: I would do this if I didn't use chat to time summoner spells and talk with premades. Disabling the Enter also prevents you from using it when alt-tabbing during the game and talking via /msg. And btw my main problem is not my selfcontrol but the irrational logic between flamers and feeders. If Riot told me that they want to keep this game casual and 12yo friendly I might be able to deal with this thing, but now I think this game as competetive game for adults too.
> [{quoted}](name=Wrestler11,realm=EUW,application-id=NzaqEm3e,discussion-id=O0nA43Vs,comment-id=00040000,timestamp=2017-12-13T15:39:24.039+0000) > > I would do this if I didn't use chat to time summoner spells and talk with premades. Disabling the Enter also prevents you from using it when alt-tabbing during the game and talking via /msg. > > And btw my main problem is not my selfcontrol but the irrational logic between flamers and feeders. If Riot told me that they want to keep this game casual and 12yo friendly I might be able to deal with this thing, but now I think this game as competetive game for adults too. If you tick the option in the client settings to not close the client down when the game loads up. Then you can use the client for replying back to messages instead.
: Flamers and Feeders
Just got perm banned for flaming yesterday so I know the pain. However it was my own doing. For alot of flamers like myself its not until you've experience a perm ban and you lose the account you prided yourself in that you take a change in the right direction. I've got a 2nd account which I flamed on occasionally prior to my main being perm banned but now my main is banned I've taken drastic action to stop me typing in game. If you're flaming or know someone flaming I provide these 3 tips and tricks that will help you. Disable the in-game chat - Now there isn't an physical option in game however follow these steps to remove it: 1. Go to your C:/ Drive or wherever you have LOL installed on and locate the Folder "Riot Games" 2. Now locate the folder "Config" 3. Find the files "Game.cfg" & "Persisted Settings.json. 4. Open them both up in notepad 5. Search for ChatScale which can be located under the HUD section. 6. Change this from 100 to -100 and save. Disable Enter Button - Again no option to disable this in game but follow these steps to remove it: 1. Create a macro either using a Keyboard that supports macros or download AutoHotKey. 2. Setup macro so if you press enter key it will wait less than half a second and then press enter again. 3. Set macro to only run when playing LOL e.g. autohotkey allows macro to be bound to LOL.exe whilst keyboards like Razer allow you to change a profile with the desired macro on. After following all of these steps, the next time you load up your game the chat will have disappeared. You can still hear when you press enter or if someone types in it but you should be able to mute that volume in the controls & every-time you return enter nothing will happen.
Rioter Comments
WolfX10 (EUNE)
: Its not like this happens if you go afk once or twice. You clearly are doing it way too often and this is what you get for it. You may say that you only do it when you think the game is lost but most people who say that go afk in the first 10 minutes because their laning phase went wrong (not to mention that you are probably not just afk but typing shit in chat). You get what you deserve for making the game less fun for others. On the other hand if you arent that bad it still should not be changed. RIOT can not make something that is meant as punishment be well...less punishing just because sometimes it hits good people. In the first place the fact that you only need to wait longer while not being able to do more in the client is really not so bad. The game has a huge community and changing one of the few things that actually punish toxic behavior because some guy does not like it is not gonna happen and it should not happen.
> [{quoted}](name=WolfX10,realm=EUNE,application-id=Mpd1UjGe,discussion-id=uBvF7xVG,comment-id=0001,timestamp=2017-09-16T21:05:15.699+0000) > > Its not like this happens if you go afk once or twice. You clearly are doing it way too often and this is what you get for it. You may say that you only do it when you think the game is lost but most people who say that go afk in the first 10 minutes because their laning phase went wrong (not to mention that you are probably not just afk but typing shit in chat). You get what you deserve for making the game less fun for others. > > On the other hand if you arent that bad it still should not be changed. RIOT can not make something that is meant as punishment be well...less punishing just because sometimes it hits good people. In the first place the fact that you only need to wait longer while not being able to do more in the client is really not so bad. The game has a huge community and changing one of the few things that actually punish toxic behavior because some guy does not like it is not gonna happen and it should not happen. I'm not bothered by the punishment part. I endorse it but sedeing as the dodge punishment is done differently surely it would make sense to do the same for the afk one. It only happened to me having played 7 games straight and then last game it was clearly a loss 2 vs 25 and they had all our inhibs down so I just left game as I knew it would end in next 5 mins which it did. Then I get hit with the afk notifcation saying I afk too many times. ^ The fact the punishment shows up doesn't bother me in the slightest. Its the message. Should show the message like dodge punishment does. You dismiss the message and then the 20 minute queue timer covers the find match button. After its counted down you get entered into the normal queue. Simple thing is why have 2 timer based punishments different in presentation but rather have them follow the same route but just offer different lengths of timers. Cause if the dodge timer shows up that's a punishment and if the afk timer is a punishment too then surely both should either let you access rest of client or not let you access it and you wait for the message to disappear.
: It is meant as a punishment. If you're playing with somone else in the same lobby, then the message won't pop up for them (if it does, they can close it, and the timer will count to 20 minutes, then start searching). I think it should rather stay. I don't like it when people goes afk, for whatever reason. They should just play out the game, instead of leaving.
> [{quoted}](name=BurritoYunus,realm=EUNE,application-id=Mpd1UjGe,discussion-id=uBvF7xVG,comment-id=0000,timestamp=2017-09-16T18:43:59.167+0000) > > It is meant as a punishment. If you're playing with somone else in the same lobby, then the message won't pop up for them (if it does, they can close it, and the timer will count to 20 minutes, then start searching). I think it should rather stay. I don't like it when people goes afk, for whatever reason. They should just play out the game, instead of leaving. Only reason I go afk is when I see the game is far gone and we will lose regardless. So I just stand afk waiting for the unavoidable loss
Rioter Comments
: Autofill legit rework suggestion.
I'd also like to add I wish when it says autofill protected and you get into a game. If you have to remake that game, it should rollback and state that it is still protected because at many times I've had to remake a game and then I find out auto-filled is now activated and I get forced into that filled role.
: Remake
Remaking a games does not lose you MMR or LP it is there in the case a player is afk for the 1st 3 minutes and does not move then the game is remade so players can quickly get into a new game. Would you of preferred the remake didn't go through and you were at constant disadvantage of 4v5 and waste 20 minute until you can surrender? I'm sure you'd choose the remake over that, than rather lose your MMR or LP to a loss game. If you want a worse scenario take my last game. I had a player afk for 2:50, he decided to move and then went afk again. We couldn't remake cause he moved / typed in chat. Then we had to wait until the enemy team ended the game cause we couldn't /ff cause the system counted him in the vote which he was afk for.
Rioter Comments
Hansiman (EUNE)
: > I know in the PBE updates they've shown you can exclude a single role that you dislike but I haven't seen it in any patches to the current client. I think they tested this out on OCE, but decided against it since it dramatically increased queue timers for everyone. Autofill was introduced to respond to the community's demand of shorter queue times, since queues could last over 60 minutes in certain areas of the ladder. Autofill is simply something we have to have in order to be able to get decent queue timers. If you're queueing as Jungle/Top, are you actually experiencing autofill that often? So far it's been 26 games since my last autofill position, and I actually queue up as Jungle/Top too.
> [{quoted}](name=Hansiman,realm=EUNE,application-id=39gqIYVI,discussion-id=EnZ7k0vd,comment-id=0000,timestamp=2017-06-10T23:40:38.652+0000) > If you're queueing as Jungle/Top, are you actually experiencing autofill that often? So far it's been 26 games since my last autofill position, and I actually queue up as Jungle/Top too. When autofill is activated I typically get filled into the Support role. However it also follows a very simple pattern in which if autofill is activated and I get into champ select I can get my jungle main role however if someone then dodges. The next champion select is 100% autofilled to support. This has happened to me 100% of the time and follows the same pattern.
Rioter Comments
Rioter Comments
: > Now hear my out. I'm only in toxic in chat cause I want to win. Which like alot of people who flame actually do. That's not an excuse, and most certainly not the right way to go when you're aiming to win. If you think flaming someone will make them play better, you're mistaken. > Anywho I love to win and I love to have fun. Its no fun if people leave the game or feed. Winning and having fun don't seem to be high on your list of priorities, considering you're handling everything with toxic behaviour. It's not fun when people feed in games or leave them, but it's also not fun being flamed :). And that's exactly what you're doing. > Any who today I just did a game were the akali mid laner rage quit after 3 deaths for 5 minutes. Continue playing and report them in the post-game screen. What's the issue? > Tried to surrender the game as it pointless to carry on and of course ppl don't want to surrender even though we're 2 drakes down, 15 kills down and underleveled / less cs than enemy team. So I say in chat through my chat restriction open mid akali afk. If your team doesn't want to give up and let the enemy team win by simply letting them push, then you don't have any right to force them to do it or do things that are considered negative, due to you not having a democratical vote when it comes to that issue. If your team wants to continue playing, your "open mid" comments ( and things like that ) are considered extremely negative, and thus reportable. > I then fed roughly 4-5 kills intentionally just to quicken up the game Not allowed. You're braking the rules. Explanation doesn't justify your act. > even though rest of the team pretty much int feeded. There's a difference between intentionally feeding and just having a bad game. One is punishable and one is not. > So I finish the game and go straight into another game. but this time stupid ppl pick stupid champions for stupid roles. Jinx = Top Lucian = Mid We lost that game but the jinx kept saying focus but would lose lane and die etc. And? Playing off-meta picks is not punishable per se, granted you discussed your pick with your team in a concordant manner and actually want to win. Worst case scenario, their account might get locked ( not banned ). > No doubt I got reported anyways cause noobs like to do that alot. Really? Why would you get reported because someone's playing off-meta picks or performing badly? It's obvious you flamed them/acted inappropriately. You do that = you break the rules = you get punished. I don't know why you're blaming everyone, besides yourself, for your mistakes. > _I then fed roughly 4-5 kills intentionally_ > I then find out I've been banned until 29th May. I'd like to know why when I fed maybe 1 game when training up a new champion which feeding is what will happen 100% of time when learning a new champion. You're contradicting yourself.
Right, lets fix alot of these statements. I'm not stating me wanting to win is the excuse to flame. My reason to flame is I don't want to play a game natural selection jimmy jones is playing a ranked game and playing at the level of cardboard 4. Winning & having fun are my highest priority. If the game is evenly matched then I'll be having fun and accept the loss. If I'm winning I'll also be having fun. However if the game in the 1st 10 minutes has resulted in 1 play feeding roughly 5-10 kills and they've cause their lane to snowball into the other lanes and we're losing from the start. Then of course I'm not going to have fun. I tell alot of people to play safe cause i'm a jungle main. I see alot of sht before its about to happen. I ping and warn people via chat multiple times and then I take the flak for it when they die. The issue in that game was akali had fed 3 times and the talon was already onto their 3rd item with 100 cs difference and 4 level advantage. Only way to beat him would be to 3v1 him which no lanes were going to do. I tried myself but it was pointless. If the game is already loss then there is no point playing. Granted you have the odd time when a game is evenly matched and you don't surrender until the nexus is taken but if you're in a team with not a single turret taken and they're already on your nexus turrets. Then the game is clearly over. At that point of the game it doesn't really matter if you intentionally feed or not as the game is already over. Breaking the rules = punishment see my previous reply below regarding me intentionally feeding in previous games.
: No, these systems are entirely seperate. It triggered because you ACTUALLY fed intentionally and the system noticed it. You obviously underestimated the Feederbuster.
So explain why in games before I've had a 10 chat restriction punish I've managed to feed intentionally. At one time I got roughly 1/25. Clearly intentional feeding yet no ban. I see the system seeing me on punishment already and decides this time only from int feeding it'll up the anty and put me straight to 14 day ban.
: Chat restriction and then straight up ban what gives?
Yes but everyone feeds in games and get typically reported for int feeding. I've intentionally fed in previous games and won the game or loss the game yet nothing like this happens. Is it only triggering because I have 25 chat restriction?
Rioter Comments
Eambo (EUW)
: Hi zireael, Have you been playing Summoner's Rift games? You can only earn tokens on SR game modes (IE: Ranked or Normal's) - Twisted Treeline, ARAM's and Rotating Game Mode queues will not drop tokens.
This is really fking bullshit that. I play ranked 3v3 cause I'm fed up of playing SR ranked games as I get nowhere in them. Finally completed volibear and was set to receive my final lvl 7 mastery token got a S rank and then boom no token. Just because our gamestyle is to not play a 5v5 SR gamemode. This should still be accept in TT when it comes to ranked as well. I worked damn hard to get that S rank like I do all my other games so I should be rewarded for my efforts. Don't leave us out because of some bullshit reasoning.
: Hey Dragonfly3r, Having played flex for the past few weeks I must say it's indeed the most hardcore experience I've had. My level is somewhere around silver-gold for the most case in soloQ but within flex I simply got demoted to bronze quite quickly after placements simply because of all the plat/diamond players I faced. Unfortunately the reason is simply that soloQ and flexQ are not compared when matchmaking and are two total seperate queues. This means that if a challenger queues up for flex and has never played a game before in this queue he'll face others also playing placement including us as bronze/silver/gold players. Now I've slowly worked myself back up to silver again but yeah you'll still face some bad matchups now and then cause of how the system works. Was the full premade you faced plat/diamond in flex or soloQ? {{summoner:31}}
1 player was plat 4 as caitlyn, then you had a bunch that were silver 1 & 1 that was gold 3. I wasn't pissed off that I was against them. I was piss off by the fact I got the exact same team vs me again. So I just upped and left the game. Wasn't going to play vs a team like that.
Rioter Comments
ExpStealer (EUNE)
: Yeah, well, I don't get trolls, but I definitely get r%%%%%s, who refuse to cooperate. If I play support I get a team with 0 DPS (I usually play Leona) or if I play ADC I either get a stupid Support and/or a team without any hard CC (I main Ashe). Last ADC ranked - I got a Soraka that built Talisman of Ascension and tank items, which made her useless. I told her to build AP - she went bought Abyssal Sceptre (WTF, you're ranged). She was still useless (Bond of Stone, if you know what I mean). We all agreed she was useless, so she just went AFK. And then today's game, which demoted me to Bronze 5: Garen: Warlord's Bloodlust, didn't buy the Black Cleaver or Magic Resistance (3 APs on enemy team). Repeatedly died under or close to enemy top turret. Tryndamere: Feeeeeeeeeed. Got 7 kills by the very end of the game, 0 Lifesteal, bought Stinger (wut?). Lux (me): Kinda even lane for the most part vs. Katarina. Then my team fed her. Jinx: Kind of good, but got ganked a lot and lost lane. Sona: Good, only form of reliable hard CC on my team (apart from Light Binding). Saved my ass a few times. You tell me how to carry that when even Quinn bursts me down singlehandedly, not to mention Katarina, duh.
Game I just did. I'm now demoted to bronze 4 at 14 lp close to being demoted to bronze 5.... Caitlyn was adc I got autofilled to supp so I played sona. We stomped our lane top lane was trundle and he fed enemy tryn and yi jungler. Our jungler was graves and into mid game he ended up lagging due to internet problems so he became useless fast just dcing and connecting to display his ping in chat before leaving again. Caitlyn would go into a teamfight on her own for example if we went into river and we went in on the side of the buff she would walk down the middle with no protection and would just die instantly. Once yi got fed it was game over as he just carried their team.
: Season 7 Ranked - Why do you link me up with people who purposely troll.
New update I've been on a 1 win to 3-4 losses trying to improve myself doing kiting etc. But I'm still faced with %%%%%%s. I've since been demoted from B 3 to B 4 and slowly stooping to B 5. My MMR has taken such a tanking I just don't want to consider playing league anymore.
GLurch (EUW)
: I'm sure you can gank top before the 10th minute. For example a lvl.3 gank.
I'm sure I can and have done so in the past. But I like to gank preferably if I see an opportunity arise. I'm not going to gank a lane if my laner has pushed their wave directly to their enemy turret else there's potential for enemy laner to gain a kill if tower dive goes wrong. Also the champs I play I typically come out of the jungle half health or 3/4 health so I usually wait until lvl 6 or jungle item before I gank to have greater impact.
: Season 7 Ranked - Why do you link me up with people who purposely troll.
SO new update I keep getting paired for the mentally retarded. 6 times in a row now. Last game just had a garen say to me he's bad at lol and that its 1st time at champ. So let me get this straight its your 1st time with garen and you decide to play ranked. ^ These are the mentally retarded %%%%s I want riot to fix this piece of shit system. I can accept if I'm against stronger players. However you can't expect me to learn / train my skills & understanding of the game if I get constantly pair up with people who do not want to play to win but would rather give up after feeding 5 kills. Or decide to 1st time a champ in ranked. If you want to 1st time a champ play in bots or draft but not in ranked. at the start of the season I was like okay I will easily climb back up to silver 5 I was last season. At this point I'm now at the point I either uninstall league of legends from my computer. Or I jump off a bridge and commit suicide out of rage. At how fucked up this system is. Riot i don't care how you do it fix your matchmaking system. I understand place me against stronger people but if someone has a history of not playing thier matches to their best potential / feeding / trolling do not pair them up with those who want to play to win to climb up the ranks. As at current moment our mmr is tanking cause we can't win the fights you so call ask us to carry. I can carry my team quite well sometimes even hypercarry but if trolls can't be carried it brings down morale and then we go into tilt mode. My mmr used to be at the point of a loss = 10lp and a win was 25lp now my mmr is loss = 16lp & win = 21lp That tells you how much its taking a dive in drop cause you fucking piece machine learning code system needs a massive overhaul in how it matches players based on mmr. Get it to look at match history as well as mmr.
GLurch (EUW)
: Then Yasuo didn't stay near the minions for the first 10 minutes. According to your post, Yasuo gained 9 kills after the first 10 minutes. Not at lvl. 2.
Yes 9 kills after the 1st 10 minutes as in by 10 minutes he had 9 kills which started from level 2.
: 20 last games as a top lane my jungle never ganked me.I always helped these guys to start from blue or red.I got behind in cs and level and the enemy's top could deny me farm.My jungler would never come but only appear to get 1-2 kills after i was dead.Enemy's jungle would camp me but my jungler would enjoy himself farming. Another problem of yours is that you have no map awareness literally.It's easy to say a lane is losing when you literally farm in jungle without getting out ;) P.s. Sure when all 3 lanes die at the same moment it can be really frustrated and say "ok no one wants to cooperate so i'll just farm".Most important thing is objectives.Aside early ganks your first thing is objectives.If you refuse to even try to get dragon then i suggest you to try a another role.
Been jungle main since season 4. I always focus objectives and probably most aware of map out of my whole team. I always ward and I ping / type in chat where I think / know where people are. If my team choose to ignore the notices its their fault. When I'm at bot and I ping top to let them know jungle ganking top i they die there is no way I would of made it in time. So I'll keep farming & helping in lanes I can reach in time.
tortsY (EUNE)
: gank earlier before he gets that fed...
tortsY (EUNE)
: > If you're feeding hard. I'm not going to gank your lane cause it will make it worse that it already is. then he will just continue losing... cause he clearly can't play 1v1 vs enemy laner... so by not helping him u are just making ur own game a lot harder xD cause then he will just feed and tilt...
When you have a yasuo that is 9 kills up and 4 levels advantage over you as a trundle jungler and 3 levels above mid laner corki. If I went into gank it would lead to an instant double kill. Meaning even easier game for yasuo. Which is better 1 kill for yasuo or 2. I'll let you be the judge of that.
Rioter Comments
: There is no way to actually stop AFK players and players who want to grief. /remake simply helps you out when someone cannot connect to the game, freeing you of the necessity to play a game at a massive disadvantage.
Well there is a way. Which is what I described above. Simple timer. It checks to see if a player's level is the same after a certain time limit. Regardless if someone is afk or troll griefing by moving around in the fountain but not farming or particpating at all. Their level will not increase it will stay at the level that they left it at. So if a player is afk or griefing and they're level 2. If after 3-5 minute timer it checks and that player is still level 2. Then the game will offer message saying "player is not particpating in the game for 3-5 minutes. It still early game would you like to /remake?"
Rioter Comments
: Ranked Trying to save people who don't listen cause of ego's How do I help?
Got annoyed. Eventually today I've had enough I had 2 games both games team fed. 2nd game a Sejuani had connection issues I helped her out and told her not to attack enemy as she had level disdvantage - (She was level 1 enemy team was level 5) but she ignored and bumrushed bot lane and fed their adc 4 kills. our hiemerdinger also didn't focus on placing turret but more on bad poking. (I'm level 6 heimer main) so he fed up the enemy kata. In the end thanks to the sejuani I got demoted from bronze 1 to bronze 2. I had been constantly getting games in bronze 1 where I win 1 game and then lose due to people trolling / feeding. And then my mmr gets lowered as a result even though I play really well. So making the decision to uninstall lol and leave it for a good week or 2. Just can't deal with this shit.
Enjutsu (EUNE)
: You shoudn really tell other people how to play. Also if your teammate keeps pushing and doesnt ward, then ward it yourself, when i junled i did that pretty often, another option is if that teammate looks like a really juicy gank, then countergank them.
I ward all the time. Still they ignore it. Cause Tunnel vision
Rioter Comments
Rioter Comments
Silisa (EUNE)
: I will just point out the difference between: it's not the jungler's fault if someone loses their lane **and** the jungler could have done something to turn the lane around. Also, getting camped by the enemy jungler while yours is playing farming simulator and losing is not the same as losing on your own.
Yeah I can understand the likes of enemy jungler camping their lane then of course that's unavoidable. But if no jungler goes to that lane to help enemy team and simply your laner is overextending to the point that they're pushing minions forwards and not really giving themselves protection. Like many times I've had a darius top vs a enemy vayne and they've simply tried to engage the vayne flat out and they just lose which I can accept like 1st time but when that vayne or enemy laner has couple levels advantage and they continue to try and engage that enemy laner and ignoring team telling them to play safe, then there's not much I can really do as by that point if you decide to try and gank it you could potentially just feed that laner more yourself and then incur the flame from that feeding teammate.
: How can I carry / help my lanes out as jungler when both top / Mid feed
Okay so. Another prime example of a game I could of carried but people fed. 3 minutes in the Leblanc dies and then dc's (later rejoning 20 mins in game saying their internet sucks) - 20 mins for internet I doubt it but okay. Whilst she was away I managed to maintain both the jungle, ganks & mid lane preventing enemy fizz form taking the mid lane turret. Meanwhile our main feeder Jhin. He wanted "kills" so what does he do he chases after a low health Fizz into enemy jungle that I had warded. And I can clearly see a volibear coming towards him. I ping him to back and mention voli coming get back. He continues onwards ignoring my warning and get killed by voli jungler. He then proceeds to flame state it is our fault when we did warn him not to go. Forward to end game Jhin has gotten 3/15/16 all because he wanted his kills. If we went into enemy base we got an inhib the majority of the team would run back up the lane they came down and avoid death. Jhin on the otherhand would walk to the southern turret and then because he chose wrong direction get taken out by 3 players and then complain in all chat about "wow such focus" no its not focus. You were just stupid enough not to go same way as everyone else. Anyways we lost that game however I had practically carried my team along with a Garen who went 24/2/9 yet at the end of the game he decided to try and backdoor on his own when whole enemy team were in our base but oh well that's a story for another day. But yeah that game I was 1st to level 18 and got my full build around 6-7 levels ahead of the enemy team having both level & item advantage and yet I couldn't carry my team to victory.
: First of all I'm not high elo, but I hope I help you. Most of the feeding happens in early game around lvls 3-4-5-6. But you gank on lvl 6-7. If you're warwick that's justified, but with most junglers you're ready for a gank at lvl 3-4. Ganking early can help your team get back on it's feet or prevent feeding. Ofcourse if there's a gankable lane. If all lanes are pushing, you can't gank, continue to farm or counterjungle. About the objectives. If you're busy ganking lanes and protecting towers you can't really do neutral objectives, so you're not the only one responsible for the dragons/herald/baron. The best time for a drake is after you've ganked mid or bot and you forced a back or scored a kill. You have to be at least 2 people. There are cahmps that can solo kill drake, but it's too risky. You only do that if you saw the jungler go top or killed him. Other thing you can do is you find a good player from your team and camp their lane. This way you both get kills or assists and get fed. This way carrying the game doesn't depend only on you, but there is one more fed player.
> [{quoted}](name=Snibedi Snab xDD,realm=EUNE,application-id=39gqIYVI,discussion-id=5EkBN2N6,comment-id=0000,timestamp=2016-07-11T07:05:20.472+0000) > > First of all I'm not high elo, but I hope I help you. Most of the feeding happens in early game around lvls 3-4-5-6. But you gank on lvl 6-7. If >you're warwick that's justified, but with most junglers you're ready for a gank at lvl 3-4. I typically try to aim for level 6 / 7 so I can get my ult to help out people escaping. Also typically by time I'm level 6 (after full or 2nd jungle clear) I'll be full health and able to give my all into a gank / counter gank. Meanwhile if I'm level 3/4 I might be say only half health so I can't put as much pressure as I would originally if had full health.
Silisa (EUNE)
: I'm hardly high elo but I'll drop my 2 cents here anyway. > If you flame me I'll mute you from the get go. Don't tell them that. You create a negative mind set in your team from the beginning. Mute them if they start flaming (I am not arguing that), just don't tell them you will, not even in champion select. People who aren't going to flame won't, even without a warning. Ragers will flame, regardless of it. Now, actual advice time. 1) As a jungler, in most cases, you don't want to gank losing lanes. The reason for that is simple - the laner or laners that are losing are behind in gold, XP and items when compared to their opponents, which means that, if you gank, you will need to make up for that deficit with your own items and XP. However, as you know, in most cases, the jungler is slightly behind in XP compared to his laners, and he is usually behind in items at the beginning of the game. One kill advantage is not much, and you can gank that lane if you have the chance, but 3 deaths to 0 kills or more on any lane, forget ganking unless you are really ahead yourself from getting kills somewhere else. **TL;DR:** if a lane is losing, gank if you have an opportunity, but only if your laner has died 1-2 times (that's maximum 2 deaths for bot, no ganking if both laners have died two times) because then you still have the chance to turn that lane around. If your laner is already tilting and has died 3+ times, focus on other lanes. 2) Always gank winning lanes. They are safer to gank and easier, since chance of death is small and you don't need to deal a lot of damage yourself to get a kill. 3) Keep in mind which of your laners have better mid and late game and who can actually carry. Camp those lanes. Keep in mind the champions your and enemy laners have. Some champions are easy to gank for (Annie, Lissandra, Leona, MF), some champions are hard if not impossible to gank (Ezreal, Janna, Le Blank, etc). 4) Force objectives. If your bot is strong and their opponents are MIA (dead or backed to base), help them push their turret, get Dragon, or both. If enemy top or even enemy mid are MIA, get Rift Herald, give it to whoever stays in lane solo the most (usually the top laner) - the buff last for 20 minutes and it's not lost if the laner dies, and it gives a nice boost in the 1v1 scenarios. 5) Whenever you gank successfully, stick around to push. Make it your aim to get as many outer turrets as possible by the 20th minute. 6) Buy pink wards. Buy one early and place it in the river. Later, buy pinks so you can place them in Dragon and Baron pit and deny vision to your enemies when you want to take these objectives. Sweeper doesn't seem worth in Bronze, since most players don't ward enough for it to pay off. 7) Consider getting the Green smite instead of blue - it gives you 2 wards in the slot that refills whenever you back to shop. 8) Ward whenever you have one. The river, the exits out of the enemy jungle or the entrances to yours, or even deep wards in the enemy jungle. Try to place wards behind you before you gank, so you get a warning in case of counter ganks. 9) Be smart about tower diving, it is rarely worth. Did you seriously tower dive Ezreal/Janna lane? Sure, you killed both of them, but you and your laners died and you extended the enemy team's lead by 700g. 10) Do not gank empty lanes, as in, do not 1v1 or 1v2 the enemy laners while your laners are not there. 11) Play it smart around Dragons. They are not the holly Grail. If you can get a turret instead of a Dragon, get the turret. Think about the specific buff a Dragon that is up can give your team, and think about the best way to use that buff to your advantage. 12) After getting a lot of kills get some objectives. Do not just walk back into the jungle or back to base (unless you are low on HP and some enemies are still alive). I've seen this in Bronze and Silver so many times - a team is leading in kills but loses anyway, and nobody know why. Because they don't fking push. They get an ace, then back to base. Rinse and repeat. While the enemy team, every time they get a few kills, get a turret for it as well. **The main objective is the NEXUS.** Not the kill score. Always remember that. 13) Do not force team fights if the enemy team is ahead (unless you have some big wombo combos like Malphite, Amumu, Yasuo, MF and Nami). Split push instead and keep the enemy team apart, force fights when your team has the number's advantage. 14) After the 20th minute, if you can get 1 or more kills while your team whole, go for Baron.
> [{quoted}](name=Silisa,realm=EUNE,application-id=39gqIYVI,discussion-id=5EkBN2N6,comment-id=0002,timestamp=2016-07-11T07:36:26.740+0000) > > I'm hardly high elo but I'll drop my 2 cents here anyway. > > Don't tell them that. You create a negative mind set in your team from the beginning. Mute them if they start flaming (I am not arguing that), just don't tell them you will, not even in champion select. People who aren't going to flame won't, even without a warning. Ragers will flame, regardless of it. > > Now, actual advice time. > > 1) As a jungler, in most cases, you don't want to gank losing lanes. > The reason for that is simple - the laner or laners that are losing are behind in gold, XP and items when compared to their opponents, which means that, if you gank, you will need to make up for that deficit with your own items and XP. However, as you know, in most cases, the jungler is slightly behind in XP compared to his laners, and he is usually behind in items at the beginning of the game. Bound to get flame from that anyways if I can help I'll help out but if they're 0/5 by 10 mins there's no point. Even if I get that 1 lucky gank and they say "See you gank they easy kill" but again its not the my job as the Jungler to win your lane if you lose it then its your own fault
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Dragonfly3r

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