Rioter Comments
: Overlooked that, was insta-triggered ;)
Iz cool, happens all the time
: Umm - one second. You come up with a thread in which you don't explain anything properly and just blurt out stuff that is incomprehensible, at least to me. So I tell you to maybe rephrase it because it's hard to get what you mean - and you are like "read what I wrote". Well - if I understood what you wrote the first time I wouldn't tell you to rephrase it, right? Then someone else tells you the obvious: I didn't get it when I read your thread. But he thinks he knows what you mean. And I'm like: Ah, one of those issues. And it reminded me of a thread where we joked about Cassiopeia's incapability of buying boots. So I was referring to that and your reaction towards it which is similiar to your issue with something being illogical about items and champs. And... none of that was toxic. The only thing toxic here is your unwillingness to properly articulate your problem.
Jk=just kidding
: what part of my post was toxic?
Man i see yo passive aggressive micro-aggresions, dun fool me wid all dat "rant about" and" i wonder" baloonie, ain't noone be foolin me,.. Jk
: I never noticed a visual effect or cared about it to be fair. I wonder what happens when he figures that he can't buy 3 pairs of boots on Urgot.... or that Cass can't buy boots because she has no legs... but Vel'Koz can... like every other champ with no feet. But thanks - I think I get the idea of what OP was trying to rant about.
Man, toxicity in and out of game, ieeech
Rismosch (EUW)
: Corkis Hands also Glow when Sheen is active, even though he shoots with a gun. Same goes for any ADC.
They operate their weapons with their hands
: You may wanna rephrase that - I guess it's obvious to someone knowing of an issue with Camille and Sheen but you didn't explain what the issue is.
Just read what i wrote
Rioter Comments
zixus (EUNE)
: Other than making the e proc more significant and helping in jungling, it will make it so that the longer you fight the more danage per sec u deal if u manage to keep the e on an enemy champ without it fading u can stack w endlessly and i had in mind that it wouldn't be immediately spawn but more like the current one leaving the opponent some time to react making him worry about the crab and the q that follows in a few sec. And make u try to avoid his q to let the e fade and lose way more damage
His passive is to compensate for his lack of cc or mobility or healing and if they do remove it it should be repaced by a way go heal him or as such
: While i like the changes to his"E" i really think his passiv needs to go ( it just eats up too much of his powerbudget and i think the concept of having a passive that counters your ult's counter is kinda backwards )and i don,t really get what the changes to the "W" should accomplish. I mean sure putting them right behind the enemy will pretty much guarantee that they will deal dmg but at this point u might as well scrap the "W" entirely buff the dmg to his "E" because that is all the "W" passive would be.( well except that they could tank creeps and jgl mobs)
Other than making the e proc more significant and helping in jungling, it will make it so that the longer you fight the more danage per sec u deal if u manage to keep the e on an enemy champ without it fading u can stack w endlessly and i had in mind that it wouldn't be immediately spawn but more like the current one leaving the opponent some time to react making him worry about the crab and the q that follows in a few sec. And make u try to avoid his q to let the e fade and lose way more damage
: Exactly, he just needs to do less damage.
the idea of the rework of giving both players whoever is playing malzahar and against him to have a chance, this malzahar needs to time his abilities more than 2 sec apart and land all of them to deal full damage,leaving opportunities for the enemy to have counterplay ,and spamming his abilities won't reset his e thrice making himi deal less damage than any nerf rito is gonna put on him, the whole idea of my rework is putting all his damage on reseting his e for it's initial damage,which can't be procced except once ever X seconds,so pro malzas can shine and noob malzas wont be as effective at all,and still having for the enemy a way out or a warning atleast
Zanador (EUNE)
: Sorry for the sarcastic tone, but when you talk about "a champion who only needs to land one ability and spamming buttons to deal more than 1000 dmg and a percentage of your health while u literally can't do anything about it", which champion are you talking about exactly? Annie's point and click stun sets you up for an aoe damage that can take you down from max in less than 1.5 seconds, while the stun lasts. Azir can deal 2k damage within half a second, in a small aoe during the time his ult has you knocked up. Cho Gath has a targeted ult that can deal 2k true damage instantly with certain builds. Draven can deal up to 2k damage with a single auto attack, which he can repeat 3 times in a row without catching his axe again. Fizz can still kill people with 2 targeted skills from max hp in 2 seconds, during which he will be untargetable. Jarvan with the full assassin build can kill any squishy champion instantly with 2 skills and an auto attack. Kassadin can deal 1k damage instantly with just his R which is an aoe spell combined with a flash. Katarina can repeatedly deal 1500+ damage bursts instantly, several times in a fight while flashing around. Lee Sin's R-Q combo has 380% AD ratio, and 800 base damage _and_ 8% missing HP damage execution, and only an instant cleanse+flash can save you from it. Nasus can Q most champions for 1000+ damage with 2.4 sec CD. Syndra has a point and click ult that can easily deal 2k damage. So does Veigar. Talon can press E+R to instantly kill squishies in a small aoe. Vayne's first AA after R+Q usually takes at least 80% of a squishy champion, and her third hit is hp% true damage. Wukong can kill not tanky champions within 0.1 sec. And Zoe has a spamable skill that is essentially a death sentence from the first minute to the last. I didn't even list everyone here. My question is simple: how is Malzahar's kit any worse than the others' or do you also want a rework for the rest of them too?
rome wasn't build in a day, lol isn't perfect but malza is one of my mains i knew how to fix him and still keeping his core idea so i just said it out and i encourage people who main who each and every one of those champs to try and do the same,thanks for your effort anyways totally appreciate u taking this seriously
: Malazhar doesn't need a rework, just numbers shifting
You're ok with someone who's only skill needed is landing one ability and spamming all his buttons to deal more than a 1000 dmg and a percentage of your health while u literally can't do anything about it? Counter champs and counter spells shouldn't be the answer, counter play should, and as i said in his 1v1s he doesnt not need to press e more than once cuz he can just keep reseting it with his q making him unable to stack w or if he chooses to spam e he is just wasting mana for nothing, as a malza main i am not enjoying this at all, it's like a good gun with extra 5 buttons that do nothing and one of the wsstes bullet ,this rework)'s idea is to decrease his damage for unskilled players and rewarding skilled players while giving the opponent a chance to react in both situations
Rioter Comments
: > ut i have a solution just remove his ult damage and just keep the percentage This was kind of already a thing (except it had base damage) before it was altered to have an AP ratio to shift him away from the support role after his voidlings were nerfed to spawn after a delay. If Malz's ult had *all* of its damage removed and just had the % health damage he would probably be quite weak unless his % health damage was buffed. > and nerf his q dmg its already a silence His Q damage is fine for its unreliability, it's not really out of line at all. If I would change anything about Malzs Q it would be to reduce the silence duration slightly as the uptime on it is quite high, but at least the damage potential of that ability is gated based on Malzs location > and give his e initial damage so that reseting his e with q or ult would proc that dmg and in my 1v1 example spamming e would be useful in fights, This would be a realllly nice change as a Malz player as it would make last hitting earlier a lot easier. Malz right now has the problem that he is really safe and the new runes have made his weak early game not as noticeable. Between Comet/Aery and Scorch he does a lot more damage in the early levels than he used to and his void shell is actually a pretty powerful trading tool. His biggest weakness is he can get pushed in by certain matchups like Ahri early game but he can completely dumpster Ahri specifically later on and most other mages only start to be able to push against him once he has Lost Chapter (at which point he can AFK farm with little risk using EW). He's been strong since his mini rework a while ago that put a high AP ratio on his R and cut the base damage since it pushed him back towards mid where he could scale really well with items. He's sorta been sleeper OP since then and meta shifts have just made him stronger and stronger Disclaimer: I am not on the balance team, but I play a lot of Malzahar on my alt account
His ult won't lose any damage it would just deal its current base dmg by ulting someone who already has malefic vision on him so at least u have a x time warning that he is gonna ult, the q would be nerfed also so i would get its dmg back by hitting it on someone with malefic vision too, the proc's dmg would differ from one another, and as i said he cant proc it except once every few sec, to give a delay time to react either choose to run without getting chain cced one shot, like Leblancs passive he still has his dmg but only a good player can deal it ,and from what I've noticed that everyone sees he sux at teamfights the only idea i have is that his q would a mark on every one it hits and if atleast on of them has malefic vision on him they all get it, maybe make it unappliable on minnions or smth, but if this idea does happen he's e will need to be changed totally it's unique and all but it has to go Edit:maybe w would be a passive that a voidling would spawn everytime a e is procced on a champ or epic monster , and i rest my case Last edit: the voidling will follow only the e that summoned it and won't dissapear untill that e fades away
Vsec Exile (EUNE)
: wall of text crying about malzahar when in fact he is broderline op oh...and suggesting a "buff" that would nerf malzxahar to oblivion in teamfights
thtas not the point, its like having a really good gun but with 5 buttons that do nothin u want them removed ,and malza as never a teamfight mage,and i had no buffs in what i said its a total new playstyle, where u have to leave a gap between every spel and the other for more dmg
Vsec Exile (EUNE)
: i have a few friends talking like that so i sometimes vaguely get what such people write. no pronounciation means definetly either a rage post or a childs post
or a lazy post
  Rioter Comments
Rioter Comments
Rioter Comments
: [Champion Concept] A melee control mage with a fire theme (inspired from the halloween contest)
give him an aoe heal and make him more tanky and make him the next ap juggernaut other than morde(morde really sux) so it would be the first successful ap juggernaut
Rioter Comments
Rioter Comments
: Tbh i don't think these are the 100% Finished runes. Also 1 runes is missing in one tree so yeah. Not 100% Finished and some will probably change. They put them out so people make their own builds,make 'op' stuff in case riot slipped and didn't notice and op combo with a certain build path and some champions,so some stuff will probably be changed once it comes out in pre season and then maybe again slightly before it comes out in the actual start of the season. These runes are new and different and gives you new ways to change playstyles,forget about death fire touch,it will no longer exist. Adapt and learn how to play with something different.^^ There is some sort of replacement for almost everything. I wouldn't worry too much about it until we get to try it out in a month ish soon,but yeah. As usual if the feedback is major on something and people dislike it or say something majorly important is missing they will most likely add it in time. {{sticker:slayer-jinx-catface}}
But i dunn wanna get thunderlord on all my mages now, i want something for all my consistent ap damage dealers,l :(((, and i don't care much about healers's rune, they are this meta's cancee
: No, would be stupid to do that.
Keep in mind they released yasuo, so the crazy barrier is already broken
: If you don't like the 18+ Evelynn, then find a new main to play. Or even a new role. I've never been a fan of Evelynn myself, but i hate people whining about the rework being too "sexual" even less. And let's be honest here: Riot would have had alot of trouble if they kept Graves' cigar, because of the whole "smoker-free generation" bullcrap propaganda. While at the same time, quite alot of us breathe in car/truck exhaust gases part of the day, next to industrial/toxic smoke... But tobacco is the REAL problem ofcourse... See what i am getting at?
It's not that i don't like her, quite frankly i find it humorous and cool, but my question was how did it go through the filter
: > [{quoted}](name=zixus,realm=EUNE,application-id=39gqIYVI,discussion-id=GLf8sqRk,comment-id=0000000000000000,timestamp=2017-09-26T20:13:26.995+0000) > > Probably yeah Well this is a bad thing, we would pay more for less, who wants that?
Enjutsu (EUNE)
: But she's a succubus, it's a theme perfect to have a sexual innuendo in evry single line.
I have no problem, you know when they add this may contain violence or tobbaco, same should go here, idk what the rules are about +12 kids hearin sex jokes though, my point is it's a very unnecessary risk for one joke
Rioter Comments
kiwishrew (EUW)
: Riot grew a pair; huzzah! Just waiting for the bleeding hearts/feminists to come and spoil the party as usual (instead of doing something useful, like fighting for women's rights in other countries...)
Enjutsu (EUNE)
: In one of ask.riot there was a question if Riot released more sexy chiampions and they said they would. I also think alot of other league chiampions have one or two sexual inuendo lines too, maybe a little more subtle.
Sometimes there should be a line at stopping than no more than two of em
: So is that one of those topics when someone go "THINK ABOUT THE CHILDREN!!!!" when anything sexy pops up in a game filled with BLOOD, GORE, VIOLENCE, and CIGARS? Get your priorities right man....
Well it's not everyday you see superman or batman say a sex joke after beating someone in a fight filled with violence and blood
Eambo (EUW)
: > [{quoted}](name=Fajerk,realm=EUW,application-id=39gqIYVI,discussion-id=TWuIcaGE,comment-id=0000,timestamp=2017-09-26T20:28:07.841+0000) > > {{item:3135}} _Think of all the places this can go._ > > Yes. Clearly she legitimately is asking you to think about it - she doesn't have pockets - where will she hold it while traversing the rift? Gosh, you guys just go straight to filth! {{sticker:sg-zephyr}}
Where will she put (hold) it E A M Boooo.
Fajerk (EUW)
: {{item:3135}} _Think of all the places this can go._ Yes.
Febos (EUW)
: > [{quoted}](name=zixus,realm=EUNE,application-id=39gqIYVI,discussion-id=GLf8sqRk,comment-id=0000000000010000,timestamp=2017-09-26T20:12:42.582+0000) > > Focus on the topic pls, i said as a theory he tries debunking it, that was a reply imprpving the theory not a fact, please focus on the conversation line Unlike you, I don't read the boards in "Discussion View", so, unless you quote the previous guy, I can't know that you were just "improving the theory". *** Your ideia isn't good for a very simple reason: money. What purpose would RP have if I can just disechant skins and get what I want for free? What you suggested would be a lost in potential profit for Riot, thus that will never happen. In the case of IP merging with BE it makes more sense. BE is something you'd adquire either with IP (mistery champion shards) or passively by playing the game (chest drops). Sometimes you'd have IP and nothing to spend it on and, likewise, you'd have BE and nothing to spend it on. By merging both systems you just eliminate one of two "useless" currencies.
I dun like the vibes you're giving but, the answer to all what you said is in the other comments and the post itself , and i recommend reading the whole thing if you plan to comment , i am nit saying this in any serious way so don't take it so
  Rioter Comments
: > [{quoted}](name=zixus,realm=EUNE,application-id=39gqIYVI,discussion-id=GLf8sqRk,comment-id=00000000,timestamp=2017-09-26T19:36:58.440+0000) > > They'll just tweek the system around that, to keep the theme of essences Well then prepare to either pay more for less, or get a lot less orange essence for skin shards.
Febos (EUW)
: > [{quoted}](name=zixus,realm=EUNE,application-id=39gqIYVI,discussion-id=GLf8sqRk,comment-id=00000000,timestamp=2017-09-26T19:36:58.440+0000) > > They'll just tweek the system around that, to keep the theme of essences Is that so? Where did you read that? I follow the updates regularly and I don't remember seeing that anywhere.
Focus on the topic pls, i said as a theory he tries debunking it, that was a reply imprpving the theory not a fact, please focus on the conversation line
Fathands (EUW)
: Nononononono, Turning orange essence into Rp will just result in you being able to get free RP. Free RP is a bad idea in any way, shape or form.
They'll just tweek the system around that, to keep the theme of essences
Rioter Comments
: Free Delete Champions and Runes
Ehm ehm... Soon enough the revamped rune system will come deleting everything you have from runes, and i don't really get your point of having a mess from having many champs u should buy all sooner or later, you request seems very vague or pointless, and i think it won't go anywhere
: the new rune/mastery system, it's good, but it still lacks many things (replacement for deathfire touch, dangerous game, bandit, bounty hunter, feast, runic affinity, secret stash, expose weakness.. etc) it's also pretty limited builds, yes it's more powerful, but way less diversified, and it sounds like a certain horse is going to stampede over the rift soon.... ....{{champion:120}} the IP one on the othr hand, I hate, it's terrible, no IP from games? you only get essence from fragments from leveling up? that too much.
Other than dft and healers, i see that riot gave something else for everything you said, they've introduced many new ways to gain either gold or mana or health and so for many others, and each game would require a different set of runes than the usual and your playstyle will also change it a bit, making it as good as it shouls be, ummmm idk much about the ip stuffs, i understood how it's gonna work but i have not much opinion, i guess ,be happy for the blue essence store while it lasts then argue after it
: I just checked them out and was like THE ENDLESS COMBINATIONS!!! But I suspect that there won't be enough time to set them up in champ select - blind pick specifically. Sometimes you can barely pick your champ let alone select runes you've never heard of before.
I guess with absence of masteries, 30 seconds is low, but still doable, but not from the first time, it needs some getting usrd to it i guess and knowing all your options, but rito can still ramp up the time an extra 10 sec
: That last big rune is supposed to be inspiration rune, so idk how that will assist sustain damage mages?
Riot is crazy, who knows what to expect
: You are totally right about the lack of options for consistency magic dealers. Deathfire Touch is gone and doesn't have a suitable replacement, whilst ADC's get a wealth of keystones that work perfect for them
Well we have one last big rune to go, hope for the best
Smerk (EUW)
: Well, I like changes. But I agree that some styles aren't covered as good as others. In particular I didn't find enough good masteries to completely fill a page for Vlad. Didn't really explore it more.
I know, right?, just as i said dem mages and healers
Smerk (EUW)
: summoner spell switch is very gimmick rune, you give a lot of fighting potential for that. Free flash unlike normal one is not instant, you can't use it during fights
The channel up flash is probably for junglers who just need a funky route to mess up the warding plan again, and the summoner spells switch is for many plauers whoo see some s s weak early and strong later and some strong early weak late, so it gives them the chance that they wouldn't have to sacrfice either
Rioter Comments
KayleDong (EUW)
: It's a beginners guide that's obviously meant for starting players and is to give a general idea of how the game works. doesn't look like it's meant to give a complete analysis on what champions can be played in what roles. Also, you don't need to be challenger to give advice to a new player.
exactly, was just gonna say that ,thanks.
: Id upvote this if i could but rito wont let me :/ Anyways, respect for taking the time to do this, it looks like a pretty solid beginners guide. {{sticker:slayer-pantheon-thumbs}}
thanks, didn't expect first comment to be supportive
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