: You don't want f teemo just waiting invisible there for you to kill herald so he can steal it without even looking at game. And no you can't steal dragon or baron by standing in place and picking item...
You mean, the way this Teemo steals that Baron? :D In theory he could have done it in 1 hit or just wait behind baron so that no need to move and won't be hit by the tentacles. https://www.youtube.com/watch?v=pEyRKkYY7Ds 1-Hit steal: https://www.youtube.com/watch?v=20GMoHqbpA0 + There are not many other champs who can do that. Won't be hard to even add a rule to the game that with invisibility on you cannot collect herald eyes but again, they seem redundant on the first place.
: > I see but, the same argument holds for baron which is at the same place, dragon which is one of the things people attempt to steal super often + the 2 buffs I mentioned buff the whole team. Well, the team that last hits baron/dragon is the team that gets it's buff. It's exactly the same for herald. So I don't see how is that contradictory? > I see how denying the other team taking it is beneficial in a sense but the kills the consistency over the whole game. There is no objective in the jungle that cannot be stolen. The eye is a resource whoever deserves / is tricky enough should be able to own. The herald in itself can be stolen. If you steal it, you're free to take the eye Just like you take the buff from other objectives, the one who last hit it gets the prize. So it's consistent compared to the baron and drake. It only takes 1 smite to deny the enemy team herald, even if you don't go pick up it's eye, stealing it means enemies can't take it.
Well, the team that last hits baron/dragon is the team that gets it's buff. It's exactly the same for herald. So I don't see how is that contradictory? - I agree. Then why add the additional step of giving anyone the chance of denying your claim? Why not apply the same mechanism to dragon, baron... blue... or vice versa. How is successfully stealing a baron less important than stealing a Herald? The optimistic case with the herald is turret - turret and a half, convert that in gold. What you can do with baron, optimistically is ace the enemy team, take a turret or take between 1-2 turrets. The first case with the acing only is more gold then the best you can do with a Herald. You do get a lane pushed but in the baron case usually you achieve the same if the team's on the same page. :D
: Yup, exactly ! Only the team that kills herald (the ones that give the last hit) can pick up his eye. So it creates a situation where the enemy team (you in this case) can try to stop them from picking it. It wouldn't be balanced if one team can kill it and the others will just come and pick it especially if they have mobility or stealth.
I see but, the same argument holds for baron which is at the same place, dragon which is one of the things people attempt to steal super often + the 2 buffs I mentioned buff the whole team.
: If the other team got the Heralds Eye, that means they were the ones who defeated it. Only their team can pick it up, and if they don't pick it up within 30 seconds, it'll go back to the void. Likewise, if your team had defeated the Herald, you'd be able to pick it up. This isn't a bug, it's an intended feature. I hope this helps.
I see how denying the other team taking it is beneficial in a sense but the kills the consistency over the whole game. There is no objective in the jungle that cannot be stolen. The eye is a resource whoever deserves / is tricky enough should be able to own.
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7733377 (EUNE)
: cannot complete your request because the service is unavailable
EUNE the same problem. Essentially, can't play Solo/Duo at least. Haven't tested the others. Why such bugs get pushed in production so often haha. Rewrite the client maybe! :D :D :D Apart, issue is now fixed, the game works! Thanks and all the best!

Barakudax2

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