Eambo (EUW)
: > [{quoted}](name=ABoostedAccount,realm=EUW,application-id=39gqIYVI,discussion-id=yiEO3cbM,comment-id=0001000000000000,timestamp=2016-10-30T09:54:57.570+0000) > > http://leagueoflegends.wikia.com/wiki/List_of_champions > > This is current client. We can't all be privileged enough. You know how hard it is to go out onto the streets everyday and beg for an alpha client? > > Thought not The new client will be going to open beta soon (not even tm!)
Too late, already sold brother for RP
Eambo (EUW)
: > [{quoted}](name=ABoostedAccount,realm=EUW,application-id=39gqIYVI,discussion-id=yiEO3cbM,comment-id=00010000,timestamp=2016-10-30T09:36:16.839+0000) > > What a load of rubbish. You have champions like fizz and katarina NOT at the lowest skill level. And annie at difficulty 6. 6?!?!?!?! so according to you, annie is as difficult as Lee sin!? Lee Sin: https://i.imgur.com/ad7glUA.png Annie: https://i.imgur.com/sfvySOR.png This may be a new client change, but their difficult definitely isn't the same :-P
http://leagueoflegends.wikia.com/wiki/List_of_champions This is current client. We can't all be privileged enough. You know how hard it is to go out onto the streets everyday and beg for an alpha client? Thought not
Eambo (EUW)
: I think the difficulty is mostly based around "how difficult is this champion to pick up as a newbie". Yi for example is pretty easy to understand his abilities, as they don't have much interaction between each other. Anivia has a bit more difficult in that you have to reactivate skills and to effectively use her, you need to understand the combinations to get maximum damage. As ItSkip mentions it definitely differs per person, but I think it's mostly taken as "As a new player, how difficult would it be to use this champion effectively?"
What a load of rubbish. You have champions like fizz and katarina NOT at the lowest skill level. And annie at difficulty 6. 6?!?!?!?! so according to you, annie is as difficult as Lee sin!?
Rußen (EUW)
: Trust me, not me alone
then the minority
Rußen (EUW)
: I rather 1 hour queue time
You and you alone
Rußen (EUW)
: Ranked (Draft)
Because 1 hour queue times can go fuck-off
: Stats Dive: SK Telecom T1 vs Samsung Galaxy
The second graphic is so badly put together
IndigoFenix (EUNE)
: Fizz be trolling...with fish puns
Please tell me this actually happened in game. If by some miracle it did, give me his IGN
Paradoxs (EUW)
: Nothing cos they won't win
: ok i got chat restriction
I once got a fucking chat restriction I have no idea fucking why. I only said - "Please let me burn all those fucking %%%%%%s and rape their kids". It was just a social experiment bro
: I should be keeping warm with a new Challenger Jacket but my teammates hold me back
: > Honestly, if you are stuck below gold, can you please explain how it's possible, do people just afk every third game or something? Probably they are there because they belong there. For you and me it seems easy, but I have a friend that has played like 2k+ ranked games and only made it to bronze 3. I was spectating him once and it was awful and he would never try to improve or listen to advice. It was back then when Zephyr was still in the game. He refused to build boots and just build Zephyr nearly every round on his champ, unless it was AP. The only boots he bought were Sorcerer boots on AP champs. Overall he play "alright" and probably could have gotten to silver 3 hell even gold 5 cause gold elo is garbage tier also, but he went afk multiple times flamed raged all the time and was more typing in the game than actually playing it. Before he got permabanned he had something 600+ chat restricted games. Or they are just lazy a$$ people like me who aren´t even trying. I mean for me I have just played the last 2-3 season only to get to gold for the victorious skins. I don´t see any sense of even trying to find my "limit" or "peak" because other than bragging rights I won´t be getting anything special unless I'll be challenger. But I have to be realistic here, what is the probability that I will get challenger? Probably less than zero so I chill my 20-30 games till I get gold season for season and cashing in those free skins and play the casual fun normal/aram/rotating games instead of stressing myself with actually trying in Ranked. (Just noticed in my 6 years of playing I´ve only played 373 ranked games)
Yeah im alot like you. In normals i get paired with and vs plat/diamonds due to my high normal game mmr. But playing ranked just seems like too little a reward other than, like you say, bragging rights; for putting up with some of the worst teamates ever
blissbomb (EUW)
: ***
Champ really doesn't matter. Hell, my best champ is yasuo and i didnt play him AT ALL this season to get to gold. I played early game champs (Annie, renekton, lee) and snowballed to climb fast. As if u fuck up early game its ok, but late game with 70 seconds death timers its gg
Rioter Comments
Rioter Comments
: Yasuo in a nutshell
As a satanist i find this picture offensive
Kendorito (EUNE)
: > [{quoted}](name=ABoostedAccount,realm=EUW,application-id=39gqIYVI,discussion-id=ZJvuo7To,comment-id=0001,timestamp=2016-10-17T21:05:17.783+0000) > Although you should know something about the mastery system. It values cs > kills. I know but I just thought 24/0 is a lot. It's pretty weird that I'm playing an assassin jungler and I am still forced to farm like hell if I want my mastery, because like this mastery 7 doesn't show anything on champions like Kha'zix because as him you're expected to have a lot of kills and good CS, not some kills and 300 CS, but this might just be silver logic.
ik. its bs, the system is a bit fucked, but once u know how it works, it's easy to abuse
Kendorito (EUNE)
: My biggest League Achievement in my megaclimb to gold: 24/0 Kha'zix with a pentakill, still get S-.
LOL. Although you should know something about the mastery system. It values cs > kills. if i went 20/0 irelia at 30 mins i would get an S-. But 10/3 with 250/300 cs, thats an easy S maybe S+
: well i can prove it
Please don't
: nah im just 13
Can't tell if serious or not. But I wouldn't be surprised if you are
Santeri20 (EUNE)
: I just ragequitted first time ever. And it felt good
Gr8m8er (EUW)
: it's easy af to dodge unless you dont know how to juke skillshots
with rylai's it isn't
Gr8m8er (EUW)
: Brand's stun is not point click what are u talking about
> or very hard to dodge stuns
: Threatened
I don't mean this in an insulting way. But how old are you? Looking at this post, and the replies. You can't be above 12 can you?
: Syndras mana costs
Do you even {{champion:1}} {{champion:63}} {{champion:127}} {{champion:58}} {{champion:39}} {{champion:4}} All champs with near impossible to dodge or very hard to dodge stuns, incredibly high burst damage and good mana costs (or no cost)
Rioter Comments
Applekami (EUW)
: Where are the challenger coaches?
Well you are definitely challenged already
TeeTohr (EUW)
: Diamond Ad Carry answering every questions asked
: I will quit League
Im killing myself now
AstralDream (EUNE)
: Can we get a solid nerf for ZED and YASUO at last?
Found that one person in ranked who is still stuck in S3 lol
Mcrozah (EUW)
: when you refuse to trade your role
I honestly wonder sometimes if they genuinely mean it, or are trying to be stereotypically cancerous
Just Cat (EUW)
: already had that i was building specifically against her
Then u can blame ur team for not focusing that shit. Cos a late game vayne is pretty ridiculous
Rayz01 (EUW)
: Math or no math, Vayne is really Simple You either Disable her via CC or instant death, or you watch your team die.
Ok. I don't really see what you are doing here apart from pointing out the obvious
DearPear (EUW)
: Your maths still showed vayne hitting an average of 1k per hit on a 200 armor target without any arpen.
Ok. I don't really see what you are doing here apart from pointing out the obvious
: > [{quoted}](name=ABoostedAccount,realm=EUW,application-id=39gqIYVI,discussion-id=dOlkIK4s,comment-id=0000,timestamp=2016-10-02T13:21:46.381+0000) > > Ok so let us do the maths on a hyper carry 6 item late game vayne VS a champion with 4k health and 200 armour > > Level 18 {{champion:67}} > > > Hyper carry 6 item vayne build AD{{item:3031}} {{item:3153}} {{item:3139}} {{item:3046}} {{item:3094}} {{item:3072}} > Standard AD runes of AD reds and Quints > Ultimate > {{item:2140}} > (Presuming you go Vampirism over Natural talent in the masteries) > > > Ok so in respective order its - 84.1 + 235 + 15.3 + 70 + 30 = 434.4 (rounded to just 434) > > Now lets give the it an optimal chance and say vayne lands one Q. So thats 434 + 70% = 737.8 (rounded to 738) > > But then we need to account critical strikes. So lets say all 3 of these auto's hit. With {{item:3031}} that's 250% damage on the following - > > 738 ) ( 2583 > 434 ----- 250% ------ 1519 > 434 ) ( 1519 > > So in 3 Godlike lategame stupid hyper carry moments, she deals - 5621 physical damage. > > The percent health damage goes like this - {{item:3153}} has an active and a passive - 10% of a targets max health for the active. and 6% of the current health as physical damage also - per auto. And on the third and final, it's 12% max health as true damage > > So a tank with 200 armour and 4k health. So the % max health of 10 & 12% is - 400 (physical) & 480 (true dmg) respectively. > > **Side note- if you are a tank vs a vayne at this stage of the game with only 200 armour u deserve to lose** > > Ok so 200 armour means 67% reduced dmg vs physical attacks. So u just put in all the numbers - > > So your health is now 4000 > > AA1) - (2583 67% = 1731) 2583 - 1731 = 852 + {{item:3153}} passive = 931 > > So your health is now at 3069 > > AA2) (1519 67% = 1018) 1519 - 1018 = 501 + {{item:3153}} passive = 562 > > So your health is now 2507 > > AA3) (1519 67% = 1018) 1519 - 1018 = 501 + {{item:3153}} passive = 550 > > So your health is now 1957 > > Now take into account {{item:3153}} active and Vayne W = (400 physical damage 67% reduced from it = 268) + 480 true dmg = 748 > > So your health is now 1109 Last whisper
yeah you could. But it gives less AD, no lifesteal, attack speed or crit. To kill the tanks, that high amount of AD + 80% crit + Bork is usually enough
Just Cat (EUW)
: sion, 300 armor 5k hp and around 300 ad and vayne totaly wrecked me.
cos vs a vayne that point in the game u need a tabi and something to slow her dmg down like a frozen heart, thornmail or randuins
Fajerk (EUW)
: You do not talk about armor, penetration, nor buffs as far as I can see. Also to achieve highest crit the build would consist of only AD providing items relying purely on IE crit, but possibly chance could be increase by other items like Zeke's. Still the numbers are quite high even with trash build
Well i went for a realistic 6 item vayne build. And i did talk about armour, but couldn't be arsed accounting other buffs as their must be about 20 buffs to an adc which could affect their damage output. And like i said, I only did it to prove someone wrong
Fajerk (EUW)
: Well even more if they don't have any armour, despite I did not do match I suspect raw max possible crit of that Q could be about 4k dmg given ideal conditions and in normal game I suspect it could reach around 2k against squishy target, which is quite a lot of burst for dps champion tbh.
Fajerk (EUW)
: Well considering her possibility of around 2.5k single hit attack, I can see where the whine comes from.
Fajerk (EUW)
: Yeah also even funnier thing is that before 5.22 change W in fact did more dmg the less max HP you had, duo to it's base dmg. And people were still complaining years despite that % dmg was weaker part of W.
I still don't see how she is OP. She has IMO the worst laning phase out of any meta champs (people that arent dead champs like aatrox or mordekaiser) and her AA range is shorter than my dick, and that's saying something
Fajerk (EUW)
: No it does not since it has minimum dmg threshold
Oh i see what you mean, Yeah you're right. But to be fair, if you have reached this point of the game and a vayne gets in AA range of your backline, you deserve to lose
Fajerk (EUW)
: Fun fact about that W is that it has more impact against targets with low max hp.
It is % dmg. So it has the same impact
: It's the most standard AD runes of AD reds Armour yellows MR blues and AD quints. And I didn't take into account any form of armour pen or AD scaling from runes
Also that build would deal less damage in 3 auto attacks due to their being less AD
Sefi (EUNE)
: could you try this math with {{item:3046}}{{item:3087}}{{item:3031}}{{item:3078}}{{item:3006}}{{item:3036}}? EDIT: why are you counting with full AD runes in everything instead of things ADCs take normally? Also masteries?
It's the most standard AD runes of AD reds Armour yellows MR blues and AD quints. And I didn't take into account any form of armour pen or AD scaling from runes
: If {{champion:67}} deals true damage 1 attack on 3, when she kills a target she has actually dealt to it way more "normal" AD damage than true damage. When crits and ArPen becomes a factor, she will deal a LOT more AD damage than true. 2016, and people still needs someone to do the math for them to finally get it. But who cares, we can all use some laugh now and then. {{sticker:slayer-jinx-catface}}
I do not see your point Edit - Im retarded as I thought you were having a go at me but it was about the one in the original thread. Ikr, i love a good old fashioned vayne is op thread
: 6 Item Vayne Damage vs 4k Health and 200 Armour
Ok so let us do the maths on a hyper carry 6 item late game vayne VS a champion with 4k health and 200 armour Level 18 {{champion:67}} Hyper carry 6 item vayne build AD{{item:3031}} {{item:3153}} {{item:3139}} {{item:3046}} {{item:3094}} {{item:3072}} Standard AD runes of AD reds and Quints Ultimate {{item:2140}} (Presuming you go Vampirism over Natural talent in the masteries) Ok so in respective order its - 84.1 + 235 + 15.3 + 70 + 30 = 434.4 (rounded to just 434) Now lets give the it an optimal chance and say vayne lands one Q. So thats 434 + 70% = 737.8 (rounded to 738) But then we need to account critical strikes. So lets say all 3 of these auto's hit. With {{item:3031}} that's 250% damage on the following - 738 ) ( 2583 434 ----- 250% ------ 1519 434 ) ( 1519 So in 3 Godlike lategame stupid hyper carry moments, she deals - 5621 physical damage. The percent health damage goes like this - {{item:3153}} has an active and a passive - 10% of a targets max health for the active. and 6% of the current health as physical damage also - per auto. And on the third and final, it's 12% max health as true damage So a tank with 200 armour and 4k health. So the % max health of 10 & 12% is - 400 (physical) & 480 (true dmg) respectively. **Side note- if you are a tank vs a vayne at this stage of the game with only 200 armour u deserve to lose** Ok so 200 armour means 67% reduced dmg vs physical attacks. So u just put in all the numbers - So your health is now 4000 AA1) - (2583 67% = 1731) 2583 - 1731 = 852 + {{item:3153}} passive = 931 So your health is now at 3069 AA2) (1519 67% = 1018) 1519 - 1018 = 501 + {{item:3153}} passive = 562 So your health is now 2507 AA3) (1519 67% = 1018) 1519 - 1018 = 501 + {{item:3153}} passive = 550 So your health is now 1957 Now take into account {{item:3153}} active and Vayne W = (400 physical damage 67% reduced from it = 268) + 480 true dmg = 748 So your health is now 1109
Rioter Comments
: you're talking about base stats, which means nothing, because you're forgetting botrk, and the point that she can crit, so you stats are so wrong. where talking with items, if that was the case then any tank would destroy here with there bases stats.
Bitch check out my comment on this post and it just shows how ur argument is bs
: Ok so let us do the maths on a hyper carry 6 item late game vayne VS a champion with 4k health and 200 armour Level 18 {{champion:67}} Hyper carry 6 item vayne build AD{{item:3031}} {{item:3153}} {{item:3139}} {{item:3046}} {{item:3094}} {{item:3072}} Standard AD runes of AD reds and Quints Ultimate {{item:2140}} (Presuming you go Vampirism over Natural talent in the masteries) Ok so in respective order its - 84.1 + 235 + 15.3 + 70 + 30 = 434.4 (rounded to just 434) Now lets give the it an optimal chance and say vayne lands one Q. So thats 434 + 70% = 737.8 (rounded to 738) But then we need to account critical strikes. So lets say all 3 of these auto's hit. With {{item:3031}} that's 250% damage on the following - 738 ) ( 2583 434 ----- 250% ------ 1519 434 ) ( 1519 So in 3 Godlike lategame stupid hyper carry moments, she deals - 5621 physical damage. The percent health damage goes like this - {{item:3153}} has an active and a passive - 10% of a targets max health for the active. and 6% of the current health as physical damage also - per auto. And on the third and final, it's 12% max health as true damage So a tank with 200 armour and 4k health. So the % max health of 10 & 12% is - 400 (physical) & 480 (true dmg) respectively. **Side note- if you are a tank vs a vayne at this stage of the game with only 200 armour u deserve to lose** Ok so 200 armour means 67% reduced dmg vs physical attacks. So u just put in all the numbers - So your health is now 4000 AA1) - (2583 67% = 1731) 2583 - 1731 = 852 + {{item:3153}} passive = 931 So your health is now at 3069 AA2) (1519 67% = 1018) 1519 - 1018 = 501 + {{item:3153}} passive = 562 So your health is now 2507 AA3) (1519 67% = 1018) 1519 - 1018 = 501 + {{item:3153}} passive = 550 So your health is now 1957 Now take into account {{item:3153}} active and Vayne W = (400 physical damage 67% reduced from it = 268) + 480 true dmg = 748 So your health is now 1109
This is the absolute optimal viable vayne build and chance. And she gets 1.1k off from ur one shot. Does that explain it clear enough for you?
: please explain, no need to insult. Even tho i don't care, but go ahead mr i know it all :)
Ok so let us do the maths on a hyper carry 6 item late game vayne VS a champion with 4k health and 200 armour Level 18 {{champion:67}} Hyper carry 6 item vayne build AD{{item:3031}} {{item:3153}} {{item:3139}} {{item:3046}} {{item:3094}} {{item:3072}} Standard AD runes of AD reds and Quints Ultimate {{item:2140}} (Presuming you go Vampirism over Natural talent in the masteries) Ok so in respective order its - 84.1 + 235 + 15.3 + 70 + 30 = 434.4 (rounded to just 434) Now lets give the it an optimal chance and say vayne lands one Q. So thats 434 + 70% = 737.8 (rounded to 738) But then we need to account critical strikes. So lets say all 3 of these auto's hit. With {{item:3031}} that's 250% damage on the following - 738 ) ( 2583 434 ----- 250% ------ 1519 434 ) ( 1519 So in 3 Godlike lategame stupid hyper carry moments, she deals - 5621 physical damage. The percent health damage goes like this - {{item:3153}} has an active and a passive - 10% of a targets max health for the active. and 6% of the current health as physical damage also - per auto. And on the third and final, it's 12% max health as true damage So a tank with 200 armour and 4k health. So the % max health of 10 & 12% is - 400 (physical) & 480 (true dmg) respectively. **Side note- if you are a tank vs a vayne at this stage of the game with only 200 armour u deserve to lose** Ok so 200 armour means 67% reduced dmg vs physical attacks. So u just put in all the numbers - So your health is now 4000 AA1) - (2583 67% = 1731) 2583 - 1731 = 852 + {{item:3153}} passive = 931 So your health is now at 3069 AA2) (1519 67% = 1018) 1519 - 1018 = 501 + {{item:3153}} passive = 562 So your health is now 2507 AA3) (1519 67% = 1018) 1519 - 1018 = 501 + {{item:3153}} passive = 550 So your health is now 1957 Now take into account {{item:3153}} active and Vayne W = (400 physical damage 67% reduced from it = 268) + 480 true dmg = 748 So your health is now 1109
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ABoostedAccount

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