: > [{quoted}](name=Takumaron,realm=EUNE,application-id=39gqIYVI,discussion-id=w5PpnEpb,comment-id=0000000000000000,timestamp=2019-02-19T12:23:11.633+0000) > > You are in higher ELO, for higher ELO players who can work with the current state of the game it might be more fun, but for lower ELO players who cannot work with that... (there is more people in low ELO than high ELO) TLDR you suck, that's why good players should suffer!{{champion:24}}
no, if it was made for lower elo players higher elo players would be able to cope with that. Also as i sad there is more people in lower Elo then higher. And I'm still climbing (after one year pause, which i had, it takes time to pick up skill back)
Enjutsu (EUNE)
: > we started playing league together in S2 and he was unranked last season New accounts will start in iron, but for everyone else, it will depend on their previous MMR, regardless if they played or not in their previous season, they don't return to new player status because of that.
Oh so it was because in S7 i was gold and he plat?
Enjutsu (EUNE)
: I checked your history and while you do have a good amount of shorter games, a lot of them are pretty long too. > you would think so but that isn't my experience so far I guess this depends more on if you have right mentality. You're not even that low elo too. > Also placements are really laughable too. Unranked last season went 7/3 bronze2. My friend unranked last season went 5/5 silver 2 You say they were unranked **last **season, but were they actually new players on new accounts, or just didn't play ranked last season?
> I checked your history and while you do have a good amount of shorter games, a lot of them are pretty long too. Yes I've started to get a bit longer games but they are usually because the team isn't able to close the game fast enough (they are still onesided) or from me playing with my food (if i am the one overfed) because i just want something to happen in the game. > You're not even that low elo too. Well not anymore, but i started in bronze 2 and hopefully by the end of the week I'll get to gold > You say they were unranked **last **season, but were they actually new players on new accounts, or just didn't play ranked last season? we started playing league together in S2 and he was unranked last season
Takumaron (EUNE)
: > [{quoted}](name=Enjutsu,realm=EUNE,application-id=39gqIYVI,discussion-id=w5PpnEpb,comment-id=000000000000000000000000000000000000,timestamp=2019-02-19T13:45:24.789+0000) >Low elo players are also known for throws, if anyone can use that then it would be them. you would think so but that isn't my experience so far > How did you come up with that number? About 75% of my games are 20-30 minutes long And even if they aren't they still feel too fast. Also if they aren't finished quickly it is because there is one overfed guy on one side and one on the other side. I don't consider that an even game because it suddenly becomes a 1v1 and who loses depends on whose overfed guy throws more
Also placements are really laughable too. Unranked last season went 7/3 bronze2. My friend unranked last season went 5/5 silver 2
Enjutsu (EUNE)
: > If you have an equal fight than it is alright, but once one side gets lead they can snowball more easily. While it is also easier to come back thanks to the new bounty system**, lower elo players can't use that as well.** Low elo players are also known for throws, if anyone can use that then it would be them. > You consider 25 minutes a long game? How did you come up with that number?
> [{quoted}](name=Enjutsu,realm=EUNE,application-id=39gqIYVI,discussion-id=w5PpnEpb,comment-id=000000000000000000000000000000000000,timestamp=2019-02-19T13:45:24.789+0000) >Low elo players are also known for throws, if anyone can use that then it would be them. you would think so but that isn't my experience so far > How did you come up with that number? About 75% of my games are 20-30 minutes long And even if they aren't they still feel too fast. Also if they aren't finished quickly it is because there is one overfed guy on one side and one on the other side. I don't consider that an even game because it suddenly becomes a 1v1 and who loses depends on whose overfed guy throws more
Enjutsu (EUNE)
: > (or rather lack of it) But according to you, there's too much of it(while i would say some of that is questionable) Also > are decided ten minutes in to the game Low elo players are known as being unable to close games and their games lasting very long.
> [{quoted}](name=Enjutsu,realm=EUNE,application-id=39gqIYVI,discussion-id=w5PpnEpb,comment-id=0000000000000000000000000000,timestamp=2019-02-19T12:51:49.257+0000) > But according to you, there's too much of it(while i would say some of that is questionable) If you have an equal fight than it is alright, but once one side gets lead they can snowball more easily. While it is also easier to come back thanks to the new bounty system, lower elo players can't use that as well. > Low elo players are known as being unable to close games and their games lasting very long. You consider 25 minutes a long game?
Enjutsu (EUNE)
: People said that about every season start.
well I didn't, I always knew rankeds sucked at the start of the season, so i never played them much, but now even normals suck so i had no choice.
Enjutsu (EUNE)
: What do you mean by "work with the current system"?
Pretty much everything i wrote in this post. Lower ELO players can't play around the income (or rather lack of it) as well so for them games are decided ten minutes in to the game and it is just formality to finish the next fifteen minutes.
Enjutsu (EUNE)
: Ok, i think it's more fun.
You are in higher ELO, for higher ELO players who can work with the current state of the game it might be more fun, but for lower ELO players who cannot work with that... (there is more people in low ELO than high ELO)
Enjutsu (EUNE)
: Season just started.
Yes, but still it was the worst start of the season yet (haven't played in S8 so don't know about that)
Enjutsu (EUNE)
: I think it's fun, i enjoy it.
I am not saying It sin't fun, I am saying it's less fun
Rioter Comments
: You can still mute everyone. It just takes more effort which can make some people only mute the players that should be muted and leave the sportsmanlike players unmuted.
you can, but oyu have to make the effort mid game not at the start of the game. It's the same with emotes, you can mute everyone but you have to click like an idiot so instead i have to leave it on (because i am to lazy) and endure the occasional emote. (Instead there could be a button to disable emotes alltogether)
: It's not even a necessary feature and it should be removed. You should still be able to mute everyone but you should be forced to clock every mute button individually to basically make you use effort doing so. The mute all feature is toxic in itself. Verbally toxic players are pretty rare (at least in plat+) and you can just mute that one person instead of removing all communication and hindering your chances of winning.
plat+ is like 15% of the players or something. So you are saying that because it's good for the top 15% bottom 85% should get %%%%ed?
: support main trying toplane, gets worse support then if i did it myself why?
I know exactly what you mean. It's even worse when you try to play adc, because you know what the support should do-but he never does.
: how many times have you uninstalled/reinstalled and what was your reason for both?
Uninstalled at the end of S7- because the game started to be shitty Reinstalled S9-wanted to play with friends (game is even more shitty though)
: Daum bro gold sentence, actually i would say that league of legends got shit right after new run-master-shit came up. I miss those times when you needed some skill and movement to make oneshot or pentakill instead of using 2 skill-buttons to make kill. Adc's get 0 impact now, all depends on support and the rest is on jungle side.
It's depended on support, but supports now aren't "suppports", becouse the onlye way you need to support now is by having wards,otherwise you pretty much have to go full damage.
Torkl (EUW)
: I remember when farming used to be a thing, now you cant win a game by any cs-lead.. it´s all about the kills
: Dont say such things :D - Yasuo - permban in every que - Riven - all depends on player skill - Vayne - ppl miss old days when vayne was playable and want to have fun with it but cant because all the riot does is buffing or nerfing 2-3 champs and until next patch you are forced to play with those ...
yasuo is permaban becouse he is exactly like the rest of the game. Either he is OP or he sucks. More often than not he sucks. If some of my friends ban yasuo it's not to not have him on enemy team, but to not have him on their team. And you missunderstood what is meant by it.
: The main issue for me is the damage. Damage is over the roof, and I see nonsensical stuff every game. When I pick Jayce in ARAM (I know ARAM doesn't really count, but still) I deal half HP bar of damage to one squishy with one empowered Q from one mile away with just one item. I am not saying that everything should be tanky, but neither should they be killed instantly. I also don't like a bit target skills that do a lot of damage. A target skill should never do too much damage, or the only counterplay you have is to stay one mile away from the enemy. You should be rewarded for landing a good skillshot, not point and click stuff. The last thing is that immobile champions are almost unplayable. Everything in this game has a form of cc. Especially slows. Everything that hits you will slow you for one hour, and if you don't have some form of dash of mobility skill you are kited to hell and back.
It all comes from making game shorter (they just make stuff OP)
RayleighTT (EUNE)
: everyone surrender cause they loss , people no try anymore to learn to play , there are short games and most of the time when you get to full build have no enought time to play and do sick plays.. cause the game already ends... etc.... I think the game itself not anymore focus on fun ,at least in competitive area... ,the games are so quick and focused on mistakes , farm ,objectives that there is no more fun ,everywhere people toxic, bad players , trollers, there are enought stuffs what maded this game loss it's funny way to play it , maybe most of us grow up and didn't achieved nothing playing it and we ain't anymore enjoy doing a penta kill as we enjoying making it first time... , it's a little bit feel more easy to make penta kill now than back in that days.. , people was fight so hard to don't give penta , now they no care they just go in and give you penta or fight with you...
Thats what i am talking about, they removed what made the game fun to make it faster
: Same with jungle. Junglers got also pushed into the game from nowhere. They got items, special, exp and sustain just for them. Now even some strange crabs and plants, which makes the jungle less creative regarding pathing. The jungle meta for SOLO-q around Plat 3 is all about early game preassure. Basically like mobile damage-supports. And if the lanes loose you feel powerless like a support now. You can just steal baron, but that wont change the game tides, because your teammates will already be griefing. The role turned out to be very one dimensional. Alot of champions don't work, even if they are intended to be played in the jungle. My strength in this game lies in a high macro-level. I reached diamond in season 5 without effort (45 games from Plat 5 to Dia 5). The changes over the next years made the game like it is today. Now it is like a brainless grind. Players give a shit about macro. The only thing they see is: "If the enemey can kill me, we are loosing the game. If I can kill him, we win the game". -------------------------------------------------- IMO its not truly the fault of the game state regarding numbers (dmg and defenses). The **problem **lies in the head of the players and is caused by how the ranked system works. (Thats why soloq from silver to masters is bad. Below its just random gameplay. Above and proplay, details are valued more, therefore a good and balanced game.) The actual rank system with promos and league-points makes people feel less value in a single ranked game. Example player starts promos with 2 losses. He plays high risk in the next game. He either wins or looses his hope really fast --> tilt. Furthermore with the hidden matchmaking-elo and the shown LPs, it creates illusions of progress and also dampens the progress sometimes (more visible grind). With elo you see the numbers directly, but you also go up and down over and over again when the winrate moves towards 50%. This results in no progress. Then you know that you have to improve instead of grinding brainlessly games. I want ranked to be the game mode with difficult high quality games, where everyone gives his best to win. Not a casual mode, where players have to grind their brains off, resulting in brainless motives and actions. There's also the preset roles. Riot also forced the players to play the roles top, mid, jung, bot, sup. Thats actually not bad. But what if some game changes made this comp viable: top, mid, jung1, jung2(early-game-jungle-with-cc), bot? -------------------------------------------------- I stopped playing ranked again. I see no point in being higher in a corrupted ladder. My inner values and my sane mind do not allow to continue with ranked. Not even if I get promoted to challanger rank 1 with 10k lp. My motivation to hunt slave traders while risking my life is higher than playing ranked. The grinding feels like working in a illegal mine Kongo. The grind is just too painful and nonsense.
I remember in S4 when we played duo jungle with a friend, it was really fun and kinda good :D Also stealing baron doesnt do as much now as it used to, it's really not that big I dont like choosing the role before the game too, I think the best think now would be if everybody got random role (at first people would troll when they didnt get the role they wanted, but after a month or two i think it would start working and in a year there would be much higher quality of games)
: > [{quoted}](name=Takumaron,realm=EUNE,application-id=39gqIYVI,discussion-id=LEl12c5F,comment-id=000400000001000000000000,timestamp=2019-02-11T12:28:00.807+0000) > > You don't but with my current skill i wouldn't be able to get to plat in S6. With my current skill i would have hard time getting to gold. Now you need a good pick and it's free elo. > Interesting layout :D btw you got missing summoner2 and if you got more than 3 activable items you are %%%%ed up Summoner 2 id on my middlemouse button. Also just make sure you only have 3 actives and you are fine 😉
I am support main, they have quite a lot of activables
: There are too many aspects atm that are feeling really really bad. Champ balance, matchmaking, game sturcture (i.e. plating). Missing somehow S2.
: Too much damage. (Riot: "We are listening" \*adding more damage to "weaker" champs and introducing stuff like conqueror\*) . And every new/reworked champ has a totally overloaded kit (abilities AND damage). Nowadays every champion has to have a HUGE powerspike at one item. Sorry ADCs - you are out. Stormrazor practically did this for non EZ/Lucian-ADCs but they didn't like it. After _**constantly bragging**_ how well botlane changes turned out, nine(?) months later they got almost fully reverted. I used to play the devils advocate but right now I have lost faith. Imho Riot has absolutely no clue what they are doing. They introduce changes just for the sake of change while rarely adressing problems, e.g. client is still very unstable and or laggy for many players...
> [{quoted}](name=Il Sten lI,realm=EUW,application-id=39gqIYVI,discussion-id=LEl12c5F,comment-id=000a,timestamp=2019-02-11T14:30:57.699+0000) > e.g. client is still very unstable and or laggy for many players... Yes, for me it is :D And the other parts are true too
: You dont need skills to get into plat. I personally dont have any skill or mecanics. Also i havr the weirdest keyboard layout you will find. Besides that i'm still easly plat last season i was in promos to p1 without putting in my best and just playing for fun. How? Just play champs you like and you preform well on. For me thats seju rammus and amumu. All champs wich are mecanically easy to play. Also haveing an understanding of the game and doing good calls is more important than mecanics. [My keyboard layout](https://ibb.co/hfk8KVT)
You don't but with my current skill i wouldn't be able to get to plat in S6. With my current skill i would have hard time getting to gold. Now you need a good pick and it's free elo. Interesting layout :D btw you got missing summoner2 and if you got more than 3 activable items you are %%%%ed up
M3GTRDragon (EUNE)
: it's because community is %%%%ed up
Alright decied to play one game mid and this game it showed itself a lot. This game was what back then used to be usual good game (we were winning the whole time but not by much) BUT everyone was flaming, multiple times they tried to surrender and because of what? Vayne flamed nidalee for no ganks (nidalee was ganking bot and counterjungling) everyone else flamed vayne for not being with them (when it was a bad idea what they were doing). I made one mistake and simply wrote i %%%%ed up-sona started flaming me that i always %%%% up (it was 7th minute and it was the first time she propably saw me). I think i might just disable chat to have more fun (didnt want to do that tho because back then you could actually have fun with your teammates when chat was on)
: The art of counter attack is dead and buried. now players make the mistake of not pushing a postive highline.If your not doing this you,ve been pushed back onto your achillies heel.+/- very simple.you only need 2 full perks to dominate this game,boots not included. coin snap it as soon as possible.
Yep, you just simply destroy and win. No counterattacks no comebacks no fun.
Kalviras (EUW)
: Same I play Hecarim so I really need my lanes to not die horribly over and over as if theres nobody to gank and I lose all priority in the jungle I fall massively behind and can't do anything as Hecarim is an iffy viable champion at the best of times, when behind he's a free meal which then just ends up tilting you more as you end up looking worse. That's why I'm getting my main to gold with Hecarim as while he relies heavily on his team to do well I know him well enough to gank enough to help them win the lane which can tilt you towards win more often than not, that said if they don't use the lead I give them or die so often I can't even for them well theres no amount of farming I can do to carry it by myself. Thus my other account I'm practising Kha'Zix, maybe throw a Yi in there for better solo carry potential at lower elos.
I hope that by the end of the season i get my skill back enough to get atleast to plat (but because I've never seen such bad players in silver before I might get even higher)
: Depends. I have couple of friends who are not toxic and they do not care about winning, so we're having fun and laughter everytime someone %%%%s up something. The key is to have friends who are not that much of a tryharders but not straight up inters, otherwise game becomes frustrating..
Having fun when someone %%%%s up is alright, when i play with more friends i do it too. But having fun becouse the game is good is better.
ZaFishbone (EUNE)
: Well I'm same rank as you are, and I don't think that at S4 there is that much difference between EUW and EUNE, and while I've seen games decided in the first 20 minutes of the game, I've also had longer games that lasted between 30 and 45 minutes, where it felt like the whole game hung on a knife's edge, and that one wrong move by a player could doom his team to loose the next teamfight and the game. I've seen comebacks, throws, and while it's still not the same as earlier seasons, it's not as bad as you make it out to be. And let's pls not forget how easy it was in earlier seasons to have one player win 1v9. (ok, this has happened to me in one game this season, but not in EVERY game like in season 3)
I was mainly talking about S5,S6. In S3 it was easier to carry solo in if you had skill, now you just need good pick to carry solo and a bit of skill. And then one player feeding didn't destroy you as much as it does now. And now it happens more then it used to.
Kalviras (EUW)
: Well I didn't play much in the past but ye that is all true honestly, every single game I've had this season it's been decided in around 5-10mins as lanes will either hard win or hard lose there is no middle ground, then it just depends how many of yours hard lost/won and which had the bigger snowball getting fed, if you have a mid Yas whos fed 5 kills in under 10 minutes the game is basically already lost and you may as well surrender at 10 if it was possible.
My friend has funny saying: "Every lane has it's yasuo main" (People who main the champ but suck at him and flame) Top: Riven, Jungle: Yi, Mid: Yasuo, Bot: Vayne
Kalviras (EUW)
: Well I didn't play much in the past but ye that is all true honestly, every single game I've had this season it's been decided in around 5-10mins as lanes will either hard win or hard lose there is no middle ground, then it just depends how many of yours hard lost/won and which had the bigger snowball getting fed, if you have a mid Yas whos fed 5 kills in under 10 minutes the game is basically already lost and you may as well surrender at 10 if it was possible.
That's pretty much my experience. If you want to win games you can just go premade bot and play MF and Zyra and it's free elo. Sadly i like to play more interesting stuff which makes me win less games.
M3GTRDragon (EUNE)
: it's because community is %%%%ed up
It is but they can control it a bit by keeping them satisfied, by making the game worse they make the people less satisfied. For example adding uselless stuff that doesnt have anything to do with gameplay (like emotes) isn't a good way to go.
PzyXo (EUW)
: Dude . Game is %%%%ed up since S7 . I used to have fun in S7 with friends talking and laughing . Pentakill was like achieving challenger rank . Oneshot was hard to do . Now orianna can E R get pentakill easily . People in-game suck . No way to deal with them . bunch of pigs moving around (not all) but generally if riot wanna fix the game they need to restart it from S5 .. so we can have 3 fun years until we see a better game . Idiot company
I think S5 and S6 were the best since then it went downhill and unless they do something they are gonna lose players
Takumaron (EUNE)
: Why LoL isn't as much fun as it used to be
A comment on another post made me realize one more problem. The problem is that you can choose the lane you want to play before the game. This means people now, have to know how to play only two roles (sometimes they can play only their main role). So if they autofill, they pley much worse on that lane. Also by not being able to play these lanes they dont know strengths of some champions or even roles. Which creates bigger difference in skill and knowledge- which makes the games more uneven- which makes them less fun. (Back then you would get your role only if you typed fast enough-otherwise you would endup with other role) The comment: https://boards.eune.leagueoflegends.com/en/c/champions-gameplay-en/6iwgk5IA-why-is-every-game-a-coinflip-dumpster?comment=0007
Takumaron (EUNE)
: Why LoL isn't as much fun as it used to be
And as support main this is my view on supports-which is the most changed roles over the years. When i started playing they were ward bots, who didn't have money for anything else. Then they changed them to be able to buy some items. Now you just need to pick support with damage and you are alright.
Rioter Comments
Tarolock (EUNE)
: >Searching champions to be faster (champ select) - I type something and it takes about 3 seconds to filter it for me. thats on your pc, riot have nothing to do with it, it takes 0.5 seconds for me >To be able to turn off emotes (not mute one person) - I think they are useless. there is a button to mute emotes on the scoreboard for everyone, dunno if there is a way to do it for all at once, but you can surely mute emotes one by one >When somebody hard flames. I think he should get punished by chat ban this is an issue that comes up often and ppl still think that chat bans would fix the issue... but its NOT, riot tried it already, a few seasons ago there were no limit on the lenght of the chat bans, and there were players with permanent chatbans, and the effect was worse than it is now, the ppl who could not flame anymore started to troll/feed/afk/etc just to destroy games, there were no point in chat bans anymore, so now instead of the useless chatbans if flamers keep flaming will get 10 game chatban, 25 game chatban, 2 week ban and if they still did not learn they get permabanned >(It writes you if the person who you reported gets punished) you rarely get that message, you get it in like 10% of the time and only if your report was the last before the guy got his punishment and only if the punishment is either a 2 week ban or a permaban, if you had the last report and the guy gets a chatban you wont get the notification and if yours wasnt the last report you wont get the notification either
I know there is button to mute each one, but i dont want to do it every game. And from what i remember chatbans worked. Otherwise you are propably right.
Rioter Comments

Takumaron

Level 48 (EUNE)
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