: I didn't want to get honored anyways :(
Well, honor is for behavior, not necessarily for performance.
: How much is the fish?
> Maybe I have a mental problem, but I rather lose a game than carrying such players. I'm pretty greedy about my climb, for my victory i will do everything to win that game. If he's toxic in my game he's gonna be toxic in other games and will fall back on his own without my help. And if you make claims like that you better don't come back here crying about how you can't carry.
: >Like picking the right champion is all that matters. That was literally just one argument out of many. Way to read selectively... >My core argument is that you can be having a cs lead without being better, you're just not accepting it. I am accepting it. When the match-up is bad and while you are better, the skill difference still isn't that big. However, this bounty doesn't come from just you having better cs than your opposing laner. You are compared to the average cs of the enemy team. So you could always be considered the better player if you have that bounty on you. Not necessarily better than you lane opponent, but better than the average of the enemy team (which by definition makes you the better player).
> When the match-up is bad and while you are better, the skill difference still isn't that big. Your wording here is a bit weird. the point is that you have a bad looking cs number because you're in an unfavorable match-up rather than because the opponent is actually better. > You are compared to the average cs of the enemy team. So you could always be considered the better player if you have that bounty on you. Not necessarily better than you lane opponent, but better than the average of the enemy team (which by definition makes you the better player). Sure, the system isn't perfect, there are plenty of examples where it looks questionable. It just needs ironing out.
: League is getting worse and becoming unplayeable
That's interesting, you list all those problems, but i never encountered them. Is it that common? Maybe your PC is old?
: >You're treating it like picking the right champion is all that matters No i'm not. >then late game champions can't exist. pick an early game champion and snowball out of control with no way to come back. I know you have played this game before these changes. Was making a comeback impossible previously? no. Was it hard? no. Comeback mechanics exist already. I'm not telling them to remove the entire bounty system like you seem to think. Just remove the cs part from bounty because it doesn't belong there. You still haven't given a single good argument to support the existence of bounty from cs. Answering a question with another question is not an argument. Also, late game champion would exist like they did before. Nothing would change there. The way for a late game champion that has fallen behind to come back is called time (also kills). That's what makes them LATE game champions. Time is something that they do not need anymore. >because you have an advantage and you lost despite having one. No one talked about losing. You got an advantage by being better and lost it because of a game mechanic instead of enemy skill. It's ok for the enemy to get the kill gold but getting gold FOR FARMING WORSE is not something that should happen. Never. Can you actually give me an argument about this topic? >In the first place you're asking the wrong question, why shouldn't the player who beat the stronger opponent not be rewarded? They already are. Killing the enemy gives you gold and if he hasn't killed anyone yet to get a bounty on him, then obviously he isn't that much stronger to need a bounty on him... It didn't need to exist for almost 8 years so it doesn't need to exist now.
> No i'm not. You say that, but these were your arguments: > Champion select is part of the game. Counter picking is a skill in itself and not a valid argument. Removing counters removes depth. > Except you can first pick a champion that can deal with what ever the enemy throws at you. Those champions do exist for every lane. Again, it's up to your skill to pick one of them. Ofc you can choose not to pick one of them but then it's your own conscious decision to play in a potentially bad match up. Like picking the right champion is all that matters. My core argument is that you can be having a cs lead without being better, you're just not accepting it.
: > But being better just because you got lucky pick order advantage and could counterpick Except you can first pick a champion that can deal with what ever the enemy throws at you. Those champions do exist for every lane. Again, it's up to your skill to pick one of them. Ofc you can choose not to pick one of them but then it's your own conscious decision to play in a potentially bad match up. > just because you got a gank and won just because of that doesn't not make you better. As i said, it's still a team game and ganks are a part of team work so it's the better team that wins there with the gank. You can also avoid the gank just throwing it out there... >Most of the time someone does have an advantage and is supposed to win his lane and calling it not a valid argument just because counterpicking is a skill is just stupid. Yes but why should you get a bounty for it when it's an inherent advantage? It's no longer an advantage if you are getting punished for it. The game is balanced around champions having power spikes at different times. The bounty from cs is removing that balance. Why should a lucian be punished for having a stronger early game than twitch? That's his thing. He falls off anyway and twitch becomes stronger. This bounty system just means twitch will reach that late game status despite being denied in the early game. Counters exist for a reason and removing their meaning just kills the game and makes picks like lucian pointless. This removes skill expression. Also, imagine a scenario where you are in a losing match up but you are up in cs because you are a better player. Why are you punished for that? There is not valid argument to support that.
You're treating it like picking the right champion is all that matters, there's more to this game than just champion select. Winning just because you got lucky champion pick doesn't mean you were better. > As i said, it's still a team game and ganks are a part of team work so it's the better team that wins there with the gank. You can also avoid the gank just throwing it out there... yes, it's a team thing, but not necessarily your personal skill. It's not really something you have control over > Yes but why should you get a bounty for it when it's an inherent advantage? It's no longer an advantage if you are getting punished for it. The game is balanced around champions having power spikes at different times. The bounty from cs is removing that balance. Why should a lucian be punished for having a stronger early game than twitch? That's his thing. He falls off anyway and twitch becomes stronger. This bounty system just means twitch will reach that late game status despite being denied in the early game. Counters exist for a reason and removing their meaning just kills the game and makes picks like lucian pointless. This removes skill expression. then late game champions can't exist. pick an early game champion and snowball out of control with no way to come back. > Also, imagine a scenario where you are in a losing match up but you are up in cs because you are a better player. Why are you punished for that? because you have an advantage and you lost despite having one. In the first place you're asking the wrong question, why shouldn't the player who beat the stronger opponent not be rewarded?
: >You could be outcsing enemy because you counter picked Champion select is part of the game. Counter picking is a skill in itself and not a valid argument. Removing counters removes depth. >because you got a gank It's a team game and you can still farm better even if you did get ganked and you made a mistake by letting them gank you. The enemy team plays better if they manage to sway a bad match-up into their favor with ganks and they shouldn't be punished for a good play by adding a bounty from cs advantage. Again, a better team is getting punished and the worse team is getting chances of winning that they do not deserve. >because of enemy misplay. Which kinda translates to you being better so this really doesn't work as an argument.
You're really stretching this to suit your narrative to a point of calling the most important argument as not a valid one. Wanna say you were better because of a misplay, fair enough. But being better just because you got lucky pick order advantage and could counterpick or just because you got a gank and won just because of that doesn't not make you better. Most of the time someone does have an advantage and is supposed to win his lane and calling it not a valid argument just because counterpicking is a skill is just stupid.
: Ok Riot, real talk
You may not be playing better. You could be outcsing enemy because you counter picked, because you got a gank, because of enemy misplay.
: had Silver 4 with gold-plat mmr when i finished my placements. But of course, the game did its thing and managed to arrange my matchmakings based on my "skill" by teaming up me with silver4-3 and the enemy team having golds+
It's the start of the season MMR is not there yet.
: how? I checked his match history and he only had bad overall scores in about 3 or 4 games, whereas his teammates were complete dog trash in every single one, like I said unfortunate flip of the coin. EDIT ok more like 5 or 6 games but still, its not his fault.
Well, he's playing a lot of assassins or overall carry champions, you can get nice looking KDA even while contributing nothing of value. Fact of the matter is that teammates change but he remains always the same. In one game he managed to go 23/9/6 and still managed to lose, if you lose with that kind of score then you definitely are the problem.
: silver vs grandmaster in ranked???
Rekkon (EUNE)
: I have a 12 defeat streak in ranked without even deserving it
If you lost 12 games in a row, that's definitely your fault, you likely got tilted and continued playing while tilted. To stop those loss/win streaks you need to recognize a tilt and stop it.
: Climbing in low elo is impossible.
Climbing is the same everywhere, but whatever you climb or not depends on how good you are. I know it's easy to look at others and see how they don't perform to your standards, but you're just picking the easier path instead of accepting responsibility for yourself. While at the start of the season MMR is skewed, in the long run, it doesn't really matter, you won't improve while not playing.
: I see your point and I agree. And we do have tools in the game for that. Play normals to get better. Play ranked to win.
> Play normals to get better. > Play ranked to win. Sorry, would have to disagree with that. Normals are too inconsistent for that. You have to play ranked to improve, victories will come in response to that.
8Belthazor8 (EUNE)
: Make Conqueror melee only
While it's primary users should be bruisers it should be an option for everyone. I never liked how that rune currently can ONLY be used by bruisers. Runes were made to be useable on everyone, but then came conqueror with its only AD synergy, which just goes against what runes should be. If it becomes that problematic make it weaker on ranged, but not melee only.
: Riot knowingly buffs champions for streamers?
> then they contact Yassuo to tell him he's broken right now and that he should stream some Yasuo games before they patch him again. So most of the time he DOESN'T play Yasuo?
: why did riot release a weaker version of the past crit items , especially infinity edge
The reason they had to be changed in 8.11 was that before then ADC role was broken OP. 8.11 was supposed to be a nerf. It was a revert while avoiding to recreate the issues adcs had.
: ranked by lanes in eu ?
It will be coming next split
Silent Note (EUNE)
: Why do people say Thresh counters Sona?
I wouldn't trust these claims what counters what too much. People tend to go with the idea if hook champions hooks you, you're dead, but enchanter supports often tend to be able to poke a lot and if they poke enough there won't be any opportunity for that hook(plus some decent positioning).
: Realy? Riot do not agree with you. According to their support page >https://support.riotgames.com/hc/en-us/articles/204010760-Ranked-Play-FAQ#h1q1 they positioning Solo/Duo Queue as a "win lane, win game" queue. I'm a support main, I allways was on Silver 3 or 4 ELO. But now, in Season 9 ranked become a pure trash. How many times I need to win lane for win whole game? The most frequent situation is when we win bot lane but jungle + top, or jungle + mid..... or even all 3 of 5 people sucking hard. I was a Thresh / Taric main but nowadays i play mostly Pyke or Brand because Pyke (if not baned, what is rare) can feed you team with gold sharing and easyly play 4 vs. 5 when someone is AFK. Same with Brand - I play him because with him i can steal Drake (because my 0/11 Xin have no idea what is jungling) and additionaly kill someone. Or def lane vs. 3 or 4 people when all my mates dead chasing some Singed. For example, this game >https://matchhistory.euw.leagueoflegends.com/en/#match-details/EUW1/3905269606/227031986?tab=overview We (me and random mate) won lane but rest of the team lost it soo hard with 4/13, 0/8, 3/8 ----------------------- After S9 start rankeds just like Normal Games now, with idiot matchmaking, for example, most of games I playing with unrankeds/iron 1 payers with 30~60 level versus people 100~150+ level with higher rank than mine, which obviously means that I playing with team of people who just up their accounts vs. people, which like me, playing this game for a long time. Same with my friend - he was Plat 3. Now he is Gold 3 and mostly he play with ex. Silvers vs. ex. Plat players. So, now league realy just about luck, not about skill... Especialy when you main Support - you need to care about vision on important objectives and places, you need to zone one enemys and in a same time give CC to another + make your mates survive with all this spells and ~5 inventory slots of active items. You trying hard.... but your 0/9 Yasuo can't even press R when you make a three people knock-up as Alistar. MMR should exist, but not in this representation like it is now. All is obvious - Riot doing something wrong, take off your rose-colored glasses.
You sure wrote a wall of text, but all of it is just a rant. That's not even what **Riot **says, this is the whole sentence: > It’s your queue if your motto is, “win lane, win game.” This is specifically about when you play with a friend, just a friendly tip. You're reading what's not there Well here's an example from me: https://matchhistory.eune.leagueoflegends.com/en/#match-details/EUN1/2119546788/38636951?tab=overview We lost lane, but in the end, we still managed to turn this around and win. You don't know how to close the game too.
Kíngsman (EUW)
: Stop crying and play the game.
and then they come to boards to complain about how games are decided in 15 minutes because they themselves couldn't bother to play longer than that.
: 24 Game Chat Restriction for saying nothing bad except "stupid,kids,trash"
> Ultimum227: %%%% off im done with this game > Ultimum227: aatrox ur reported > Ultimum227: so stfu > Ultimum227: 0/6 > Ultimum227: 0/ > Ultimum227: 6 > Ultimum227: still engages > Ultimum227: 0 4 because 4 bot 24/7 > Ultimum227: done > Ultimum227: ff > Ultimum227: HOW ARE U ALL SO GARBAGE > Ultimum227: stfu 0/4 > Ultimum227: i cant > Ultimum227: this is so tilting > Ultimum227: stupid kids > Ultimum227: and are 0/5 > Ultimum227: demoted gg > Ultimum227: gg report ahri You said plenty of bad things, you're very toxic, constantly arguing with others. Being toxic is not just using specific curse words, there are plenty of ways to create a toxic environment in the game.
: Can riot just delete all the patches after s6?
Then the reason you like Season 6 is that it was the season you started in, not necessarily because Season 6 was objectively better. To you game back then was new, there was a lot of new things to explore and exploring new things is fun. Nostalgia is not a good reason to revert the game.
: Lost matches is not the same as a lost lane. The only time I lose my lane is when more than two people from other lanes come barging in to claim mine. Where does this graph show the timings at which lanes went down?
Winning lane is not winning the game, many people don't know how to close the game.
: I can judge when i carry and when i get carried and when its lucky win, when i play averagely etc but when you're the only S rank and in the losing team you know that you did a lot and played well for the most part. I don't claim im diamond (or maybe i could if i play only my OTP but ill never know cause i dont have the patience to spam the same champions) and the game is holding me down. I already explained my theory though. And by now i know you've watched my match history and since i got bored of playing soraka and janna which i get a steady 70%+ win ratio at this elo, i tried to deviate and play other champions and though i didn't play bad the matchmaking thought i would be tryhard OTP
> I can judge when i carry and when i get carried and when its lucky win People are very prone to Dunning-Kruger effect and aren't that good at judging what you're describing, especially in lower elos.
: How that "Forced 50% winrate" myth really works... (detailed explanation)
Nice explanation. This is something a lot of people don't understand.
: Okay. So when my mmr goes up why not also pair me with teammates of a similar mmr? Or does it already do that?
: i did not get ban
I did not. oh hi Mark
: Toxicity is extremely high in losing teams. Does IFS detect indirect insults?
Yes. Try checking out more player behavior sub-board here, you should be able to find players who got banned for this kind of indirect insults.
: Hmm... well, considering last season I actually got higher placement than previous season, it feels like a rough reset in comparison.
Well still it was still after 10 games, you got your current rank already only after 1 game and it's only the lowest rank you can get.
: It's a hard reset it seems... Was Silver 2 last season and first game placed me into Bronze 2 so a major drop.
A hard reset would be if everyone starts from iron 4.Dropping to bronze 2 from silver 2 after first game isn't much, you should be able to do some considerable climbing during those 9 next games. Losing a whole league because of soft reset was pretty normal in previous seasons and that was AFTER the 10 games.
Brokenhz (EUW)
: Ye...5 movements speed nerf.{{champion:39}} SO GOOD. 5 ability power {{item:3165}} So good.Dude..you see what this team balancing bring us too????They nerfed adc based on pro plays...No riot balance team need new people or s9 will probably be the end of League. Evryone complained about s8..and now s9 looks more bad..Plz..Thats the harsh truth.Right now luck have more impact then skills and picks Champions make the game.. "FUN" Doesnt exist anymore at least for ranked.
> Ye...5 movements speed nerf. SO GOOD. Irelia has been receiving nerfs patch after patch.
Rioter Comments
Sarokh (EUW)
: Ahh I see you use a meme... Typical move from a nerd YOU ARE SO A M A Z I N G BROTHER
That's not a meme, just a comic. I guess you're definitely NOT a nerd then.
Sarokh (EUW)
: How come 14.4% of all players are in plat 2 or above?
What's so wrong about that specific number? I think this is relevant here: https://img-9gag-fun.9cache.com/photo/aAVQ4PZ_700b.jpg
Lariatas (EUNE)
: Why Garen a tank is atm an anti tank ?
Slow may not be the right word to describe a juggernaut, just that they are easy to kite.
Waith (EUW)
: Patch 9.2 "A Joke"
There isn't really that much change. Most of it is just regular balancing.
xStyrosx (EUNE)
: RIOT ARE YOU NUTS ?
Blue death screen sounds like your own issue.
Nextus (EUW)
: Why no one wants to play Support?!
A bit too much text, but i guess i agree to an extent, but you probably go a bit too far. Support role does have its own difficulties and i will admit that one big critical difference between support and other roles is that support has to track all 10 players, while other roles can get away with only 6(enemy team and themselves). I always thought that's one of the reasons why low elo players prefer damage supports all while enchanters can do exactly the same and more.
: Disapointed on how this season start is being handled, especially as an EU player.
I guess it's probably because players weren't very unanimous regarding it so Riot is playing it safe. Ye, i really liked the positional ranked system and couldn't wait to test it out, but i guess i'm gonna have to one-trick for a while longer.
Enjutsu (EUNE)
: Was it fun because the game was balanced without any frustrating mechanics etc or because that's when you started playing the game and discovering new stuff is fun?
: The difference is the game was fun, there was way less of the RNG BS we have now, and yes the meta was very much one shot or be one shot, but that opened up the game to satisfying outplays, not just 'I have this built in ability which means I win this trade' Season 3 was well good
Was it fun because the game was balanced without any frustrating mechanics etc or because that's when you started playing the game and discovering new stuff is fun?
: Old Sion was viable, therefore your whole argument is debunked
: > [{quoted}](name=Enjutsu,realm=EUNE,application-id=39gqIYVI,discussion-id=wfI3gasX,comment-id=000100010000000000000001000000000000,timestamp=2019-01-22T10:39:09.988+0000) > > Do you not remember what jax, riven, renekton, kassadin, lee sin and others were like? > What assassins were in season 3 like? all of them. > There's also the fact that season 3 had plenty of unviable, bad champions. Only kassadin was perma banned for good reason in season 3, jax back then is nothing compared to jax right now, 1 jump and a squishy is dead atm but at least it took 2-3 jump trades then. Lee sin is no more oppressive now than he was then its the same (in the right hands ofc) Riven always been riven maybe they nerfed the ult cd as they did to many top lanes to stop the get a kill with ult > they come back and use their ult and kill you on loop etc (like 60 sec ult cds or something back then) Renekton no change. Assassins were strong particularly things like LB but mages had chances to 100-0 them where as now assassins as clearly superior over mage counterparts. Which season do you think was the best because i would say it was season 3 and maybe early season 4 but it declined toward end.
All of them got severely nerfed since then, they were huge issues, and those were just random examples. > Assassins were strong particularly things like LB but mages had chances to 100-0 them where as now assassins as clearly superior over mage counterparts. Season 3 was known as the season of assassins, they snowballed easily and their full combo window was very short, you blinked and you're dead.
: ok buddy
Do you not remember what jax, riven, renekton, kassadin, lee sin and others were like? What assassins were in season 3 like? all of them. There's also the fact that season 3 had plenty of unviable, bad champions.
: Every season has had broken champs, there are champs that have been broken for the past 2 seasons and still haven't had significant nerfs. There are more than 30 new champs since season 3 and yet I see way less champion diversity, we had it for a while when the new runes came out, but that died out quick
Season 3 broken champions were on a whole different level.
DunQ (EUW)
: FLASH ON D OR F???
You press D to dance not to flash.
: I agree, S3 was pretty much dominated by a few strong picks. S4 imo was the best season, altho in my opinion S6-S8 are not as bad as People say. The new season made way more champs viable then there were ever before and thats great . Maybe they could tune the dmg down Abit on the champs, but I like the new changes for S9 and I am excited to Play another season of League (hopefully I got more time than last season )
I would guess people like S4 because a lot of stuff that was broken in S3 was nerfed, so it was much better than the previous season, it was just comparatively a much better season. I think each season game becomes much better balance wise, the differences between top tier picks and worst picks are getting smaller and smaller. we don't even have champions that are unviable anymore.
: WHat do you mean? Season 3 was great, pretty much everything was viable
It was top 3 god tier picks in all roles, it was FAR from everything being viable. The differences between viable and non-viable champions were really big. It also had plenty of broken champions, like perma-banned Kassa-win.
MsDoubleTap (EUNE)
: It's OUR red buff!
In communist League of legends, it's not your buff it's OUR buff.
Show more

Enjutsu

Level 84 (EUNE)
Lifetime Upvotes
Create a Discussion