I believe Riot games do have the numbers that say who are the most and least played champions.
Since league has over 140 champs wouldnt it be easier to just give a list of the bottom half champs every week and those that play a champ from that pool should receive a 10% increased experience gain on that one game?
This way we would also see more diverse champs being while not making everybody feel forced to play certain champs since not everybody will care that much about the extra xp.
I think it would be easier for riot to also find out what champs need changes since if nobody plays a champ even if you receive extra xp for playing it then that champ must have a problem.
We all apreciate that riot want us to play more champs and have fun but some suggestions they made just wont work and might start giving people excuses for having 6 tears in the inventory.
Ps: Maybe a bit more lp gain or less lp lose for ranked games will also help some champs see how ranked looks like.
**Header image by [Konnestra](http://konnestra.deviantart.com/) (EUW)**
_**Welcome to Creations & Concepts!**_
Do you create League of Legends related content, or or do you scour the reddits and tumblrs for the best of the best to share? This is the place collaborate with other community members, ask their opinions about something you created or share that very cute poem you found on instagram. Anything from fan-art, to fan fiction, to a champion or skin/suggestion, to anything created by the community belongs here.
If you’re more into videos and streams you should check out [Streams & Videos](http://boards.euw.leagueoflegends.com/en/c/streams-videos-en) section.
Although we encourage sharing community creations you like, please do not take credit for other people’s work!
Follow the **[Universal Rules](http://boards.euw.leagueoflegends.com/en/c/announcements-en/3eWpXbJi)** and keep content focused on appropriate topics for these Boards.
Use the report button for any post you think deserves the attention of our moderators.