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Blitz also gets a 4 second snare on himself when he uses w to grab people
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It isnt from surrendering lol, its just the riot servers cant take the amount of players at the moment
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>Draft round is a mess. Why do you need this? it sholud be LIGHT SMOOTH game and suddenly i have to run with dat thing with 9 things that looks like me i cant even understarnd fast where am i. And of course i should try not to hit a hero that i dont need. And i even cant cancel my choice if i ppicked wrong.
The draft round works really well, making sure a player has an item and a champion they,somewhat want.
The only problem as you mentioned is accidentally taking the wrong one.
>Why i cant see my opprnents gold - it is importnat
Because riot decided that opponents gold should be hidden? They arent going to completely copy dota underlords are they?
>you created mess. I cant understand what happens on my screen cause it heavy and not userfriendly. It took me 2 games to understand EVERYTHING in Underlords despite i didnt know ANY hero.
Personally, I find it really easy to understand. The animations are clear for the most part and it is obvious what each champion is doing, only slightly confusing bit is the random effects of items or synergies like "one random" or "a few" is hard to see which one got affected unless in focus entirely on it
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Tbh i think it would be worse as a support with an autofilled adc.
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If you have high enough mmr you can skip promos
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You forgot about half the adc...
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Im a b1 top laner and i win against s1 top laners about a third of the time?
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He gets 2 lasers? I assume u mean his w?
Its not that hard to dodge and costs quite alot of mana
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By reject i assume you mean revoke? If so
If your friend can prove their account was hacked, they can submit a ticket to riot support and will be unbanned.
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The difference is, players usually direct it at other players. Casters either direct it to champions or do it to entertain and give a audio understanding of the condition of the game.
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Azir and renek might be possible
Azir being just a fancy golden human and ren having full arnour
Nasus and Xerath wouldnt fit
Nasus is supposed to be a scrawny kid
Xerath was human...
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Exactly. And what would happen if katarina is the only one left you have over 1k points on?
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And when an adc main gets autofilled to jungle and you have a lucian jungle?
Or a katarina support?
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You shouldnt have to rely on randomly selecting an answer from A B or C
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I wouldnt recommend garen, he is a very niche pick and doesnt really do much that others cant
Id swap him for either trynd or yorick.
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I dont think it does
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while any champ (and role) can carry
I suggest mid or top - dont trust ur support or adc lol if **you** want to carry.
Jungle has been nerfed to a more supportive role (With a few exceptions)
As for champions, anyone who can get an early lead and abuse it
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that would be very op and wouldnt fit lee sin's style
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Make ornns masterwork items give an assist
Youre giving them massive benefits so surely he should get an assist from every kill by champs with an item
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Very cool, but fireball doesnt really fit in with a ghost/undead theme
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It takes 2 games to gain back 3 lp?
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Riven requires alot of skill to play well, probably second only to {{champion:64}}
The only reason her kit seems broken is because you let it be. She has a tonnne of counterplay and so.... isnt really broken
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{{champion:14}} {{item:1413}} {{item:3075}} {{item:3512}} {{item:3083}} {{item:3001}} {{item:3065}}
Or
{{champion:67}} {{item:3153}} {{item:3124}} {{item:3046}} {{item:3031}} {{item:3072}} {{item:3231}}
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Full chat logs?
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Its not broken
Ranged autos arent cancelled if the enemy flashes away so why should melee?
Its just that heca gains attack range for his final charge into an enemy.
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So people would stop having a bad day and being made to basically afk behind tower, not being able to cs because they get punished for it?
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?
Expand please
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>BAN TOXIC PLAYERS
A bit rich considering your post
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That is definitely worth a ban
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I think you have to be there from beginning to end, without any interruptions
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If you have been punished before and after 9 tears are still toxic, youre always gonna be toxic which is wirth a permaban
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Didnt you say the exact same thing yesterday?
Nvm....
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True, you can stop them from their offence, hence the mute button. But robbing them back isnt self defence
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Lower elo than you so i wouldnt take my word for it...
But if you think you would be able to safely do what the team asks then go for it.
If you think they will all die for it, or loose the objective, you being there probabky wont change that so recall and buy, then get there as fast as possible
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Didnt they recently nerf akali?
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Oh no! An entire 5 minutes! You poor thing
You must have had the bug multiple times and still kept playing and its all riots fault
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and without RFC you will kill them before they can even get in range to auto :)
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At your level, yes
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So you would rather see the same 15 or so champions every game?
Rather than a mix of most champs
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I find it fun?
Please tell me what the point of this post is aside from telling all board users that you dont like ARURF
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URF mode reduces all mana and energy costs to 0 and gives 80% cdr.
So akalis q has 0.3cdr abd 0 cost
Yasuos Q doesnt work with CDR and is instead reduced by attack speed, which is why it seems like a bug
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what if your teammate wants to play the pick/ban champion but is last pick?
is it not ok to ban a champ you know the enemy will take?
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Like sr emissary said, theres no easy way to judge.
I mainly compare mine to others in the game
In certain situations rune x might be better than y and so rune x woukd have had a much bigger impact.
Let me use my {{champion:67}} top as an example.
I take Press the attack and try as much as i can to get the third auto onto my opponent to zone them away from cs.
I almost always get 1k damage from it in just the laning phase compared to say the ADC who only got 600 damage from theirs. Yet theirs might havre been better as i trigger mine alot more for the say 90 extra damage, but my adc might have got the 600 damage from only 2 triggers. Which keystone is better then?
My one gave me an extra 1k damage over 10 minutes or so while my adc's one did 600 damage over 45 seconds
The situation greatly changes how good a rune is and so the only real way to know is from personal experience sorry.
(I usually see 1.5k to 3k comet damage per game)
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Its players fault if they are still playing while titled, the reason riot doesnt tell every player when someone is punished is to stop revenge reports,
Imagine if you got told every time someone you reported was punished, that would encourage people to report anyone they dont like.
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This is worth a 14 day ban if you have been punished before.
Even if nasus was being toxic to you, that doesnt give you the right to be toxic back,
Just because someone has committed murder doesnt mean you can then go out and kill someone does it?
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If you wont accept anyone else's opinion then why talk on boards at all?
Lets see
{{champion:67}} has a single target knockback and small dash that gives aa buff. Sometimes has invisibility when ulti is on.
{{champion:22}} perma-slow and stun
{{champion:51}} hard to notice (in a teamfight) snares that gives incredibly power full auto and a jump back with slow
{{champion:119}} speed boost every time he catches an axe
{{champion:81}} blink on a very low cooldown if he hits his q alot
{{champion:202}} massive movespeed bonus every crit, snare if allies damage a champion and an aoe slow that also causes snare
{{champion:222}} only has a snare and movespeed stacking with kills for a time
{{champion:145}} movespeed bonus, oh look at that, also comes with invisibility and gives attack speed, dash (i think) with shield
{{champion:429}} basically vaynes q on every auto
{{champion:236}} also just a long dash, but ulti prevents most enemies coming from a certain way
{{champion:21}} aoe dot slow and movespeed bonus
{{champion:15}} speedbost when hitting an enemy,team speed boost, spell shield
{{champion:18}} massive jump with resets, knockback
{{champion:110}} aoe slow, mass snare that also gives massive damage boost if used well
{{champion:498}} untargetable, main damage source snares
That small dash and single target knockback really isnt much is it?
>Her w is really strong no one can 1v1 her.
Yes. That is almost true.
Her q is predictable if you can think fast as it always goes a set distance. Fire a stun to where she is gonna land and she dies, stay away from walls and she cant stun you back.
Coming from a 70k vayne main, she needs her invisibility.
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Cind3rkick

Level 171 (EUW)
Lifetime Upvotes