: Dragonslayer Braum LCS chroma is actually useless
Riot, the 3rd greediest company in the world after EA and Apple...
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VIT Laati (EUNE)
: Fine. Let's buff his early game. Make it so he is better, less "awkward" in lane. That should come at the cost of his absurd late-game. R should get increased CD and increased mana cost.
Yes, since making the cost of the R double is not insane enough -.- and out of all the champs with "the most insane lategame" his is the most boring and useless one, one damn morgana root and he dies with his 1,5k health.
: > Buff his Q, by giving him plain shield instead of magic shield. I'm gonna say no to that, kassadin is supposed to be an anti-mage champion, and that should remain in his core gameplay, he should stay strong against mages and weak against ad assassins That change would be the equivalent of letting rammus's w and passive scale on both armor and mr, which would make him viable against ap comps but that would be against the essence of the champ
LMAO, Kassadin is an old champ who has slowly been shifting to the weaker side being clumsy and bad against so many match-ups, are you really saying the old plans are always the best? Like "This new fuel is much less damaging to the environment Tom" - "Nah Jerry, we go with the old one, because fuels we're meant to damage the environment"
Shamose (EUW)
: Oh no someone picks a kassadin counter, the horror.
Umm, most of the top 10 most popular midlaners are Kassadin counters, which makes him next to useless in almost every match-ups, balanced right?
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R4ndom F1nn (EUNE)
: EUNE disconnects
It seems even the champion select disconnects, this can't be with my computer, never had this problem before.
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Forte (EUNE)
: > [{quoted}](name=R4ndom F1nn,realm=EUNE,application-id=39gqIYVI,discussion-id=oiwAlYnz,comment-id=0000,timestamp=2019-06-15T22:15:25.692+0000) > > I think someone has a thing for the big-tiddy hour-glass champs. But in all seriousness, the champs looks bland. Her kit is the sorta like that either it is op or absolute trash. Her weapon feels like a Sivir weapon rip-off. Her personality is suuupeer boring, another empowered female who has to shove it down your face. It would be cool if they released like a mad female champ who desires to murder everyone, but who isn't cocky about it. eg. "Your death will fuel my flames" instead of what we are getting: "AM WOMAN, AM DARK-SKINNED, DIE PATHETIC MALE". But I guess Rito needs to make a political statement with her so can't be helped. Besides, why release her now? Yuumi just came out, Mordekaiser rework came this week, and already a new champ? Riot really needs to work on their timing or atleast make the fast-fed champs decent. How is her weapon similar to sivir's in any freaking way? Sivir holds a cross and Quiyana holds a giant chakram, not to mention that Sivir is ranged. And why not release her now? What is the problem with constantly having new content? Can't adapt? Whether they released new content less frequently or more frequently, people would still do the same because when one states something easily abusable even though wrong, people will follow. It has been happening since the dawn of mankind, stop agreeing to everything someone ''popular'' has to say just to fit in with the crowd. Before you say something, first process it, make your own research. Stop being sheep.
Really? Calling me a sheep? You think I don't like the champ because of popular people not liking it? TYou really sound like a real ass. I dislike her because of plenty of reasons, besides only a child would start their argument by a personal attack, grow up and then write stuff on the internet, please. Besides, if you had actually played this game and actually seen Sivir skins, you would know that most of them look exactly like chakrams, do your own research first sheep.
: Why you should follow your own opinion and not others. Feat. The criticism of Qiyana.
I think someone has a thing for the big-tiddy hour-glass champs. But in all seriousness, the champs looks bland. Her kit is the sorta like that either it is op or absolute trash. Her weapon feels like a Sivir weapon rip-off. Her personality is suuupeer boring, another empowered female who has to shove it down your face. It would be cool if they released like a mad female champ who desires to murder everyone, but who isn't cocky about it. eg. "Your death will fuel my flames" instead of what we are getting: "AM WOMAN, AM DARK-SKINNED, DIE PATHETIC MALE". But I guess Rito needs to make a political statement with her so can't be helped. Besides, why release her now? Yuumi just came out, Mordekaiser rework came this week, and already a new champ? Riot really needs to work on their timing or atleast make the fast-fed champs decent.
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: Simple opinion
sorry dude, first paragraph too long, couldn't even dream of reading.
F4Lghar (EUNE)
: Who to buy Urgot or Renekton
Renekton players are super toxic for the most part, as are Urgot mains, if you are a different sort of person just go for either one, just try to fight against the toxicity of the role and proof there are nice crocodiles and obese spider cyborgs. And now the main part. Renekton: Pros: god tier early-mid game, good kit in general, unlike nasus the crocodile boy doesn't always need the lvl 6 powerspike, good sustain and mobility + damage. Cons: Destroyed by hard cc, looses in lategame superhard if not superfed, you will get ganked often due to your general strength, not challenging as a champ to become good at (gets boring) Urgot: Pros: SHOTGUN KNEES, good kite, the funniest ult in the game, strong if a good matchup, harder to master but more rewarding if you do, best dance in the game. Cons: Falls off at lategame, if he gets behind it gets superhard to get back into business, low mobility and escapability, no star guardian Urgot -skin.{{sticker:zombie-nunu-tears}}
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: It depends a little on your champion of course. But if you see no efficient way of stopping Nasus from farming, and really, you don't win just by stopping him/slowing him down, you need to either outscale him with your champion, like say as a Fiora, or you need to get things done on other parts of the map. So I would advice to push the wave fully under his turret, not just in front of it where he can freeze it, but fully and then use the time you got from that to roam mid, to TP bot, to invade enemy jungle with your jungler, take rift herald, take dragon, take bot or mid towers, depending on how the map situation looks like.
I tried to follow going to other lanes and winning there, but his overpowered Q allowed him to destroy my turrets in less than a minute both, so the little I got from other lanes was already useless compared to him taking out my turrets and stacking. And besides, he was top so going for baron was useless, his team was also winning in bot so drake would have been a serious risk. Nasus just gives too much pressure whether he is 0/20 or 20/0, as long as he stacks stacks stacks he will become a monster in mid game already.
: https://champion.gg/champion/Nasus/Top 51% winrate Top @Plat+ Highest winrate in Silver with 54% u doin something wrong bruh
I was winning against him easily, he wasn't a good player but the fact that the jungler came so often to top allowed him to take advantage of his overbuffed 12 stacks, thus making it impossible for me to ever win back any pressure in lane. I feel no other champ has that overbearing dread about him like Nasus, he doesn't need a single kill to become next to unkillable in lategame, he only needs to stack stack stack. He can be 0/20 and still come back from that as long as he is stacking.
Tarolock (EUNE)
: in that case why dont you play defensively knowing that the enemy jungler is there while your own jungler helps other lanes? camping one lane alone as a jungler is pretty bad unless you feed him and at that point ofc they win
No one really read my post with thought...per usual... Well okay, I did go under my turret trying to freeze the minion wave, but unfortunately for me nasus can still farm effectively even when I am forced to cover under my turret. Natural tactic against nasus is to scare him off for atleast a couple minutes to make him harder to stack, but everytime I left my turret even slightly sylas was up in my business again and the combo makes it impossible to escape them.
: The better question then would be: where is your jungler? What is he doing all the time? And what do you think you could do and do better if staying in your lane and trying to fight Nasus doesn't do anything?
so I should leave lane? cause allowing nasus to farm minions is even a better idea... and my jungler did come to help...twice, both of times dying to nasus and the enemy sylas. I feel if they won't nerf nasus' Q stack, then obliterate his passive to the ground, make it absolute crap so nasus can't just endlessly push Q and be full health.
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karolmo (EUW)
: Checked up your last 4 games 2/6 1/8 10/7 7/8 Sure, it's "your team" that's losing you the games.
Watch those games and you'll see what I mean, the games all started great but other lanes feeding the champs allowed the enemies to roam and guess where they roamed the most often
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: You can download a game replay (of the same patch as current one), and record a highlight with the button in the interface. The highlights can be found in your documents » League of Legends » Highlights. Upload that to youtube and post the link in the post. There are a couple of things to keep in mind with the second bug: 1. Xerath stun duration scales with distance traveled. If somebody is on top of you, the base stun duration is 0.5 seconds. With merc's (35% tenacity out of the top of my head), that gets reduces to 0.3 seconds, which is nothing. Stun duration scales from .5 to 2 seconds respectively. 2. Some abilities, like Ezreal E (the blink) and Ekko E, the second part (also a blink, after the short dash), are unstoppable when the animation first starts. This means that Ezreal's E blink still happens and Ekko still blinks to their target, IF they get stunned right AFTER they first start the blink animation. They still get stunned, but the animation - thus the blink - still happen. If you can make a highlight as described above we can actually check if it's a bug or the animation itself being unstoppable.
Ok, starting to sound like it isn't a bug, just annoying game mechanics on that part XD
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: The Xerath Q thing is a bug on all of those abilities (I.E. Vi is dealing with the same issue at the moment). Do you have a highlight of the second one? I don't quite know what you mean by it.
I don't, I have no idea how to take those. But I will try to explain. Sometimes in teamfights I release the E towards an enemy. The ability is triggered, but has no effect, it usually happens in teamfights that are somewhat close quartered, but I know I hit the enemy. It doesn't say "stunned" and the enemy I know I hit still manages to keep moving. The bug has happened to me twice, I don't remember who I hit in the first time I witnessed it but on the second time it hit Ekko{{champion:245}} (Who did not use ult or items)
R4ndom F1nn (EUNE)
: Xerath bugs
And of course I placed this in the wrong section XD
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VIT Laati (EUNE)
: Why you built two Liandries? Instead, you could have swapped one for Rylai or Morello.
Didn't notice it in the moment, was too busy running from one lane to another fending off the enemy
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R4ndom F1nn

Level 114 (EUNE)
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