: > [{quoted}](name=CurlyBastard,realm=EUNE,application-id=NzaqEm3e,discussion-id=ThbAtjHV,comment-id=,timestamp=2019-09-15T02:33:40.151+0000) > > http://prntscr.com/p68z2a > Been in a 4-man premade game with my buddies. We were messing around and calling each other names in the chat. And people outside of your circle of friends are supposed to tell this playful banter from malicious name-calling...how, exactly? > My friend got a 14-day ban just because someone reported him for that even though you can tell he wasn't serious at all. His words are indeed offensive in a case where the writer MEANS what he writes, this was just a group of friends mocking each other and having fun! Again, it's rather convenient how you never mention _how_ you could tell the player wasn't being serious. The only reason you'd have for saying that is because you know beforehand that the player was a friend of yours. Which people outside of the exchange won't know, obviously. > P.S. Mind you this IFS is the very reason most of the community is getting their permabans. Permabans have been a thing in this game _years_ before the instant feedback system. > This is decreasing the player base in a very unwanted way - permabanned players hop to a new account and troll harder than ever before, and they don't get banned for it! **ROFL** How do you know that? Never mind how account progress and premium purchases are lost with an account ban, so it's not like there _aren't_ still consequences even if players _did_ jump over to another account. > The measure for people who are flaming should just be a goddamn chat ban, it's that simple.. Except it's not. Riot already tried making indefinite chat restrictions the highest form of punishment back in 2014, and all that happened was that people who refused to change their behaviour simply found other ways to ruin matches like intentional feeding and ping spamming. Permanent chat restrictions didn't get rid of the bad behaviour - they _moved_ the bad behaviour.
Hey :) logged in just to upvote you and tell you this is a great answer.
Pyrosen (EUW)
: Name a champion that's actually >fun< to play
The most fun champions to play for me are those who can do a lot of things. Lee Sin, Vayne, Thresh, Bard, Katarina, Azir, Kalista... I used to enjoy a lot of Anivia and Taliyah, but I haven't found a place for them with new runes so far.
: HUGE FPS DROPS
Exactly the same for me. I even thought it switched graphic cards for some reason. It didn't. I remember a similar issue like back when preseason 3 or 4 started, lol.
xWarpigy (EUW)
: Cant Select Runes
Similar problem... i can select runes but i cant open rune editor. Just gives me a blank border. It's good I have a prolonged time to edit runes, though. Handy! At least I can stare at the bug for 15 more seconds!
Barty (EUNE)
: Riot's un/fair stance
GRRRRRR. Took a break, was moving into a new flat. Today I went for a ranked game again, finally. It was a decent game, **no one had any issues**. Enemy team got loss prevented, I got 8 LP. Sometimes I feel like Riot has something against me personally. :( _I know some people do have issues and it's good that everyone gets loss prevented. But it still sucks for me._
: You downvoted each other so I'm here to upvote both of you.
> [{quoted}](name=hardys77,realm=EUNE,application-id=39gqIYVI,discussion-id=XwrQWlIt,comment-id=000000000000,timestamp=2017-11-01T13:44:05.051+0000) > > You downvoted each other so I&#x27;m here to upvote both of you. Honored. {{sticker:slayer-jinx-catface}}
Smerk (EUW)
: There was big yellow or sometimes even red sign directly in the client, you should pay attention
> [{quoted}](name=Smerk,realm=EUW,application-id=39gqIYVI,discussion-id=UVQEpRgw,comment-id=000000000000,timestamp=2017-10-31T09:43:49.831+0000) > > There was big yellow or sometimes even red sign directly in the client, you should pay attention That was like 2 days later though.
Zyzyx (EUW)
: First of all: There was no article about how Riot compensates players, because they simply never compensate player unless something REALLY horrible happens...you know, something like the servers being down for a week or match data from a month getting lost or something on that level. The sad truth is that compensation is a shitfest every time. Those people who get compensation complain that it's not the right kind of compensation and those who don't get it complain that they didn't get anything or that the compensation is too big and generally how unfair the world is. In summary: Everyone complains and very few people are actually more happy than before and reddit and boards become a flamewar battlefield for days or weeks. In other words: Not worth it and not a good idea. People are simply too ungrateful to make compensation a functional concept. And about that other issue: > what bugs me, is that NOTHING was posted about the issue I strongly recommend you have look [**--->here<---**](https://boards.euw.leagueoflegends.com/en/redtracker) and you will realize that there was quite a lot of communication about the recent problems. Not reading stuff =/= nothing was posted
> [{quoted}](name=Zyzyx,realm=EUW,application-id=39gqIYVI,discussion-id=UVQEpRgw,comment-id=0000,timestamp=2017-10-31T09:17:37.915+0000) > > First of all: There was no article about how Riot compensates players, because they simply never compensate player unless something REALLY horrible happens...you know, something like the servers being down for a week or match data from a month getting lost or something on that level. > The sad truth is that compensation is a shitfest every time. Those people who get compensation complain that it&#x27;s not the right kind of compensation and those who don&#x27;t get it complain that they didn&#x27;t get anything or that the compensation is too big and generally how unfair the world is. > In summary: Everyone complains and very few people are actually more happy than before and reddit and boards become a flamewar battlefield for days or weeks. In other words: Not worth it and not a good idea. People are simply too ungrateful to make compensation a functional concept. > > And about that other issue: > > I strongly recommend you have look [**---&gt;here&lt;---**](https://boards.euw.leagueoflegends.com/en/redtracker) and you will realize that there was quite a lot of communication about the recent problems. > > Not reading stuff =/= nothing was posted Alright, my bad. I see. But, I still don't feel like enough communication was done if one needs to search through the forum with red tracker to find out about why he didn't get LP for his wins. I mean, that's a **bad** issue. Still, I apologize.
Rioter Comments
: Didnt get LP after win,Rioter please help
According to Riot's response we won't get our LP back. Gotta love EUNE, right? Don't think we'll get anything as a satisfaction...
: No LP for winning a match, weird circumstances.
Same in soloQ. No LP gain, no w/l ratio, no mark for the match (A - E). I hope the LP will be properly distributed back, I'm on a win streak and just noticed this.
: Not new (Unless two months counts as still new) but the issue is that with over 130 champions, each with unique abilities as well as people being all different strategies... it makes even more annoying to learn everything or go against them
Two months definitely counts as new. Even one year counts as new. League is a very complex game, and bigger knowledge generally wins. Good luck learning, mate. :) EDIT: As far as I can see no one has answered Kat question yet. Well her passive is that whenever she gets a kill (or assist within 3 seconds since damaging enemy champion), all of her cooldowns get reduced by 15 seconds. That means her basic spells just reset, and her ultimate CD gets reduced by 15 seconds. So her E just refreshed as she killed you.
: How is it possible to get demoted from B1 promotion to B4 getting just troll teams?
Just get better. You can literally carry a bronze game singlehandedly.
Cutetoads (EUW)
: How does Kassadin fit into the current meta?
He's coming back atm. Definitely worth learning.
: Yeah, i know that, the "stay in one place ulting for 5 seconds" is just to say how broken it can be... I know noone will stay 5 seconds in the same spot... The point was to try to say it will be like urf, idk I think u get my point... But surelly some katas in bronze will be able to stay 5 seconds in the same spot, spinning and getting pentas :P
Problem with balancing around bronze is that even AD Zilean or AP Garen can look disgustingly overpowered in there. :)
: I'll have to disagree with you... As a person that (Dont know how) but sucked ass with old kata, i only started to play her correctly after the rework... And i still think its insane, not the fact that you are able to do a lot more damage with daggers, (since you can have 2 on the ground and deal around 2k if you hit both on a squishy champ) Her ult is a lot easier to land, and does almost around 2.5k |and you can get more even more| dmg (as you can see by this picture i took in game, yes, in practice tool, but a good katarina will get this build around the mid/late really easly) Humm, lets actually see the numbers... http://imgur.com/a/LBYQp This i a common build that i use... Probably you can do a few twicks here and there, and change something (Not porpusely build for 666 ap ;_; ) Lets do some math now... You said she deals damage with daggers (I dont desagree, but, if the team doesnt have too much cc, or they waste it all at 1 time...) Q on 3 enemies + 2 Daggers damage: 395 + 2006 (This if you are able to even hit both daggers... Equals to a total of 2501 damage... Ult: 2814... So, i think its still a pretty dumb buff for kata... If getting pentas in team fights was easy just by Q E W Q E W E Q W E use some Rs here and there... This will be even easier... Think with me, you have: Nautilus top, Blitz sup, elise jungle, zed mid, jinx adc on the enemy team... Im not witch is a pretty decent team comp i guess... Blitz uses his Q+E+R to grab your adc (boom he is dead), and nautilus uses Q auto + ult to engage on your fed Yasuo... (yeah, probably im fantasysing too much, but in silver people will waste everything for 1 kill on someone fed) So you were not in the fight this entire time, and u arrive when they used both naut and Blitz ults on Yasuo... Yeah, i know +/- Blitz and naut Q are 5second + cdr, right?? Naut can just auto you but he is slow, Blitz has E up every 2 seconds but he needs to run up on you, and since naut engaged on Yasuo... only Blitz can defend their adc/mid... So, you go in, Q+E, press ult (Easy 100-0 adc in 0.1 seconds)... Your ult is up again, Blitz wasted his E on you trying to stop your first ult... You now have another second to kill their midlaner/jungler... So you Q+E+R again... Ohh well, you know where im trying to get... --------------------------------------------------------------------------------------------------------------- Resuming all this shitty explanation, i still think kata buff is pretty insane... Yeah, early game you wont be so dangerous, and you probably will not be able to snowball so easy... But still, 15 seconds ult... I mean, i still think it looks pretty crazy :\
Hey, no one is ever gonna let you do a full duration ult on Kat. Not even one full duration ult, so chaining it doesn't really matter. You need resets for your mobility, because you just gotta be blinking all over the place to do something. Ult stops you on a place, which means you can only ult on a safe spot. A spot might stay safe for a second, but you'd have to play vs wood VII players to be able to ult for a longer duration without that being a fatal mistake. And about Jinx and her W... you shouldn't ever get hit by that if you aren't so zoned you're probably dead anyway. Her crit chance won't be 100% ever, so one hit is probably not enough as well.
: 52% win rate most of the season and still can't climb out of B5 - B4
I don't really know if there's anything wrong with your account, but as your numbers are 123W/114L and you're bronze 4 by now, it kinda seems to be right. While numbers behind MMR are way more complex, these numbers basically say you started in B5 and won just enough games to climb into B4 (as you have 9 more wins than losses). That aside, I'd advise you to stop focusing onto your MMR, LP or even division. That kind of stuff only tilts you, and that took me quite a time to learn. After every single game try to analyse what stuff you could've done better and where you can improve. I've also noticed you're playing a lot of Sion, and mainly on support role. While supporting on a high level is extremely important and challenging, in bronze you can be sure you won't get an appropriately good adc that can react to your calls and work with you. When I smurfed in silver, I was always trying to get jungle (primarily) or solo lanes just because of how hard it was to cooperate with someone else, be it your carry or support. Start playing new champions, try focusing on meta, as there's always a reason why meta is in meta. [probuilds.net](http://probuilds.net) is a great site to look at some of the builds that pros use, and it's that good because you can compare their builds, see the state of game that has forced them to build _this_ or _that_ and no one will try to convince you that AD Zilean is great there. Basically you'll see what are the core items of your champion and where their builds differ by being situational. You can learn a ton there. Also, playing new champions is important because of it will teach you mindsets of those champions. By getting experienced with a champion you'll get to know what to expect from the player behind him. By playing Riven you'll find out when exactly she can turn and 1v3 you, and won't fall for it again. Etc etc etc. You are in a great spot for this game, because there is literally __everything__ you can improve. Enjoy learning, not winning. While you certainly won't win every single game, you can learn from every single play of yours. Remember that you are the only thing you can improve in your games. Good luck, mate. Stay positive - that ALWAYS helps. Coming from a proud green badge player. <3
Braintune (EUW)
: the black cleaver on Jihm
You don't build BC on Jhin because your dmg is so slow and high it's basically burst rather than DPS. Before you proc your 5 shots your primary target should be already dead. If it's not, you should be already dead. That's just some simple reasoning behind why you shouldn't build BC on Jhin so you won't make those bad decisions anymore. That aside, it _should_ work with basic attacks. If it doesn't, please test it over a few times and report it to Riot. Thank you.
: I think they are curbing her early game damage with out hurting her late game
I think you misread. 85/120/155/190/225 **(+0.6 ability power)** ⇒ 40/55/70/85/100 **(+0.2 ability power)** They nerfed the shit out of her. She's gonna be hyperuseless now.
C9 LynX (EUNE)
: this does not only happen to adc's, Syndra is just op at the moment, so what does that have to do with adc's being weak?
It was an example. You should be reacting on Rokas' comment, I was just adding up to it. It's not about Syndra being OP, it's about everything with burst and leaps just being way too strong with little to no counterplay from adcs.
: This game shouldn't be balanced based on "your average player", unfortunately. And most of the assassins are easy-to-medium difficulty level.
Problem with average players (that means silver) is there are so huge skill gaps between different players on different champions that when a good player faces them, he can pull off godlike AD Zilean. And average players will go "oh wtf ad zil so op". You can't balance for average players, because they are ... average.
Rstonius (EUW)
: The protect the adc comp was for adc like kog maw, who were exeptionally squishy and had no way of kiting. Back in season 5 you could carry a whole team as adc WITHOUT relying on the team. Now you cant carry even if you have 25 kills why? because adcs get one shot by everything. I dont really understand why people argue about this, it has been confirmed by professionals and by Riot that adc is a weak position right now and is the role with the least relevance in the game.
> [{quoted}](name=Rokąs,realm=EUW,application-id=39gqIYVI,discussion-id=UyWEfYxM,comment-id=000400000000,timestamp=2017-01-24T16:15:45.145+0000) > > The protect the adc comp was for adc like kog maw, who were exeptionally squishy and had no way of kiting. Back in season 5 you could carry a whole team as adc WITHOUT relying on the team. Now you cant carry even if you have 25 kills why? because adcs get one shot by everything. > > I dont really understand why people argue about this, it has been confirmed by professionals and by Riot that adc is a weak position right now and is the role with the least relevance in the game. Yes. https://clips.twitch.tv/akadellzor/SuccessfulGoldfishFailFish This, for example.
: Ehm....first i´d like to say that your text has absolutely no structure, it's hard to the eyes to read and grammar is bad in places. And the reason ADC's are viewed as bad is mainly because the jungle is too strong. Currently the junglers are abusing their power to dominate the botlane and ensure that their own ADC snowballs followed by an easy win. So it's a constant competition to see which jungler manages to gank bot the best. This happens due to ADC's being weak early on into the game, they are squishy, slow and don't deal nearly enough damage to deal with a jungler that is 2 lvls over them. That is why Ziggs got popular, he is safe, can farm from range, escape from ganks and he's got both damage and tower siegeing via his passive and W. All this doesn't mean that ADC's are bad though, their lategame is as strong as ever, it's just that their weak early game is getting abused.
> [{quoted}](name=Thefrostyviking,realm=EUW,application-id=39gqIYVI,discussion-id=UyWEfYxM,comment-id=0002,timestamp=2017-01-24T14:49:59.169+0000) > > Ehm....first i´d like to say that your text has absolutely no structure, it&#x27;s hard to the eyes to read and grammar is bad in places. > > And the reason ADC&#x27;s are viewed as bad is mainly because the jungle is too strong. Currently the junglers are abusing their power to dominate the botlane and ensure that their own ADC snowballs followed by an easy win. So it&#x27;s a constant competition to see which jungler manages to gank bot the best. This happens due to ADC&#x27;s being weak early on into the game, they are squishy, slow and don&#x27;t deal nearly enough damage to deal with a jungler that is 2 lvls over them. > > That is why Ziggs got popular, he is safe, can farm from range, escape from ganks and he&#x27;s got both damage and tower siegeing via his passive and W. > > All this doesn&#x27;t mean that ADC&#x27;s are bad though, their lategame is as strong as ever, it&#x27;s just that their weak early game is getting abused. Well said. I'd just like to add that games are very snowballing and pretty short atm, so being an adc on a shorter end feels terrible now.
exicco (EUW)
: Dudes, its not THAT bad. It always been similar to this. I mained imobile mages in mid (xerath,brand) , threw assasins spikes, and i used to main adc, and still play it as its my secondary. Im Plat player with good win rate, going to hit that Diamond by the end of season. My opinion on this is simple: Low elo creates those problems becouse they have no respect what spacing and positioning is. My average deaths in mid 4 a game. Its not great, but prety ok since KDA is 4,5 and I do like to play on the agro side. So yeah, in low elo you just let that Syndra or Annie or whatever to just walk on your adc ,get one shot and then blame the system and pogchamps, while in reality its easily preventable AND THE IMPORTANT THING is that if you do prevent it (hardcore version would be just wait until that syndra has to use her ulti before dying on someone else and come closer then, etc) it does shrink her power bank so so so much. So stop crying please, start thinking how to overcome it. Its always better to miss 2 cs than to die. Another thing - people who says ADC is complete garbage and assasins are wayyyy too powerfull are prob same dudes who hardstuck in silver with 100 games played, blaiming teammates every single game and calling it elo hell. Yeah, this season i got my smurf threw all Gold in 8 days, nothing special. If you are better than your tier , you dont even need to tryhard to carry those games. Naturrally you will and you will climb. GL in fields of justice ppl
Man, I'm platinum just like you are. And I'm not saying "OMG ADCS ARE TERRIBLE WHY DO I KEEP LOSING", I'm just saying ad carries are in a really bad spot right now. Without any focus on my wins on losses. I don't remember adcs in worse spot than atm, and I'm (interminnently) playing since late season 1.
: "Tanks (that are supposed to get melted by adcs by League's rock-paper-scissors system (assassins kill marksmen (DPS dealers), marksmen kill tanks, tanks kill (survive) assassins)) are too dominant to adcs up until super-late game." Where do mages fit in? "Adcs are irrelevant on their own lane. Whole bot is now about waiting for your jungler and top or enemy jungler and top to gank you and dive you or your opponent freely. There is not much you can do about it." The ADC objective has never and will never change. It is to farm until the lategame and get items. Then use said items to dish out tons of damage. This has not changed but it's certainly harder with so much jungle attention bot along with the now stronger junglers.
Mages split into DPS dealers and bursters as well. Cassiopeia is DPS, she melts tanks but is way more vulnerable to assassins than let's say Fizz. On the other hand, she kills a tank way faster than Fizz does. Yeah, the whole system is way more complex than rock-paper-scissors, but you get the idea.
Hydnoras (EUW)
: >Actually, pros started to play Ziggs just because he's relevant even in early and scales well with levels, not straight with items. Pros don't even play him. A couple of them have tried it but they aren't seriously playing him. Also it's because of his tower destroying mechanic and not the relevancy. >You can't avoid getting dived by warding. It just doesn't work like that. Yes, yes it does work like that. That happens all the time in my team ranked matches. I'm a top laner and i see enemy jungler and mid coming towards top and my team is not close enough to respond. I leave my turret and go towards my inner turret. Dive avoided. Literally that simple. You need to be awfully stupid to stay when you can see your death coming. And it has nothing to do with enemies being tanky. The same stuff works for every lane. >I'm not sure in what elo you're playing in, but assassins are a real problem. I'm playing in diamond. last season 2 accounts in plat and one diamond. Assassins are not a problem. Syndra can os with ult only if the adc doesn't have MAW and if the adc is stupid enough to get too close and if syndra has stacked the spheres. As a side note, she is not an assassin. She is a mage so she is off topic. Champions like LB kha and fizz all have the numbers to kill the adc but they are actually not able to do it most of the time if the adc is not dumb af. It's like saying Illaoi is a problem because she has the damage to kill everyone in a short time. Reality is that she can't pull it off in practice which makes her useless. >If you don't trust me, just try some videos on YouTube. I don't need Youtube videos to know things. Simple experience and knowledge is enough. >if any role needs some maintenance, it's definitely marksman. Actually the role that needs adjusting is jungle. Not marksman.
1) ZIggs had the highest winrate on botlane in diamond+ last patch iirc. 2) Interesting. TP time is 4 seconds? On an evenly pushed botlane from both sides and on a tank with decent initiation, when teleported on a deep ward, that's way too low time to get into a correct safety. Don't forget enemy support is present and ready to hold you as much as he can. And first turret is not enough safety at all. In fact doesn't really provide anything vs current meta bruisers. 3) I used term "assassins" as a generalization of what I mean, I guess I'll say "burst champions" if that's better for you. https://clips.twitch.tv/akadellzor/SuccessfulGoldfishFailFish Maybe this will make you change your mind, didn't really take long to find one of those clips. Also, check debates under the video. I'm just a random platinum player though, haven't stepped into diamond yet, I admit. I'm not talking about numbers, I'm talking about real teamfights where assassins atm just eat ad carries. I'm glad you don't have this problem, but guess you're just lucky. Simple experience and knowledge is sometimes not enough, when put against simple experience and knowledge of others. That's why you should seek for other sources too. Anyway I guess I won't convince you. Maybe you just didn't experience this, or maybe I'm even wrong. I respect your opinion, I just don't agree with it. Have a great day, and thank you for your points. Constructive disagreement is a good thing.
: Syndra does not 100% anything with only her ultimate unless extremely fed. She needs at least 2 balls, thunderlord and luden to stand a chance at doing that. But she can make it look like it was instant via a W-Q-E-R combo, which is about the same amount of counter play as only R.
https://clips.twitch.tv/akadellzor/SuccessfulGoldfishFailFish 2/7 Syndra ^^
: had a game where enemy draven 1v2ed my bot lane (Ezreal + Lulu). Don't know what happened, I was farming my jungle, lv 4 or so rengar. for the rest of the game, we couldn't touch draven as he would 1v5 us, all of us so, no thx don't want to see more adc buffs next game i'm playing ahri mid. I'm feeding the enemy jhin (jhin mid lol) i'm doing poorly. my top akali is feeding riven but our jinx got kills, and she carried the entire game adcs are fine, you just don't know how to play em
You haven't touched any point I've had here with your comment. Of course even adc can snowball - more so when its opponents are making mistakes and letting it get free kills. I'm sorry, but when Draven 1v2s Ezreal and Lulu in early without any lead, it's not that Draven is imbalanced, it's just Ezreal and Lulu are incompetent.
Hydnoras (EUW)
: 1) it has always been like that. You can avoid it by warding. TP is so nerfed that you don't have to worry about TP ganks unless you are standing at the enemy turret. Adc are not irrelevant on their lane though. 2) Assassins are not a problem. Only one that is a problem is rengar but that is just a balance issue of rengar. I barely even see assassins in my games and when i do, they are fairly irrelevant. 3) This is actually how it's supposed to be. Adc is a late game role. This means about 4-5 items before they actually start doing real damage. I have noticed though taht 3 items are enough for you to relevant in team fights if the game is even. If you are ahead, 2 items can be enough. The whole "adc 2017" -meme is just that, a meme. It's just been taken too seriously by the lower skilled players who can't think for themselves. All that has happened is that the role is just a bit harder than it used to be, nothing more. If the role was actually bad, pros wouldn't be playing adcs anymore. They still play them however and that is because the role is a necessity. Also the lethality changes do not affect adcs. It only affects assassins. Adcs do not build lethality unless you are MF who wants to deal a lot of damage only with your ult and q but not with basic attacks.
Actually, pros started to play Ziggs just because he's relevant even in early and scales well with levels, not straight with items. I'm not talking about ganks in general, I'm talking about getting dived. You can't avoid **getting dived** by warding. It just doesn't work like that. Thing is, junglers are so strong now and top laners are usually very tanky. This combination can kill you under your turret easily. I'm not counting staying in fountain as a viable option, just no. I'm not sure in what elo you're playing in, but assassins are a real problem. Syndra is a very popular champion, and she's able to 100-0 an adc with just ult. Mind LeBlanc. Kha'Zix. Fizz. If you don't trust me, just try some videos on YouTube. Adc is a lategame role, but games are generally pretty short now, as they tend to snowball heavily. I'm not saying adc is utterly useless. I'm just saying the game is in a very unbalanced state towards marksmen right now, and if any role needs some maintenance, it's definitely marksman.
VilQ (EUW)
: I wanted to help you adc mains out, so I made a guide for the only legit adc build in this season http://www.mobafire.com/league-of-legends/build/the-only-legit-build-for-an-adc-in-2k17-497924
Very well written. Amazingly helpful!
Rioter Comments
: No - I main ADC and just no. The issue with Marksman isn't so much the botlane, it's when someone plays Marksman in another lane. Like Vayne top for instance or Teemo, or Quinn.
Incorrect. The biggest issue with adcs atm is botlane being decided by junglers and toplaners, without adc being able to do anything with it. Wards don't really help when they can just dive you over and over. Also, assassin rework has put adcs into a bad state in teamfights etc. as well. At least lethality is being reworked so tanks will stop to dominate adcs all time long before super-late. Still, that won't probably solve everything.
: > [{quoted}](name=Boomtw11,realm=EUW,application-id=39gqIYVI,discussion-id=HovYcMuw,comment-id=,timestamp=2017-01-23T15:18:15.433+0000) > > Why don&amp;#039;t we just give every ADC like 50 range? They would be safer because of the larger gap and they could attack more often. It would change nothing. Be honest: at least 75% of bronze to gold ADC deaths come from running around solo with 0 wards up. You would just profit from more range when you actually know what kiting and positioning is. But if you do know that, you are allready fine today without any further buffs to ADC.
You cannot balance around bronze-gold players honestly, as there is too much of personal skill / incapability. The real problem is botlane is decided by whoever collapses to bot earlier or better, without adcs being even remotely able to do anything with it. They just get dived by lv5 poppy on lv3. That's why Ziggs bot is a thing recently, as he can do something even in earlygame ( = prevent that happening), while not impairing his team's ability to push turrets by being weak in sieging (in fact he has stronger siege than any other champion). _Also, Imaqtpie getting solo'd on 3/0 cait by 0/3 nearly armorless maokai in midgame, doing literally nothing to him, is not an ideal state. Watch his recent videos. Or honestly, any other high elo adc main._
: ADCs need movement speed not range in order to kite better and run away easier. A small buff all around of 10 ms would be a lot better and not game-braking. That or higher armor and mr stats at lvl 1. Something that would fall later in the game as people would build armor pen or magic pen. That way at least the laning phase wouldn't be dictated by all the jungler and mid-lane ganks or top TPs. Plus it wouldn't allow lvl 5 poppy to tower dive you and kill you in 3 seconds (and walk away). Something you see even in diamond and above games.
Those are great ideas. Not sure if movement speed would help enough atm though, as assassins jump, do assassin thing and you disappear.
: Ashe has nothing but her range. One of her abilites is just a modifier, another one is a damn ward. Caitlyn is completely useless if she doesn't get ahead in laning phase. Jinx has rockets and chompers, she doesn't need more range. If you're afraid you will go OOM just pick the Meditation mastery. Much better farming safe than having 5% more damage for low health targets if you can't even get them low. Sivir and Varus could use some range buff, Twitch is a hypercarry so he needs to be hard early, Kog needs some other kind of buff, Corki shouldn't get anything because he's really good at mid, even if he's a bad ADC, Graves, Kindred aren't ADCs so they shouldn't get anything. And holy crap don't give range buff to Vayne.
{{champion:429}} Hey, I'm here too! Good points anyway, well said.
Biuvoc (EUW)
: Why people flame jungler all time
That's why mute button is there for you. Learn to use it. When someone flames you, keep calm, sigh and mute him, so he doesn't affect your performance. Never let your teammates tilt you. Keep your mind clean and you'll win more games and enjoy the game more. Trust me. Always do your best. You'll make mistakes. Even challengers make mistakes - us plebs make way more.
: > An Adc is not supposed to beat a tank in most cases. Actually that is what he should do. As you said, there is some kind of rock paper scissors system in League. Tanks kill assassins, assassins kill carries, carries kill tanks. Right now carries don't kill tank because it takes too long to outscale them and most non-competetive matches simply don't last that long. So the damage of tanks is not the problem. Tanks with high base damage have to exist, otherwise no one is able to kill assassins. That's why the OPs solution wouldn't work, everyone would play assassins. PS: For the Germans here...yes, I took my knowledge from Maxims latest video. Guilty as charged. But I think he is right.
Wilkatis LV (EUNE)
: Then that's mid-season 3 or longer ago. If we look at what was there back then but isn't anymore - well, for starters there was a lot more 80's porn going on, umm, I mean there was much more bush everywhere :D But yeah, that's long since past
Hell it was, just wanted to share a memory. :)
Wilkatis LV (EUNE)
: As far as I know you have never been able to put more than 1 pink per player on the map at the same time. The same as 3 wards max - if you place a new one, old one will simply disappear. Can't see certain enemies - that comes with the stealth rework not with pink changes. 2 different things. Disabling wards (and traps = Teemo shrooms, Jhins traps, etc) can be much more useful than you think
You're basically right. But looong time ago pinks weren't limited to one - supports were just pink ward vending machines back then, along with oracle's elixir. Sometimes I miss those times - AP Tristana was loads of fun. <3
: Veigar ulti broken?
He used to be broken when his E was instant. When played right, that was insanely powerful. If you're looking for a counterplay for Veigar, it's not in items, it's in dodging his E. If he doesn't hit his W, he can't 100-0 you until it's lategame. And when his abilities are on cooldown, it's time to trade back.
: Ward {{item:3649}} {{item:3649}} {{item:3649}} {{item:3649}} {{item:2055}} {{item:2055}} {{item:2055}} {{item:2055}} {{item:2055}} Just ward. Acknowledge their location. Demolish. Edit: Lmao :DDDDDDDDDDDDDDDDD that ultimate,i almost fell over
Maybe the title is too serious. It was my intention for the people to actually presume it's a serious video, but I'm not sure it's working my way. :)
WHACK (EUW)
: How is ''do not panic'' a step? And if so, how is it not the first one. Lol
I exactly remember when the "panic mode" kicked in. I'm not a liar, you know. ^^
: I love it{{sticker:slayer-pantheon-thumbs}}
: I like it, it's well edited and funny. But I think the aesthetic you're trying to achieve could use something like this: https://www.youtube.com/watch?v=UbzKuFnXxiU You can use the empty frame for other text, get an appropriate font.
Now that's an idea... First off, thank you for kind words. :) honestly, I didn't really look to achieve the look I've got in the end. It went like this: "Umm, what font to use? Oh, my old Comfortaa will work." "What background to use? Let's just create some. What if I did a white rectangle with cut corners onto a black background and blurred it out? Hell, yes!" "Hmm, that's not really _it_ yet. Let's list through effects... pixelation? Looks good." "Still don't like it that much in video. Oh, what does Sony Film Grain do? Let's see..." And that's how I got there. If I stylize my next video like this on purpose from the beginning (as I probably will), I'll definitely take a deeper journey. But on this one, the look of it was more of a surprise for me than a plan. :)
Fajerk (EUW)
: That Jinx ult almost made me uninstall.
Riven uninstalled right after Jinx ult hit her. That's how you win games!
: I won't watch it, because i know how to buy Wards :X
Don't worry, it's all serious and stuff! 10/10 would get to challenger following it.
Neur0tiix (EUNE)
: Yep. Worth. Definitively. In the end of the day, Kills are all that matters.
Style points matter the most! If you get 100 style points, you get promoted to a higher division, you know.
Rioter Comments
Rioter Comments
: Thank you, papa Riot.
This is a really good post. I'd just like to point out a difference between "priceless" puns and "worthless" puns, as it's basically antonymes, and I believe Phreak's puns are priceless. :)
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Barty

Level 177 (EUNE)
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