Rioter Comments
: got banned for toxic
NoBrain NoGain.
True Sight (EUNE)
: Fix Nordic, games won't start
[](http://[URL=http://www.bildites.lv/viewer.php?file=jy8afvo70a5gwrnqfq46.png][IMG]http://www.bildites.lv/images/jy8afvo70a5gwrnqfq46_thumb.png[/IMG][/URL])
True Sight (EUNE)
: Fix Nordic, games won't start
EUNE Must be popular i guess? Something really wrong with this game tho, i ended a game and when i try to start another it says 'Your already in game, try to restart ur client' and when i do that, only thing what appears is reconnect to game (and ofc friendlist =) {{champion:103}} http://www.mediafire.com/view/bp64u8yp3p938t2/leagueoflegends%20crash.png
Aegis (EUW)
: As a Lux main, I don't think that the new build will work well consistently. But I also love playing with builds that aren't meta, so if you have fun playing it, keep doing it! I'm sure that the new build will allow you to play Lux very differently, and it might even work better against specific comps. But its downside is basically the fact that, if I understand the build correctly, you rely a lot on auto attacks? This is understandable as Lux's passive + Lich Bane will proc for a hefty amount and if she locks down someone or slows them, she can keep the autos coming. The main problem here is that Lux's auto attack range is pretty standard and her usual playstyle is a long-range mage. While she has a snare, she is very squishy and really vulnerable to enemies jumping onto her. Forcing her to constantly stay within auto attack range is very risky and won't work against most comps that you see, unless they are all kiteable melee champions. This build will probably leave you with mana problems early and a slightly lower amount of AP in the end for lower burst from her spells. I also think that Rylai's in the old build is fairly odd. Your E already slows, your Q snares and your W isn't a damage spell. This leaves your R and Passive as the only spells that will use the item. Since the Zhonya's change, I also find it a bit more like a situational item. Honestly, even with Morello's, I find myself running out of mana quite often. I think that a lot of Lux's potential is lost if you hinder her both by running out of mana and having a fairly low amount of CDR in the old build. My build is usually: Morello's -> Luden's -> Sorc Boots -> Rabadon's -> Void Staff -> Zhonya's Of course, I'm not saying that my build is the best one either. I just prefer playing Lux as a long-range mage who can burst down most enemies with Q+ult by mid/late game. With her low mobility, lack of hard cc (as in, preventing both movement and attack), one utility spell, low defenses and all skillshots, I personally think it's a bit too hard to play her as a... skirmisher mage?
Well yes your build worked really well for me, i even find it more useful than my own :D, dunno maybe ill now start asking always advices from more exprienced players like you ;) {{sticker:slayer-pantheon-thumbs}} Only thing what i liked with my build was the basics, when i hitted them after spell it took like 50% - 80% depending on the mr rate of the enemy and also cooldown was 45% :D, also with that movement speed it was easier to run away. {{champion:99}}
Rioter Comments

CD Driwe

Level 30 (EUNE)
Lifetime Upvotes
Create a Discussion