ARAM popularity

Recent study based on supercomputer simulations (Unfortunately due to secrecy of the facility i may not name the place, hardware used, or the algorithm) have shows two scenarios for improving ARAM popularity among players: a) a series of events, let's call them ARAM-ARAMA with aram based missions. Estimated influx of players for duration of event - 30% b) using Butcher's Bridge map skin - estimated influx of players - 0. Servers shutdown due to severe overload. Required backup servers to fill in ARAM overpopulation.
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We're testing a new feature that gives the option to view discussion comments in chronological order. Some testers have pointed out situations in which they feel a linear view could be helpful, so we'd like see how you guys make use of it.

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