: DISABLE NEEKO UNTIL HER INTERFACEHP/LEVEL/MANA BUG IS FIXED
What bug do you mean? Neeko is supposed to appear having low/high HP or Mana depending on the champion she morphed to.
: Using "/surrender" is pefectly fine. Continuously talk about the game is over, we need to surrender & spamming open is a form of Negative Attitude (unsportmanship) & is a bannable offense.
Exactly. It's not about keep trying to get a surrender vote, it's about chatting about how your team should surrender now, blackmail them into surrendering or simply not trying anymore "because the game is already over" The report button for giving up is not about using the surrender option, it's about giving up while the game still goes on and therefore forcing your team to slowly lose without a real chance. It's basically intentionally losing at this point.
: Why is it not just solo in "solo queue"?
Because it's a teamgame and a huge part of your success comes from how well you can work with different teams. I get it, you're mad that you once again had a team you could simply not carry - but the system works very well as it is right now. If they'd made a pure solo mode, it would have to be on a 1v1 map.
: > [{quoted}](name=ˉˉIˉˉ,realm=EUW,application-id=2BfrHbKG,discussion-id=9AF0pn4J,comment-id=000200000000,timestamp=2019-09-28T21:31:36.427+0000) > > I mean honestly that screenshot doesn't mean anything. > He was definitely feeding very hard, but that doesn't make it intentional. He was 2/19/9 by the end of the game and he kept on ulting and jumping into 5 people. How is this for a D1 normal?
And how is anyone supposed to conclude this from just the screenshot you provided?
: > [{quoted}](name=maayonmaayan,realm=EUNE,application-id=2BfrHbKG,discussion-id=9AF0pn4J,comment-id=0002,timestamp=2019-09-28T18:05:43.247+0000) > > Even if you give 300 euros RIOT isn't going to punish inters, because it is very hard to even see any screenshot or video of players feeding intentionally. Inters/trolls/afk help them indirectly by making players to play more games and don't get frustrated with this. Just grind and gl hf{{sticker:slayer-pantheon-thumbs}} https://imgur.com/a/Cf6jn1A Yeah mb, he had just a bad game. Going back to grind...
I mean honestly that screenshot doesn't mean anything. He was definitely feeding very hard, but that doesn't make it intentional.
Rioter Comments
Shamose (EUW)
: You can't compare Coke and Pepsi. They are 2 different drinks. That's the reason why restaurants have to ask "Is Pepsi okay?" When you order a cola and they don't have coke. Pepsi may call itself cola, but everybody knows it isn't. It's like saying you think it's unfair that more people like orange juice compared to tomato juice, it's both juice.
As someone who drank more coke than water in his life (don't judge my unhealthy lifestyle), I can only agree with you. I love coca cola, I really do, but I also love Pepsi. To me, none of them is better than the other as they're not competing in the same category. Sometimes I want to drink a coca cola, sometimes a pepsi cola. I often buy both and then decide on what to drink depending on what fits my mood.
Siénna (EUNE)
: Forgive System
I recently had a game where I dced early and came back 13 minutes late because my PC crashed. The game was even when I got back but as I was malzahar I was able to get myself back into the game relatively fast. I didn't carry, but I was able to do quiet alot and finished the game with something around 3/1/9 at 30 minutes (so I was ingame for 27 minutes). We won and I lost LP. I mean, I get that I was gone for more than 1/3 of the game, but I played a big role in winning the game and I think it would've been fair if I just gotten 0LP instead of losing 20. **This is also discouraging to even reconnect for solo Q players. Like, why would one go back and waste alot of time while getting flamed and then lose LP no matter the outcome.**
Rrezyy (EUW)
: A little warning from a stupid person.
Account sharing in general is against the TOS and even if you know the person you put yourself at risk of losing your account. So, like, just don't do it, ever.
: this is a lie….i can press the surrender buttom as much i want.
And if you would've read my text you'd know I didn't say anything about that being wrong. But yeah, go on.
: A 55 minute game is not a "legit" game. It's probably a game where every team is really bad because, arguably, not even the winning game is able to close it as it should. Those kind of games are clown fiestas where everyone chases for kills, everyone plays by himself, and none cares about objectives. Sometime the losing team can snatch a lucky break and win the game because of that...but the game is still mostly a low-skill letdown and not really worth the time. I would rather surrender sucha game and start another.
Well it can happen between very high skilled players that are actually tryharding too. Here's the perfect example: https://www.youtube.com/watch?v=p3TSRUe3J3o
: Is giving up worthy of a permaban?
> whenever you report someone there is a chance that your report is the one that causes a player to be permabanned No, there is not. Really. You wont get permabanned for giving up - ever. However, you will get banned for negative attitude and verbal abuse. Constantly telling people to ff early, dragging everyone on your team down, is not just "giving up", it's ruining everyone's experience and just puts more stress on every player. So yeah, if a player get's banned for spamming "ff 15" in 1000 games, I sure as hell believe he should be permabanned. Just wanting to give up a game because you think it's over is completely fine and the reason why there's an option and a voting, but putting pressure on people, going afk or feeding just so your team gives up is banable (and that's good)
VE hyperZ (EUW)
: Bugsplat after win 10 update ( solution ) where is riots response to this?
Also, my framerate drastically dropped since the latest windows 10 update.
: As a jungler what do you expect the laners to do?
Not a jungler but here's what I expect from my Jungler: * Don't just gank with all you got without any indication of what you want * Don't come to my lane if I spam-ping you to stay away - Trust me, I know why I don't want you to gank and it's nothing personal * If you disregarded the two points above, don't get mad that I didn't follow up on your gank * Don't ping me to enter a fight in river if I'm pushed in with 20 minions infront of me - 1 kill is not worth losing all those minions and a tower plating while there's also a risk of dying for that stupid scuttle crab * If you cover my lane, never push it if I'm already back on my way to lane * Don't smite my canon minions just because we didn't get a kill * Don't be mad if I don't want to flash engage on level 2 * Don't try to be challenger and flash under the enemy tower. Even if you get the kill, if you die it sucks for me. * If you gank and there's a ward infront of you, just continue the gank, don't clear the ward first, especially if I already engaged the fight for you. Alot of this should be common sense but many junglers don't seem to realize that you can't just leave your lane at any given moment, that you can't follow every gank up and that Minions are a pretty reliable gold-source for laners. Also the last point is something really annoying to me. Just recently I got pinged by a nocturne that he's going to gank and as a former nocturne main I knew his ult range and as I had a perfect window of opportunity I engaged knowing he could follow up. He didn't. The fight took 5 seconds, I used everything and died, when I looked at noc, he just did the last hit on a control ward, then ulted onto my laner. Don't be like this.
Tusk (EUNE)
: Testing champions in ranked games.
No. Champion level has nothing to do with knowledge and imagine the pain if you started maining a new champ and had to play 20+ normal games just to be allowed to play him in ranked. This would be ridiculous. Also, think about smurfs or people who played the champ during free rotations before.
Pxerkza (EUNE)
: let me paraphrase your concern 2+2 = 4 and it makes no sense It's a different ladder it's not a sub ladder of solo/duo it functions completely seperately and thus SHOULD ignore your achievements in solo/duo
It's a different ladder but the same gamemode with the same rules. The reason there are two ladders is so people can either play solo/duo or with more than 2 firends at the same time (even though there are those people playing solo or duo in flex, too) In no way you can tell me it's fair that diamonds can destroy silver matches. Also, there could be different methods to determine mmr for flex matchmaking, it wouldn't need to be the highes out of both Qs. It could also be some sort of combination or just balancing out the matchmaking a little more by taking highest mmr in concern. The system could easily determine the highest mmr and games where 3 diamonds play against one or even 0 wouldn't be a thing anymore if they just atleast pair up people in a way that makes some sense if they search for a game at the same time.
: Yup, they are different MMR systems, Normal MMR, Solo Ranked MMR, Flex ranked MMR (at least the main ones), and matchmaking is matching by either of those 3 (depending on game mode you're playing).
I feel like you're not really getting my issue here. I already explained what you just said in the original post. My point is that this system makes no sense.
: rank means nothing, MMR does.
Sadly that's not the issue here. They have a high mmr, but Flex Q matches you with people of the same flex mmr, even though their highest mmr might be way above.
ˉˉIˉˉ (EUW)
: I get it Riot, you don't want me in plat.
Also, I don't wanna blame any individual of my team, all of them (kind of) did their best. But especially my botlane got simply outmached.
Rioter Comments
: 95% of the player base can not play yasuo
I guess it's because that one time they got fed but most yasuo players just don't know how to play it safe - all they know is engage. I'm a shitty Yasuo too but whenever I play him I barely ever go super negative as, if I fall behind, I just stop engaging fights and farm myself up till I can compete more or snatch some kills in teamfights. Also alot of Yasuo's I see are killtraders thinking it's worth to go 1 for 1 everytime.
: About ss
Best is when they call you out for no ss, while you actually spam pinged them and they just go like "oh.. sorry" Or when you spamping them to get tf back to the tower because 3 enemies are heading bot and they die and then you ask them why they stayed and all you get is a "chill we didn't see it" Or botlaners that spamping the mid tower as soon as your laner sets foot on their lane, ignoring the huge as Voli Jungle defending the mid tower. Like what you want me to do?
: That's the problem, support item wards are taking a slot, and control wards are also taking another slot. So supports have only 4 slots available for real items. It's very frustrating when you have a lot of gold to buy some good item components but you can't because you need to keep a control ward in your inventory. Losing one slot is fine, but 2 is quite a lot, especially when the game advances and you start having multiple items.
Honestly my experience through silver up to plat was that never buying a control ward really pays off. Alright, hear me out. I know that control wards are great and all - but I feel like if you're not playing in high elo it's a huge waste of money. Not just are you spending 75 gold on it, you also give 25 gold to the enemy clearing it - this makes each control ward you buy giving the enemy team 100+ in gold difference - which is only good if you actually get something out of it. As someone who mained supp alot I faced thousands of supporters buying 3 if not even 4 or 5 control wards in laning phase, placing one as soon as I cleared the last one, handing me over free gold every time. And now that I play jungle relatively often, I gank even if I know the lane is warded because guess what, either they don't have any map awareness at all, or their reaction time is way too slow anyways. Control wards in low elo are a complete waste of gold. However, placing a good amount of wards around the map and especially around objectives and the enemy jungle is very helpful - but one single control ward wont do the job. Vision would be way less of an issue if people learned to press the 4-Key on their keyboard. It sickens me to see my toplaner die 5 times to the enemy jungler till min 10 while having a vision score of 0
: In my short career of climbing as an adc (for the past month or so) I've never happened upon a support that I've blamed, they were always trying their best at times. The only thing that pisses me off is that I've had a huge variety of non-support champions aiding me on botlane. It's so tilt inducing and I had to get used to it. Quinn support, Ezreal support, mfking Irelia support etc. And when I happened upon good supports they always apologized for stuff they accidentally did, were it a ks or a misposition. I realized that most of adc players are just straight up bullies lol.. Good luck on your games and hope you won't get a bully adc. P.S. Last game I've had a 1/10 Braum, both him and I know our deaths (my score was bad too) but I've never told him a single word about it. Meanwhile our jungler spammed that phrase "report bot" even though he died on our lane twice by himself (hence, contributed to the heavy snowball of enemy adc). He won't get banned of course, but if I had talked back I'd get that juicy 14-day reform card. League's a mess.
My experience with support so far is "If my adc seems to have a brain, I go full support and try to peel as much as I possibly can - if they seem to be barely awake however, Imma go full damage and try to carry the lane on my own" This also often resulted my adcs being fed after laning phase and then throwing everything away as soon as I wasn't attached to them 24/7 anymore - which is why I now tend to also take kills if my adc behaves stupid.
: So, the idea is to drop people out of the Ranked Ladder for Trolling and Inting (two of the hardest things to detect unless they're on "Captain Obvious" levels), and still allow them to play Normals ? ... This sounds awfully familiar. And that familiar turned out to be bad.
Even worse is the fact that reports should trigger this system. We already got people who call someone going 0/2 in lane "inting" so take a guess how many players a game get reported for trolling (spoiler, all of them)
Kálel (EUW)
: Seperate Ban Timers
I mean, you get the punishment because you're wasting everyone's time. Either stop wasting everyone's time and learn to play something else or accept the Dodge Timer.
ˉˉIˉˉ (EUW)
: Yeah recently the matchmaking is kinda screwed and also the seperate mmrs for seperate Qs is absolute bs. Like I get to play with high diamonds to master in flex even though I'm in my plat promo and even in solo/duo I only faced full gold teams when I still was silver. I literally had to face a Master Rengar in my last gold promo game {{sticker:sg-lux-2}} I got used to play against and with diamond so much over the past month that I think I actually improved alot but I'd also like to have some chill games on my own elo again. It's also not like those games aren't unwinable - we actually won many of them - but it just doesn't feel right if I have to go full tryhard mode to win against some high elo guy who most likely isn't even trying. And no, I'm not playing with other high elo guys. One of my friends is SoloQ Plat 2, and flex plat 4. I'm solo G4 and flex in my plat promos. Everyone else is either inbetween those elos or below.
In my opinion all Qs should use the same MMR given the player is already ranked. And the best solution would be to just use the highest elo they reached in one of the Qs. So lets say I reach Gold 4 in Solo/Duo, now that should be the elo I'm matched with in Flex too aslong as I'm below Gold 4 in Flex. If I'm Plat in Flex, I should also face plat in Solo Duo and vice versa. It's simply not fair to play against people way above your skill level just because they barely play flex or Solo/Duo. After all they should have all the experience and knowledge that comes with their highest own elo.
: Matchmacking
Yeah recently the matchmaking is kinda screwed and also the seperate mmrs for seperate Qs is absolute bs. Like I get to play with high diamonds to master in flex even though I'm in my plat promo and even in solo/duo I only faced full gold teams when I still was silver. I literally had to face a Master Rengar in my last gold promo game {{sticker:sg-lux-2}} I got used to play against and with diamond so much over the past month that I think I actually improved alot but I'd also like to have some chill games on my own elo again. It's also not like those games aren't unwinable - we actually won many of them - but it just doesn't feel right if I have to go full tryhard mode to win against some high elo guy who most likely isn't even trying. And no, I'm not playing with other high elo guys. One of my friends is SoloQ Plat 2, and flex plat 4. I'm solo G4 and flex in my plat promos. Everyone else is either inbetween those elos or below.
: Revert Aurelion sol
I like the new A Sol. He's more dynamic and just feels nicer to play.
Menardy (EUW)
: Why pick Aurelion?
Not an A Sol main but I played him like 2 times after release and absolutely hated it and then played him a few times after the rework and had alot of fun. I feel like wave management became alot easier, being able to recast Q faster now is helpful against anyone jumping on you and overall he just feels better to play now imo. And the winrate (according to League of Graphs) is also positive and goes up in higher elos.
: > [{quoted}](name=Shamose,realm=EUW,application-id=eZuvYsEr,discussion-id=HHa43c49,comment-id=00000000000000000000,timestamp=2019-09-10T12:14:08.901+0000) > > I mean wouldn't you think that is it was viable and profitable for Riot to put a server in the middle east they would have done so already? they must go and do their research more carefully there is of course more players in Africa than the 24 million population country Australia with dedicated server, are u telling me that Australia is more profitable, or are they waiting till they throw some diamonds of oil at them to put the server up LUL
Profitable does not just mean alot of players, it also means alot of good paying players. Countries in the middle east range from very poor to very wealthy, people in poor coutnries tend to pay less for FTP games. Even though the middle east does maintain a positive economic growth (according to wikipedia), that does not guarantee they can actually profit alot if the gaps between rich and poor are too high (or the poor outnumber the rich). Age and culture also plays a huge role in how profitable different countries really are. I'm far from being an expert on this topic, however, I believe that Riot has quite alot of people on payroll to think about what's profitable and what's not (or rather Tencent does). And yes, Epic Games did it, who cares tho. You don't even know if it was very profitable for them to do it, you just know they did. Also, different games in different cultures get different results.
: Tank vs AP and AD the difference
I agree but my guess would be thatt would unfair towards Burst Mages. The thing with ADCs is that they can kite any tank and got AAs they can spam no matter what. However, if a tank catches some skillshots from a mage they're on cooldown and the mage turns basically useless for that time. Sure, there are many mages that are not affected by this, like Cassio for example, but just imagine the pain of having a 5 seconds cooldown on an attack that doesn't deal any damage if you hit the wrong target (which you somehow still have to kill at some point). ADCs should usually be capable of killing a tank in a 1v1 given they know how to kite them (and they are kite-able) while APCs would struggle with a tank if they had the same damage reduction towards them as they have towards ADCs. This might also be why almost all the MR Items focus on long lasting fights instead of burst damage. Tanks should be a direkt counter to Assassins and DOT Mages, but not directly ADCs and APCs. Bruisers and Assassins are usually there to take care of them. Also, note how this is also a little champion specific at times.
: It's S9 and people are still not getting punished or 1st timing a champ in your ranked games
I remember my first Camille Ranked right at her release date which actually also got me a pentakill on her. Just because you can't adapt to a champ fast doesn't mean anyone else can't.
: So let me get this straight. You got perma-banned on your account and you don't know why. You send support tickets to Riot asking for clarification and they either don't respond or give you the answers you want. You then send more tickets at which point they close your case and IP banning you. Have I got that right so far? If so, what part of the ToS have they broken?
Yeah to me it just sounds like he didn't like the answer he got and therefore annoyed them so much they just banned him from issuing any more tickets on his thousands of alt accounts. Supporters are normal workers. They go there, do their job and if someone spams too many tickets they have to sort these kind of players out so everyone else has a chance to get heard. You got permabanned but that doesn't make you the center of the universe.
Sefi (EUNE)
: Riots tilt test...
Yeah kinda the same. I got the veteran one even though when the question was something like "You have to end a session with a win otherwise you'd be mad for hours after" was answered with "Strongly disagree". I never cared alot about loses and I barely ever tilt so I was confused when the thing told me that I am too stubborn to just end a session with a lose. Even though it might be true that I don't really take breaks while gaming, the reason is mainly that I just don't feel like I need one as I never feel affected by bad stuff in league for more than the moment it happened. So basically the System just takes your answers and gives you a tilt-type disregarding all other reasons beside tilt you could have for the answer given - which is very inaccurate.
: most players think that inting is the same as feeding i hate this community sometimes. also, how did you get banned for inting? no one else does
Totally agree. Sometimes you die twice in lane and get called "inter" because you let the enemy toplaner freefarm now as you can't contest. Like, excuse me? I'm trying to die less by sacrificing farm (which a good player would get anyways no matter my efforts) so atleast be happy I'm not feeding him kills anymore. We all got bad days and bad games, like I recently had 8 games where I had insanely good KDAs on Urgot and then the next game went 2/8. It just happens. Intentionally feeding shouldn't be hard to understand - it's when a player intents to feed the other player. If you feed without it being your intention, there's nothing against the rules (also, note how even in many pro games people have terrible kdas sometimes)
: Kled is balanced
Yeah I agree Kled should be deleted.
DonAttel (EUNE)
: Gaming laptop for LoL (and some other games too)
I got my most recent Laptop for around 550€ and it can play league on highest settings, I can use Blender and Unreal without issues and the only downside is the battery if not plugged in (which isn't an issue for me). From my experience you can pretty beefy laptops relatively cheap if you search long enough. Especially HP often releases some weird af combinations that can do quite alot. I mean, sure, a 1000+ one will be better but if all you wanna do is play League that's just Overkill imo.
Adrular (EUW)
: unfair permaban
A friend of mine got banned for this too, he checked up with supp and they found out the one using third party applications was someone who stole his account data. He got unbanned right after. They're usually good at checking this stuff so no worries if you're really innocent.
MISSIO (EUW)
: Riot Games
Because sometimes the system takes time. It does make sense. Imagine you murder someone and then be friendly to everyone. If everyone likes you for 20 days while noone knows you're a murderer yet, can you still be charged? Your argument is invalid. If you did something wrong, no matter if 20 games ago or just 1, the system can punish you - and that's totally fair.
ˉˉIˉˉ (EUW)
: True. All I'm saying is you can make Trynda support work and his W can win fights easily. But yeah, Trundle would be a much better pick as he does not just steal AD, but also shreds tank supports and his CC is way better especially in many bot combs. But I also don't see Trundle as supp very often anymore - might still be strong situational tho.
I might wanna try Ap Trynda supp soon. Going Crit definitely is a bad idea and tank trynda is just useless - AP might still be somewhat viable due to low costs but even then you'd need to have a good plan in mind on how to run this.
JustClone (EUNE)
: Iron 4 level of competence. This is why they do not know. Trynda support is very strong early game. (Trundle is better thou...)
True. All I'm saying is you can make Trynda support work and his W can win fights easily. But yeah, Trundle would be a much better pick as he does not just steal AD, but also shreds tank supports and his CC is way better especially in many bot combs. But I also don't see Trundle as supp very often anymore - might still be strong situational tho.
ˉˉIˉˉ (EUW)
: 0 redeeming qualities for support? His W maxed is a 60% slow that steals 80(!!)AD from the enemy ADC. I played this too last season for a few games and setting the enemy's AD to literally 0 at level 7 for 4 seconds is far from useless. However, you shouldn't build the typical crit build if you go for trynda support.
That being said - I would still not recommend it at all. I just want to explain how there are some redeeming qualities for support even in Tryndamere. Also, barely anyone knows about the AD reduction for some reason.
: Trynda support punishable in Ranked?
0 redeeming qualities for support? His W maxed is a 60% slow that steals 80(!!)AD from the enemy ADC. I played this too last season for a few games and setting the enemy's AD to literally 0 at level 7 for 4 seconds is far from useless. However, you shouldn't build the typical crit build if you go for trynda support.
Rioter Comments
Shamose (EUW)
: Oh shit I Figured out Riots master plan.
Damn yesterday night when we played and the servers were struggling we actually did went like "Damn... Brings back some good old season 3 memories"
: give me one reason Draven's q dmg shouldn't be nerfed
Because his whole kit revolves around playing this super high risk champion. You play something insanely risky and get rewarded with tons of damage. Draven is far of from being OP or braindead. All the people I've seen so far complaining about him have literally no idea about the champion and probably don't even know what his abilities are.
remamanija (EUNE)
: Losing LP instead of gaining it after first place in a TFT game
Yeah I've seen that happen in a DisguisedToast video too. I assume it's some mistake in the elo calculation system for tft.
: Win Legacy Skins courtesy of Pringles
Plottwist, they're giving out black alistar, the pax skins, cs riven and all those insanely rare and unobtainable skins. If they do that, the whole thing would look pretty damn good again.
: He went 1/19 in my game. Now he went 1/17 bc riot simple doesnt wanna bann this obv troll
The way the system works is that it checks if the player fought back when he died, if he tried to survive and how frewuently he died. It also takes into account how often the player usually dies, how fed the enemies were and how often his team already died and how well the player performs on this champion and role usually. So if an already bad player who now plays in worse conditions than usual and also has a bad day feeds alot more than usual - that's alright. It happens. I'm not saying it wasn't necessarily unintentional, but even if it was, the system often takes time before those bans are issued - and most likely they'd issue a warning first. **You wont get banned for one or two games of intentional feeding.** **Riot has to be extremly careful with those bans because other than flaming, it's really hard to see the intention of a player just by numbers - and nobody wants to get banned after having just a bad game.**
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ˉˉIˉˉ

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