Dramex (EUW)
: The 14 day ban isn't issued due to a single game. You likely have seen some penalties before. If you didn't show any sign of changing your interactions with the people you played with for the better, you get banned after X number of offenses. You inted, what do you expect to happen except getting reported? You just hit 0 on the countdown. Your intentional feeding is not something you can blame on someone else, that was your decision, not hers. Normal games are games where people want to play the game without getting trolled, just like ranked games. Your Vayne might not have done what you wanted her to do, but that happens, people make their own decisions. 'Soft inting' as you call it is more often referred to as 'having a bad game', the difference: they still try to play and win. What you did was refusing to cooperate in the worst possible way. The best way to not get banned is to not get reported for anything. You get reported if you violate other peoples games in any way, so: just don't do that.
What you say is only true for toxic chat behaviour, when it comes to inting, if it's successfully detected, it's an instant 14d ban
Kasiri (EUW)
: So about bringing back the Tribunal....
That would certainly be a lot of work for something that doesn't seem to be needed in the first place
VIT Laati (EUNE)
: Imo Kill and Win has the calculus correctly. From Wiki: "If the attack is a normal Critical strike, it will do 160% of the enemy's AD, instead of 200%." With IE, that would be the 180%, as 1.8.
Oh so randuin does 20% reduced of the total damage on a crit ? I figured since they used the same term "crit damage" it'd be the same as how IE's crit dmg is calculated
: > 200 x 2,25 x 100/(100+200) = 150 damage dealt. But: If the enemy has {{item:3143}} : 200 x 1.8 x 100/(100+200) = **120** damage
randuin's -20% crit dmg doesn't remove IE's +25% crit dmg tho so it'd be 200 x 2.05 x 100/(100+200) = 137
: > [{quoted}](name=Call me Teddy,realm=EUW,application-id=NzaqEm3e,discussion-id=VkPLEr9R,comment-id=000000000000,timestamp=2019-05-23T09:00:07.670+0000) > > lmao u can easily afford all your bills and rent with minimum wage, except if u decide you want to live in a ridiculously expensive appartment in the middle of town that eats up 80% of ur income as rent, which is dumb Sure. Keep telling yourself that.
I mean if I can afford a nice appartment, a gym membership, transport, food, 2 cats and all the water, electricity and heating I need and still have more than 40% of my income left over for investments, on minimum wage, why would other people not be able to ? Oh yeah that's right, people love eating out constantly, buying cars they can't afford, and buying 500€ shoes by paying 20% interest over 12 month on a credit card
: > [{quoted}](name=Call me Teddy,realm=EUW,application-id=NzaqEm3e,discussion-id=VkPLEr9R,comment-id=0000,timestamp=2019-05-23T06:38:06.692+0000) > > Honestly people who can't make a decent living with minimum wage are just idiots imo, like you really have to be wasting all your money on useless things and getting urself in useless debts to even just strugle with minimum wage Yeah exactly. Who needs those useless things like electricity/gas or food. Fck em thats for losers
lmao u can easily afford all your bills and rent with minimum wage, except if u decide you want to live in a ridiculously expensive appartment in the middle of town that eats up 80% of ur income as rent, which is dumb
CJXander (EUNE)
: Simple list of things that can easily tilt team mates and make them troll, flame and whatnot.
Honestly people who can't make a decent living with minimum wage are just idiots imo, like you really have to be wasting all your money on useless things and getting urself in useless debts to even just strugle with minimum wage
: > [{quoted}](name=Call me Teddy,realm=EUW,application-id=39gqIYVI,discussion-id=iPl4mwWv,comment-id=000100000000,timestamp=2019-05-22T21:48:21.023+0000) > > All this just screams low elo, an adc is supposed to also be proactive in lane, I spend more time slapping the enemy carry than farming in lane I can post you a million challanger games where exactly that happens. Also, you are unranked and S4 Silver.
I'm sure those 11 games I did in s4 where plenty enough for me to climb to my proper rank back then, and I also probably haven't made any progress in 5 seasons since then Therefore all of this must make my opinion invalid i'm sure
: Yeah we’ve heard those words before. These picks might not be outright stronger, but all they need to do is cover up a weakness and suddenly they are stronger. Take reksai for instance, that’s a champion who already had to have her ap ratios nerfed because ap reksai was too strong, because she became a poke mage with great mobility eliminating the risk of her usual style and eliminating the risk of poke mages by giving her mobility.... your idea turns her into a poke mage with an execute with an ap ratio and untargetability... that’d be toxic... normal reksai might be stronger but ap reksai becomes harder to stop making that one meta Ap kha, one change you suggested is already a revert. But think about it, increased healing, increased damage on passive... all I see there is the return of tank kha... that’s not a good thing tank assasins are toxic. Aurelion and hiemer you’ve completely killed their current way of playing... why would you go for normal ap if by getting things like nashors, by going for a build similar to azir you get all your old strenghs, new strenghs, and you reduce weaknesses. Ap yi is a blight on this gane’s history we by no means want to repeat it. Ap j4 is an annoying poke mage, along the same lines as ap reksai (which had to be nerfed like I already said)... giving him an AoE nuke as well is the worst idea especially as unlike lethality jarvin you get access to hourglass meaning you are less likely to be punished for it. That one would become meta. As you can see ap builds can bring a lot of issues into the game if you aren’t careful... and a lot of what you’ve suggested are pitfalls that riot have already fell down. While if done right they can be healthy that involves knowing the strenghs and weaknesses of these picks and buffing them in a way that prevents strenghs from blocking out weaknesses like several of these. So like I said too risky, nobody wants a repeat of tank assasins or ap yi again.
Well I guess this is just a difference in our philosophies about risk I just think risks are worth taking, and I also believe riot is decent enough to make such changes happen without causing problems
: > [{quoted}](name=Call me Teddy,realm=EUW,application-id=39gqIYVI,discussion-id=iPl4mwWv,comment-id=0001,timestamp=2019-05-22T21:28:35.206+0000) > > I play on NA most of the time but, as an adc main that mostly plays with a support friend that has great synergy with me, more often than not either I do bad and we lose or I get a lead and hard carry the entire game > > From my current experience, the adc decides the game > > The only exception to this is now with yumi allowing other champs to come down instead of an adc (tahm, brand, wukong etc etc) which thanks to yuumi, can make an adc completely useless if u don't manage to make the game last more than at least 25 mins, at which point the adc still comes thru and dominates the game > > That's my experience at least So whats the point of your post? Yea if you duo Q, then you might have some synergy (supriseeee). But most botlanes aint duo Q. So whats the point? You did nothing but repeat what I said, games are decided by ADCs and the one that is less useless then the other one usually wins, unless no tanks. So? Supports do all the work in botlane anyways. And who are typicall supports? Mages and tanks. So once again, mages and tanks do all the work. Just further proofs that ADCs are 100% useless and can be removed from the game. We even had a time a few patches ago where ppl didnt pick ADCs. Only problem i could see without ADC is that armor would become redundant. Therefore create real AD-mages = problem solved. No need for ADCs whatsoever, completely useless and redundant class.
All this just screams low elo, an adc is supposed to also be proactive in lane, I spend more time slapping the enemy carry than farming in lane Most of the good supports are enchanters that enhance the adc, other supports might be good in lane but if the other adc plays it properly they become pretty useless once you start teamfighting imo If one team replaces the adc, the other adc just has to farm up and then get a free win at 30 mins when the other team's apc can't deal with our frontline while your adc is shreding their whole team Specially right now, adcs that can abuse the new {{item:3161}} like twitch sivir or xayah completely destroy whole teams at once As it is right now, in my opinion, there is no other role that can provide such sheer damage
: Someone has to say it! Its not like these gay%%%s have any other games or priorities. Like people PAY REAL MONEY for this! Worst.Company.EVER
They have plenty of other things to do lol
: Whats the point of ADCs anyways? Why not have 3 solo lanes?
I play on NA most of the time but, as an adc main that mostly plays with a support friend that has great synergy with me, more often than not either I do bad and we lose or I get a lead and hard carry the entire game From my current experience, the adc decides the game The only exception to this is now with yumi allowing other champs to come down instead of an adc (tahm, brand, wukong etc etc) which thanks to yuumi, can make an adc completely useless if u don't manage to make the game last more than at least 25 mins, at which point the adc still comes thru and dominates the game That's my experience at least
: It’s not the case of lightening the workload... it’s the case of not shooting the game in the foot. Like I said so many of league’s biggest issues came from off meta builds becoming an issue, mindlessly buffing these builds is a shoe in for disaster. Chances are with this you wouldn’t make the game funnier, nor increase diversity... off meta picks becoming the meta almost always is the opposite... it makes the game less fun and lowers diversity.
None of these changes should make these off meta picks any stronger than their meta counterpart, they would still remain weaker versions of their regular selves If changes like these are done properly without any ridiculous numbers, the meta wouldn't change, there's no reason for weaker picks to become meta, but it's still possible to make these weak picks less weak
Tarolock (EUNE)
: why do you want to make every champion do ap dmg too? if you want ap go for an ap champ if you want ad go for an ad champ... there is a reason so many ap ratios got removed from champs like ashe/yi/etc
There's only so many ap champs out there, and after playing a good 5000-7000 games like I have it kinda gets repetitive uno
: Extremely dangerous. While off meta builds are fun they change the dynamic of a champion potentially in a way which removes weaknesses... when a new way of playing a champion is intentionally added there’s a good chance of it becoming the meta way to play and in ways which are potentially harmful to the game. A lot of the worst meta fiascos in league have come from off meta builds becoming the norm.
Imo, that just means more work for the balance team And when you're making a game I don't think you should sacrifice fun for the sake of lightening the workload (depending on how much work it actually is, cause I don't think adding a few off meta play styles would be too much work to balance) Regardless it's really nice to have an opinion on this :3
: Small changes to a bunch of champs to add more gameplay diversity in league
I guess people don't like the idea of off meta being viable eh
: maybe next season when riot adds more runes that can be used on multiple champions that can't be abused
lmao, as if people won't find anything to abuse, uno people love abusing everything
: good ideas but around 7 seasons too late
Rioter Comments
: is it eune players or aram players that are so salty?
if it's ur first time playing aram on that server you're probably placed in low elo aram, work your way to higher elos and ur aram experience will improve
CHlGGA (EUW)
: unkillable for 6 seconds yes, doesn't mean u can't cc him for those 6 seconds
0rcGa5M (EUNE)
: GL HF
GL HF doesn't mean you want to lose, it just means the two following things : - you want it to be a fair match, where neither team loses because of bad luck - you want both teams to have fun If you don't agree with that then simply don't say GL HF, but I think it's pretty easy to understand why some people would want to
Kèlly (EUW)
: > [{quoted}](name=Call me Teddy,realm=EUW,application-id=yTagKVTg,discussion-id=XRxJNYRo,comment-id=0001000000000000,timestamp=2019-04-03T09:51:55.280+0000) > > did u come up with that one urself or did u see the other comment haha ? :3 Ofc i came up with, lol jk. No it was the op Il Sten lI one silly, which i think is the cutest so far lol {{sticker:slayer-jinx-wink}}
Haha, I have to admit that's true :3
: Ok, maybe I am better at this than I thought. Happy, you like it.
Haha yes, I'm still undecided but that's my favorite one so far :3
Kèlly (EUW)
: > [{quoted}](name=Call me Teddy,realm=EUW,application-id=yTagKVTg,discussion-id=XRxJNYRo,comment-id=00010000,timestamp=2019-04-03T02:24:19.863+0000) > > haha, I think there's also kind'of an issue with the name lenght here :3 > > Althought admittedly I don't know if there's a limit to that but I'd assume there would be ? Yeah I do think it could be a bit too long,not sure. 50shadesofplush one is super cute though ^=^ I'm sure you'll eventually find one that fits you.
did u come up with that one urself or did u see the other comment haha ? :3
: 50 ShadesOfPlush - no teddy and boring, too. But I'll keep thinking about it.
: Who s your teddy Not very creative but kind of fits.
kind of fits indeed :3 I'll keep it, along other propositions, in the back of my head :3
Kèlly (EUW)
: I was thinking Mr Grabyouinthe Teddy....but that could be a bit much though, so there is always Muscle flower Teddy. {{sticker:sg-kiko}}
haha, I think there's also kind'of an issue with the name lenght here :3 Althought admittedly I don't know if there's a limit to that but I'd assume there would be ?
Rioter Comments
Wen294 (EUW)
: Why is shen green in your screenshot...?
I highlighted him in yellow cause he's the only mastery lvl 3 champ in that screenshot, since I already had no mastery lvl 1 champs I had decided to get rid of all my mastery lvl 2 champs I had left and I usually let someone else pick who to play and didn't want em to pick shen so yeah
Grimmrok (EUNE)
: Lux doesn't often build Lich Bane, as far as I know. After all, her finisher is her ult, which has an extremely low CD, especially if she gets a kill with it, unlike Viktor's ult. Don't forget that Viktor's Q empowers his autoattack + Lich Bane of course you'd deal massive damage on a squishy champion, especially if you're fed.
lux's passive also empowers her auto on that target, and althought it's unusual I've already seen lux with a lichbane, still doesn't one shot with a q same thing for every other mage, none of them one shot with a single ability (except veigar cause infinite scaling), and even less an ability that can't be avoided It's normal for a mage to one shot a level 18 target, but with a full combo, not just a point and click ability + auto on a 3 second cooldown
: Brand passive during sudden death = 4000+ damage
sejuani's e does 2800 dmg to it every second (as long as you have at least another melee champ hitting the nexus)
: Viktor has a massive weakness with his requirement to buy his hextech core... it makes his early game super vulnerable. He also doesn’t have much safety tools vs assasins. So he can be strong, and if you get a favourable match up things can go quite well... but if you start messing up or the enemy laner gets ahead it’s a lot more difficult. > So what gives, why can vik one shot a lvl 18 ahri with just a q ? that's not even a skillshot and it's got like a 3 second cd Because you where fed... most champions who are fed can do stuff like that especially mages.
> most champions who are fed can do stuff like with a full combo sure, I've yet to see a lux one shot me with a q and an auto
Infernape (EUW)
: Viktor scales hard. He's designed to be weak early, okay mid and god tier late.
Rioter Comments
: Hahahaha, so you think i ruin games ? everygame i get penta i take baron and drakes and also destroy my lane so hard and roam and gank ppls and try to save ppls so many times, that ruin the games right ? i have to do like the ppls who are already honor level 4 and 5 and 3, keep my mouth shut and feed and tell others EASY!. So i dont get banned but i dont ruin the game like that ? your logic is interesting but hard to understand.
Your performance in game is completely irrelevant to the enjoyment others get while playing with you It doesn't matter if you carry like crazy, if you trashtalk your team the entire game and make them feel like shit, you're ruining their game, that's all there is to it
Fake0 (EUW)
: Wow....
Looks fake But regardless People do get bans / chat restricts for what is said in end of game screen Since recently the chat logs also show in the ban card
sbe12 (EUW)
: Untargetability on untargetablility
You're already untargetable, bard's R will not target you / you won't be affected by bard's R
kriegnes (EUW)
: yes that was the point. atleast that was what i was talking about. "Spamming games with a champion, does not mean you know how to play or have mastered that champion" thats the comment i replied to. by playing a champion a lot you do learn how to play him and after some time you do master him. also they do have a requirement. you need S marks to upgrade your level.
Well, that's not even the comment you replied to anyway but let's ignore that Of course, you will get better the more you play, there's no denying that, but the idea of having **mastered** the champion because you played so many games is simply wrong, to "master" a champion you need to consitently aim to improve how you play that champion Just cause you get better at a champion, doesn't mean you have reached anywhere near the peak of it's potential Let's go back to the basic of that concept Mastery level, based on mastery score, so a system that is supposed to demonstrate how good you are (at a champion), based on a system that is proof of how many games you played with that champion Let's take that and compare it to another system that's there to demonstrate how good you are (at the game), the ranked system What if the system was based on the total amount of games you played with every champion ? it's %%%%%%ed right ? "But the more you play the better you get" No, you only get better if you try to get better And you wanna know a secret, the vast majority of players, don't try to get better, hence why there's something like 80% of the playerbase stuck below gold If you're gold or above, that's probably not something you can relate to, but most players simply don't try to get better at the game, or at the champion they're playing, they just play You simply can't based a system that's here to demonstrate your mastery, on a system that does not require any proof of mastery
kriegnes (EUW)
: there are always some people who are just bad. just because that person exist it doesnt mean that the same goes for others.
that'sn ot the point, of course most people will get better, this comment is about the concept of granting mastery levels based on mastery points If a system that grants rewards (mastery icon etc) based on how good you are at a certain champion, will grant you that reward regardless of how good you are at that champion, then that system is flawed Isn't that just simple logic ? A system that grants rewards based on how good you are at a champion, should **only** grant you those rewards if you fulfill requirements that prove (to some extent) that you are good at that champion
Lari (EUNE)
: When Leagues is on drugs!
Well I mean, I guess they're played enough at bot to be considered botlane champs
: Babies are your mind still there or dead long time ago? (Riot ^^)
"Player from season 1 2 etc etc etc will tell you the game was better before" The game was different, it fufilled their expectations of the game The game has changed over time, the fact that it doesn't please older players anymore doesn't mean it was better, simply different The fact that new players keep coming in and joining the game proves that this game is still appealing to their target demographic "You will get banned" No you won't, not as long as you don't ruin other people's games
kriegnes (EUW)
: well the more you play a champ the better you get with it
Then explain why this player with 8 million mastery points on ashe is stuck bronze I ? http://tr.op.gg/summoner/userName=mihabe Surely with 8 million mastery points he should be the best ashe player ever, yet his kda is terrible, I don't know his name but you'll find it if you google it, has done a video about him, that guy with 8 million mastery points, has no idea what to do with ashe you only improve if you're actually trying to improve, no matter how many games you spam The fact that you can just spam games over and over, without even trying, or without even knowing what you're doing with the champion, to get mastery level 9, just makes for a flawed system It doesn't matter that most people will be better with a high number of game played, there is no actual test of mastery in that concept A bot could get from mastery 7 to 9 with this concept On the other hand, you could have the best jayce player ever, stuck at mastery 7 because he enjoys playing a wide champion pool despite being the best at jayce Mastery is completely different than the shear number of games played
: in that way, getting S two and three times against any match-up does not measure mastery level too.
It's a much better indication, as mastery grade is relative to other player's performance, the higher your grade the better you are at that champion compared to the rest of the players I'm not sure if it's a global thing or restircted to your elo or something But it's still a much better indicator Proof be that if you check the highest mastery scores for x champions, they're nearly all hogged by low elo players who truthfully have no idea what they're doing with the champ but just like it
: Champion mastery 8 & 9
Spamming games with a champion, does not mean you know how to play or have mastered that champion
Napoleon3 (EUNE)
: riot balance sucks and they dont even care about it
Ever heard of something called punctuation ?
Pyrosen (EUW)
: Who counters Cho'gath?
{{champion:48}} will melt a cho in like 2 seconds on top of healing a shit ton by draining cho's huge hp pool letting him 1v2 pretty smoothly once you get ahead a bit To put it in simpler terms, go google trundle's win rate against cho
: Rly Riot?
> you have no idea of nerfs and buffs. use some plats or challengers to lead you how nerf and buff plz I'm pretty sure being diamond is already a requirement to be part of the balance team I'm sure a silver player knows much more about balance than a team of professionals paid to balance the game that are actually good at the game
x Akali (EUNE)
: so if I have 1 hour game and I get very hungry during half of that game that is offense? What if I go and make sendwich in middle of game so I dont cause that same offense? Then I am causing another offense because my teammates will report me for "AFK" .. too bad :D
x Akali (EUNE)
: Is it OK to play rankeds drunk / high
It's against the terms of Use that you agreed uppon while making an account to play the game when you're drunk (hungry or high) Simply put, account sharing isn't tolerated and will lead to a ban pretty fast And you're not yourself when you're drunk soooo :thinking:
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Call me Teddy

Level 145 (EUW)
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