Database3 (EUW)
: Dude, I think you're the one who needs to do some more research. In the article Jack made it explicitly clear that he was referring to G2's victories over Griffin and DAMWON. Check yourself before you wreck yourself. :P
Indeed, that's what the writer meant. However, G2 didn't really beat Griffen. They were second seed in groups and went 1-2 in head-to-head matches. While he's technically correct (they did win a game), it's misleading to say that. Beating Griffen implies that they are better, but they went 1-2 so based on statistics Griffen are better. By the same standards you could say that Splyce beat SKT in quarters. They didn't, they lost. But they did win a game so they beat them in that game and it was in quarters so it's technically correct. G2 will never have beaten all 3 Korean teams this Worlds since they'll still be 1-2 against Griffen. Click-bait forced hyping subtitle if you ask me. Not that I need any article to get hyped about G2!
LiAuN (EUW)
: i didn't get anything XD like the result didn't show up XD
you're not a tilter then.
PorterdFnCn (EUNE)
: Elo hell does exist.
Unless you are a big smurf and playing a carry champ, the game is nearly a coin flip. Note the word nearly. Even a 51% winrate makes you climb eventually. If you consistently perform above your level, you should have about a 55% winrate, though. The chance that the worst player would be in their team would be 55% if it's never you. If you're far above your elo, quickest way to climb is playing a carry champ. If you've been stuck at certain elo, it's better to play a high winrate soloQ champion which is usually a lategame/teamfight champion. Of course this heavily depends on your playstyle. After a bad game, the only thing you can do is think of what you can improve and whether your current playstyle should give you above 50% winrate. If that's the case, just shrug it off and keep playing if your mentality is still good. btw: don't expect things to be much better at higher elo. There are still plenty of games 'lost' by one person.
: Let's create a gammers religion
I misread your title and read 'grammar religion'. You would go to our hell where you get grammar lessons for all eternity. It's not so different from our heaven actually.
: Wait, they changed the system??? https://i.redd.it/uwczwza59t701.png
It has indeed changed. I checked again to verify https://lol.gamepedia.com/LEC/2019_Season/Championship_Points Last year, the 2nd seed was the one with the most points and the gauntlet (or regionals, whatever you want to name it) was merely for 3rd seed. https://lol.gamepedia.com/EU_LCS/2018_Season/Championship_Points What this change means is that if a team did poorly in spring but is obviously better in summer, they can jump straight to second seed instead of just third. So second seed should be a better team than third seed based on their most recent match up. Difference between 2nd and third seed is huge since they go into a different pool meaning a 3rd seed will face tougher opponents in the group stage of worlds. On top of that, they have to go through a series of matches against smaller regions' top teams (which shouldn't be a problem for EU teams).
: Whoever wins the finals of playoffs in athens on sunday goes to worlds immediately (either g2, fnc or s04). The 2nd team to go to worlds will be the one with the most points across both splits. If both G2 and fnc make it to the finals (meaning fnc wins against s04 in the "semifinal" tomorrow), then whoever loses has the most points iirc, and both go to worlds. If s04 wins the semifinal, i'm not sure who would have the most points actually. The 3rd and last team that goes to worlds will be decided in the regional gauntlet (6th most points vs 5th most points, winnner of that match vs 4th most points, etc..).
I think the seed system has changed. The winner of summer's split gets 1st seed (unchanged) Then they fight in the Gauntlet (Regionals) according to their acquired points from both splits. Winner of Gauntlet gets 2nd seed Runner-up of Gauntlet gets 3rd seed So G2 is guaranteed to go to worlds because if they lose the finals, they'll play the finals of the gauntlet afterwards and if they lose again, they're runner-up. Same goes for FNC if they make it to finals. Only way for FNC not to make worlds is if Schalke wins Summer split making G2 get the finals spot and FNC loses in the semifinals of the gauntlet (spoiler: never gonna happen).
: ryze shield was broken but the dmg output from now is huuuge
I 'mained' original ryze, the damage output was even better back then + AOE + no skill(shots) + insane healing as long as you didn't get stunned. Yeah, he was 55+ winrate.
Yaara (EUNE)
: Co-op vs AI event: Arcade Heroes vs Battle Boss
tl;dr same event, different skins. What unique factor would you suggest for this event? If I think of arcade, I think 2D platforms. They could make a completely different game like TFT for arcade maybe. I would love a return of co-op in any form, though. Even if it's kinda the same as the previous. I really loved the last 2.
: > [{quoted}](name=Cienight,realm=EUW,application-id=NzaqEm3e,discussion-id=Wu9lPFNE,comment-id=,timestamp=2019-09-05T09:30:18.200+0000) > > just an upset player here, this is getting ridiculous...... 90% of my games theres a smurf in the enemy team (and ofcourse most of the times they talk shit to you). {{sticker:slayer-jinx-unamused}} if you have smurfs on the enemy team, you have smurfs on your team too. You are probably just so heavy, that the smurfs on your team cant carry you and you end up losing anyway.
Having a smurf on either side is unfair and less fun, just like a troll they typically tilt the match in one direction. Unlike trolls, smurfs actually negatively affect your winrate because both are more likely to appear on the other side (55.5%).
: I'm honestly not bothered by them. Maybe if it's ranked then yeah.
: > [{quoted}](name=Silent Note,realm=EUNE,application-id=NzaqEm3e,discussion-id=Wu9lPFNE,comment-id=00020001,timestamp=2019-09-05T10:47:25.236+0000) > > It has the word "irony" in the title, so I'm pretty sure he's just mocking people who are complaining about smurfs. That word you just used, I don't think it means what you think it does.....
If you leave out the context, you could interpret the irony in two ways. 1. (most obvious with context) is that there are a lot of smurfs but he does NOT enjoy it. 2. There are supposed to be smurfs in every game but there aren't. If you take the same construct but change some words like "Don't you people enjoy being able to connect to nearly every single game?" then the ironic part would be #2. tl;dr he knew what irony means but didn't understand the context behind the sentence.
: most of my old mains were reworked already and since i havn't even played them once. i miss my old evelyn, gangplank, yorick, galio, urgoth, ornn (with shield on W).
I can't believe you haven't mained any iteration of Ryze...
: Glad i grew up with These and not Those - Urgot and Yorick
Don't lie about Yorick, lol, you'd just spam all the ghouls you had available.
King Lego (EUNE)
: Vel'Koz and a bee can become best friends. Why?
: "more punishement" Currently the dodge punishment goes : 15 mins for the first dodge, 30 mins for the second dodge and 1 hour for every subsequent dodge
Problem is you can log out, play on another account, dodge on that account and go on your first, etc.
: Missions rewards get fewer every new event
I'm more shocked by the discount on the key fragments. I used to have 12 chests > keys but then I bought a bunch of key fragments for 10 tokens each while orbs were 100 each (3 keys is better than 1 orb I concluded) Now it's about 7 keys for 1 orb. Man, the key fragment value is so low now but I don't actually play enough to get the 4 chests/month anymore.
Tarolock (EUNE)
: dunno where ppl get this bs... every single event you get the same stuff, you get at least 1 orb and 1 chest+key from missions only (not sure about the box this event since they didnt list the missions/rewards they used to) and enough tokens for 1.5 orbs, and thats all for free, what else do you want? 2 years ago you got NOTHING maybe an icon for logging in during the event, but that was all...
Indeed, since hextech crafting was released, we get stuff much more regularly (because they can give them in smaller fractions). We used to get like 1 maybe 2 random skins per year.
: Will Odyssey mode ever be back?
Hopefully something more longterm. I think there goes a lot of development efforts into these modes. I don't mind them re-releasing the older ones, though, for a short period (but that also takes a lot of effort I guess).
jogga44 (EUW)
: Isn't Caps confirmed to be G2's mid and Perkz moves to adc?
WHAT? Is Caps going to leave FNC?? I loved the Caps Bwipo Broxah trio!
Eambo (EUW)
: Both servers are undergoing maintenance at the moment (Wednesday morning is our scheduled maintenance time). We did not take the platform down entirely, but are performing some network maintenance which is why ranked queues were disabled. We'll remove messaging and open ranked once we have completed the maintenance in question :-)
I can't log in right now. Still working on maintenance?
Kimmaz (EUW)
: Intentional feeding too loosely used
when someone calls me inter i just say "sorry i'm boosted".
AlphaZero (EUNE)
: Neeko's minimap icon should remain visible ONLY for teammates after she transforms into an ally.
DarkCagé (EUW)
: Well, who gives something about skin tiers?
I mean the current current ones. What we have right now live. I agree that the icon should be displayed over the skin tier. I understand that they want to add the skin tier to make people buy more expensive skins for bragging rights but it shouldn't be at the cost of something else.
: ⚡ Spam ⚡ This ⚡ Static ⚡ To ⚡ Help ⚡ Fnatic ⚡
DarkCagé (EUW)
: I made a re-design of the upcoming loadscreen because of missing elements
: Europe Versus the World– Can They Do It?
Is China the world? Well, I guess you could say IG is an international team with the 2 Korean carries.
: After the years of banter, of NA > EU , we finally beat them. And we did it with style. Getting 0-3d, is huge. Our region's bests, beat their region's bests. They didn't even try tbh. I felt like C9 said "we in semis guys, we made it ! let's have some fun now and go home after". C9 did get far, but they weren't even on the same level as FNC - they got stomped. And this is how sports work, there will always be some shit-talk, it's healthy actually, keeps people motivated.
What years of banter? EU performed better than NA in most of the international tournaments. Both of them did better at worlds now than they had ever done before. So both should be proud.
: >Well, if you can make a kill with a flash play every 5 or 6 minutes, that's amazing. If you must have a flash to get your basic ability off reliably, that's terrible. Imagine having to use flash to escape. That means you can't engage for 5 more minutes. Or if that flash doesn't result in a kill. It's simply not good. >He doesn't have to solo carry. He just needs to support his carries and feed them. Yes but that is not the point. Why pick rek'sai when so many other champions can do her job better? Rek'sai is just a worse version of xin and lee. A much worse version.
In soloQ, I agree, Rek'sai is terrible because you have so few plays to make. In Professional play, those few plays might be what a team needs. The rek'sai flash plays are way more consistent than a lee or xin flash play, so you can't say she's just a worse version. Gragas is more comparable and mainly overshadows reksai, but then again you have the uniqueness of the tremor sense. Still, there's a reason why gragas and xin are way higher pick priority. I think they risked the Rek'Sai just because they were 2-0 already and wanted to style. My point is that rek'sai isn't useless in competitive play, but yeah, there are better picks. In soloQ she's even worse.
Snowbrand (EUW)
: After watching worlds and playing against le blanc, you have to admitt her revert was a mistake
With her rework I was expecting her to get that mirror item as one of her abilities or passive that allows you to copy the appearance and health bar of an ally. Perhaps that's also too unhealthy, though.
: Well, Clown9 done choked boiz...
I think we shouldn't ridicule NA just because we're doing better. C9 still performed amazingly throughout worlds just like FNC and G2. C9 and G2 got stomped this weekend but that doesn't take away all the amazing games they've had so far. C9 showed that you can get far with players from your own region (and EU mid of course :p) rather than hiring 2 koreans to carry you to worlds and then choke in group stage.
Eambo (EUW)
: EU > NA
I didn't care too much about this match but I'm glad FNC won because they seem the most promising in beating IG. I just want the west to take it home, whether it would be C9 or FNC was less important. FNC looked strong against C9, almost as dominant as IG over G2. This will be an amazing finals with so much at stake for League's history. Both China and EU want this title so badly. And it's not because FNC 2-1'd them already that they've got a big advantage. IG has only performed better and better since group stage. Maybe it's because their opponents were worse, maybe it's because they are warmed up, maybe it's just coincidence. I don't know, this worlds makes not much sense. Maybe we'll even see brand new champions coming up. So much is still changing in this meta.
: It's ignorant to just look at the score. Rek'sai is squishy, doesn't have a proper gap closer, doesn't have enough damage and doesn't have enough reliable cc. Those flaws are all combined on a single champion. She doesn't excel at anything and is pretty much as useless as olaf and pros still pick even him. About the uselessness, look at the game where broxah played rek'sai. What could he do on his own in that game? He couldn't duel anyone, he couldn't engage without a flash, he got bursted down super fast so he wasn't even soaking damage for his team. So how was that pick useful exactly? I mean just compare it to his lee sin game. The difference in game impact is ridiculous. He basically became a walking radar with his tremor sense. That's all he was really good for. It just didn't look that bad because his team was doing so well that his lack of impact didn't matter.
Well, if you can make a kill with a flash play every 5 or 6 minutes, that's amazing. He doesn't have to solo carry. He just needs to support his carries and feed them.
: I won't do it again. i did it last season to prove the same point. I made smurf because apparently my skill level wasn't higher then P5, even tho i kept stating that other players where keeping me down. My main last season was hard stuck P5 duo to other players. I made an alt account to prove to people that match making was trash and if you get good teams its easy to climb. I manged to end the season on the alt P1 with only 150 game's. While the main stayed at P5 with 500 games. I played the same champs, did the same things, and just by better match making duo to my mmr not being %%%%ed i managed p1 in 1/4 of the game's of the main in less then a month. This experiment was just a for a bit of fun, but still match making hasn't changed and people still %%%% other peoples game's up. But i think my just quit for good as skill level doesn't really matter.
You probably had a better mentality while playing on your alt. Because you wanted to prove something, you subconsciously focussed better on the game and your own plays rather than your allies. Sure, luck can play a part in it, definitely in a 150 games sample but at 500 games, you should be closer to 'where you belong' based on your own plays. To make a really valuable experiment, you should blind yourself (or the test subject playing) so you don't know which account you're playing on to prevent bias.
: Doesn't matter how good you are
Well, it sucks that this happened to you and it's a bit cliché but not every game can be won. Sometimes those games come in a pack together and it feels like the game is unfair. But there should also be just as many games where you won because of your team. If not, then you're either very unlucky or something is wrong in your playstyle that you don't see (most common is attitude towards teammates). But the games that are really worth playing are the ones where you have it in your own hands and where you are the deciding factor. Sadly, you're playing with 9 other players who also like to be that deciding factor and you can't all be the main character. Look at it from your opponents team perspective: if 4 out of 5 of your team win hard, but the fifth lost hard. Which team should eventually win the game? I'd say the one with the most members performing well. Ideally, your team is always very stable and goes about even with their team. But we all know that will never happen. People just don't play consistently on the same level. We're not robots who are programmed to play with certain performance. And neither do you. If you want to climb, you don't need to solo carry as many games as possible. You need to accept that sometimes your team loses you the game and sometimes you lose your team the game and limit the amount of weight you put on the team when you're behind. Also, play more than 10 games. Keep a record of all games of an entire season. If you still see this bias towards enemy team, I will reconsider my advice (although it would still have to do with your playstyle most likely).
Hellupus 03 (EUNE)
: Kayn's patience is running low, and so does mine
I agree 100%. I loved playing this game mode, I loved the ideas of the missions and the rewards were awesome. But the implication and the struggle to find a team was horrible. Not only that, but because everyone in soloQ is trying to do (different) missions, I can't simply queue up and enjoy a goofy build I like after completing all missions! These team missions should definitely require 5 man premades. But there have to be easier ways in-client to find random people to premade with. One option is to bring back chat rooms in some form (I think the only thing holding them back is moderation requirement, but I think plenty of people would volunteer for that). An alternative way is to promote CUSTOM GAMES by allowing us to queue up these PvE modes in it and complete missions through customs. I think custom games rooms are better than random matchmaking in PVE modes. I'd also love to play these modes solo if that would be possible.
Rioter Comments
Dispraise (EUW)
: Probably not
I'd like to see the statistics of how often people are reported when playing specific champs.
: Only a few more days... - Volunteer Event [Merry Christmas!]
: He has both the xp boosts stacked, he isn't even highest level. Highest level is probably 103 level by now and he told that he hasn't even being playing much because of personal issues.
"not playing much" probably still over 10 hours a day.
MrGerund (EUW)
: You can run but you can´t run! wait what...?
What's the problem? When Urgot drags you, he executes you anyways. He just did that base recall for the show.
: If the disenchanting values are already been decided why they don't add the freedoom of choice to the capsules lets take the levels that you are getting 270 be from disenchenting that means it's either 5x450 champs shard or 1x1350 champ shard why they don't give the choice of choosing the 5 shards of the 450 or the 1 of the 1350 for me i got a janna shard and whene i could've got a mordekaiser shard and didn't need to disenchant all of my shards just to buy him from the shop. For riot i'am sure it doesn't harm them by any means and it will just make players happy i'am 100% sure it's a win win situation for both sides unless riot wants their players to suffer and waste unecessarry resources.
You already get a guaranteed amount of BE. The champion shard is just an extra bonus that you get when you happen to hit the jackpot (the champ you wanted to buy). It's a surplus. Even if you never get the champions you want to buy, the new system still gives you more currency to buy them than the old one did.
Farce (EUNE)
: See the problem is - it's not free. I like the fact there are free FULL sets for starters but there is a major problem with that - you still get 2 editable pages only. Meanwhile, your runes are now customizable on the same level as masteries before. What does it mean? That to be most effective with a champ, almost every pick needs to have specific rune page set for it. It's true that you can now edit it in-game, but again: new players have pretty much no chance of picking proper runes in 40 seconds time before match starts. And due to the fact how animations in rune creators work now, along with multiple branches to choose, it's much harder to get around setting it all in fly. Hence, it solved problem of runes, while amplifying problem of masteries exponentially.
In the old system, new players would often leave their runes and mastery pages empty anyways, giving an even bigger advantage to smurfs. Right now, you're guaranteed to play with a full page. Smurfs will still be able to get a more optimized set-up (once custom rune pages unlock), but a sub-optimal setting is still better than no setting.
: Their system just isn't finished yet. It's just flat out stupid how they managed to release it in this state: * The champion shards are a good idea however: * Currently their is no reason for players to use the try out option. Using it will just burn out it's usage for essences or essences discounts. * They need to change it so you will recieve a perma discount (let's say 10-15-30%) in the shop for that champion when you tried him out. * Other forms of discounts need to be implemented: * Like champion level for champions you don't own will give you an 2% discount for every level. This means that if you manage to get honnor level 5 with the champion with playing him on free rotations & trying him out 3 times you will have a total discount of 40% on the discount and a total of 80% you if you use a 4th champion shard. So basicly players get rewarded for playing the champions they like. The more they play him the easyier it will be for them to buy them in the shop. I give an example: Let's say a player tries out {{champion:412}} (6300 essences) in free rotations. The player likes him and gets to level 1 with him (6174 essences). The rotation ends and the player can't play Thresh anymore. But a few weeks later he get's a Thresh shard. He checks the discount but even with that discount the player isn't able to buy him. So the player decides to use the chart to try him out again (5544 essences). This time the player reaches level 2 champion mastery (5418 essences). A few weeks later the player recieves yet another Thresh champion shard. This time he has enouge essences to buy him with the discount that the shard provides. So the player will be able to buy Thesh for 2898 essences compaired to the 3780 essences in the old system. #**HOWEVER** Even with all this discount it's still not worth to use the Champion shard to try the champion out and here is why: * (6300 - 40% 2th champion shard) - 1260 sold champion shard = 2520 essences!!! * So you are still losing 378 ip even if the champion shard would get all these benefits!!!
I agree. The try out option is a noob trap. I've never used it, I even forgot that it existed.
: oh really i must of forgot that then whatever its not a huge fuss for me infact that just means you lost less in terms of value how anyone can be just hanging on to so many skin shards blows my mind tho xd the moment i see the skin is of no interest to me it went into dust i only kept a very select few and upgraded the ones i really wanted badly
I only disenchanted skins when I needed the OE straight away to craft another skin. There's no reason to DE them immediately and sit on a pile of OE (unless a rare occasion like now). You never know that a skin gets updated or you suddenly start liking it. Some skins that I found really ugly/not my taste I DE'd straight away. But most of them appealed to me in some way, just not enough to craft them.
FraCro (EUW)
: Im whit u,i like update,but i found 0 players to have fun whit...they all want to try runes like karma whit adc rune path or full tank runes...and similar nonsense.This update and changes are good,but not all can keep up whit them{{sticker:sg-zephyr}}
That's just a temporary symptom of change. People try out the weirdest things because it isn't really known yet what is optimal, although some are more obvious than others (ie. attack speed karma is not a good idea). When you see these very weird runes, it's most likely due to messing up/not having enough time since they still have to read everything.
Doomley (EUW)
: I'm guessing he is referring to the bugs the system has currently. Sometimes the rune page bugs out so you can't edit it at all during champion select. And then there is the bug where if you are creating a page in champion select, when the last player pick his champion, the rune page suddenly changes to one of the preset ones which is very confusing.
: you make it sound way worse than it is xd it wasnt that hard to figure out the value changes it was apparently very obvious to me but i guess im different or something but it litterally went from 50% to 33% so you didnt even lose 20% of the value the threads complaining about this are acting like they reduced it by over 50% of what you would get or something xd Edit: did nobody else auctually look into the details of the blue essence changes anyway because if it wasnt clear in your language then maybe it would of been just as clear on that page it was in the notification thing just a webpage so i typed it in to read up and boom found out skin shards were going down to 33% so i dusted my hecarim skin shard nothing lost :)
If it was so easy to read, then how did you know know that it didn't go from 50% to 33% but from 33% to 20%? Yes, I disenchanted all my skin shards in time, even those I'd prefer to keep. But it wasn't really that clearly stated. It was only in a long list of FAQs, apparently not even in all languages. They said a dozen of times that champion shards would get reduced value and that you should disenchant them, but rarely did they speak of orange essences. It felt like most Rioters didn't even know what was exactly going to happen.
Rioter Comments
Eambo (EUW)
: Hey guys, We're aware of some things being a little slow to load (collections/profiles/missions/etc.) - things should load eventually but we know it's taking a few minutes right now :-( We're continuing to investigate!
Also ingame, I could only see one champion of each team on the scoreboard and could only see the icon with ultimate timer of one ally.
: Best birds in league.
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Dr Poro

Level 122 (EUW)
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