can take ghost or phase rush in runes ) and seriously Riot should stop changing the game every 2-3 weeks with those patch notes buffing those who are already OP and nerfing champions because some Bronzies are crying ...
_**Welcome to Champions & Gameplay!**_
Here you’ll find all sorts of discussions related to playing League of Legends. From discussions about your personal strategies, to speculation about the next champion or patch, if it’s about playing the game, it goes here. If you want to share your love of Lollipoppy, you can write your sonnets and novellas here as well.
Follow the **[Universal Rules](http://boards.euw.leagueoflegends.com/en/c/announcements-en/3eWpXbJi)** and keep content focused on appropriate topics for these Boards.
Use the report button for any post you think deserves the attention of our moderators.