realKano23 (EUNE)
: How can you find out the perfect champion for you?
How can anyone tell you waht you want to play. That's what a main is, a character you play most.
: Yes. He needs atleast 1-2 items to do the damage, but his spell shield if used properly and if opponents don't know how to deal with it , it can be somewhat better. I see that Brand seems to die more in comparison to other ap supports(maybe I am bad with him, but I see other Brand players die more often while trying to combo).
Problem is it's not a spell shield. It blocks any cc or damage so anything tht touches him from a champion, even puny soraka banana. Does Brand die more? You would need some statistics for that, but i doubt it. He cant perma stun someone like malza with ult, but can stun rather often and his damage is ridicolous if he is not shut down. If he can pull ulti itself in a teamfight his passive can do some serious damage. Maybe i'm biased towards him but i never saw anyone do anything significant with malza when compared with other mage supports. Maybe he needs some good duo carry to shine
: This is how serious the matter is
So a random youtuber making a video makes it more serious? It's the same system cs:go has wit hstattrak. You pay to show off how awesome you are. Or you don't because people can block your achivements with a single mute. Whatever will happen players will make it a successful not riot... People simply like to throw money around for things like that so they will add more things that are just fillers and are not influencing the game in any way.
: Malzahar Support-Isn't it good?
I would argue that Brand can do anything Malza can but better when it comes to bot lane. The only thing that makes malza supportish in my opinion is his ultimate. I think Malza would become worse and worse into late-game with the amount of gold supports make.
Kurotsu (EUW)
: How is that different from normal League? It'll always be RNG, the game doesnt want you to win every single time. Its designed that, if you're good enough then over multiple games your winrate is slightly higher so you climb.
Agree, i hate it when i want to play ranked and the system gives me random champion with random items and i can't level up because of rng :(. /s
: What do you do when you are sad?
I play singed. Sucking happiness out of people around me.
jacktjong (EUW)
: If TFT and LoL shared the same launcher as they do now I'd be fine with it if they organised it a little different. Just make it so that when you click Play you get 2 cards, 1 for LoL and 1 for TFT (should look the same as it is currently with the 4 cards displaying SR, TT, ARAM and TFT). If you click LoL you get 4 cards for SR, TT, ARAM and customs, and when you click TFT you get 2 cards for normal or ranked. Riot shouldn't have this be organised illogically. TFT is a seperate game, not a gamemode. They put it with the gamemodes out of laziness, but they should've created a new part where you choose which game you want to play. This is just a quick and cheap solution someone thought up so they could go home earlier.
I think it's just fine now the way it's split. I don't know why it bothers people so much that a separate game is there. You don't have nearly enough options to make different folders for all that hwen those fit just fine. The only thing i can agree if someone feels so scared of trying tft is to make is clearer it's a totally different product so someone who somehow doesn't know about it will be sure what they are signing up for. Maybe i'm wrong and the new launcher will ditto existing ones and people will be happy. Unless they will be angry that there is another launcher with games and will demand league to be on steam. :D
: I don't know, most new champs that have come out recently have the potential to be played in any role. But it's not a train smash for Riot to apply this onto just the ranked queue, Or change the terms of what intentionally feeding means because if you consciously pick a champ that you don't know how to play, this is on purpose. They should be able to pick that up the same way they pickup on flame etc.. punish the player like others get punished by being queued with them.
Except some 'fun' modes rankeds are the only true mode for me simply because it enforces people to have that minimum 30 level and some champions bought. I can only guess if majority of players play rankeds but i would assume so. With enforcing roles i meant champions like alistar which were jungle viable but were directly nerfed on that route to push them out of there, maybe it's a minor complaint but i'm always happy to see some variety. There's place for improvement but forcing people to play normals before they try to play rankeds feels odd and mastery points are not consistent, so if you lost some games you would need to play even more normals. It'd be quite some time to "unlock" a champion who you already had to grind for. I have only 5 champions at mastery 5 but have many on mastery 2 which i may not play often but i think i would handle just fine. I don't know, i feel like this sytem could work in favor of rankeds, but further destroy normals, which already suffer from "it's just a normal game" mentality.
: Community is disgusting
Toxicity is in every multiplayer game i can think of. If you lock a bunch of random people in a room they will go crazy really quickly, add to that digital ranking where number means you are better.
: > [{quoted}](name=Kashiro,realm=EUNE,application-id=39gqIYVI,discussion-id=jO7HbZsY,comment-id=0003,timestamp=2019-08-16T17:05:16.650+0000) > > The question is, does having all those people with hundreds of thousands mastery points make them better? Not always. i don't think there is a rule to that. I had good games with first timers and bad games with my all-time favorites. It most definitely doesn't make them any better, my problem is not about players being the best at the champ they are playing, but when a Udyr replies to you with "I can stun? How? " when you ask him why he didn't. Or when people pick champs just because they see it's been working well in pro plays or has a high win rate. This is the issue, people playing the champ for the first time in ranked. This is unnecessary and it can be stopped.
If someone actually does not bother to read he might as well play a champ and not know some things that are straight up written. This kind of response is straigh up trolling. I understand what you try to say but i also do not wish for Riot to engage in telling people what and when to play. They already try to push out champions into specific lanes because in their opinion they were designed to be for example support not a jungler.
SuperJunk (EUW)
: ***
Report for what? You can as well go some weird ass champ on any role you wish and it's not a bannable offense. Also i won't say veigar is easy or hard because you can't control enemies, and even perfect cages are simply not enough sometimes. Bots behave in mostly obvious patterns so how is that helping you against enemy that can walk into a stun by himself to dodge your meteor for example. And if someone is inting it doesn't matter if he is a first timer or not really.
SuperJunk (EUW)
: ***
I would not consider Veigar to be easy, and i play first-timers on rankeds too so... You gotta learn to play them sometime. Normals and bots won't prepare you for rankeds anyway if you aim to climb.
: can riot STILL save this game?
League won't die like WoW ? WoW died? AGAIN?! Even league forums say WoW died and it's not even new expansion time. Your 'suggestions' are so lacking they are non-existent. You might aswell tell them 'fix the game--->profit'. I won't make any points about their shop. It's overpriced like it always was but it gives you no advantage over anything so i can't care less. Smurfs are detectable and can be sorted withing few games. As a player you have no way of telling who is a smurf, unless anyone who owns is considered a smurf. You can't make quality skins for everything at once, especially unpopular. They aim at money here, and i don't think anyone is surprised. Bugs happen and everyone wants them fixed as fast as possible, i bet Riot too. I hope i bet good. I see many people have problems with a client, never had any problem since they used this iteration.
BeHasU (EUNE)
: I'm the only one who can't play more than 1, 2 games of league?
League consists of a lot of filler activities so maybe the problem lies here.
: URGOT THOUGHTS
Don't push then or ward in right places, you are not bound to one bush on river/tribush. In teamfights if you are not tanky you might aswell protect adc. You can easily peel anyone with stun. Also ultimate is powerful tool if used right. You kill? You fear. You don't kill? They fear until the debuff runs out. You miss it? Who cares you are still Urgod.
: How do I stop getting tilted for playing against Yasou?
He is a very strong champion, but i think people just expect to lose. If the mere existance of Yasuo tilts you, i don't think there is any advice to be made.
: Trying out new/reworked champions in Ranked Queues
The question is, does having all those people with hundreds of thousands mastery points make them better? Not always. i don't think there is a rule to that. I had good games with first timers and bad games with my all-time favorites.
DeejayF (EUW)
: I think with each game of league of legends I lose a bit more of my sanity
"Abandon all hope ye who enter here" should be displayed before enetering the game. When i get mental hits from league i go play some HotS, quite nice if you need that moba but don't want to care about all different mechanics and it provides quite versatile champion playstyle. But i do agree that it sometimes feels like the game tests your loyalty.
Fyrijou (EUW)
: Man, why do you people always come with „the win rate“ and expect it to be the A and O of an argument? I don‘t need numbers and win rates to know that Tanks are OP and busted. I don‘t need win rates and numbers to know that a guy who knows how to play a Yi can 1 v 5 the enemy and win. I don‘t need numbers and win rates to know that Kindred is a champ that requires you to play her pitch perfect for her to be good. One mistake and you lack behind. And i don‘t need numbers and win rates to know that Invisibility/ Stealth became BS since the special Wards don‘t detect them anymore.
I think it's not about winning an argument. Anyone of us can point a champion they think is broken, but when you have to balance it you need to look at hundreds of thousands of games and here only math can help you out.
Fyrijou (EUW)
: Veterans, in your Opinion, who (and when) was the most broken OP Champ you have ever encountered?
I would say Xin Zhao, he was a monster. Towers were not his enemy, they were a lure, he knew enemies will be there. But my all time favorite was evelynn when she had a stun. When games were often going over hour she was a one shotting monster. Also for those that do not know, stealth had no detection range, you could be as close and personal to an enemy as you wanted.
Oloc (EUNE)
: Bloodmoon skins against colorblindness
League posseses colorblind option, unless you have a problem with it already turned on.
Nep Bot (EUW)
: When the loading screen crashes...
Even if you can't hide some windows you can still focus task manager and close any ongoing process using keyboard.
Shé Wølƒ (EUNE)
: It still doesn't make sense making reconnect useless, as if it doesn't impact the outcome of the match.
Whether you do or not come back does impact the result, sure it does. But the summoner in question will have to satisfy itself with the gameplay itself. I just do not see this as a problem. It may be annoying but leaving the game in the midst of it should be rather a rare enoucnter. Last time i can recall leaving and wanting to come back was to technical issues on my end and can't blame riot for my setup can i.
: > [{quoted}](name=Kashiro,realm=EUNE,application-id=NzaqEm3e,discussion-id=HW0W1Uln,comment-id=000a0003000000000000000100000000,timestamp=2019-08-14T15:44:04.665+0000) > > Sure it sorts you based on wins, there's no other way around it.People make those posts about ranking based on skill yet none of them can manage to write this imaginary thing on paper because it's impossible, at least for now. You have potatoes on every level ? Sure, but a potatoe won't get to diamond or challenger and he will quickly be sorted back to his own skill if he was boosted by someone else. > Also no need to be so aggressive. I think straight and what you wrote is so obvious you don't need to understand that. But if you had very evenly skilled team, you still could have them focusing around one player, so the system would have to rate the one higher than others even if he was just a part of a tactic executed by whole team. > Climbing does not resolve on skill? So why people are stuck at low tiers? Or you think a diamond player can get hard stuck at bronze or silver because system will give him bad players? > > I still think people give too much credit to a system. The whole thing about winning after lose streak is overthinked. You will eventually win something even if u feed... That's normal and no system needs to make it happen. Also if you lose much your mmr lowers, you get lower mmr players ... and so on. That's why many people smurf, because they get on a level they can no longer get easy games and get frustrated... > If someone manages to make a system that will fairly judge gameplay overall, not based on single good or bad games i will just accept it with open hands. Its impossbel for now he says^^ With that attitude i can`t take you serious sorry. Even TfT is already more playerfriendly and fair regarding the ladder system, its not rocket scince, well maybe into your eyes. I could write a smarter system here within 3min. Its very simple. Like i already said keep an eye out this weekend i post a better system.
You can't take me seriously wit h what attitude? That i write it's impossible? I never said it's rocket science, but it's super easy to point flaws in such systems, as it is in the current one. Sure you can laugh it out but it's more than complicated to take consideration of every single thing you do. Stats themselves will never be enough to determine whether you play good or not. Can't wait, maybe you will shock the world and tencent themselves will contact you. Sadly considering amount of topics it can be buried. And again, TfT is simplier and uses the same system, just adds 3 more winners per game.
Silent Note (EUNE)
: Is it bannable?
Something like that actually bothers people? At least he made it funny.
: 1,000 days+ no skins
Most popular champions get the skins, championship picks get some and probably a lot of "hidden" data they gather to determine what champions are most likely to sell. If you dig hard enough they explained it somewhere i belive.
: tahm kench and people killing themself.
It's the same thing with toggle abilities. In a heat of action you can pop them on/off thats why they made minimal cooldown on them. In LoL most people spam like hell to be on the move all the time, and tahm swallow are mostly unexpected and you just jump out. Personally i wouldn't change it. Those kind of interactions like Kalista ult force you to lose the ability to act and you need to regain that ability whenever you want.
Akaillusion (EUNE)
: what is this update man
Those amounts will download in seconds anyway.
jacktjong (EUW)
: Cause a normal company would keep their games seperated. Let's take Blizzard's Battle.net as an example. Their launcher holds a list of their games. You can choose for instance Overwatch and it opens the game in a window. Now you can select a gamemode inside of that Overwatch window. Everything you see in the Overwatch window is linked to Overwatch. Nothing is about, say, Heroes of the Storm. Now take the League of Legends client. For starters, the client is called League of Legends, which means anything that you'll see inside of it should be League of Legends related. Then you open it and there's a button called Play. This should hold all of the gamemodes of League of Legends, which it does. However, it also holds a seperate game called TFT, which is weird cause everything here should've been League of Legends related. If the client was called Riot Games instead of Legaue of Legends, and when you press Play you get presented two block for LoL and TFT respectively it'd be fine because now those games are seperated. But that's not the case, Riot treated TFT as a gamemode for LoL while it's a seperate game, and that just seems very lazy and very bad for a multi-billion dollar company. Doesn't really inspire trust in the compentence of this company.
Blizzard app as an example, that advertises random things whatever you click? If i click on HotS i see wow ads etc. I have games i can't remove like call of whatever and Destiny. It doesn't hurt you, it's not obnoxious, and it's only logical they make it in their only client. Riot games have one game, and for now they want to make people being able to play wahtever they like in as few clicks as possible.
: When will tft end?
Don't like it don't play it. It's permanent and will not go away as long as people play it. Other game modes will work like they did, they will pop up, people will love them to the last day, and they will get removed followed by posts asking to bring them back ;p
Mr Noh (EUW)
: What can be done for players literally boosting for the opposing team in ranked?
Why are you assuming the system won't do anything about it? If you want another way, document the thing with screenshots and send it to support.
ScorpioX2 (EUW)
: Negative attitude
I prefer a flamer that tries than someone who just gives up. Game gives many possibilities of a comeback unless you get goomba stomped. And if you do you will lose rather quickly. Many games seem one-sided and then with one team-fight you can push a whole lane.
ZawardoJJ (EUW)
: Any game mode where i can try new champions without getting flamed and detroyed?
As others said, customs or bot games, but i personally would like to play agains normal people with some experience. If you go vs bots or newbies you will never fully get the potential/drawbacks of a champion imo.
xFrosten (EUW)
: I have spent an obscure amount of money and this game, and I can tell you as a fact, that money does not make you "safe" from getting banned. I have had a 14 day suspension (and I kind of deserved that), and I have had a chat restriction. And report calling DOES in fact give you a potential chat restriction / punishment. I got chat restricted not long ago for that exact reason, I wrote "report Syndra" one time, in a game where 4 premades were teaming up on me and was constantly bashing me, to the point where I couldn't control my emotions (Something that rarely happens). I wrote a ticket to riot and asked them to reconsider my restriction, since I found it a bit unfair that it was only because I was with 4 premades that I got the punishment in the first place. They told me that because I wrote report Syndra, the punishment was legit, and would stay that way. As for "feeding in ranked" depending on the individual case, I do not think that people deserve a punishment for being bad or having a bad game, if he was intentionally running down mid it's another case tho.
You agreed you deserved the punishment. And that's about how much a report can do to you. You said reports are a POTENTIAL punishment. The potential is made by you. You won't get chat restricted or banned simply because people report you. If you played those 1000 games and the one time you wrote something you got punished, you should kinda appreciate the precision. System bans others people,but it's just not reported to everyone who sent a report.
xFrosten (EUW)
: Why does so many people "report call" and why does riot games not do ANYTHING about it
I agree that it feels people are not afraid about flaming unless it's something homofobic or something as much punished. But i do not agree you need to restrict chat even more. Right now you have the option built into the game to ignore EVERYONE with one command. About "report x" auto punishment, it sounds like it could be problematic. You man not use certain words in a chat due to policy but 'report' is just a word and i think the system would pick people over nothing. Also what do you care about calling others to report you? Reports are harmless and can't make anything about some humble customer. Also they are customers too, and i doubt they want to ban anyone considering many layers of punishment. Some people asked for chat filter so it will block/blank certain words, and i would support that if you care for such nonsense and you really need to hear people you want to report anyway.
: > [{quoted}](name=Kashiro,realm=EUNE,application-id=NzaqEm3e,discussion-id=HW0W1Uln,comment-id=000a00030000000000000001,timestamp=2019-08-13T13:59:35.086+0000) > > I was just curious, and making requirements like that is meaningless. Why would you need requirements like that when you have leagues already? They sort you based on performance already. If you would make cs as an adc standard, would you block someone with 50 cs but 12 kills ? It's never that easy to just dump a stat and say it's so easy. > Also i thought you meant feedback not improving whole system at once by banning anyone you think is beyond level the system demands. The game is far from linear and have enough ladder steps to fit whole range of players. You talk nonsense, the current ladder does not sort player based on skill it sorts player based on win and lose of the whole Team. If you could think straight you would know that not everyone performs same good during the Game, not even close enough. We a have god tier and trash tier at the same lower elo brackets. Climping depends not on skill rather on lane and champ select. Rito btw. calls this Knowledge^^ There is so much boosting going on that the current system only stands for one thing: helping the weakest players to get a win after a losestreak. Thats pretty much it. Now you can try quess who pays the bill for that. I`m about to make a new Suggestion to temp. replace the current ladder system, if you not only into defending the status Q you should look forward to it.
Sure it sorts you based on wins, there's no other way around it.People make those posts about ranking based on skill yet none of them can manage to write this imaginary thing on paper because it's impossible, at least for now. You have potatoes on every level ? Sure, but a potatoe won't get to diamond or challenger and he will quickly be sorted back to his own skill if he was boosted by someone else. Also no need to be so aggressive. I think straight and what you wrote is so obvious you don't need to understand that. But if you had very evenly skilled team, you still could have them focusing around one player, so the system would have to rate the one higher than others even if he was just a part of a tactic executed by whole team. Climbing does not resolve on skill? So why people are stuck at low tiers? Or you think a diamond player can get hard stuck at bronze or silver because system will give him bad players? I still think people give too much credit to a system. The whole thing about winning after lose streak is overthinked. You will eventually win something even if u feed... That's normal and no system needs to make it happen. Also if you lose much your mmr lowers, you get lower mmr players ... and so on. That's why many people smurf, because they get on a level they can no longer get easy games and get frustrated... If someone manages to make a system that will fairly judge gameplay overall, not based on single good or bad games i will just accept it with open hands.
SuperJunk (EUW)
: ***
Don't you need level 30 to ranked ? *thinking* Also i would argue that if you want to play rankeds, you don't want to "learn" champions on normals, bots or any other mode.
: New Name?
GotTicketForSpeeding
Shé Wølƒ (EUNE)
: Absurd Rules for Disconnect!
As long as a system can't determine why you left it won't change otherwise people would just abuse it to the limits.
: Let me tell you a secret about Zyra and Neeko
Neeko is so good at hiding her identity i never see her in my games. She's too good at that.
Wen294 (EUW)
: How do I interpret this.
It compares to supports? Is Galio considered a support for some reason? I guess i'm happy i'm not in whatever meta he is living in.
: Not to mention, that the returning of the mount is like the biggest heal in the game. Uncounterable by heal reduction. And both using, and returning part gives a short invulnerability effect.
I don't think it comes back with full hp but you can consider it a heal i guess. The returning part takes a while and you can see many people die before skaarl can get back to you. Sure there is a half second of immortality maybe but he can't do anything either so i guess it's not jax dodge button ridiculous.
: > [{quoted}](name=Kashiro,realm=EUNE,application-id=NzaqEm3e,discussion-id=HW0W1Uln,comment-id=000a000300000000,timestamp=2019-08-13T00:19:56.518+0000) > > What kind of feedback other than rank would you like? The game records every possible damage table in the stats after game i can imagine. You think recording or listing stats at the end means anything? It has zero impact for the players. Its meaningless in its current form. Obviously there needs to be some sort of consequences linked to it. If i perfom extremly bad at CSing i should not be able to play lets say ADC bc vs 2 players its more hard to cs then at a solo lane. I would make it so that ranked Games require certain requiements that i have to fullfill before entering ranged Games. Baasically you need to have a minimum skill standart to do your job at Ranked. Its very basic and should be easy enough to understand.
I was just curious, and making requirements like that is meaningless. Why would you need requirements like that when you have leagues already? They sort you based on performance already. If you would make cs as an adc standard, would you block someone with 50 cs but 12 kills ? It's never that easy to just dump a stat and say it's so easy. Also i thought you meant feedback not improving whole system at once by banning anyone you think is beyond level the system demands. The game is far from linear and have enough ladder steps to fit whole range of players.
: Dodging
I think Riot won't add it to discourage the idea itself. I never found it annoying the few times i had to dodge because you still have the penalty and launching the game takes few seconds.
: Can you guys give me some tips vs these hard matchups pls?
Yasuo can't block any of your skills, your bite can track him even after the dash and you have fear plus long range stun and whatever mid you have. Should be quite easy to rush him down with low effort. Not much to do about him being already fed. Rengar i recently learned can take off crowd controls because...reason, i guess healing damage taken is not enough next to one shotting people. Rengar needs to be caught off guard and you need ot nullify his ult as you always know from where he is coming from if you are grouped together. I never saw rene jungle and trynda is liek nasus in that with time he will get the damage to be feared, especially with his ult. As a ww i would try to kite him or cc after he uses ult.
Nevlu (EUNE)
: Need help with finding my main
Fiora. Doing true damage based on enemy hp is always fun... Mostly for fiora but still fun. She is a rather aggressive champion.
: Funnel comp
I don't know what funnel comps mean, but as long as you can do something legit it's permitted. Proxy champions, some wild meta breaking lanes, all can be done.
pikalov3r (EUW)
: why is kled considered OP?
Some matchaups will never kill him due to passive. He can squish some insane damage and has some awesome ultimate. On top of that you simply can't oneshot him due to skaarl mechanic.
BereInBurta (EUNE)
: suspended for "trolling" in bronze :D :D :D
I guess you would need to look into the data they sent with the ban and see the games to judge it. "Ttrolling" can mean anything from chat to inting. And he sure has some deaths.
: > [{quoted}](name=kriegnes,realm=EUW,application-id=NzaqEm3e,discussion-id=HW0W1Uln,comment-id=000a0003,timestamp=2019-08-12T14:51:08.611+0000) > > why are there so many people who dont understand how ranked works?? Ya thats a good Question actually, well the biggest reason into my eyes is that you are not enlighted how well or not you play. This Game provides zero feedback to the players how well they really perform. People play the game for fun not for the win, that would mean work. Thats why Ranked is a clown fiesta nothing more.
What kind of feedback other than rank would you like? The game records every possible damage table in the stats after game i can imagine.
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Kashiro

Level 84 (EUNE)
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