Rioter Comments
: Who's the worst champion to fight in URF?
{{champion:103}} {{champion:86}} {{champion:26}} {{champion:115}} {{champion:28}} {{champion:57}} {{champion:161}} {{champion:11}} {{champion:90}}
Rismosch (EUW)
: I am seriously mad about this
So League of Legend is becoming NosTale? Interesting...
BlacK EaGle (EUNE)
: Urgot so broken !!
It's a juggernaut, so it's supposed to do damage and be a little tanky, but, he has a major weakness, he is very slow, so you can abuse this
: Thresh defenitly OP
Actually, Thresh is OP only because his Q hitbox is larger than it should really be, but I really like to see Thresh played more often after only months of enchanter supports, which are kinda lame and stupid to use, at least Thresh requires some skills, it's not like "hey, I place my shield on my adc and I get carried by the rest of my team"
: Which champions do you hate the most?
{{champion:67}} Her whole kit, in particular her stupid W, because it allows her to do too much damage and you can't counter it
Dandulf (EUW)
: Maybe people could be less sensitive?
Maybe people could think more when they write something? Unsportsmanlike behaviour is the thing that makes me mad, I don't care about flame, but I absolutely hate when you win a match and you write that stupid "gg ez" or "ez" and you won't get banned for that, so that's why in game chat should be abolished, this is not an mmo it's a moba, and pings are enough to tell something to your teammates, to mute someone is as rude as flame for me.
Cryptidian (EUNE)
: If Riot doesn't punish the players I just played with... seriously... wtf
Problem is, why riot is too stubborn to admit that getting rid of chat would solve all the flame problems? It's a useless tool, if you want to say something to a teammate, just use all the pings, in game chat is used only for flame, or to say "gg ez" (which I can't believe it's not worthy of instaban), so, is that useful? Hell no.
Woolost (EUW)
: Nasus'E on Banshee
Banshee can't block the effects of karthus's W, and it's intended to work that way, or it can't block Lulu's E (it blocks the damage, but not the vision effect)
ugling (EUW)
: Tips for a non-Supp that keeps getting put Supp!!!
If you do not play support as a main or alt role, then do not pick Blitzcrank or Thresh, while they're very useful in the right hands, you'll need a very precise timing and also you have to predict your enemy, if not, your grab will miss, and with that, your main utility, it's true that Thresh has the lantern, the flay and the ult, but a Thresh that misses his hook is useless. In short words, do not pick champions that "may" hit, but champions that "will" hit. Alistar is a good champ, but his cd are way too long to make him a useful champion, most supports can do much more things while Alistar skills are on cd. If you want to use a tanky support, go for Nautilus, Braum, Leona or Sion, you won't believe it, but Sion as a support is very effective. If you want to use an enchanter, then go for Janna, Lulu, Karma and Sona.
: Irelia's stun
That's why I don't understand she has this stun mechanic, I outplay her, I bring her low on hp and she gets rewarded by stunning me for a long time and maybe she can do a comeback by killing me or crippling my hp bar and forcing me to recall, I wouldn't say it's broken, but it can be a lot frustrating.
: What Champions do you find interesting and why?`Pros/cons
{{champion:45}} I usually have fun playing him support, with his E you can gain kills and assists, and you don't have to build full ap to be useful {{champion:497}} Now that he is not bugged anymore, he has gained a lot, he has sustain, engage, and a shield, and you can do some flashy plays
: What Champions do you find interesting and why?`Pros/cons
Do you have a role in mind like ADC or SUPP?
: I think %HP True dmg should be removed from the game
%Hp true damage is a toxic and frustrating mechanic, and since it has no counterplay at all, it's obnoxious and toxic just like Yasuo or Fiora, no more no less. They could give a passive similar to that of botrk if they want, Fiora and Vayne are busted as hell.
: TOP 10 HATED Skills
{{champion:53}} Q {{champion:119}} Q {{champion:245}} R {{champion:60}} E {{champion:105}} E {{champion:81}} E {{champion:9}} E {{champion:41}} W {{champion:43}} Q {{champion:429}} E {{champion:222}} Q {{champion:99}} E {{champion:76}} Q {{champion:21}} R {{champion:23}} R {{champion:67}} W
Aerinx (EUW)
: Yeah, even Riot agreed with that, but the instant they published something on it they received an avalanche of people crying and they cancelled the nerf immediately.
Riot shouldn't have listened to them, they always listen the community when it's not needed to, and I don't think they will learn something
sevenkill (EUNE)
: AURELION SOL
Riot won't buff Aurelion, because if they do so, Faker would cry on how broken Aurelion is
: lux's voice is even more annoying
Her voice is horrible, and by the way, have you ever heard the italian voice? She seems more stupid than she usually is
Mada (EUW)
: I have tried DOTA2!
Actually, I wish that some DOTA features will be on LoL someday, deniyng a minion or a tower could add a little bit more of strategic depth, or the loss of gold if you die.
: your personal hate
{{champion:67}} If they change her true damage based on health, then I may like her, until then, she deserves to be gutted and banned every single game
Gocthor (EUW)
: I kinda understand why they removed it, his E is just one spell and not three. I will miss it as a Maokai main though
If its E is just one spell, then why Morgana's W can still activate thunderlord? I hate this attitude by Riot
RazerX (EUW)
: Minion and champion block
Maybe they should remove minion block of allied minions, sometimes it's too frustrating getting stuck while you're walking between them.
Rioter Comments
: Bring back old zac
The new zac needs some skills to obtain results, while the old zac was all about facerolling.
: So a Riot´er said that Dorans Ring on Tanks in Top lane is an issue but....
: Ancient coin quest reward feels really weak and unrewarding
Actually I'm happy with coin changes, why? Because it forces some risk to someone who pick Janna and Soraka, since they're used to be played too passive (stay behind your adc, shield him/heal him, poke a little with Q or E in Soraka case, then regen your health with dying minions, repeat over and over until you're bored to death), you want coins? You have to risk and play a more active part in botlane
Ahwu (EUW)
: Gargoyle's Stoneplate in ARAM
Actually the only items that shouldn't be available in ARAM are support items like Redemption, Solari, Censer and Knight's Vow, since it's a fun mode one should go AP or AD or tank.
Ahwu (EUW)
: Gargoyle's Stoneplate in ARAM
What now? Howling Abyss Aura [New] Grants Melee champions +10 MR
: Are Towers still too weak?
Towerhugging may be boring, but if someone towerdives and survives tower shot is frustrating, at least one of the people that takes the risk of that move must pay for it, and actually towers are too weak even to pose a minor threat to players, too slow at reacting, too slow in focusing players, too slow in firing their shots, and even if you're hit it's like a gentle breeze on you.
FRZY (EUW)
: This is why you will never be good at League. Thx for your way too hard nerf ideas. Thank god you're not working at the balance department of riot. {{sticker:slayer-pantheon-thumbs}}
> [{quoted}](name=FRZY,realm=EUW,application-id=39gqIYVI,discussion-id=g7gqFgly,comment-id=00110000,timestamp=2017-05-01T22:04:56.157+0000) > > This is why you will never be good at League. Thx for your way too hard nerf ideas. Thank god you're not working at the balance department of riot. {{sticker:slayer-pantheon-thumbs}} This is only my opinion, if you find my ideas too extreme you're welcome to suggest some changes, however if you're only good to write and act cocky, then please, get out.
Evoki11 (EUNE)
: What champion would you rework?
{{champion:67}} Bye bye true damage on health, and ad steroids on Q and R as well {{champion:45}} {{champion:75}} {{champion:31}} 10% of their stack lost on death, since they can have unlimited amounts of that, they have to be really good to keep them {{champion:134}} No point and click ult {{champion:122}} {{champion:420}} Less sustain on his/her Q {{champion:3}} No hp based damage, 15 seconds cooldown on his Q {{champion:1}} Stun is lost after 8 seconds {{champion:80}} No point and click skills, passive is lost after 5 seconds {{champion:10}} Her ult makes you invincible but you cannot attack or use summoner spells {{champion:25}} Little to no damage to her Q, armor and mres lowered by a little {{champion:92}} No knock up on her final Q, fixed value on her shield without scaling on ad {{champion:41}} Lesser armor pen on barrels, Q is a skillshot {{champion:22}} W range is shortened, less slow on his aa without bonus damage, no empowered slow on criticals {{champion:64}} No wardjump, less damage on his ult {{champion:96}} No hp based damage {{champion:99}} No cooldown reduction on her ult, range of Q and E lowered, E cannot be kept for more than 1,5 seconds
: Syndra R Suggestions
Maybe it has to be a skillshot, and also Veigar R should be, point and click mechanics are outdated and unfun to play against, if you want a kill you have to risk and to be good to hit with the skill, a point and click skill doesn't add anything to that, staying out of range it's not a counterplay.
: The tank meta is upon us.
What I actually fear are not tanks, but the usual habit of playing assassins like Fizz, Ekko and even Akali with tank items.
: Is ANYONE gonna nerf this MF ult? Seriously, is there ANYONE in the world that thinks it's balanced?
For a champion designed to be a lane bully, her ult is quite out of place in her kit, she should have something similar to Caitlyn's ult.
efol00 (EUNE)
: Why is everyone against Rakkan and Xayah
Use Morgana, Rakan is screwed against her
: Is it only my opinion that the word ez is incredibly rude? Not to mention stupid... but just rude
They should put automatic ban when someone says ez, so no one whould use that
Pingumask (EUW)
: How to make ARAM competitive without losing its spirit ?
Defensive items and support items should be removed completely from ARAM, so we can have only AP/AD builds, it's not funny when you have 5 tanks against and you can't harm them, no matter what items you can build, you may kill one, maybe two, but the rest will wreck your team, with the result that you gain only frustration because you're powerless, by doing this, they are forced to go AP or AD, you can be killed easily, but you can also kill them.
KokalePoika (EUNE)
: How is Fiora Balanced?
Actually she is balanced, I've used her myself because I wanted to learn how to handle the toplane, result? My ass was kicked every single time, even from my counter picks. Fiora is balanced because she is suited for 1vs1 fights, her W has to be cast right on time in order to be effective, if you don't get vital points your damage isn't really that high (also vital points can be covered by a wall so she can't hit them) compared to the damage that other champions can dish out, her Q has a long cd if it doesn't hit something. If you have found a Fiora that wrecks teamfights, maybe she was fed, or she was really good with her.
Jabbabax (EUNE)
: If you could delete one champion from the game, would you?
{{champion:67}} Farewell overloaded kit and stupid true damage based on health, so finally league could get rid of Gosu
: Please give us option to turn off Mastery taunt
By muting them you won't see their mastery taunt.
: No... Tanks should always be difficult to kill. Adcs and sustained damage mages should be able to kill them but not at the speed that they are doimg so atm... if a tank is getting shredded something horribly wrong is happening. Tanks by definition should be difficult to kill and they should scale well into the late game due to their teamfight potential... the fact that they fall off and become near useless late game is just paradoxical and makes true tanks rather weak atm (why do you think you only see fighters and assassins being built as tanks rather than actual tanks, because tanks are so weak atm that an assassin can do their job better than they can). And adcs do not focus the tanks because they are supposed to melt them... they focus tanks because an adc should always focus the closest threat to them in order to prevent over extending... this is usually a tank because of where they like to position themselves in a teamfight but the adc isn't consciously going for the tank, and if that tank was an assassin or even a support they wouldn't care... they are just attacking what is in arms length. If anything adcs would want to go after squishies as they can kill them faster than they can kill a tank... But adcs aren't supposed to murder tanks unless they happen to be koggie or vayne because they are designed to (think about it, if adcs were supposed to kill tanks easily they would have built in armour pen/true damage/% damage... the fact that they dont means that your claim just isn't true).
> [{quoted}](name=swampert919,realm=EUW,application-id=39gqIYVI,discussion-id=tTcIdwxq,comment-id=000a00000000,timestamp=2017-04-13T12:14:38.832+0000) > > No... > > Tanks should always be difficult to kill. Adcs and sustained damage mages should be able to kill them but not at the speed that they are doimg so atm... if a tank is getting shredded something horribly wrong is happening. > > Tanks by definition should be difficult to kill and they should scale well into the late game due to their teamfight potential... the fact that they fall off and become near useless late game is just paradoxical and makes true tanks rather weak atm (why do you think you only see fighters and assassins being built as tanks rather than actual tanks, because tanks are so weak atm that an assassin can do their job better than they can). > > And adcs do not focus the tanks because they are supposed to melt them... they focus tanks because an adc should always focus the closest threat to them in order to prevent over extending... this is usually a tank because of where they like to position themselves in a teamfight but the adc isn't consciously going for the tank, and if that tank was an assassin or even a support they wouldn't care... they are just attacking what is in arms length. > > If anything adcs would want to go after squishies as they can kill them faster than they can kill a tank... > > But adcs aren't supposed to murder tanks unless they happen to be koggie or vayne because they are designed to (think about it, if adcs were supposed to kill tanks easily they would have built in armour pen/true damage/% damage... the fact that they dont means that your claim just isn't true). Hallelujah, finally someone says the truth
Rioter Comments
Q Ren (EUW)
: Can Lucian be nerfed already?
The problem isn't Lucian, the real problem is that Botrk is way too much powerful and gives too many bonuses to an adc
: When is RIOT going to increase turrets damage?
Turrets should be more resistant than now, it's really stupid to see a turret destroyed in less than 10 hits, they do no damage at all, they resist less, but if a turret is destroyed it gives a huge advantage, well, where's the risk? If I want an advantage I have to risk something, I have to struggle for it, right now the game give this advantage for free, tower dives are too easy to make, and way too convenient, since turrets take way too much time to fire even a single shot.
: Midseason Durability - Goals and Direction
They removed the only utility that Randuin has, and by the way, the crit reduction on that item is ludicrous. I have one wish, that these new items have a restriction that make them not buyable for mages, assassin and carries.
J 112 (EUW)
: is ARAM really random?
Maybe ARAM accounts, so that's why it doesn't feel random at all
cryroo (EUW)
: What have been the Worst meta??
The worst meta? The new BOTRK meta, since they changed that item, every adc is going to build it, all these little Vayne attacking and deleting you thanks to that stupid %health damage; sometimes I wish that the one who reworked it will get a "slight" attack of diarrhea
muffinspree (EUNE)
: Tanks not being tanks?
It seems that someone has forgotten {{champion:67}} , one of the most toxic champ ever made
: Ahri has 54% win rate and 22% pick rate
Things have changed since patch 4.12, a lot of nerfs and buffs to champion and items, even jungle monsters and drakes have changed since then, now Ahri is too predominant (I've done a penta with her, and I'm a bad player), and talking about favoritism, I feel there is much more favoritism for Yasuo, Lee Sin and Lux, but we can't do a thing about it, game creators may like a champion or another, or they want to see a champion used more often in higher elos at the expense of lower elos (Lux in ARAM or lower elo will be a pain), the thing that I want Riot to understand is one, since non LCS players are a vast majority of your player base you should listen to them, if your player base is gone, who will watch ten idiots playing a game?
: Ahri has 54% win rate and 22% pick rate
She does way too much damage without risking anything due to her high mobility, she needs some tweaks in her kit.
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ChaosJuda

Level 38 (EUW)
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