Rioter Comments
D4RKEVA (EUW)
: ganking is SO you can snowball not to help all the time wtf, you get more gold as 2 people because you outwitted the enemy and catched him as 2
yeah, it makes so much sence that you need ganks to snowball the term "never gank a losing lane" is right but ethically wrong, the jgler is in a place, where he doesnt belongs als your second sentence is completly %%%%%%ed. why should be people rewarded more for outwitting people as 2 than punishing his mistakes alone in lane?
Riryz (EUW)
: to reward you for being skilled enough to kill your laner in lane while not at optimal build. also, most gold earned is done by farming minions and monsters and kill/assist rewards become lower and lower the more the enemy falls behind (dies)
your first sentence makes no sence: if you can farm equally good, then you are at the same point of building, and please explain me, what do you call more skillful: winning 1v1 or 2v1? sure most gold is done by farming, but this ganking causes too much snowballing, ganking should be helping against lane bullies or punishing enemies mistakes to throw them a bit back, but its too damn profitable, not only the enemy dies, he also loses farm AND the killer is givin full gold reward as if it was a 1v1 AND the assist is also given gold it the goldpool would be allways the same then the game would need more strategy to win a game and its not decided by just 1 role. and yes, 95% of all games better jgler wins right now.
Rioter Comments
: I'd rather they made her ult cancelable by hard CC.
then vi would be kinda useless and not vi anymore you cna cancel her q already its enough i think
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: Vlads pool
btw could someone explain me why fizz ult is dealing dmg but zilean isnt with his q? same thing but one deals dmg and one not rito should make this untargetablething clear cause you sometimes dont know,will it hit me or not to fizz ult: if you time your ult right you dont take dmg with zed and he also just turns untargetable,thats kinda weird huh?
TeiX (EUW)
: no it doesnt karthus is basically a targeted spell at all 5 players but the actual targetting only happens at the end of the channel, going untargetable there will remove you as a target causing it to miss most dots also ignore untargetable buffs(picture fiddle with a straw on your pool :P)
so can someone explain me then how zed isnt getting dmg from fizz ult when he times his ult right and he just gets untargetable and vlad does get dmg? pls explain me that it makes 0 fking sence
: Vlads pool
btw,this shouldnt called vlads pool bug,this should be fizz ult bug,cause it seems every champ gets dmg while he becomes untargetable when fizz ult is attached to him
: Well, it is a shark coming out of the ground. Of course it's illogical! xD
no ofc the game has illogical things but this doesnt fit the game logic the shark cant target you,but you still get dmg there are 2 things rito could do this but i think there is just 1 right thing the shark MUST dmg every untargetable champ even when it isnt attached(cause it isnt just vlads pool) or it shouldnt deal dmg to untargetable champs
: Vlads pool
actually fizz ult doesnt make sence at all karthus ult would make sence zed ult makes sence ignite and other dots makes sence but not fizz you cant get off the debuff-ok,but the dmg applied by the ult is dumb its has no logic the shark cant "target" me and its dealing dmg
Rioter Comments
: Cho'Gath
> [{quoted}](name=Jens Cole,realm=EUNE,application-id=39gqIYVI,discussion-id=glURVgWy,comment-id=0001,timestamp=2015-05-16T17:25:24.354+0000) > > {{champion:44}} has higher winrate and no one even thinks about nerfing him. It's just that no one notices how strong he is, because he's hides it well. i ain't only speaking about winrate. taric is played in 2.5% of all games-> just the player who can play him are playing him->easier to have a high winrate cho is now taken through his broken abilities by a lot of people-> also a lot of noobs-> harder to have a high winrate > [{quoted}](name=Jesperr101,realm=EUW,application-id=39gqIYVI,discussion-id=glURVgWy,comment-id=0002,timestamp=2015-05-16T17:41:04.794+0000) > > 52% is a healthy winrate. it would be,if this champ wouldnt be picked as much as he is now for his popularity a winrate of 50,5 - 51% should be healthy there are other broken champs like jinx,seju or amumu but imo cho is just more broken than these there is no skill if the ult makes 1,4 k dmg and the spells 1k each and you got nearly 4k hp and 150 armor/mr its just damn broken (comparison of champs f.e. cho max dmg ~2k darius max dmg~1,6k cho gets 900 hp through his ult darius none cho got aoeknockup/slow+silence darius just a pull and a singlehitslow) cho can get 120 health per wave at level 1! up to ~500 at level 18 he got one of the best stacking spells(q 100%,w 70% and ult 70% of ap) and this isnt broken? > [{quoted}](name=JerimiahGottwald,realm=EUW,application-id=39gqIYVI,discussion-id=glURVgWy,comment-id=0004,timestamp=2015-05-17T10:55:42.505+0000) > > Cho'Gath isn't broken at all, he's what a tank should be. Slow, durable and full of enough CC/dmg to be a deterant to those diving his back line. > > One change Riot NEED to make (and its a change not nerf) is the indicator/VFX on his W, I get caught/land it way too much when it looks like I shouldn't have. y but he can nuke the backline with 2 spells he doesnt just got tons cc of dmg he got both,thats the problem and: this are mostly ranged abilities you cant even outrange a cho with twitch ult because cho got more range .....
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AnnieIsOldEnough

Level 126 (EUW)
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