New Champion Idea
I'm currently working on creating a concept mesh for this champion but i suck so it will take a while.
So i've had this idea for years now of yasuo's brother joining the rift as a ghost or youkai.
But it wouldn't fit lorewise i think so i never really posted my idea.
But then i was like the concept is fun and we need a new support that is actually unique.
I feel like the supports show a lack of diversity and most of all lack of fun with a few exceptions like thresh and bard.
So without further ado.
Yune, The Whisper of Ionia.
So as far as looks go Yune should have a simple design hes a young boy youkai.
That would sorta look like Nora from Noragami.
Obviously not in a yukata cause hes male.
His abilities will be shikigami base (japanese word for familiar)
Kind of based on Tenma Ichinotani from Mushibugyou.
He has 2 paper shikigami which he uses to fight.
as far as his abilities go.
Passive- Spellweave: When Yune Casts a Spell on an Ally he gets a Shikigami charge stacks up to 4 times. At 4 stacks His next ability becomes empowered.
Edit** ( After some discussion with friends i sat down to think about the actual mechanics of how skills will be employed)
Q- Gather: Yune Charges his familiars. Each .5 second of charging takes 1 passive stack.
Sendforth(4): Yune sends forth his familiars in to knockback enemies 50/100/150/250 units and grant allies a burst of (5 / 10 / 15 / 25) movement speed for .5-2 seconds decaying over time.
(Aesthetically this would look like a swirl of spellcharms in front of yune and then like him sending them out.)( Keep in mind that this attack should have around a 400ish range so getting knocked backed at max range with max stacks puts the enemy at a 650ish(Cait Headshot) range which i think is fair. but idk much about balance and stuff.)
W- Entrainment: Yune sends familiars to a location damaging enemies along the way and interrupting at impact.
Empowered(2); Stun at impact point.
(The shape of this would be similar to galio q.)
E- Bastion: Yune sends out a pulls of healing light.
Empowered(3): Yune does a 3 combo pulse the final pulls knocks back enemies.
(This skill should have a semi low cooldown at max rank id say about 4ish seconds with 40% cdr)
(This will be yunes way of gathering familiars hence the low cooldown)
R-Catapult: Yune flings enemies in a direction. Fills yunes familiar stacks.
Empowered(4): It leaves a wall that slows after the fling.
(im imagining this about like 50 units wide and 300 units long with similar mechanics to taliyahs w)
So in teamfights yune would be a heavy kite'n peel supp stacking next to his adc and making sure noone dares touch them. A combo would be R W E Q E. So someone jumps your adc you fling them away to get your passive stacks(4) and follow it up with a stun(-2). You heal your adc with a pulse(+1) charge up your q for 2 seconds to fend of the reengage (-2) and Then get your 3 pulse off if someone comes again. Just an example but i think this champ would be great for people that are new and pro.
So once again let me know what you think :D
- Quote
- Login to comment
- Quote
- Edit
- Delete Deleted
- Are you sure
- Yes
- No
- Undelete
- View in Mod Tool
Best
New