Zovers (EUW)
: [Seeking advice] Yasuo Haters ruining my League experience
Unfortunately for you, Yasuo pretty much became the figurehead of bad design the moment he was released. His kit is extremely overloaded. P: Free shield from walking or dashing + doubling his effective AD when he gets 2 items. Bonus: Resourceless. Q: An AA reset AOE skill which can crit and scales it's CDR based from AS, which happens to be the main component of all the crit items. Bonus:2 potential ways for aoe knock up. One long range skill shot, one guaranteed melee ranged. W: A fan favorite. Blocks entire champions or classes from effectively participating in the fight for almost 4 seconds. Bonus: spaghetti code makes Yasuo immune to projectiles while casting this skill, so he can block them even after they have passed the wall or even when the projectile has already reached Yasuo. E: A mid ranged dash that effectively has no CD after it was maxed and deals decent damage. Bonus: this skill gives Yasuo the highest potential mobility in the game among every champion. R: A low CD long range Dash+CC ultimate with instant shield reset+ very high damage. Yasuo also gets an upgraded Last Whisper for free by using this skill. Bonus: This skill has a combo with the most common, yet single strongest CC type in the game and Yasuo does not have to be the one who uses it. Meaning that Yasuo's main weakness, that he either has to walk into the face of his enemy or hit a long range skill shot can be negated by his teammates. -------------------------------- Yasuo is a design mistake, and it was quickly highlighed in the first tournament where pros have picked him: he was able to win 1v4 and nobody could say that his enemies were just bad. Add to this a champion that has steeper item scaling than Marksmen do and you find someone who is never just reliable. He is almost always either dominating or getting crushed, because if he is not crushed, then by the 2 item point he is already winning. He is not unstoppable, he was never the single strongest champion in any meta and his win rates were never a problem. But he is a bad design and he is drawn towards extreme results. In short: i don't see any way his situation could change without a significant rework. Either his kit must change, or the whole LoL around him.
Zanador (EUNE)
: Sorry, but you lost this one right here. To begin with, even that 30% of League's playerbase is vastly bigger than what most other games have. You could add up CS:GO plus every game of Activision-Blizzard and you would still need every game of either Ubisoft or EA to get a playerbase that's bigger than League's 30%. Still, you openly talk about how you don't care about improving the experience of 70% of League's playerbase because apparently they don't matter to you. That's not an attitude that wins you anything and it leaves you wide open to counter attacks. Your suggestion needs to be improved and your attitude left behind before you try again.
You know my point, you just try to deflect. There are two possibilities: either your suggestion is better than the current system, in which case, you show a complete disregard towards the majority because they don't matter to you, and that is, by definition snobism, or your you know that your suggestion is worse than the current system in which case why are you even here now? And the difference is simple: the Tribunal worked perfectly while League had somewhere between 500k and 1 million player. Same playerbase as CS:GO now, by the way. But it quickly broke down as the playerbase increased in size. The simple fact of the matter is that not everyone will review matches. A majority of the players are only here to play and so we will not have 30 million reviewing 30 million. If that were the case, then the Tribunal would never have slowed down to the point where it took months to review a case. We will have less than 100k reviewing 30 million.
: You are talking about the size of what? The playerbase? 70% of the players aren't playing ranked games ( the only ones that should count for the tribunal ). I've also said that the tribunal shouldn't watch every report, but the players that have been reported 5-6 times in a day or something.
Sorry, but you lost this one right here. To begin with, even that 30% of League's playerbase is vastly bigger than what most other games have. You could add up CS:GO plus every game of Activision-Blizzard and you would still need every game of either Ubisoft or EA to get a playerbase that's bigger than League's 30%. Still, you openly talk about how you don't care about improving the experience of 70% of League's playerbase because apparently they don't matter to you. That's not an attitude that wins you anything and it leaves you wide open to counter attacks. Your suggestion needs to be improved and your attitude left behind before you try again.
Cryptidian (EUNE)
: By raging and flaming you're just digging your own grave
What i found to be the common theme is how a lot of people think that the only natural reaction to a mistake or bad teammate is rage. Everything else is supposed to be fake, censored, suppressed or something similar. "How am i supposed to react?" is a very common question, often followed by the mentioning of kindergardens or sjws and censoring. Personally, i'm at a point where i've had tens of thousands of bad teammates and i've made and saw millions of mistakes. I don't feel anger about them. If i see one, then i either feel amusement or the urge to help out someone if i get the chance, or simply i just found my challenge in this match or something i need to practice next time. Contrary to popular belief, raging is just one option out of the many natural ones.
: Thanks for the info all. But against bruisers and tanks with 3-4k hp, even if they get 50% damage reduction from armor, the AA bonus damage is still really massive for the first 2 - 3k damage dealt. But okay I completely forgot that the bonus damage from BOTRK's passive does not increase ability damage that scale with AD so any champion that relies on ability damage should mostly not get the BOTRK I guess. And the passive damage is not doubled by crit% indeed. But say I'm playing {{champion:222}} with {{item:3046}} {{item:3031}} {{item:3085}} {{item:3036}} and I encounter a full tank {{champion:75}} on Nexus Blitz with 900+ stacks _(which is very common due to his totally OP stack bonus buffs there)_, what item should I get? It feels as if BOTRK does nothing and I'm better off with a QSS to remove the slow and run away before he oneshots me. Is there like a rule or something for when to buy a BOTRK regardless of what AD-champion you play? Like say the enemy has Mao, Nasus, Cho and Galio and you play Jinx or Draven. When should you buy the BOTRK? Versus how many tanks/hp?
For ADCs the crit route now is basically always better. Ironically Riot changed the items in order to create multiple build paths for this class, but crit ended up outperforming all of them more than before. So the few exceptions are basically what i listed: Lucian, Kog, Quinn, Kindred, Ashe, and _maybe_ Twitch and Varus in certain situations. Unless you are playing one of these, you should forget about BotRK as things are now. The true damage component of IE made it great against armored targets and Crit is always better against squishies already. But just for the sake of it, let's go back in time to a point where IE didn't have true damage in it. Under which conditions should a Jinx buy BotRK? Well, again, not too often. As you guessed, Botrk becomes better if the enemy has multiple tanks or bruisers. Basically if they have 2-3 of these, then they can already form a front line and the ADC is usually just forced to attack them most of the time, so building against squishy targets is a wasted effort. The problem is that Jinx wants to kite these champions from as far away as possible, so she will use Fishbones, and those rockets scale from AD and this bonus can also crit, increasing it from 10% to 20% (25% with old IE), and you lose a lot of this bonus if you buy Botrk instead of crit or raw AD. Still, there is technically a very niche opportunity to use this item: utility ADC. When the enemy team has 3 tanks, and your team already has other AD champions or mages who can burst down the enemy ADC and support quickly, then you have the option to give up some of your damage output in order to become more consistent. This is not common and definitely not meta for all of the above reasons, but builds like {{item:3149}} {{item:3085}} {{item:3036}} {{item:3071}} with an optional {{item:3022}} for maximum kiting can be viable. Your damage will be a lot lower than with other builds, so it only works if your team already has enough damage output and if it's highly unlikely that you'll ever have to duel with the enemy ADC in 1v1. Then again, this is almost the standard Lucian build, so you could have just picked him and do a lot better than on other ADCs with this build.
: Why isn't BOTRK like the best item ever?
Well, first of all, it's about current health. So yes, on the first hit it is massive, but it becomes worse after each point of health the target loses. Second, this item is quite bad for scaling skills. Very few champions have AS scaling in their kits and most AD champions who could buy Bortk also have a lot of AD scaling on their skills. Example: Bortk is still incredibly strong on Trundle, since he is AA based, and his skills don't really scale with AD anyway. Third, the damage of Bortk is simply outclassed by other builds. For example, IE gives 70 AD, but it is a combo item for crit built, and every critical hit doubles your damage on AA. As 100% crit chance is easy to get, ADCs will tend to go for IE instead, since at that point _every_ AD they have is effectively permanently doubled. And finally, but most importantly: Armor. Your calculations are correct, but by the time an ADC gets 2k HP, they also get 80-90 armor too, or up to 140 of they bought GA. That instantly means that the 185 damage you calculated on the first hit will be reduced to somewhere between 102 and 77. And this is a squishy target. Meanwhile IE alone as an only AD item (+2 zeal items for 100% crit) will give 140 damage + 100 or 120 (avg 110 for calculations now) from doubling the base AD of the champion. It also converts 10% of the crit hit's damage to true before armor is calculated. So against the same ADC with 80-140 armor the damage is between 117,7+36 true and 89+36 true, only from IE. If you buy additional AD items, IE will boost their scaling too. In short: BotRK is a very nice item and it fills an important role, but basically anyone that wants to use it well will need to pair it up with some Armor penetration / reduction options. Champions like Lucian, Quinn, Trundle, Xin, Vi, Kogmaw all frequently build some lethality or armor reduction along with botrk and others who can use this item well like Shyvana or Kindred have very nice AA resets and damage amplifications of their own.
: Kalista Rend doesn't proc manaflow band?
Sivir is exactly the same. She can only stack manaflow band with Q.
: Did any one else get Yasuo as both their most killed and most killed by?
I got Irelia as both. S8 in a nutshell. :D (plus 71.4% win rate as and 55.6% against her. S8)
Gabresol (EUW)
: > [{quoted}](name=Zanador,realm=EUNE,application-id=NzaqEm3e,discussion-id=0mNHTft2,comment-id=00120000,timestamp=2019-01-13T19:08:58.021+0000) > > That is pretty much the core of the whole issue, summed up. The current punishment system is not perfect, there is no denying that, but quite simply nobody was able to come up with a better one in the past 10 years. > > Banning someone from PVP would just dump them all down to the co-op matches where the new players would have to deal with them. And co-op is already full of trolls, afks and flamers, at least i've never seen a match without one. > Banning toxic people from ranked is also often suggested, but competitive players would just start a new account just the way they do now, since they are not interested in playing normals, or they would be just toxic in normals now, which is again not a solution, just a displacement of the problem. > Other suggestions usually can be broken down to people only wanting to get punishments they can ignore. Yeah, basicly. Tough now that you want deeper into the matter, people at least had no reason to complain about investing money into the game with the "remove from ranked" thing. So it would at least have one thing over actual bans.
That's true. Then again, the argument that perma bans take or steal the money of players are based on ignoring two legal contracts signed by these players. I'm not entirely convinced that their side needs to be supported. And the current system was designed to work in the same way for everyone. 80% of the players never even play Ranked, so being banned from that game mode would absolutely make no sense to them. Then again, a bit more "personalized" punishments could be very interesting, even if they do not fit our current system, and having enough of them might lead us to an interesting alternative. For example i had a similar conversation with someone, and as a creative way to punish ranked players without banning them i suggested the following: make their ranks invisible. They would have the same MMR, ranking etc as before, but their ranking would not be listed neither in the client, nor the website. After all, ranked players play to either see their standing and progress or to show it off to others.. taking this away seems like a natural way of punishment, right? The "getting what you want without having the fun of it" kind. I know this also has flaws. But it is not a perma ban and it also does not force people to play a game mode they do not want to play and doesn't just displace the toxic ranked players into normal queues. This punishment would also not have to be permanent. Lasting until the end of the season or half a year is enough, since i doubt anyone would want to repeat the experience of flying blind in ranked.
Gabresol (EUW)
: I have a problem with perma bans as well, but the only other punishment I came up with were: - block them out from PVP for a certain amount of (won) games or time. - just remove them from Ranked and force them into autofill with chat restriction. - reduce their LP gain (not increase LP loss). and I do not think these are that good... The strategy behind them is too annoy a player into thinking that their toxic behavoir is just not worth it. Perma-Bans have more of the strategy to get rid of them or frustrate them out of their behavoir. The issue is that a perma-ban also ereases the track record of that player, since they will play on a account with a white-west, then. But as long as no-one comes up with a better punishment, they are necessary. Chat-Restrictions are not punishments for toxic people, but rather a punishment for their entire team, since the lack of communication can set them at a disatvantage. Especially in higher elo, where pointing out summoner timers uptimes, can be crucial for roam and ganking behavoir of your team (instead of having to scroll through hundred lines of pings to find a ping about the enemy summoners that may or may not indicate them using up to a minute before the ping). The lack of communication already turns Solo/Duo-Q into an entirely different game from 5-player-Flex. Not to mention that people with chat-restriction can also be these people who spam-ping just to annoy you, once they have their pings up again. And a ping restriction would be really stupid.
That is pretty much the core of the whole issue, summed up. The current punishment system is not perfect, there is no denying that, but quite simply nobody was able to come up with a better one in the past 10 years. Banning someone from PVP would just dump them all down to the co-op matches where the new players would have to deal with them. And co-op is already full of trolls, afks and flamers, at least i've never seen a match without one. Banning toxic people from ranked is also often suggested, but competitive players would just start a new account just the way they do now, since they are not interested in playing normals, or they would be just toxic in normals now, which is again not a solution, just a displacement of the problem. Other suggestions usually can be broken down to people only wanting to get punishments they can ignore.
: Cause I know how business works I can tell you that perma banning losses money than winning. Plus new players don't make you money cause a lot of them dont play the game ,but watch Pro leagues and in pro leagues u get money from ads and merch. Actually if we look in reality, Riot games doesnt make who knows how much from skins. That's just an excuse to make over-priced shirts, toys, mugs, caps and idk what else so people can buy them. The player base isnt even that important anymore, only the twitch viewers and the people who buy the tickets. That's all that's important. All these game con meetings, buying the merch, buying the ticket for their too that's it. That's just a plain fact, a huge amount of the people are too busy doing cosplays, pretending to stream half naked, drawing art, writing sexual fiction and what not. A lot of the ppl who are currently playing dont even give a F about Esports and bring the lowest amount of money. This is why nobody at the high spots cares that this ban system is abusive. Plus I wanna refund my Overwatch. =}
Indeed. I'm sure that the revenue from the skins is a nice pocket change, but Riot didn't earn their billions by selling Assassin Master Yi. Deals with other big companies and media outlets must outweigh the money they get in game from the players at this point.
: After your first 10 words I totally ignored you cause I've finished exactly company management, economy and accounting . Even if it was simply in high school it was the exact same level as university as it was a specialized school, so you basically come out with more than one diploma :))) And I've already got many of my "conspiracy theories" proven correct over the time. P.S Overwatch was a top game at the first seasons, it became a mess after the reworks and the new characters. Exactly the same BS Riot has atm, but it just didnt have as many loyal fans before the reworks started unlike Riot games. P.S you didn't change my mind, you just tried to write how nobody likes Blizzards and how you think Im wrong cause of that.
In which case it was time you used what they have taught you. You know about image building, opportunity cost and costumer base management. They are simple terms. What does your knowledge say about Riot if you consider these? And i've been proven to be right quite often in the past decade and a half too, so here we are. Overwatch had a bad foundation and the hype carried it over the first season. But even then Blizzard still expected it to have a lot more players than it did, so they became desperate. And well, Blizzard had an absolutely horrible track record of balancing games since ~2004. Riot is not much better at it either especially in certain aspects. Yeah, balancing a game like LoL is a nightmare, but Riot too often just band-aids the problems instead of looking for the long term solutions and root causes. Finally, no, i can't change your mind, only you can do that. But i did show you that your post and your position in this discussion is based on ignoring half of the facts in order to better suit your narrative. That is a technique commonly used by groups you don't seem to like as you have brought them up multiple times. Whether or not you change your mind is up to you. I'm just here to show that your post was wrong.
: > [{quoted}](name=Hansiman,realm=EUW,application-id=NzaqEm3e,discussion-id=0mNHTft2,comment-id=0000,timestamp=2019-01-13T00:27:34.022+0000) > > Bring back? They're the standard penalty for verbal toxicity, so what's there to bring back? > --- > > Where do they do this? > --- > > They do, but that doesn't mean it's ok to be a jerk. > --- > > Depends on the acronym, and if the violations are repeated. > > You don't get banned for "mass reporting", unless you have a source to this claim. > > It's highly highly unlikely you'll be banned for a bad game. And even if you do, the bans are reverted. > > Toxic behavior is one of the major reason people decide to quit the game. Why should Riot allow toxic behavior when it directly harms their business? > --- > ban for a week > nothing more > just a week > > But why? If a person comes back after a week, does the exact same thing, and you ban them for another week, and they come back and do the exact same thing; Why bother spending more time on them? > --- > > Those that are permabanned usually come from a 14 day ban. If that didn't make them "tranquil", why is suddenly a 7 day ban going to do so? F2P game, you can come back anyway. Only difference is you wont spent a single cent the next time cause you just lost skins for 1000 bucks. People Quit cause they lose skins for 1000+ bucks, not cause someone called them stupid or a noob. The people who quit cause of insults dont actually like playing video games to begin with and most likely would of played 1-10 games a month and wouldn't buy anything at all. CSGO is a pure example, verbal and vulgar abuse is common and people still waste thousands and thousands on steam marketplace to buy knives and gun skins and season passes. Being a jerk is one thing. Being angry at jerks is another. Clearly nobody is paying attention that the way people troll has changed drastically cause they are scared of speaking and getting chat banned. They will steal your champ, refuse to lane with you or do other stupid things that a "chat detection" system will never detect. P.S you got no proof that toxic behavior is why ppl quit. A minority of SJW who wrote it as a ticket or added it in a poll doesnt make it a majority. The majority is the silent part of the community that games without giving a F about the chat or reporting or writing tickets or anything. Pretty sure if someone observes the tickets, there will be noticed constant reports from the same people. If the community is really as Riot claims a lot of millions, a single million of such ppl reporting is a no factor minority that gives no money. You can see the forums already, the people who waste thousands of dollars or euro on skins are toxic af and dont give a f if they get flamed. Or better, visit the steam forums, everyone is insulting everyone and everyone still spent thousands and thousands on video games there. You don't see valve complaining how their game sales go down cause toxic community. Do you? There's tons and tons of examples of this. For example Blizzards will soon stop to exist after their SJW agenda, trying to bind Twitch chat to OW chat and banning people for saying naughty words on Twitch and doing stupid things instead of fixing/optimizing/balancing their stupid games. Oh and Diablo 4 is on mobile, dont you have phoneeeees? Overwatch tried to copy what Riot started and went few steps ahead and that got them in a very, very bad state. They are firing people and closing games and their comp status. SO PLEASE, don't tell me how me calling u a F is going to make u quit. I'm pretty sure if we meet ingame and i insult you 50 times u wont quit, you'll just forget after the match is over and go playing again. #ChangeMyMind
All right, let's see. >F2P game, you can come back anyway. Only difference is you wont spent a single cent the next time cause you just lost skins for 1000 bucks. A common misconception among people who don't know much about economy. In short, a single player's money if never worth taking if it comes from the risk of losing the money of others. I'll come back to this in a moment, so don't jump on it just yet. >People Quit cause they lose skins for 1000+ bucks, not cause someone called them stupid or a noob. The people who quit cause of insults dont actually like playing video games to begin with and most likely would of played 1-10 games a month and wouldn't buy anything at all. Here's your mistake throughout the post and the link back to the first part: you forget to consider the potential players. I'll agree that comparatively very few people have left LoL because they were flamed once. Then again, people did quit because of getting flamers in their games too much, but i'm not here to discuss that. The most important majority here is the group of potential players. And anywhere you go, anywhere you look up League, you will find one constant comment: "the community is toxic as hell". And this, more than anything else has caused Riot to lose millions of dollars they could have otherwise earned. Losing a potential buck or a thousand from banning a flamer is nothing compared to the hundreds of millions Riot's analysts have no doubt projected they have lost due to the image of the community. >CSGO is a pure example, verbal and vulgar abuse is common and people still waste thousands and thousands on steam marketplace to buy knives and gun skins and season passes. Because CS:GO is known to have been one of the major causes behind the current rise of gambling addiction. And Valve didn't complain because they loved all the money flowing in, even tho they knew a lot of it came from psychological manipulation and scamming. That is not the business model Riot should copy in my opinion. >Being a jerk is one thing. Being angry at jerks is another. Clearly nobody is paying attention that the way people troll has changed drastically cause they are scared of speaking and getting chat banned. They will steal your champ, refuse to lane with you or do other stupid things that a "chat detection" system will never detect. The problem is simple: these are all valid tactics in the game. If Karthus ever comes back to the meta, the will take the Raptor camps, because he would be wasting his wave clearing power if he didn't. And if a support finds out that the ADC is just not good enough to carry the game or they just can't work together, then even the highest raked players in the game will tell them to look for someone else to support. The difference between a troll and a legit plan can be the intention behind them, and proving intention is not a simple task. And a lot of so called trolls are just trying some desperate plan. Often a really bad one, without question. And there is also a difference between being angry at jerks and being angry at desperate people trying to win against the odds. I've already addressed the next 2 paragraphs, so i'll skip them now, unless you want a reiteration. >For example Blizzards will soon stop to exist after their SJW agenda, trying to bind Twitch chat to OW chat and banning people for saying naughty words on Twitch and doing stupid things instead of fixing/optimizing/balancing their stupid games. Oh and Diablo 4 is on mobile, dont you have phoneeeees? Blizzard is bleeding from a thousand wounds. They have been making bad decisions in a row since 2008 and it is finally catching up with them. Their only successful games in the last decade have been WoW and OW and OW has been a mess since the beginning, while WoW is only a shadow of what it used to be. They are grasping for straws, hoping that this sjw nonsense will bring them enough "positive" publicity, but it is not the cause of their fall, just a symptom. Similarly Diablo Immortal is also just a symptom. Blizzard sees the pitfall it is headed to and they need a quick influx of cash if they want to avoid it. And mobile games are famous for conning a lot of money out of their players for a low investment. >Overwatch tried to copy what Riot started and went few steps ahead and that got them in a very, very bad state. They are firing people and closing games and their comp status. Again, OW has been a mess since launch. It never attracted the amount of players Blizzard hoped, it became famous for reasons Blizzard didn't intend it to be, it's whole economy is based on scam loot boxes and those are on their way out, and whenever they tried to fix something, they messed up two other things in the process. There is no one decision that caused OW to be in trouble. So, here you go.
: fun fact is just fun and have no meaning ... There were newer permanent chat bans like permanent account bans...will not answer to rest because you wrote a book there and i am not here to read a book from some random forum guy
Well, that's one way to abandon your position in a discussion. Bye.
: ***
Fun fact that will delight you: Riot did not issue permanent bans for a very long time. They all expire somewhere between the year 2250 and 2600 and the owners can collect them and resume playing as if nothing happened. So it's all ok, a hundred or five hundred years is not permanent either, so the discussion can be closed. Second: obliviously i don't know what everyone wants. Neither do you while we are at it. But unlike you, i've read a fair amount of those threads in the past and even spoke to some of the punished players personally too. Also keep in mind that i never claimed to speak on behalf of everyone, just informed you on what happened in the past. Do not confuse things baby. You also say that you would be fine playing without chat. That is fair, i've known a lot of players who were similar to you in this aspect. But here is the thing: a punishment is not a punishment if it does not hurt you. If the punishment for trolling was that you could no longer see other players flashing their mastery icons, then would you consider that a punishment? My guess would be no. In a functioning system a member who breaks the rules eventually have to face a punishment they do not want to. If you can suggest a better system, then please do so. If it is good, you will have my full support. Third: when literally every public space concerning League has been flooded with thousands of people talking about their CR, it pretty much becomes a common theme among the players. And when it's on everyone's mind, people got creative in finding it out. But here is the thing: people who want to troll or just give up and blame it on someone else do not need confirmation. They just need suspicion and for their target to be unable to dispel those suspicions. And i dare you to say that trolls need a better reason. In the end, that season ended up seeing a big rise in trolling, both by the chat restricted players and by those who hunted for them. And ever since i've been playing League to my knowledge nobody has ever said that he wants more trolls in the matches. Will you be the first one to say so?
: wee had this while back??? what are you about??? there were newer perma chat ban.... Second most of people who are toxic in chat want to win game ,and rarly int... inters do not flame coz they do not care about game ... u are stupid after all and you are senior emissary here that tells a lot about this forum...
Season 4, if i recall correctly. People got chat restricted for anything between 10 to 1000 matches and when the restriction expired, if their behavior didn't improve then they immediately got a new restriction for even more matches. If you google it, you can still easily find threads about people being chat restricted for over 3000+ or in a few extreme cases i remember 7500+ matches. Considering how after these punishments expired, they would most likely get a new one, either a longer or a shorter one, these punishments were effective permanent chat restrictions. There were also a lot of players who knew they were toxic in chat but never inted or trolled and didn't want to get banned, so they asked Riot to put a permanent chat restriction on their accounts. CR was a new thing back then, up to that point pretty much only timed bans existed, so people saw a lot of opportunities in this concept. The interesting thing was this: back then if you asked the people who got hit by permanent CR, they usually said that they would have preferred a perma ban instead, so they can just start fresh without being forced to abandon a crippled account on their own. Remember, perma CR also means fixed 0 Honor level, no season rewards, no Clash, no hextech crafting and all that fun. And when people saw chat restricted players in their matches, they often turned hostile towards them. They were blamed more often than the junglers. So in the end a lot of them snapped, decided to troll, to finally get their accounts banned so they can move on and start with a clean slate instead of a hopeless one.
: The Moment You Loved LoL
Strangely enough i think i stayed for the community. Let me explain, because it might not make any sense at first. :) I used to play DotA with friends for 3 years, either among ourselves if we had two full teams or against randoms on bnet. DotA actually fit me a lot better than LoL, because the denying mechanic and obscure game knowledge can give a massive advantage to players and LoL cut these hard in order to become easier to read and pick up. Still, a lot of the things that gave me my power in DotA does not exist in League. So when from one day to another my friends moved over to this new game nobody has ever heard of i decided to come along with them, just to keep them company. I still played DotA mainly for months afterwards tho. Then came the artists. Yeah, DotA had some plenty of montages and a song or two occasionally made by fans, but LoL exploded with a lot of comics, lore theories, fan art and music early on. The first Songs of the Summoned already has some song i still occasionally come back to (don't chase, 6v4, pantheon jumping in etc). Full bands like AoD, The Yordles and Falconshield formed around this game, and even tho i've been a playing games since the first time i saw a computer, this was something i never experienced before. Yeah, this community can have rough ways to settle differences, sometimes combined with temper issues. But there is also an incredible amount of creativity, humor and willingness to help if you know where to look. And i don't want to miss out on all this.
Krodam (EUW)
: Well, and what if you have a terrible game? Because i have many terrible games were i end up lets say 1/10 or 2/8 idk ... they say you int.... what you can do about that? You can be punished for being a bad player in this game even when you have been Gold in the past season (which was my case).
Take a look around the boards. Nearly every thread complaining about the justice system can be sorted into two groups: One, like this one right here, where people advocate for context to be considered, because in their opinion the their chat should not be judged without full context. And the other where people complain about trolls and feeders with stats like 1/10 or 2/8 not getting punished. Or a combination of these two. I know the reason behind both, and it's one part a long history lesson and one part technical limitations, but still it is safe to say that No, you will not be punished if you have bad stats. Both people who support the current justice system and people who hate it almost without exception agree in this. And we are still at my questions: what happens if they say you int and you know you didn't? You probably won't be punished if you don't reply to this. If you are already getting reported by one of the trolls who blame you, then additional votes won't matter, so it doesn't matter if others report you too. You still know that you didn't intentionally feed, so they are not convincing you, and aside from a bad match, they can't give you any burden that you have to bring to your next match. And if you are a person who likes to clear things up, then there are better places and methods for that, as i've said. It is quite unfortunate that the game does not provide us with a build in discussion options to solve these problems, but in the end we can't force people to spend their time and effort into understanding others, even if it would be nice. But yes, you can be punished at any time, regardless of your past behavior and achievements. On one hand this can really feel unfair and dangerous. After all, players can play thousands of matches without any problem and then get punished the first time they snap. However on the other hand this also means that people are never safe to be a&&holes to each other. I've played this game basically since EU has a server and i never received a punishment. But if i decided to act like these trolls did to you, then you would also want me to get punished, right? You wouldn't be happy if one of these trolls could just say something along the lines of "i was clean for 2 seasons, so in this match i get to say anything i want, so f&& off". I've also seen how it can take months of active playing to get the honor level back to 2 from 0. Quite a grinding process. If you decide to go for it, then really, just drop the report calling. It will effectively freeze your honor progress if you are under 2. Regardless of how you decide in the end, i just honestly wish you to have a good time.
Cryptidian (EUNE)
: Do you have any hobbies/passions outside of playing League of Legends?
Krodam (EUW)
: If you ignore or mute them, they will just keep talking shit and make other people's attitude change towards you. Haven't you seen how this works? There lots of social experiments out there. There are 5 Viewers. Viewer A has his own solid opinion of how he does see certain situation, while the other 4 B,C,D,E does see the situation in a different way. When they get asked about this subect A says his own opinion while the other 4 say their shared opinion (even if is wrong). A shrugs and wonders why they would say that. Next question is about another scenario, the same situation repeats, Viewer A keeps sharing his own opinion while the other 4 keeps answering with their own shared opinion. Viewer A begins to question what's wrong with this people, why they think the situation is different than what he thinks. Maybe he is wrong? So finally.... When they got asked the last question, guess what... Every subject gives the same answer, subject A changed, because, he wants to fit, that happens in a lot of social life situation, so yeah, if you let a lie spread and be repeated over and over, it becomes true in the end. You say everybody have suffered this kind of behavior but i highly doubt i am 100% sure nobody gets chat restricted for what i said in this chat alone, but a flawed stupid system that just makes me want to quit this game, because they treat you like you're a kid.
Yes, they can change the attitude of other random teammates towards you. But this raises a couple of important questions: First. Why do you care? Soon the match is over and you can move on. You will most likely never meet these guys again. It also does not matter if anyone or everyone reported you if you didn't do anything to begin with. Their opinion about you will be completely inconsequential to you in half an hour. Second. Do you think you took the most convincing approach? If this didn't happen to you. If you just saw this chat posted here by someone else. Would you say that this guy did what is best to convince the yet neutral players in the match that he just wants to calmly win? That this was the best approach to do so? Third. How long did it take you to write the messages sent me here? I'm all in for correcting misconceptions. I will support your right anytime to explain your point in a situation. But realistically speaking, this conversation between us, even in live speech would have taken several minutes. At least 5-10. A match of League unfortunately does not offer the right conditions for you to explain your points, bring up facts supporting your positions and to convince others. People will not pay attention to you and they will most definitely not give your points the needed consideration. Doing what you wanted to do in the chat of an action game is simply impossible.
Krodam (EUW)
: Don't be all negative. You didn't have a single line of chat here where you tried to work towards winning the match with anyone in the team. If your teammates are truly that bad, then you are better off not talking to them at all. Obviously since the chat log doesn't shows the chat with their comments, i will let you know why there isn't a single line of chat where i was positive. They were calling me noob from minute 1, because i get autofilled Support, i forgot that, and i get a Doran's Ring, i make up for my mistake and get it as soon as possible, i cover up with pinks, etc. ADC keeps dying to them, because he keeps suiciding and he keeps saying i am trolling and letting him die, and that i am toxic and that i should get reported. All of sudden top lane (which wasn't even from the same club does agree with them that i am trolling because my score at the moment is 0/2/0 and i bought a Doran's ring, so that was a CLEAR EVIDENCE that i was trolling and also said he was gonna report me. I start getting fustrated, the ADC keeps takling BS and TRASH, i get enough of it, and i mute him, and i felt so digusted and mad the whole game. UNFUN GAME if you ask me. And then i get punished for suffering this kind of people every few games. So yes, you want me to be calm for what? CALM after i've lost my progress 80%+ honor votes during this season (just reminding you) because this %%%%ing idiots decided i was trolling and started harassing me? Sweet Jesus, i hate when people defends this system.
You always had the option to ignore or mute them. You always had the option to just drop a line early on saying "the ring was my mistake, sorry. i corrected it as soon as possible. now focus on the enemy instead, because we have 20+ minutes ahead of us and we need a plan to win." Instead by the 2nd line in game you are already talking about bans. I don't doubt for a second that most of your teammates worked hard to earn their own punishment too. I hope they got it. But you had every opportunity to take the high road, and come out of this match in 15-20 minutes without any lasting problems and you ignored that path. If you think that i or anyone else on the boards who is telling you that you are also at fault here never had to experience what you did, then you are completely mistaken. This situation is something that unfortunately every player gets to taste eventually and we are all talking out of experience here.
Kurotsu (EUW)
: The amount of unsexuality illaoi has counterbalances all the sexuality in every other champion. 50 Evelynns wouldn't be enough. xd
Have you seen all those uncensored tentacles around her? She might not be sexualized, but her opponent will be. :)
Krodam (EUW)
: > [{quoted}](name=Zanador,realm=EUNE,application-id=NzaqEm3e,discussion-id=E4w6y42n,comment-id=0003,timestamp=2019-01-09T18:51:48.432+0000) > > Why do you want to prove that? This info is official and available for everyone. The IFS is indeed fully automated and ever since the times of the Old Tribunal (season 1, may of 2011) the reports have been judged intentionally without looking at the context. > > Basically you want to force Riot into a corner by bringing up proof of them doing what they are saying they do. I don't see that working in your favor. Did youy read my conversation? Sincerely, you think i was being toxic? If that STFU got my honor to 0, then i want that everybody that said stfu once to get honor 0 .
Well, i didn't read it, because you edited that one in after i opened this thread, so i haven't seen your chat log. But i never commented on your punishment either, only on the fact that you are apparently planning to prove something that is openly stated by Riot. So your reply to me was quite irrelevant. But if you brought up the chat log, then we can talk about that too. It has a common case of negative attitude, report calling, spiced with a mild flaming. On their own this low amount of flaming is usually not enough to get punished, but there is a slight bonus in the process: report calling does not get punished on it's own, but it gets marked as a negative point towards you, and if you do anything that could be punished afterwards, then these negative marks will tip the scale towards a punishment. So if you have called for reports in the past, then those matches don't show up here, but they are also considered in your punishment. Suggestion: Don't call for reports and don't tell others that you will report them, just do it. Don't be all negative. You didn't have a single line of chat here where you tried to work towards winning the match with anyone in the team. If your teammates are truly that bad, then you are better off not talking to them at all. Don't call others disgusting.
Krodam (EUW)
: Report System SUCKS - I will prove to everybody this system can punish innocent people - FU RIOT ;)
>What will RIOT do when i show this system is automatic and doesn't takes into account what the trolls are doing or saying to you? Why do you want to prove that? This info is official and available for everyone. The IFS is indeed fully automated and ever since the times of the Old Tribunal (season 1, may of 2011) the reports have been judged intentionally without looking at the context. Basically you want to force Riot into a corner by bringing up proof of them doing what they are saying they do. I don't see that working in your favor.
: Lux relation with Sylas or Ezreal
Why let the fact that the guy wants to kill everyone Lux has ever known get in the way of some shipping, right? :)
Alluthe03 (EUNE)
: I am deeply concerned about League's future with champion design.
Personally i see this as both a good and a bad thing. First let's start with the good side: New champions are clearly designed by people who want to bring something new to the game. New skills, combos, personalities, concepts. Each new champion in the past 4 or 5 years have clearly brought something new to this game. And this is something to be appreciated. If we want a good and healthy game on the long run, this attitude is irreplaceable. But on the bad side, there are clear and visible trends among the new champions and reworks, which were probably needed in order to get the new and strange ideas working. Sylas once again has 3 built in dashes and 2 CC skills. Depending on what he copies, he can get up to 6 dashes (Ahri ult) or 4 dashes and 3 CCs (Camille, Kled, Yasuo, etc). Who else remembers the time when people didn't like Fiora because she could dash twice in a row, with a third one starting her ultimate? When Riven was one of the highest mobility champions in the game, even tho she couldn't jump over walls at that point with Q3? Remember the time when you had to pick slow, tanky champions like Nautilus, Leona, Thresh or Blitz if you wanted to have more than 2 CC skills? In conclusion: i like what Riot is trying to do, but not so much how they do it. As the old phrase goes: Just because you can, doesn't mean you should.
: Tristanas mechanics
The interaction of her ult and a blitz hook is quite easy to explain and it works like that with every other knock-backs too: blitz's hook will travel a set path after it was shot, and visually his arm stretches as much as needed. If he gets hit my any kind of knock-back in the meanwhile, then it is possible for his hook to grab someone from several times it's normal distance. He will also pull anything he catches to the position he was at when his hand grabbed the target. For more information, look up Blitz+Thresh combo videos. But yes, Tristana's rocket jump is one of the most unreliable skills in the game for the exact reason you say: apparently until she lands or gets hit mid-flight by a CC, she is considered to be on the same spot from where she started the jump. This is especially annoying against champions like Singed, who can simply press Q to flip Tristana back, and even if she was millimeters away from landing, he can just grab the starting point of the jump, instantly teleport Tristana back to him and then proceed to flip her further back as if nothing happened. Other CC skills like Rammus' Q or Gragas' R can also knock Tristana out of her jump simply by hitting he origin point of the jump, even if she was well out of the range of their skills by that point. Easy to replicate this, and it has been in the game for over 9 years now. I don't expect it to be fixed/changed any time soon.
Lari (EUNE)
: Is Lux dead?
Judging by his special interactions, Sylas probably wants to avoid killing Lux if he gets a choice in the matter. He would probably do it in a battle or if there was no other way of achieving his goal, but to me it seems very likely that he would break out of his prison in a way that would not directly harm her.
Kurotsu (EUW)
: What if Sylas copies Sylas ult?
He has a line just for this case: "well, this is going to be confusing". You can check it in the special interactions collection.
Lari (EUNE)
: You should be able to buy 4 items only
I clearly see at least a {{item:1036}} and a {{item:1038}} along with {{item:3153}} , plus a couple of potions too. I guess it's better to be an AD champion then.
: is there any reason why high elo players exclusively play ranked?
1) op.gg lists the ranked games very well, but it might not display normal games that are not recent. 2) If a high elo player like a challenger stops playing ranked, they will lose their position rather quickly due to a built in decay system. 3) as everyone has different MMR in each queue, a high ranked player who stopped playing normal queues early on would have quite a low rating there. They might be matched as low as gold, even if they are in challenger or master and that is probably not too interesting or fun to them. 4) as someone who has a decently high normal rating and has quite some games played up to this point, i can confirm that there are indeed challenger and master players who play an occasional normal match, mostly with lower ranked friends from what i've seen.
: Beginner champions for me
Welcome to League. In general, the champions with lower IP price are less mechanically demanding, with only a few exceptions. As Hari0nag0 said, the "staying back and helping the team" part sounds pretty much what supports often do. Janna {{champion:40}} and Morgana {{champion:25}} are both great support, with the option to deal some nice damage from afar. The can both help their team out by either catching enemies or just protecting allies. Blitzcrank {{champion:53}} is also fun to play, and can be very dangerous from both far away and in close range. A similar champion, that requires quite a bit of aiming, but who has a lot more damage would be Lux {{champion:99}} . She is extremely long ranged and can be used both as a support on bot lane or as a mage on mid. If supporting with a bit of damage splashed in fits you, but you are looking for someone who is mechanically easier at first, then Sona {{champion:37}} is a fan favorite. She has the simplest skills in the game, so you can focus on the flow of the game more. But if it turns out that you do want to stay at a range, but this pure support or mage style is not what you are looking for, then you might be interested in Ashe {{champion:22}} . She is and ADC (Marksman) who specializes in keeping her distance and she brings quite a bit of crowd control and damage to her team if you play her right. Feel free to ask for other suggestions if these weren't the kind you are looking for and have fun in the game.
c0m3aTm3bRO (EUNE)
: So apparently I hurt your feelings but its strange that the mod removed only my comment when yours is quite provocative. But I get it, mods will defend the ones who defend their ideals (or just defending Riot in general). But w/e . Just saying that I won't bother replying to you because that will be my final reply because I find absolutely nothing in what you wrote worth my time because you are here to argue, not to change your mind (or try to). Only going to quote on 2 things because I find them really stupid. I find the common sense thrown out of the window in these two. 1st Nobody is going to play cs:go casually for 2,500+ hours > Then nobody is going to play LoL casually for 2500+ hours. Therefore Hansiman is not a casual and his word holds just as much weight as yours. CS:GO doesn't have 5vs5 mode. End of the story. Give it a thought at why that is. In league when I lost these 4-6 games with the voice chat NOBODY was acting toxic and crying (as you probably think....). As I said, PEOPLE ARE NOT AS YOU THINK. They took the loss better than you think (obviously), and I don't %%%%ing know why you would think that when people loose games they would go on a crazy rampage on cursing and flaming others... . This is why I said that you don't know anything . Nobody would say ''FU-CK YOU FOR LOOSING MY GAME YOU %%%%ING MORON'' or ''I WISH YOU DIE FOR LOOSING MY GAME YOU FU-CKING LOOSER'' **not even the slightest** .Or maybe you got your voice chat experience from the bully hunters trailer video ? You don't even know what ''competitive'' means right ? If not, I suggest you look at it . You still won't know enough to relate but at least you will know more than you do now. Your only way of arguing with me and my points is to twist them, either that or you don't know wtf I am talking about (which further proves my point about experience) . Second thing I want to quote is >How about a counter proposal in the spirit of your challenge: if i go to youtube and find a T1 video where he screams into a microphone, full of rage, then you will make a post saying ''Competitive people that have no experience don't know shit'', and if i can't find any, then i'll say that i was wrong. Sounds about right? Tell me Einstein why do you think he is doing it ? Maybe because he has to entertain thousands of people because if he just sits around as most people and play the game silently NOBODY WOULD WATCH HIM. Do you realize how many people are over reacting in order to entertain their audience. His irl persona off screen is completely different compared to on screen. I remember seeing youtube videos in which he was meeting with fans, just look at how he interacts with them (not **his** blogs because he is still on screen there...). There were people who posted pictures (I think on his facebook page , I might be wrong) of themselves that took a picture with tyler and asked several questions. They said that he was a totally different guy compared to what they've usually seen. This was something that should have been obvious. I don't think any of us should even talk about it. Like WTF ?????
Nah, i never even got to see your last post. I know you replied to me from the notifications, but i couldn't read it at all. And a second time no, as i've criticized Riot several times in the past, and none of my posts were ever removed. So either the mods support me over Riot, or they are not exactly how you see them. Either way i'm fine ending the conversation here. I've shown you your mistakes and now you will either consider them over time or ignore them. Either way, there isn't much else to be done today. We have gone quite off topic too. >CS:GO doesn't have 5vs5 mode. End of the story. Give it a thought at why that is. Just wondering: have you never watched pro matches? I'll admit that i didn't read recent rule changes, but competitive matches were 5v5. >Your only way of arguing with me and my points is to twist them No. I don't twist your points, i turn them against you, and when you find yourself on their other side, you notice how twisted they are. This is my favorite way of arguing, because it targets the argument and not the people behind it and only those can effectively fight back against this method who have their own points well built and backed up. And to the final part of your post: yes, i know that he behaves differently in his videos. That was the point of my post, if you noticed. I've shown you how basic science tells us that your offer is poorly constructed as people would obviously change their behavior in your experiment, then i offered you a challenge "in the spirit of yours" where we look at someone who changed his behavior for the sake of being observed and use it as a result to settle our discussion. Everything you criticized about my offer are the same problems your own had. And when you found yourself on the receiving end of such a poorly constructed plan, you were very quick in pointing out it's mistakes. You did your work in proving me right, that's all that happened. ----------------- Finally as a last explanation of what i said: yes, i was not here to change my mind. Definitely not by the way you write here. I was here to point out your mistakes and how you turn people against yourself. You had a valid observation, saying that people behave better on voice chat than they do in text. You could have used the whole internet as an example behind your argument. Everyone knows that anonymity and the impersonal nature of text is often used as a means for people to distance themselves from their bad behavior online. This has been studied and no player, moderator or Rioter would be able to argue against you for too long. Or if they tried they would have to bring up some solid evidence, which would be an interesting read on it's own and you could still look for problems in it. Yet you decided to devalue your own point, your own experience and your own observations by sitting up on a high horse, saying that there is no conversation to be had here and anyone who does not agree with you right away is worthless and shouldn't be allowed to say anything. From your very first line you had no chance of convincing anyone of anything. And you made it hard for others to side with you too. You had the chance to start a conversation, calmly disprove opposition, call for experiments and studies to be made on both small and large scale. You could have gone for improving the experience of lower ranked players who listened to you, and turn them to your side, eventually having a good support among the players and proof to back it up. But instead of the path of slowly building, improving the game and community you went for the one that allowed you to quickly vent your emotions and call people names. Despite what you think I'm not angry at you, i'm not upset by the things you said, and you never hurt my emotions. I just think that as you are right now, you are wasting a huge opportunity and with a little bit more wisdom, you could do something really good. See you around.
: Just because of people like you we can't have nice things into this game :) . %%%% THE GAME right ? %%%% CHANGES... %%%% IMPLEMENTATIONS that will most likely BENEFIT players because some %%%%ing snowflakes will cry when someone called them stupid... get outta here. You can mute this guy If your little heart can't handle few words.This is why I don't like to talk in the league boards. Its full of snowflakes,sjw,overlysensetive people and fanboys that will defend Riot TILL DEATH no matter how many stupid decisions they make. You people wan't every single negative thing to be bannable. Thinking everything I say Is wrong without giving it a 1 minute of thought or maybe you did but don't want to accept the HUGE BENEFITS of having voice chat. And as I said if you don't care about having voice chat I am pretty sure Riot will give you the option to mute and stay out of it. The other 4 players will benefit from it so why the %%%% do you even care? Oh yeah, because you have to defend Riot's decisions no matter what... . I am going to say this once again and hopefully never repeat it again. **PEOPLE ARE NOT AS TOXIC AS YOU THINK. THEY WILL NOT ACT THE SAME IN VOICE CHAT LIKE THEY ACT IN TEXT CHAT. THE PEOPLE WHO TRASHTALK USING TEXT CHAT ARE USUALLY THE BIGGEST PUSSIES AND WON'T HAVE THE BALLS TO SAY IT TO YOUR FACE. NO MATTER WHAT ELO EVERYBODY IS TRYING TO CLIMB AND IMPROVE (except for people like you) . THE FACT THAT SOME PEOPLE LACK THE ABILITY TO LEARN TO MAKE THE CLIMB FASTER. BUT WHEN YOU ARE TALKING WITH TEAMMATES PEOPLE LEARN MUCH MORE ABOUT TEAMWORK AND MAKING CALLOUTS THAN SIMPLY JUST FARMING FOR 20 MIN AND GETTING FLAMED FOR IT. BECAUSE LETS FACE IT, IN VOICE CHAT NOBODY WOULD DO THAT SINCE PEOPLE WILL BE MORE COORDINATED. THE GAME ITSELF WILL CHANGE AS A WHOLE IF RIOT IMPLEMENTS VOICE CHAT. LITERALLY EVERYBODY WILL BENEFIT FROM IT. AND IF THERE ARE SNOWFLAKES THAT CAN'T TAKE SOME CRITICISM THEN THEY CAN SIMPLY MUTE.** Let me give you my experience with voice chat IN LEAGUE because you are that confident in your words. Back in s7 when I was in plat-dia elo... LITERALLY THE MOST TOXIC, THE MOST DISGUSTING ELO (everybody that's been playing in this elo knows this and why that is) I decided to invite my teammates in voice chat. And guess what ? Nobody was toxic, we were playing as a team, making callouts, better quick decisions and **CRUSHING** the enemy team because we had this communication. I made the same exact thing for another 15+ games and got the same outcome. Some people didn't have microphones but they had discord so they stayed and listened. And we ''surprisingly'' had overwhelming success with it. As i said previously we **CRUSHED** the enemy team because we had this kind of communication. Also if you play 10-30 ranked games a season just for the rewards, don't think you know anything about the competitive players because you don't. You cannot talk about anything so confidently without having the needed experience. And I don't care if you think otherwise. Experience is all that matters >So you claim that you have played the new kids' version of CS casually for a few hours and now your opinion is more important than everyone else's? Interesting theory. This quote is the biggest BS that I've ever read. 1st Nobody is going to play cs:go casually for 2,500+ hours 2nd the ''new kids version'' ??? You mean because its free ? No, that doesn't make it kids version wtf do you mean ???? ¯\_(-,-)_/¯ . Also If you saw my picture you would've known that I haven't played CS:GO when it became free. 3rd Yes, for a person that has played CS:GO **competitively ** for that amount of time my experience matter more than yours. Honestly even 10 hours of gameplay will matter more than a casual player's opinion. Because you know, casual players don't really give a %%%% about the game or how it improves or when the company does something re-tarded because the casual player is less invested in the game to care about it. This is how things are, there is nothing much to it. Inc ''But that's not true''. Yes it %%%%ing is.
Well, you have proven to be as much fun as i expected. Incredibly predictable, but thanks for giving me an extra bit of amusement tonight. :) All it took from me was a single sentence to get you all up in arms shooting blanks left and right. I told you: in your current state you undermine your own side. But it is still easy to turn your words around against you, so we might as well just see how that goes, shall we? >1st Nobody is going to play cs:go casually for 2,500+ hours Then nobody is going to play LoL casually for 2500+ hours. Therefore Hansiman is not a casual and his word holds just as much weight as yours. >2nd the ''new kids version'' ??? You mean because its free ? No, that doesn't make it kids version wtf do you mean ???? ¯_(-,-)_/¯ . Also If you saw my picture you would've known that I haven't played CS:GO when it became free. Never said anything about it being free. It is just the new version and you never talked about playing the original, so i set a bait seeing if you would bite. You did. >3rd Yes, for a person that has played CS:GO competitively for that amount of time my experience matter more than yours. Well, for one, it's too bad you can't prove that you have played it competitively. You see the problem with snobism is that you actually have to prove your status at one point, or you will be just trampled over by your own side. And at the moment you are a lvl13 random casual guy on the boards who claims he is important. In your position, this argument does not work even the least bit. I suggest you try logic instead. Back to the top of your post: First you go on a rant about sjws and snowflakes, and for now i'll just ignore it, because it is clearly not aimed at me. Anyone who knows me knows that i'm neither, so unless you are "Thinking everything I say Is wrong without giving it a 1 minute of thought or maybe you did but don't want to accept " it, i don't need to reply to that. Just the usual ad hominem. >you did but don't want to accept the HUGE BENEFITS of having voice chat. Quote me saying that. You see, you just saw my opening sentence and you started shooting blanks at everything. I never said that i was against voice chat and i never said that it would not have benefits. But one sentence is all it took for you to see red and write everything you thought about me. Basically everything you direct at me comes from your emotion and in the end none of it is true, so we can move on. >PEOPLE ARE NOT AS TOXIC AS YOU THINK. THEY WILL NOT ACT THE SAME IN VOICE CHAT LIKE THEY ACT IN TEXT CHAT. THE PEOPLE WHO TRASHTALK USING TEXT CHAT ARE USUALLY THE BIGGEST PUSSIES AND WON'T HAVE THE BALLS TO SAY IT TO YOUR FACE. So if you are right, then i can expect you to be calm to me in voice chat and not talk trash, because you are going to behave differently than you are now. Interesting. Especially considering what you described people like that to be. So we have two options here: either you are going to be snobbish and emotional, therefore wrong, in voice chat too, or you are going to be a self-described female genitalia. The options you set up for yourself are not the best, i must say. >Nobody was toxic, we were playing as a team, making callouts, better quick decisions and CRUSHING the enemy team because we had this communication. Just pointing it out: people are "surprisingly" less toxic when they are steamrolling the enemy. Your example shows the power of communication among higher ranked people very well, which is obvious anyway, but half of the teams are on the losing side at any moment, and the contents of that chat can be quite different, can't it? >Also if you play 10-30 ranked games a season just for the rewards, don't think you know anything about the competitive players because you don't. You cannot talk about anything so confidently without having the needed experience. And I don't care if you think otherwise. Experience is all that matters And if you haven't been in the global top 10 of a game don't think you know anything about the competitive players because you don't. You cannot talk about anything so confidently without having the needed experience. And I don't care if you think otherwise. Experience is all that matters >I have something interesting to offer you. [...] Well, this offer has quite a good amount of problems. First of all, as i've pointed out to you: if your team gets carried and win, then people will obviously be less toxic. Plus, it is a basic knowledge of observing experiments that the test subjects can not know that they are under a special treatment. Even inviting them to discord will change their natural behavior. Basics of science. Also, the wager is quite imbalanced. You are just going to say "sorry" while if i lose i'm to make a grand announcement on behalf of the majority of the player base? And didn't you say that people should not talk in the name of groups they don't belong to? I can't say anything on behalf of the casual players. How about a counter proposal in the spirit of your challenge: if i go to youtube and find a T1 video where he screams into a microphone, full of rage, then you will make a post saying ''Competitive people that have no experience don't know shit'', and if i can't find any, then i'll say that i was wrong. Sounds about right? See you around kid.
Àkalî (EUW)
: Counters In low elo
This all can be solved in two sentences: Each player has their own style, and will perform better and learn more if they use it. Being an OTP is the faster way to climb, but it can also be a lot riskier. I'm with both of you in this one in a way. In LoL, i can perform at my best level with around 80-90 champions and while i have periodic picks i prefer due to meta changes, i like to not play the same champion twice a day. Still, i had a lot of time and a lot of matches to learn. My strength is game knowledge and analyzing, so playing lots of different match ups is more beneficial for me than to just keep playing the same champion over and over again. From this point of view, i can tell you two things: 1. Since the beginning of S8, counter picks are stronger than ever. 2. There are some _Hard_ counters in the game. In certain match ups a decent gold player can beat a diamond main without too much problem if he knows what to do. On the other hand, when i tried out other games like HotS, i also preferred to main heroes that i got to like early on, since it was easier to focus on the flow of the game and learn intricate details if i didn't have to also focus on the basics with my own hero. Your choice for OTP, Katarina is also quite a good one. She rarely has big balance changes, her power was consistent ever since her rework, and she, like most assassins specializes in finding the weakest link of the enemy team, so even if you end up in a bad match up, if you can find someone to hunt, you are not out of the game. Then again, OTP players have a drastically lower win % if their main gets banned or if they get auto filled and nobody wants to trade with them. So just pick what you like, know your strengths and how to use them best. And don't forget to have fun.
GreenKnight (EUNE)
: > [{quoted}](name=Zanador,realm=EUNE,application-id=NzaqEm3e,discussion-id=A5kbNBEa,comment-id=0001,timestamp=2019-01-04T22:52:34.681+0000) > > It _is_ part of the human nature and well, all of nature in general to focus on the negative. If you had 10 good and only 1 bad experiences with crocodiles, then you will live longer if you focus on the bad one. Evolution supports pessimism and cynicism in a way. While it is true, at least partially, humans have evolved past those relatively simple issues (at least most of them). Being positive in our society is more beneficial, it leads to reduced stress, which in turn helps prevent some diseases that haunt our species. More people should realize this.
That is also true. In my opinion people who want to improve should be able to find all mistakes in themselves, and they forget that shouldn't look at other people the same way.
: Yorick is broken as hell.
Well, if all of you see him healing a lot with his Q+Death's Dance+Spirit, and none of you picks up an Executioner or Morellonomicon or even a Bramble vest, then that is what's going to happen. A 800 gold item stood between you and a victory all along. p.s: wait till you meet a good Illaoi, and you'll tell Yorick that you are sorry.
Cryptidian (EUNE)
: It's easier for people to blame someone than praise another, and it shouldn't be that way
It _is_ part of the human nature and well, all of nature in general to focus on the negative. If you had 10 good and only 1 bad experiences with crocodiles, then you will live longer if you focus on the bad one. Evolution supports pessimism and cynicism in a way.
FleaLess (EUNE)
: games dont need this... this is why we have parents/teachers/close family/etc: to teach manners to children, if they fail to do so then you cant do anything from the game itself
The whole idea of Riot trying to reform the players was "you are right, but we can try". :) In that spirit, unless this suggestion has some kind of drawbacks, isn't it worth at least looking into it?
Hansiman (EUW)
: As long as people follow the [Summoner's Code](https://na.leagueoflegends.com/en/featured/summoners-code), they're fine.
While you are right, it kind of seems to me that your answer is besides the point. This topic seems to be about whether or not it would be beneficial to players to have the Summoner's Code or an explanation of it available somewhere in the client in a form. As far as i can recall, the Code is not available in the client, and considering how most people do not read the ToS while they sign up, i also guess that most of them have not read the Code either. And at first glance i can't come up with a reason why it shouldn't be there. Yes, it is readily available on the website, but every player use the client, but not all of them visit the site.
: There is a problem here. How are Riot going to make money off permabanned players then ? We need to give them a way of punishing the ''toxic'' players with a perma ban so they can make money. Otherwise they won't even look at our suggestions. I mean they can make a better system for detecting trolls/inters (**this happens often in ranked, if you are playing arams/normals you will almost never see them for obvious reasons**) and punish them. But that would take too much work would it? %%%% no, If our automated system can't detect it nothing can... I have an idea. How about for every 5-10 cases reviewed by the player you give him a key fragment as a reward ? When reviewing the case the person has access to the whole game (and he must watch it all all) and the full chat (ally/enemy/all chat).And instead of giving the case to one person you let several people participate (not all at the same time obviously) and once the time line is over you let your beautiful system decide if the player is guilty or not based on the feedback from these people (this is only for people who are intentionally throwing games). I think the majority (of the people that play ranked and know how often this happens) would agree that soft inting/trolling never gets punished and would prefer for it to be punished after a month or two instead of never. Everybody knows that voice chat is a must have in a teambased COMPETITIVE GAME. Now I don't care about the casual people saying otherwise since none of them have the experience to talk about it. Most of them (if not all) will say that this is bad idea since they think the ''toxic'' players will act the same way in voice chat (which is so far the biggest nonsense). I can talk about how stupid this is and why its so wrong but I prefer to not waste 2 hours of writing . I don't care if the mods think this is a bad idea (it's obviously not) because big daddy Riot hasn't implemented it. I don't care about your 2 hours of ''experience'' and I don't think Riot should. My experience is something that really should be taken into consideration meaning that I spent over 2,500 hours in a competitive environment WITH VOICE CHAT. http://prntscr.com/m2ivlk and I can assure you that people are not as toxic as you think. Unless you think someone is toxic for calling your callout stupid or something as stupid as that. Players will only benefit from having voice chat. There are no real downsides to it (Unless Riot somehow %%%%s it up), If someone is flaming you in voice chat (probably won't happen but for the sake of the casuals) you can mute him, most of these ''toxic'' players will stay in text chat and talk shit there. What do you think you would do ? You would laugh your ass off because you know this guy/kid is too scared of talking to you. Voice chat is crucial and would improve teamplay and quick decision making. You cannot deny that. If someone doesn't have a microphone he will be able to listen to you and communicate via pings. No downside to that either. He will hear what you think and react much faster than wasting 1 min of writing in chat. If the casuals don't think it will benefit them why don't they just say ''add it only for ranked'' instead of ''we don't need'' talking like nobody will benefit from having it. Its stupid how people think voice chat is a bad idea and that it would negatively influence the gaming experience of the players. the league community is nothing different to other gaming communities. I've been playing games far more toxic than league. The fact that you can get banned for calling the guy who is intentionally trolling/inting your a game a re-tard is ridiculous. It does absolutely nothing to this person besides annoying him and forcing him to become a worse version of himself. Banning people for trashtalking, for cussing at the people who int/troll their games or for defending themselves is stupid. People will not quit league just because they got banned. They will quit league if the game itself gets unbearable. Most certainly it won't reform them since there was nothing to reform in the first place. You can't change the human nature. You cannot force someone to respect the guy who is intentionally loosing your time for 20-40 min when this shit happens so often (again I am referring to the competitive part of the game, everybody knows casuals don't care if they win or loose) or to constantly keep his mount shut. YOU CANNOT EXPECT SOMEONE TO ACT POSITIVELY IN A COMPETITIVE ENVIRONMENT. The only people that this system benefits is Riot themselves. The get more money from people who make new accounts and continue spending their money there. The current system is nothing more a joke. Punishments are ridiculous and unreasonable for the most part. People who soft int/troll never get punished and Riot are not doing anything to stop it. People have different attitude in voice chat, I guarantee you that there will be less frustration because of it. Meaning overall better experience for everyone. Also when somebody looses a game instead of saying ''this team sucked'' he will say ''the enemy team played it better'','' we were less coordinated as a team than them'' etc.
So you claim that you have played the new kids' version of CS casually for a few hours and now your opinion is more important than everyone else's? Interesting theory. You also seem to love the "you don't know how it is if you are not there" argument, dividing the playerbase between casuals and ranked players. That's fine, but raked also has competitive players on both challenger and iron level. Are you claiming that you are also speaking in the name of the iron players? Are you spending an extended time on that ranking as well to know whether or not they also want a voice chat now? In which case, are you an iron player, and if so, then by your own reasoning, why should your opinion be taken into consideration affecting the higher ranked players as well? Just asking. Also, the moment someone says that Riot earns money by banning people, they show a complete lack of knowledge about economics. Interestingly enough, this part of economics is also used in League, when you determine the value of your possible actions. So either you are bad at decision making or you are not using your knowledge you gained in game to look at the outside world too, which is a huge missed opportunity. So just take a deep breath, calm down and gather your thoughts first, because you undermine your own point as you are now.
: Idea about a better chat/ban system
This is something i've been wondering too. The main reason i could come up with is the nature of MOBAs. 5 players are locked into a game and if one tilted player bursts out and gets a system message telling him that he might get banned soon, then he still has half an hour of time to turn the match into the worst experience for everyone. And if he gets kicked, then his team still effectively loses a game where they had a flamer. On one hand, that's a shorter time spent in a bad match, but also probably the worst outcome of a flame+leave player anyway. Correct me if i'm wrong, but R6S games are made up of few minute long rounds, and especially in casual matches, people can leave and join between rounds, right? Kicking someone there would be a lot less painful for his team than leaving him in for all the other rounds, but in League you still lose a full match which might have been your promo if one of your teammates gets kicked instantly and nobody can join in to take his place. Then again, it is a valid counter argument to this to say that the game might have already been over once you got a flamer or troll in your team and you would rather have the option to start a new match faster. However others might prefer to still try winning instead... This could end up being an argument of preferences.
: fix league with this simple tip
Yes, Jax with 100% dodge chance is back. Time to farm some matches. :D Or Evelynn with 2 sec stun upon hitting an enemy champion with anything out of stealth. OH, AP GP, who gets a free penta kill each time he uses ultimate. Wait, do we get the old Fiora back too? Time to boost my KDA score. Or the original Karma... dealing 1k damage while healing+shielding herself for 800 hp every 10 seconds. Good times. I kind of miss my Malzahar too, with the ability to kill _any_ champion in the game with a combo, regardless of their build. Or the good old Soraka, who had twice the healing output of the current version. And how could we forget about the fan favorite Urgot. Poking you to death from across the screen if he ever landed a single skill on you. We will once again have the opportunity to watch Poppy kill any of out teammates in literally one hit while we can only stand by and pray for a disconnect, since we can't touch her with anything. But the list would not be complete without Yorick. A pre-rework Yorick walks into a bar. There is no counter. Sarcastic jokes aside, i realize what you are trying to say here, and i also do not agree with the direction of some of the reworks, but your post was too vague and apparently you forgot about the good reworks.
Kurotsu (EUW)
: So, if it's a measured score, does healing, shielding, damage mitigated, gold earned, ALL those tabs in the graphs section, they all contribute to an S rank?
Nobody knows the details. They probably count, but to what extent and exactly how? If i were you, i'd look into the client's statistic screen for better guesses. That page compares your stats in a more complex way to the performance of other players. For example instead of just raw CS, it also records things like early game CS advantage. Or instead of just KDA or kill participation, it also checks how often you get an objective after you get a kill or assist. Those are way more interesting stats, and if the ranking system was designed well, or at least updated, then these kinds of information should be very relevant to it.
Cryptidian (EUNE)
: Which champion intimidates you the most by the way he/she looks and what the lore says about them?
{{champion:161}} The watchers from the Viod have the power and the will to destroy the whole universe of League, but they have no idea what this universe thing is. So they created Vel'koz and other monsters like him to gather any information they can find, and if their task is done to a sufficient extent, then the universe will be wiped out. Any wars against Morde and his empire, or the struggle against the Shadow Isles and it's Harrowing won't matter at all. Even intergalactic battles will look like squabbles if Vel'koz finishes his task and the Watchers launch their attack. The size of the threat can be seen from the number of champions who's in-lore job is to fight against the Void: Kassadin, Kai'Sa, Lissandra (and by extension, probably Ashe, Sejuani and even Trundle to some extent), Diana, Zoe, Leona, Pantheon, Taric, Nami, Ryze, Azir, Renekton, Nasus, in a sense, the demi gods too: Ornn, Volibear and Anivia. All the gods of Targon + Aurelion Sol. If all of them and a lot more agree that the greatest threat is the Void and it's champions like Vel'Koz, then my vote is with them.
: I don't mind having DC themed skins too, but find it hard to integrate them into this game. But Marvel skins would be so easy to integrate and make them work with most of the champs. As someone said here, some of the champs are "borrowed" from somewhere.
They are already in the game, along with whole champion concepts, basically. [Augmented Singed](https://vignette.wikia.nocookie.net/leagueoflegends/images/1/1a/Singed_AugmentedSkin.jpg/revision/latest?cb=20181021100201) = Bane [Specacular Sivir](https://vignette.wikia.nocookie.net/leagueoflegends/images/0/02/Sivir_SpectacularSkin.jpg/revision/latest?cb=20181021025759) = Wonder Woman We have an Asylum Shaco.. who could that be? :) Zyra ~ Poison Ivy Jinx ~ Harley Quinn Vayne ~ ... A rich kid hunting in the night of a big city to avenge the killed parents. Fiddlesticks ~ Scarecrow And i'm pretty sure that Riot has taken inspiration from DC for a lot of other champions too. Lux is basically one of the versions of Supergirl for both appearance and personality for example. She is also the little sister of the paragon of their people. Only recently did Riot start to add more flavor to her personality and relationship with her family. I'm fine with all this, and especially if they can put an interesting spin on the skin, i would be fine with Marvel-inspired skins too, but i'm not a fan of full out copies and DC was pretty much here first, even if it is unofficial.
: Marvel Skins!?
Marvel themed skins would move this game dangerously into the Marvel vs DC territory. Seeing as we already have around half a dozen DC skins... I like comics and their movies just as much as you would expect from anyone here, but i'm honestly not sure if i'd support the idea of having more skins that are so far out of the franchise. Or at least from such a visual franchise as comics. I really enjoy all the Dune references in the game for example, so i get why you'd be excited for the possibility.
: Improving, Tilting and Affecting my Life.... Help
Probably everyone has different methods of coping with this kind of things. What i find to be helping me the most is to focus on the big picture. In an hour or so an idiot in my team will be nothing more than a story i can tell to my friends or on the boards if i choose to do so. In a day or so i won't even be able to recall the frustration i felt during a match as it had been washed away by all the other things i paid attention to in the meanwhile. Keep the whole picture in mind. You are here to improve yourself and fix your mistakes, not to get stuck on them. If you did something bad once, then now you have a confirmed result of the hypothesis of "what happens if i accidentally flash towards a fed Cho'Gath". If it is a mistake you repeatedly do, then you simply have a new objective to research and work on. Nothing else. In the grand scheme of things, everyone who plays enough matches will eventually have thousands of losses and make tens of thousands of mistakes. It is just a matter of time. You already have a self improving attitude, so consider all these to be tasks you have to look into instead of mistakes.
Zycolance (EUNE)
: What is it that Zed really needs?
Before you down vote, read my whole post. **What Zed needs is a nerf to assassin items and runes.** Any Zed mains here with me? Good. Let me explain: So Zed is one of the assassins who have a significant difference in potential performance and usual performance. As you said, in theory if a Zed gets fed he can 1v3 easily and kill one or two people before they have time to react. And this has to be calculated into his balance too. Also, once he gets his ultimate, any damage he deals is increased by 25-55%. And every champion's damage has two parts: one comes from the kit, the other comes from the items and runes. And if Zed can say that any damage he gains from items+runes is 55% stronger on him than it would be on anyone else, then his base skills must be nerfed accordingly. Remember when we still had {{item:3128}} on SR? All mages had to be nerfed because of it. Most of them got a buff once the item was removed. The same goes for Zed. He can get several hundreds of free damage from runes and items, 55% more than other champions, and so his kit must be nerfed if we don't want him to be completely broken. So if you think that Zed is too weak not and want him to become viable again, then pray for Riot to nerf damage runes and assassin items.
: So a Leona with Lux's ultimate and extra magic resist? Nah, I like killing people as Katarina.
If i recall it well, Saber is almost completely immune to magic unless it had a channeling time of 10+ seconds in a game like LoL. Then again, she practically eats mana even for her auto attacks and she has absolutely no mana regen of her own, so there might be some interesting limitations too.
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Zanador

Level 113 (EUNE)
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