: Just mute em all, report after game, toxic guys will be banned even for saying "report xx"
> [{quoted}](name=Matroda,realm=EUW,application-id=NzaqEm3e,discussion-id=Vuh4wYdB,comment-id=0001,timestamp=2019-08-07T08:43:50.262+0000) > > Just mute em all, report after game, toxic guys will be banned even for saying "report xx" If a player asked report and someone mute him. He is toxic for asking report 1 time, but is not enought for grant a valid report for the entire game and save the value of the reports in the system of the reporting player. That makes the things difficult, and competitive players often have to choose between: 1- Mute the player at first toxic comment, plus save gaming performance and stress 2- Wait until have enough evidence to report him for improving better community, but risk suffering future stress and distractions ingame, lowering his gaming performace of that match. What I propose is a tool that allows you to do both without risking the value of the reports.
Baden (EUW)
: I'd say reporting after the game is best, because that will give a more general and whole understanding of the player, instead of a here-and-now immediately-provoked report button. The decision of reporting someone is not something that should be rushed or simply to do imo. It should be considered in a less stressful environment so the report can considered and described as precisely and constructively as possible. However, a simple reminder-button could be great. Or perhaps an option to report someone from their profile, or from the list of people you just played with/against. I am perfectly aware of the frustration you get when you accidentally leave the score-screen and just after realize you were to report someone that really deserved it. Not sure how much or where Riot listens to game suggestions.
> [{quoted}](name=Baden,realm=EUW,application-id=NzaqEm3e,discussion-id=Vuh4wYdB,comment-id=0000,timestamp=2019-08-06T00:46:33.198+0000) > > I'd say reporting after the game is best, because that will give a more general and whole understanding of the player, instead of a here-and-now immediately-provoked report button. The decision of reporting someone is not something that should be rushed or simply to do imo. It should be considered in a less stressful environment so the report can considered and described as precisely and constructively as possible. > However, a simple reminder-button could be great. Or perhaps an option to report someone from their profile, or from the list of people you just played with/against. > I am perfectly aware of the frustration you get when you accidentally leave the score-screen and just after realize you were to report someone that really deserved it. > > Not sure how much or where Riot listens to game suggestions. The objetive of this special report is helping people who can't stand just 1 disrespect at starting, to simplify the problem when can be able to preventive mute+report some player and forgetting totally about it, letting the report system do the job. Most of the intoxication is generated on the first toxic line, if we can add something to act over the "firsters", It will also be possible for the system to act more effectively on toxicity in general, specially because the user who makes this report can't negotiate with the toxic player and vice versa, sacrificing his ability to read anything from him lately ingame. This will give more credibility to the reports, and prevent more toxicity generated in the same match once they are done.
Rioter Comments
GreyfellD (EUW)
: The problem isn't Ninja Tabi
https://i.imgflip.com/27qr3q.jpg
: Troll Players
https://i.imgflip.com/27qq2s.jpg
: Need advice on how to deal with this community.
Try to be as toxic as the players you meet in matches, so you wont notice the difference.
: I got permenantly banned for toxicity, but i didnt get any mail from riot, like no chatlog etc....

Brutoloco

Level 89 (EUW)
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