**Before we begin:** No, I am not a drop hacker. I've done plenty of research on the matter and worked as an ICT teacher and business security consultant, this is how I know about drop hacks and the world surrounding it.
So a big thing as of late is drop hacking, the situation we all know and see God knows how many times each day on the forums, people state that they've been drop hacked and it's frustrating. Yes, it's frustrating and infuriating, but sometimes people seem to use the "I got drop hacked" excuse without actually knowing much (if anything) about that. So to try and prevent further confusion, here's some information about what a drop hack is.
A Drop Hack is a script or exploit of a bug or glitch within the game client. The drop hack itself works to exploit this glitch to cause the server to receive a high number of packets (little data fragments used to transmit important game information) to the main server. The high influx of packets causes players to seemingly lag or disconnect from the game, in essence ending the game without result. The Drop Hack causes large scale collateral damage and affects a lot of people playing the game. Drop Hacks are not commonly free, and any drop hack provider claiming to give free drop hacks is likely to steal your account information. Drop Hacks are very difficult to spot both from a staff standpoint and a player standpoint, especially when working out who did it.
Let me break this down for you:
1 - **A Drop Hack is a script or exploit of a bug or glitch within the game client.** This means you can't exactly accidentally drop hack a game, it's done with intent and you need to know what the existing bug or glitch within the game is in order to do it. Information states that these bugs and glitches are fixed per patch, only for another form of exploit to be found and thus the Drop Hack patch is formed. This makes it a continual problem, and not something you can easily fix. _Do not mistake this for a DDoS, which is something completely different._
2 - **The drop hack itself works to exploit this glitch to cause the server to receive a high number of packets (little data fragments used to transmit important game information) to the main server.** To break this down, imagine if you were standing on point 1, and you clicked to move to point 2, a packet of data would transmit from the client to the server saying 'move player from point 1 to point 2'. Imagine if you moved to a corrupted point in the map, point 7, where the server sent 'move player from point 7 to point 7' over and over again every microsecond. This would cause immense amounts of data to flood the server, causing it to lag and eventually crash.
3 - **The high influx of packets causes players to seemingly lag or disconnect from the game, in essence ending the game without result.** As stated above, the stress on the server from the hack causes players to lag and receive "attempting to reconnect" messages, outright crash or simply sit there watching their character. It's important to know that in most cases the game ends without result, therefor not only are the logs of the game lost, but the match will not appear in your match history. If you see the game in your match history, it's not likely to be a drop hack.
4 - **The Drop Hack causes large scale collateral damage and affects a lot of people playing the game.** Imagine you want to assassinate a specific target in real life, but to do so you drop a nuke on their head... that is the same scale of damage as a drop hack. It affects surrounding games on the main server, imagine for simplicity sake that Riots servers are in a line, and you're on machine 5000, machines 4000-6000 are affected by one drop hack, so your game may not contain the drop hacker but it may contain a similar result as if someone was using a drop hack tool. (I know this isn't exactly how it is, it's a simplified example)
5 - **Drop Hacks are not commonly free, and any drop hack provider claiming to give free drop hacks is likely to steal your account information.** This is important, most Drop Hacks are paid for, and the ones you can pick up for free are virus ridden and likely to steal your information. Do not attempt to get any form of Drop Hack as it is highly likely to compromise your account, and it will end up in you being banned (likely for not knowing what you're doing).
6 - **Drop Hacks are very difficult to spot both from a staff standpoint and a player standpoint, especially when working out who did it.** Because a drop hack exploits a line of code, trauling through the entire coding of League of Legends isn't easy at all to find one glitched out area, and there is always going to be a bug out there to exploit (no matter how small it may be). Furthermore due to the lack of logs on the subject, it makes tracing it to specific players and incidents extremely difficult.
**The Difference between a Drop Hack and a DDoS:**
A drop hack is a script which exploits lines of code to cause the server to crash. A DDoS is a direct connection to a specific server to flood them with information requests. A drop hack works with the game client file, where a DDoS is direct to server host. You can be the specific target of a DDoS as well as your team mates, and it may appear similar to a drop hack to you, but it is something entirely different (and a lot easier than a drop hack).
**How do I know if I've been drop hacked?**
If you have members of your team on your friends list, speak to them and see if they are experiencing the same issue. If you get kicked out of the game, check your match history to see if the match ended naturally or isn't in there at all, because if it's not in there it's likely a drop hack.
**Is there anything I can do if I get drop hacked?**
**Yes.** If you get the attempting to reconnect message or just generally feel laggy, periodically click a couple of times somewhere on the rift. Once every minute or so is enough, as a drop hack will tend to put everyone AFK until the hack ends thus end the game with a draw. By continually clicking your packet of data MAY get through the server to the drop hack, and will allow you to continue playing the game once the hack has ended.
**Will reporting names help?**
It's not likely to help, as you may be one of several hundred games simply experiencing collateral damage from a drop hack in another game. Whilst it may be useful to form a list of individuals, it would take years to find individuals specifically drop hacking in this manner. Riot are aware of the issues regarding drop hacks and are working to resolve them, so just try and be patient with them. Posting again and again on the forums won't help without specific information that you cannot physically provide, such as game ID number.
**Are all disconnections drop hack related?**
No. As stated you can be DDoS'd which may appear similar but is in fact completely different, and furthermore even general server problems can appear to be a drop hack but may simply be server issues. Keep up to date on if Riot is experiencing server issues or not before you claim to have been drop hacked.
**Are drop hacks League of Legends specific?**
No. Drop hacks can be, and are being, used in other games as well... this is not a localised League of Legends problem, it's a gaming problem. Blaming Riot will do nothing to aid this, as it's not Riots fault.
**Why doesn't Riot implement some anti-cheating system?**
Because it's not that simple. There was a time using something called a "Lag Switch" worked in a similar way to give you an edge in first person shooters, it was practically untraceable and was a real problem in certain games like Call of Duty. Just like with the lag switch, it's very hard to trace, and until technology adapts or some genius at coding looks to find a solution, then it's just not that simple. Even by rerouting mass connections to the server into an overflow simply wouldn't be that easy, as if protection was that simple even DDoS attacks would no longer be a thing.
Drop Hacking is a problem, it's a problem we all must bear and face for now. The more information we all have, the better. A possible solution to this might be to brand games visible to all players and try to start finding a correlation between games that are drop hacked and individuals (like showing "Game Number 5974576" in the pregame-lobby), but this will take a long time to deal with.
We as a gaming community are the best weapons against a Drop Hack, be aware and alert, if anyone claims to be using a drop hack, screenshot it and report it immediately. Keep up the flow of accurate information, and make sure it's a drop hack, nothing else, before you report it.
I'm happy to answer any questions if I can on the matter, the more we share information the better.