Looking for advice on my Ahri build :)

I've started playing Ahri and would like her to become my mid main whenever I play mid, and since I like calculating and optimising my builds, I wrote down all the parts of it for you to check out and give me your advice on what to change and what is good. :) **Summoner Spells:** {{summoner:12}} or {{summoner:14}} and {{summoner:4}} **Runes:** Marks: +7.8 Magic Penetration Seals: +9 Armor Glyphs: +12 Magic Resist Quints: +15 Ability Power **Masteries:** http://shrani.si/f/3l/jU/CjOqIb8/ahri-masteries.png **Items:** {{item:3020}} {{item:3165}} {{item:3089}} {{item:3285}} {{item:3157}} {{item:3001}} **Stat bonuses from items, runes and masteries:** +648 Ability Power +10 Attack Damage +400 Mana +45 +10% Movement Speed +54 Armor +72 Magic Resist +23 +7% Magic Penetration (rounded up from 22.8) +UNIQUE Passives (Rabadon's Deathcap passive has already been calculated into the total AP value) It's a generic build, which would protect me against mixed damage, while also having **40% CDR** and having a total of **648 Ability Power**.
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