Vingthór (EUW)
: The "do nothing" Soraka is a thing of the past precicely because a health cost exists and she needs to occasionaly hit enemies with her star to reg back up and keep healing. Which, incidentally, also provides a counterplay for the enemy by avoiding to get hit, whereas the counter to old Soraka was pretty much "CS better than the enemy until this atrocious laningphase is finally over". Also, towerdiving a full hp lane with a 1.5 second silence into root (and whatever the ADC brings to the table) is not a thing any jungler without significant prior feed can do
I'm not saying the diving issue is present through-out the game. The first rational jungler threat comes around level 3-4 and towers effetively stop being champion deterrents once the champions achieve level10. At that point towerdiving becomes something of a sport, especially when paired with an ADC that does not give a damn about his support and constantly keeps whining about sub-optimal gameplay. I genuinely apologize but some of us want to play games to have fun and not get constantly insulted and harassed because we're not performing our rolls with AI multi-tasking precision. It also doesn't help when the one diving on you keeps adding salt to the wound and pushing the ADC to keep going down the rabbithole.
Shamose (EUW)
: > given that numerous champions (especially junglers) have the sufficient damage output to kill Soraka in 3 seconds flat and the movement abilities combined with Flash to get away from the tower before the second shot lands on them. Yeah just walk into enemy territory and solo dive soraka and flash away. Of course nothing is warded, the adc doesn't turn on you and soraka has no summs up. Like it sounds good to just kill soraka. But you have to invest time and summs into a chamion that will heal people later anyway. But which champion is capable to dive soraka in laning phase though?
No, solely going after Soraka is not optimal, I'm aware of that, but that still doesn't mean the threat isn't there for the Soraka player, especially when the first tower falls. As for the ones that get on my nerve when it comes to diving, Rengar and Jasuo are the first ones that come to my mind. Most supports tend to bann Blitzkrang or some other assassins, I personally have a gripe with these two and always slice them off.
Vingthór (EUW)
: The reason they introduced the health cost in the first place (Soraka could heal without paying HP in the beginning) was because it facilitated a low interaction gameplay where the best decision with Soraka was always to hang back behind your ADC near the turret so you can't get engaged on and keep topping them up, transforming botlane in a 15 minute lasthit minigame with no interesting options to fight for either party whatsoever. I don't see them rolling that back to return the old "do nothing" Soraka.
From the limited PvP experience I've had I can safely say that remaining at distance and even sticking under the tower isn't a viable strategy, given that numerous champions (especially junglers) have the sufficient damage output to kill Soraka in 3 seconds flat and the movement abilities combined with Flash to get away from the tower before the tower takes them out. Mellee enemy champions could get away with two tower shots while ranged ones could even pull it off while taking only one. I'd say the "do nothing" Soraka is definitely a thing of the past, the ONLY way to remain safe is to stick close to allies and properly ward the area, which is definitely easier said than done.
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ArgentHellion

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