How about having a team pre-requisite condition for queuing?

MMR based matchmaking is bad mainly because of giving the games faster, instead of giving the games fairer and why not give players to set various prerequisites like min/max Rank, Level, Win rate, number of games played? I am not at all interested in getting games in 5-10 seconds, but interested in having fair games. Given that mmr is hidden, why not have some level of fairness for matchmaking through visible metrics?

We're testing a new feature that gives the option to view discussion comments in chronological order. Some testers have pointed out situations in which they feel a linear view could be helpful, so we'd like see how you guys make use of it.

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