GoDTroX 1v9 (EUNE)
: > [{quoted}](name=Chrysies,realm=EUW,application-id=NzaqEm3e,discussion-id=5E0b8gPA,comment-id=000400000000,timestamp=2019-05-21T13:38:38.053+0000) > > This is the exact horseshit I was refering to. > > When you get a string of games where you have 1 - 2+ players either tower diving repeatedly or going all in and failing miserably from level 1 onward, and not stopping ending up with 0/6 @min 10 and 25 cs, the game is effectively over unless the enemy team is as stupid as the aforementioned, and just run around afk farming until you get back in the game, then YOU don't decide how the game ends. > > In truth it doesn't matter how the game starts or unfolds, because YOU don't decide how it ends, it's entirely in the hands of 9 other players whether you want to accept the cold truth or not. > > All it takes is a string of games where your "team mates" are pulled in from the local asylum, and suddenly the game is entirely out of YOUR "hands", and that can be enough to tank your MMR to such a degree, that you may win a few, and the get asylum players again tanking your MMR even further. > > I am not saying it's something that's limited to a specific part of the ladder, because it can happen at any stage. We play 2 different games than, since those problems appear in minority of my games, usually it's me who needs to carry hard enough to climb in my ranked games. I usually don't see players playing that bad as you say.
Either you are in complete denial, a massive Riot fan or have the most ridiculous luck! It sounds like it's the first (but could be the second) since you confirmed what I just said without realising it.., sooner or later your MMR will also tank, unless you do what a lot do, only play enough to maintain a given platou.
CJXander (EUNE)
: Why do you ban Yasuo?
Out of 1325 Yasuo players (on my side), only a handful have been able to both lane and play him, that's why!
Incessant (EUNE)
: I have to agree with you.Its sad that money is litteraly the cause of every problem in our world and also the solution in many of our problems.We dont live in democracy we live in plutocracy.
Money is no solution to anything, it was merely a concept invented to easy the burden of trade which later got distorted from it's original purpose. Currently money (or finance) is placed above everything else, which will be the primary reason for humanities downfall.., whether it be through the climate change which is already to far along to stop, or by a world war for ressources such as farmland and fresh water.
Incessant (EUNE)
: Lets talk about low Diamond.
Your story is literally the same throughout the entire ladder, and it will get the same attention this season as all the previous seasons.., none. Why?- because Riot has no interest in getting rid of boosted or bought accounts, because money is money.., whether that money comes from players picking up champions / skins, or sponsors based in active accounts makes no difference.
: ''If many players report someone for a certain type of toxicity, the system will adapt'' - Eambo ''report someone that makes you feel uncomfortable in the game'' - Message in the middle when the game is loading But also: ''Reporting someone that didn't do anything wrong according to the report system will lower your report value'' - IFS Even if someone didn't cooperate well with the team and he refused to listen to our advices, playing frontline as a squishy. Someone like that really lets me pull my hair out and dislike the game, yet I can't report him because he didn't flame and he didn't int. See where I am going?
> [{quoted}](name=thebombardier92,realm=EUW,application-id=NzaqEm3e,discussion-id=QZAEOKVR,comment-id=0001,timestamp=2019-05-21T12:35:29.080+0000) > > Even if someone didn't cooperate well with the team and he refused to listen to our advices, playing frontline as a squishy. Someone like that really lets me pull my hair out and dislike the game, yet I can't report him because he didn't flame and he didn't int. > > See where I am going? Sure, same place Riot's been since they started.. Nutville junction where everything goes, as long as you don't use chat to reveal intent or use bubu words.
GoDTroX 1v9 (EUNE)
: > [{quoted}](name=Chrysies,realm=EUW,application-id=NzaqEm3e,discussion-id=5E0b8gPA,comment-id=0004,timestamp=2019-05-20T14:09:06.956+0000) > > Those who say 'if you are good enough you will climb' are delusional duo'quers, or going through multiple accounts to get to their goal, because you have to have some serious luck in order to avoid having your MMR tanked by the amount of nutbags in this game. Yeah, sure (sarcastic), if you don't agree with that, than you never had smurf account, and you never reached same rank over and over, you can have bad teammates but most of the games you decide who win.
This is the exact horseshit I was refering to. When you get a string of games where you have 1 - 2+ players either tower diving repeatedly or going all in and failing miserably from level 1 onward, and not stopping ending up with 0/6 @min 10 and 25 cs, the game is effectively over unless the enemy team is as stupid as the aforementioned, and just run around afk farming until you get back in the game, then YOU don't decide how the game ends. In truth it doesn't matter how the game starts or unfolds, because YOU don't decide how it ends, it's entirely in the hands of 9 other players whether you want to accept the cold truth or not. All it takes is a string of games where your "team mates" are pulled in from the local asylum, and suddenly the game is entirely out of YOUR "hands", and that can be enough to tank your MMR to such a degree, that you may win a few, and the get asylum players again tanking your MMR even further. I am not saying it's something that's limited to a specific part of the ladder, because it can happen at any stage.
: To all summoners
No offense, but your point 1 is moot, why would you think a detailed F.A.Q would be accurate? I've been saying for years that a lot of what Riot is feeding people is bs, simply because their stories are not reflected in reality (This isn't limited to their reporting system).
I am 12 (EUW)
: I love riot games support!
OMG that's so great, bless Riot!!@$$@# Nevermind that their entire game is in tatters...
: Solo Queue is not worth the grind for Plat+
Those who say 'if you are good enough you will climb' are delusional duo'quers, or going through multiple accounts to get to their goal, because you have to have some serious luck in order to avoid having your MMR tanked by the amount of nutbags in this game.
: > [{quoted}](name=Chrysies,realm=EUW,application-id=NzaqEm3e,discussion-id=R3Yi2s4N,comment-id=0003000000000000000100000000,timestamp=2019-05-19T18:53:28.961+0000) > > Oh %%%%ing bullshit to your wall of text, you are in complete denial as to why Riot isn't doing anything! > > https://matchhistory.euw.leagueoflegends.com/en/#match-details/EUW1/4035049604/2171682569728288?tab=overview > > Go watch this replay, and tell me it's not obvious Amumu is starting to troll and playing to lose the game, tell me it's so %%%%ing hard catching people trolling games.., and then give me another wall of text about how great Riot is and how much you wish you could drink their gender hypocritical salty jizz! He played better than you the first 8 minutes, so I stopped watching someone that is currently spiteful here and most probably looking for someone to blame.
Yes, he played normally until about 15 - 20min before the game ends, at which point he starts standing next to the 4 of us fighting the 5 enemies.., he does this 5 or 6 times straight. Not moving, just standing there.., not because he is out of range, not because he lacks vision, not because they have a massive advantage, just because he can, and probably gets away with it due to a shitty company not focusing their attention of the real problems of the game. The final time none of us cared for his trolling and knew the game was over, so we just let the game go since it was obvious to all 4 of us, what his intention was.., and no, there had been no toxicity of any kind up until that last fight. The 3rd time he did this shit, we asked him if he would mind not spectating and start chiming in again, but as always these major league %%%%ups don't say a word, they just do this shit and everything is golden in the eyes of this sickening indy company!
: > [{quoted}](name=Chrysies,realm=EUW,application-id=NzaqEm3e,discussion-id=R3Yi2s4N,comment-id=00030000000000000001,timestamp=2019-05-19T18:02:34.758+0000) > > How can you claim it's the end goal, when literally nothing changes overall.., if anything it's proof positive that Riot does not want things to change, because they make to much by re-selling to people they ban! - Because without action it'd be worse - Treating banned people differently than a "normal" player on a new account would lead to injustice, that would fuel even more their toxicity. And it would require to know they have been permabanned on another account. Which is not possible. > [{quoted}](name=Chrysies,realm=EUW,application-id=NzaqEm3e,discussion-id=R3Yi2s4N,comment-id=00030000000000000001,timestamp=2019-05-19T18:02:34.758+0000) > > They could remove permanent bans for verbal assaults tomorrow and let people moderate their own chat, and the only thing that would change, is Riot's income. It would certainly change the chatlogs in game. Imagine a world in which anyone can say racist, homophobic (etc) slurs and get away. Imagine the number of people that would just permanently harass people in chat. There are many people that behave correctly because they fear suspensions. I can say I'm one of them. I might think my allies are monkeys, or even express it verbally, but I never let them get in contact with that thought. All these people would (including me), would become toxic players. Through this increase in toxicity, the chat woulld be rendered useless. Because everyone would just fullmute all (as toxicity would progressively shift towards pings when people realize everybody mutes everybody)... > [{quoted}](name=Chrysies,realm=EUW,application-id=NzaqEm3e,discussion-id=R3Yi2s4N,comment-id=00030000000000000001,timestamp=2019-05-19T18:02:34.758+0000) > > Heck, they could even make an option in the client, to let people disable chat entirely since pings are advanced enough for the games communication, but no. Because Riot's belief is that people that mute others are : - Either people that have poor judgement / resistance to toxicity by muting people preventively - Or people that use the mute option "as intended" ie muting someone as soon as he begins being toxic What you're talking about is making it easier for the first category to miss use the mute feature. It ain't happening. Muting is meant to be something done in reaction to toxicity. And it's like that as long as you can't know somebody muted you. Otherwise, you'll have people randomly tilting that they have given an info in chat that was fully "ignored" by someone that muted them since the beginning for no apparent reason.
Oh %%%%ing bullshit to your wall of text, you are in complete denial as to why Riot isn't doing anything! https://matchhistory.euw.leagueoflegends.com/en/#match-details/EUW1/4035049604/2171682569728288?tab=overview Go watch this replay, and tell me it's not obvious Amumu is starting to troll and playing to lose the game, tell me it's so %%%%ing hard catching people trolling games.., and then give me another wall of text about how great Riot is and how much you wish you could drink their gender hypocritical salty jizz!
: > [{quoted}](name=Son of spartar,realm=EUW,application-id=NzaqEm3e,discussion-id=R3Yi2s4N,comment-id=000300000000,timestamp=2019-05-19T14:45:23.720+0000) > > That's the point, they're focusing on the wrong people, its an online competitive game you're expect to see people get mad, when they're losing game's which are out of their hands. So banning people for being toxic shouldn't really be a thing, expect unless is extreme. But calling, people bad, boosted, crap shouldn't be a cause for a perma ban when you still got people running it down mid. I'd rather have a flamer then a inter any day of the week. I'll have none of them. The tragedy of this reality is that the worst offender is the harder to detect. Removing both types of toxic behaviors is the end goal. I don't know why you should focus more on the "competitive" part of the expression "competitive game". Yes, LoL is competitive. But it's also a game. You don't get to behave like an asshole due to your extreme sense of competition.
How can you claim it's the end goal, when literally nothing changes overall.., if anything it's proof positive that Riot does not want things to change, because they make to much by re-selling to people they ban! They could remove permanent bans for verbal assaults tomorrow and let people moderate their own chat, and the only thing that would change, is Riot's income. Heck, they could even make an option in the client, to let people disable chat entirely since pings are advanced enough for the games communication, but no.
mcheema4302 (EUNE)
: Most of the time bans are for flaming THE trolls or griefers but who gets banned? The player who flames since chat logs show you flaming this guy and he's quiet and just ints or griefs gets away Scot free since it's harder to detect trolling than it is to just put the blame on the guy flaming. Whole reason I'm talking about reformation is so that those guys can calm down and play the game. And the inters and griefers who run it down, I'm not doing it for them they can get banned straight away because they won't change their ways but those who do flame the trolls they'll change or maybe even one two of those inters might change you never know
I'm well aware of the Riot playbook when it comes to feeeding poor excuses to the faceless masses, so please don't teabag me with that dribbling bowl of snot.
: Regret as in damn I fuc@*d up was it really worth telling that guy to kill himself cuz he went 0/13 in my last promo game? and now I have to start over
It depends, if it looks like he was trying and just had extreme bad luck, then no. If he ran into enemy towers etc, definitely yes.., never go soft on %%%got trolls.
: Yea I agree. This could even force them to reflect while they are banned and regret their decisions
People don't regret calling some random person on the internet who trolls their game, a moron who should go end his life instead of using it to waste other people's time and efforts.., why should they? Riot already made it clear they don't care as long as people behave like sheep, all they have to do is serve them a bowl of boring LCS streams, feed them a few free pixels, and they just keep drooling asking for more while the hamster wheel spins on.
mcheema4302 (EUNE)
: Better?
Much!:) Just makes it much easier and more pleasant to read. That said, permanently banning accounts is a pseudo solution in order to re-sell the same crap to the same players, otherwise you would have unique ID's on accounts etc to ensure people couldn't just start over (or make it as difficult as possible).
mcheema4302 (EUNE)
: Permanent Bans
A little friendly advice when making these long postings mate, take a breath (spacing between lines).
: I've reported this account weeks ago: [https://euw.op.gg/summoner/userName=yas19](https://euw.op.gg/summoner/userName=yas19) Obviously at least two players using it but they don't care.
Riot don't touch shared or bought accounts, since it would compromise the integrity of league's competitive nature.
Hallanir (EUNE)
: Riot what is happening?
Here's a hint... Take a pair of dice and see how often you roll 2 x (insert random number here) , then you have the equivalent of Riots match making (literally). If you pay the slightest attention to how games unfold, you'll see there is no logic or reasoning behind match making, other than finding 5 players roughly inside the same numerical value unrelated to game statistics.
PsychoGO (EUNE)
: I just got banned due to skin modification, or so I think, do I have a chance to debate this?
: If you don't have a duo partner and the ability to hard carry on adc in bronze. I would suggest playing a different role to climb until you reach gold.
Please, gold is no different than anything below it. You still have to endure the speciel people who clearly don't belong where they are (You can tell by their awareness, mechanics and warding), you still have to play with supports sitting behind you, and you still have to live without peeling. The only thing I'd say is different between gold and everything below, is that you have significantly more people picking assassins even if they are hopeless at playing them, or pick it into a balanced enemy team of tanks and mages with tons of cc. I can understand why someone would drop ranked, because it's nothing but a game of chances hoping you don't get the people I talk about which is a torrent of frustration, and the underlying root cause is the match making.
: u must think u`re a funny guy....
I know I am, but I don't see how that's relevant.. The link will sort you out:)
: I climbed out of bronze with cho'gath jungle. So i don't see how you are struggling to carry bronze players on Adc.
A few reason spring to mind... 1. Not being comfy in the ADC role or unsure how to play lanes vs certain enemies 2. Often you find that being ADC in these lower levels, means you have to live with a support sitting behind you, and once laning is over you find that you wont have a frontline or peeler. 3. Bad positioning which ties into point 1 and 2. I am not looking at his match history, but he is right on one thing.., match making is in general a total mess, and usually boils down to which side has the speciel person (or people).
: It`s happening again RITO
https://www.iobit.com/en/driver-booster-pro.php?AFF=96594&__c=1 You're welcome:)
Skýcrow (EUW)
: Usually winrate doesn't really have anything to do with Lp gains, since the only thing that improves or decreases your mmr is winning or loosing. Take this as a example. You are a gold Smurf, and you start in bronze V. Your mmr is bronze V. So now you smurf your way up towards high Silver, close to your Elo, you basically win 70% of your games, you have a total of 60games played and your winrate is 70%. However, despite your winrate looking crazy good, your mmr now is gold "4" while your Silver 2. You keep winning 55% of your games, and manage to reach gold 4. Now your total winrate is still 65%. Now your mmr is "gold 3" 1division above your Elo. The reason why your Mmr is only 1 division above, is because it's legit impossible for your mmr to outrun your Elo climb itself. The moment your mmr is too high for "x Division" you get higher Lp gains and less Lp loose, which means it's basically impossible for your mmr to improve faster than you "actively" do in tiers/divisions. To my point, you are gold 4 now, and you loose your next 10games, now all of a sudden, your mmr is down to Silver I. And your Winrate is still around 58-60%. The reason why your mmr is below your division now, despite you having a 60% winrate, is because your winrate resulted from climbing on a bronze mmr towards a gold mmr. If you would keep loosing until you have 50% wr again, you would be back at "bronze elo" The exact tier you startet in the Season, at your very first mmr game. Because now you managed too loose as much games as you won, therefore all mmr gains created by wins over looses, have been completely neglected. that's why you can be at bad mmr (silver II for your standarts "gold 4") despite having Positive winrate. hopefully you get a idea now about how it works or why it's caused
I do, it just seems like a highly convoluted system to use in the games supposed framework.
Vistha Kai (EUNE)
: "Improve it". "It" being your winrate.
I know what "it" means, I am just not entirely sure I want to honestly. I know there will be games that are stomped because I can tell just by watching people what they do, how they play and how pathetically little they ward in general, that I don't belong where I am (and it was the same while in Gold 3 on the way to Gold 2). Then there are games where "my constant" is made redundant just because of the piss poor match making, making it impossible for everyone who players this game, to make up for the insane amount of nonstop suiciding 1 - 2 players will do, setting it back again. It's tiring and boring AF having to ask people to stop suiciding, use a trinket that cost no gold, and spend 75g on a vision ward so they don't get ganked for the 10th time in a row (yada yada yada you know the drill). Ultimately it's not the people letting this game down, it's the RnG match making.
Vistha Kai (EUNE)
: >My ranked history extends back maybe and maximum 3 months, which is probably closer to 2 months.., so that long period you are talking about results in most days, This season you were ranked the first time on 20th of April, so it's not even a month yet. >A long period?- which then results in a 7 day period, because that is the time it took match making to destroye my WR. Then you already know what's the problem. The fact that over the past week your score is absolutely horrendous. Your total winrate is meaningless. What matters is the winrate you have in your current rank. And your winrate in Gold 4 is ~33%. If you don't improve it, fast, you'll be back in Silver.
There is nothing to improve, because the current state of my games, is that regardless of playing above and beyond what should be expected in a team-based game, it's more than nullified by atleast 1 person on my side within the first 10min of the game. I don't know what game you are playing or how the quality of your games tend to be in regard to the players you get and face, but mine are absolutely shit. At best over a 20 game period if this continues, it will average to about 50% wr, because after having 1 team of humans, I will have 1 team where atleast 2 players behave like the bots you see while leveling..,. so essentially I may as well stop ranked this season now.
Vistha Kai (EUNE)
: Your lack fundamental knowledge of the system here. Over the past 20 games your winrate is 33%. That's why you're losing more than gaining. Because you lost so many games lately that as a Gold 4 you're playing against Silver 2s and 3s.
So the only thing to look for is the past 20 games, everything else is irrelevant.., that's just..., brilliant.
Tarolock (EUNE)
: >Last time I checked, this was still a 5 v 5 team based game, yet something is clearly not functional. the only constant in your games is YOU and you alone, so if your best takes you that high then its your skill ceiling, which means you cant carry harder... if you massively outfarm the enemy botlane then why dont you use that to push botlane and win the game? or why dont you use that to help other lanes? running around in jungle chasing kills never won a single game, if it did it was because both team was so noob that they both did it and one team have to be the winner
I do usually win the lane with my support, but even in those situation atleast 1 (usually 2) players will ensure the enemy botlane is back in the game after only 5min through tower dives and suicides.., this is no joke, this is how it is. If I continue pushing the lane, enemy mid / top joins in on bot while other laners afk cs instead of pushing a tower for more map control or team buffs. Being the only constant means nothing in this game, because the variables are so insanely huge given the lack of merits within the match making.
Cypherous (EUW)
: And i take it you never learned to read > you will have to consistently win more than 50% of your matches over a longer period in order to drag your MMR up Reading, the more you know, and it is over a long period, not just a short while, you need to PROVE that your MMR should be higher
I know what you are trying to say, but it still doesn't change how ludacris it sounds and is! The long period you are talking about is my current 51% (which was 58% before the special people started flooding my games making it impossible). My ranked history extends back maybe and maximum 3 months, which is probably closer to 2 months.., so that long period you are talking about results in most days, 2 - 4 games with a maximum of 8 games during a saturday. A long period?- which then results in a 7 day period, because that is the time it took match making to destroye my WR.
Cypherous (EUW)
: > I know I am far from alone with this, so are there any news on fixing this obvious error, or are players just mean't to go: Oh well, end of season came early Its not an error, it means your MMR is below your current rank, you will have to consistently win more than 50% of your matches over a longer period in order to drag your MMR up, there is no "issue" here
I assume you learned basic mathmatics during pre-school or higher, but 51% is still more than 50%, so obviously there is a problem that's remaining unaddressed. At the current rate, I would need 58% again in order to strike even LP gain (estimating).
Tarolock (EUNE)
: >I've dropped from 58% WR to 51%, while I've still won more games than I've lost so whats the problem here? winning 51% of your games is still winning more games than losing them... >I am now losing more LP than I gain when I win games. that happens when you climb and face higher mmr players... so i dont see any issue with that... ranking is not a constant thing, not everyone can get to grandmaster, as you said your winrate dropped so now you are approaching the highest rank your skills allow you to get, so either improve your gameplay or face it that this is your highest rank
I am not facing "higher" players which is where the error lies, when I peaked at 58% I admit games was becoming harder (Which was entry into gold 2), but since then the only problem have been having that speciel / those speciel people. Approaching the highest rank my skill allows?- like my skill level is (when I actually care) massively outfarming an enemy botlane, but watching it turn to dust as someone else just flat out does not belong in that level and repeatedly tower dives or suicides in some other form.., that form of skill ceiling? Last time I checked, this was still a 5 v 5 team based game, yet something is clearly not functional.
Rioter Comments
PIue (EUW)
: Why aren't new champions banned in ranked.
As with everything else, there isn't a single person in Riot's HQ with an IQ above a doormat. The logical thing would be to have a gated release of new champions, so they are live on Normal / Aram for 1 - 3 months before being live in Ranked, but treat as with everything else concerning ranked. Ignore the vanity and treat it as a game, let lose trolls and new champions and ban people being frustrated in chat so we can resell to them.
: But I currently am looking at sej who is 1 win away from being done and singed I am going to be done with after this game, it is just awful to grind 7k poinst with 30 loss streaks since the team spam pings me if I go ap and just flames all game long. If I go tank the enemy team will just spam emote me for being a season 4 player who things tanks are relevant.
Probably the only thing you can do, is what you'd do in a laning situation also. Try and bait out a skillshot or two without taking them, and then use that window to initiate the fight (If you mean during the Aram game down mid), if you drop low fast then try and run off to regen a little, before engaging again with fresh cd's. For ganks, just don't gank low health laners vs full health assassin enemies, since you are more than likely to be left solo while your laner watches if you take the enemy low enough to snipe (Especially not if your laner has no cc option).
Eambo (EUW)
: > [{quoted}](name=RetroMagpie,realm=EUW,application-id=NzaqEm3e,discussion-id=J77Zj0s1,comment-id=00020000,timestamp=2019-05-15T08:53:41.512+0000) > > So players who say k y s in chat won't get banned provided they didn't really mean it? Not necessarily, but it may not instantly trigger a suspension if you've literally never done anything before, or after, to trigger a punishment. To give some really extreme comparisons, saying "lol you picked yuumi %%% :P" and never saying anything bad again probably won't be picked up as harshly as spamming "%%% you piece of %%%%" repeatedly. That's not to say it will go unnoticed, it will almost certainly count against future punishments even in the first instance.
> [{quoted}](name=Eambo,realm=EUW,application-id=NzaqEm3e,discussion-id=J77Zj0s1,comment-id=000200000000,timestamp=2019-05-15T09:01:36.845+0000) > > That's not to say it will go unnoticed, it will _**almost certainly**_ count against future punishments even in the first instance. What does that even mean, almost certainly, I mean.., could you be any more vague in your statement?
: If you made it to gold, you should already know that you need to carry games even if you have bad team mates. If a challenger player was in your position, he'd have a 90% win rate.
I guess that's all the reason and logic you need to subscribe to this games match making then, if X can do it everyone can do it.. Think I will just sign up for an olympic atletics team then even though I don't have the natural skill for it or the training or remotely know how the fellow competitors perform, because if they can do it I can too.. Can already smell the endorsement contracts and the life of luxery! Oh wait, on second thought.., something does seem off to me.., but maybe it's just me. Maybe Riot will make it so much more interesting next season, and make every game like the ones I've had so far for everyone, because if you can't "carry" all the time, what's the point.., nevermind that carrying is a result of 9 other players. I am well aware of all the standard idiotic pseudo argumentations for this match making, so thank you but no thank you.
: No... they weren't. I have watched it. Malzahar was doing great on his own, Master Yi was a bit iffy but not inting and tried, Sona might not have been a good pick for the lane, but she tried as well and did what she could. Renekton was a bit of deadweight, but again, he tried to make things happen and gave his best, and still later was valuable as a meatshield and distraction. He took damage and cooldowns on him. If they didn't have to deal with an overly fed Xayah, this game would have been far easier. Malzahar solo-killed Yasuo several times to the point Yasuos team pinged him; and at some point Malzahar 2v1ed Kha'Zix and Yasuo. And there is noone but yourself to blame for your deaths in lane. I watched it. Constantly in range for Xayah to hit you, Alistar to jump on you (and even both of you), taking a tower shot, wasting flash very early while failing to kill alistar, trying to W him when he walks up to you when you had 50% hp instead of just walking away, facechecking the lane brush when behind and after getting comboed several times already...
I suggest you get glasses strong enough to see the birth of the universe!
: > Over the past 2 days I've had to endure the most incompetent players imaginable, and today I finally broke in my Jhin game and decided to help them lose it fast. They can't be that bad when your teammates still won that game with you going 2/20. I feel just sorry for them having to endure such a human being like you.
The reason they won it after playing Iron 4 reckless, is because I kept going botlane knowing full well I'd die a shitload of times, and hip hurray (sarcasm as I didn't give af) the enemy team kept going for me, allowing the 4 on my side to muster enough brain power after 30min, to take the free baron and push top and mid. So were they really so bad? Yes, they were truly outrageously terrible in all aspects, it's RnG that the enemy team was comprised of monkies!
Rioter Comments
: The reset did next to nothing. I have gained +16 instead od +15 and still losing - 22 directly after reset.
Cause LP gains what totally what my comment was aimed at.................
JustClone (EUNE)
: The damage is done in brozne 4.
It's done at all levels of this game due to the fiesta match making and Riot not taking action against boosters + boosted monkeys and these mentally handicapped trolls.
Jcmana (EUW)
: Opt-in for longer queue with more narrow skill-level matchmaking
I just don't understand how you can subscribe to the current mayhem of match making, let alone as a company let it fly for so long without even remotely improving it.., surely there must be some professional pride some where, or maybe it's just natural for US companies to not give a fck as long as the buttom line is in the black. In either case, it would be a most welcome change!
: I shall not pass
You make the same mistake almost everyone else does, either you play to win or you play to pad the personal stats. Having high kda doesn't translate into winning games, taking objectives do. I can tell you I've had games where I massively out-cs the enemy carry, only to watch fellow players from other lanes (or my jungler) tower dive the enemy botlane because they were on 50%, and die.., leading to a crushing defeat since they'd keep tower diving in other lanes also. The worst thing about this game, is that people are so fixated on KDA that they more often than not leave empty lanes to chase half a map, for a single kill that they usually don't get anyway, instead of securing map control.
: [Same thing but actually explained](https://boards.euw.leagueoflegends.com/en/c/champions-gameplay-en/QQwKQHEp-hextech-crafting-quality-of-life) Welp{{sticker:slayer-jinx-unamused}}
+1 on your post since I missed it.
: How being in Silver 3 you get 9 people from that elo and one int feeder from Bronze 4?
Same reason as it's been all other seasons, because this game has a poor excuse for match making, which pairs people solely based on _**team-wide**_ MMR, and the only thing game related to MMR is your win rating. So if you have a balanced team on one side with 55% WR and an MMR of 1600, you can have your side with an average rating of the same, but because you may have 1 or 2 guys with 58% wr you will also have one guy with 48% or lower, as he just happened to match the missing MMR to "balance" the two teams. It's literally as bad as match making can become, because wr can be manipulated by boosting / rng / Riot making a gross mistake at the start of the season.
Haze97 (EUW)
: Literally every second adc has a means of escape. Listing the most popular ones - Vayne, Lucian, Kaisa, all of them have dashes. Xayah literal goes invincible, Ashe has a slow, Ezreal has a %%%%ing flash on a low cooldown. Don't give me that shit. You'll do have a couple of immobile picks but so does top lane in champs such as Darius and Olaf who get ganged upon easily and don't deal nearly as much damage as a ranged carry after the laning phase. You adc mains get the same privilege as any other role in the game, if not more, and yet complain about being disadvantaged.
Ezreal I will agree on since he can get over walls, the other three no, it's a very short range that a Bruiser or Mage can outmatch, and even some supports (Not to mention they more often than not have the cc to boot). Ashe has a slow that you can also negate with a gab-closer, her R has %%%% all stun time if used in melee range.., but hey, keep ranting and raging, it usually makes people more reasonable:)
Haze97 (EUW)
: ADC mains are one of the most clueless, most entitled group of players after Zed mains.
Could it be that the lane (or role) is dead if it the crit problem wasn't reverted given the lackluster combination of items? It seems like an odd thing to complain about an entire role and pool of champions being in the game, nevermind not having any argumentation against it other than what sounds like a rant. Couple this with most ADC's having next to no means of escape, unlike a lot of top and jungle picks, which currently enjoy the full benefits of being tanky (as bruisers) as hell, while dealing massive amounts of damage. What more do you want?
Arcade Lulu (EUNE)
: How do you know that they haven't been punished?
It's called scouting their account. If we are to believe the system is as advanced as Riots fans wants to believe, it's instantaneously after a game where a blacklisted word was used (since context does not apply, Riots words.., not mine). Lets assume they fly under the radar for another 3 games before getting banned.., but even then, nothing when using the word autist / autism in regard to verbally attacking a player.
: That was a factor, cause last season i was skipping division with 60%+ win rate, this season i manged to skip Silver 4-2. Cleary the new division and and lp gain/loss has %%%%ed match making up. It mean people manged to climb a lot easier because they where gaining more lp per win... So player who's should be in the division got a free ticket.
Your op is about having a 40% wr player on your side, to which the answer is, that is has nothing to do with LP gain & loss, and nothing in that aspect have changed about Riot's so-called match making. Match making is still and have always been about averaging both teams MMR rating. What others players win or lose of LP has no impact on what you gain or lose, it just has to do with your MMR and your win rating, and the enemy teams MMR.
Show more

Chrysies

Level 52 (EUW)
Lifetime Upvotes
Create a Discussion