Rioter Comments
Najns (EUW)
: I'd use Mastery Build 2, Runes 2 (altho I'd rather have MR than CDR) and always build a sightstone on support. Otherwise you might as well go mid and have a support who provides vision. After the sightstone and support item, lidandrys, rylais and you're good :D Edit: It also depends on the situation(if you upgrade the support item or combine it with a sightstone), so if you need the ghost thingys, use that, otherwise combine with the sightstone :P
: > [{quoted}]Two elements of Curse Voice aren’t allowed under this new policy: > 1. Automated timers: while our design team is still exploring whether we’d want to add any kind of built-in timers to League of Legends, we agree with many of you that having it accessible only through a third-party app is a clear competitive advantage between those who download it and those who do not, and isn’t acceptable. >2. Automated voice calls: We have no problem with players hopping on Curse Voice (or any other voice chat client) to coordinate with their friends in-game, but when the application begins directly connecting you with dozens of other people in unfiltered (and untrackable) voice chats, it can make for a huge negative player experience in a space where we can’t help. This is what I could find, posted by Riot Sargonas back in 2014. An alternative you might want to consider is Discord, it allows free servers, friends list as well but takes less bandwidth and the voice quality is higher in general!
: The lol friends app
Having this issue as well.
Rioter Comments
Rioter Comments
Eveninn (EUW)
: Comfort > Counter and synergy at the same time. What I mean with that is... if you see a lot of threads on the enemy Team (assassins, bruisers, etc) you want to go a generally safer adc, but if you got a Support that can peel them nicely, you still can go something rather offensive. While if you have a Support that can't peel them, you should get something you can survive on at your own. Counterpicking purely onto their ADC makes little to no sense. Lets say you pick Cait cus they got Vayne. But the enemy Team has a teamcomb that will want to end the game early in midgame, things might look bad for you due to Cait being extremly weak in midgame. (okay, a Team with a Vayne won't necessariely be midgame Focus, but I think you get what I mean.) Countering your lane doesn't help much if it puts you in an disadvantage in teamfights.
But I'm not going to be queing with like 4 people for coordinated strategy. Isnt it sometimes a case of win lane, win game? Why wouldnt I an adc that would mean I would win the lane? To me that makes a lot of sense.
Rioter Comments
Bombardox (EUW)
: IS changing the champion's voice to japanese illegal ?
Don't think you'll go to jail for it
Rioter Comments
iHeyt (EUNE)
: Eve should start Gromp because of blue buff to get cooldowns and and mana regen so you can spam Q all the way. On the other hand, Shyvana can start at Krugs, because after 5 hits next hit stuns, as you know Shyvana Q has double AA, so you stack that passive and stun mobs really fast, also her red buff on auto attack seems more logic.
But what about gromp for her w?
SIEGE2UK (EUW)
: When I see a losing lane I usually mute them after 2-3 deaths as inevitably at my current ranking (Low Silver) they look for people to blame. I'm usually right.
Silver 5 here, yep.... I feel kind of bad if I ignore or just think they will afk so feel forced to do something but inevitably I realise I shouldnt have...
iHeyt (EUNE)
: I agree, never gang lost lane If you are not fed enough- there is higher probability that you will die with your lane. Mute them If you must.
What about invading by the way, if I'm playing a jungler like Nunu for example? Should I still clear all my jungle first or should I try to invade early?
iHeyt (EUNE)
: 1st you need to describe what buff will be better for start clearing. Stun from Krugs (auto attacks) or passive poison from Gromp (spells and tanks probably) and second aspect: you deal more damage from spells (Hecarim, Rammus, Fiddle) or from auto attacks (Xin, Lee, Rengar).
So Evelynn should start Gromp and the same with Shyvana? As they are more magic than physical damage?
SIEGE2UK (EUW)
: As a player that has played 3-400 jungle games, here are some things I do. (I've never attempted a rank as a jungler main but highest ever was Gold IV as an ADC) 1) Are lanes pushed or not? If they are, farm what ever jungle creeps you have available. 2) If there is a gank opportunity, and your buffs are warded, attempt it. 3) If people are losing the lane, and you are even (0/0/0) DON'T gank it. You will more than likely die or trade evenly which is still worse for your team. 4) Gank winning or even or maybe slightly behind lanes and force opponents to come and deal with you, releasing pressure on other lanes. 5) Always ward and check dragon, this buff has become so important. Its not the be all and end all but it certainly wins more games. 6) If all lanes are even, I farm till I have my ult up and use it (Rengar)
Think I need to develop a thicker skin or use my mute button more, because the flame you get from losing lanes is crazy when you dont gank for reasons you just outlined :/
iHeyt (EUNE)
: If you are going further go on Razorbeaks, they are relatively weak, in change with crab to get control of lane. If you cooperate with your botlane you can do dragon early, or If you are good jungler like Fiddlesticks he can solo
Thank you so much this is all so helpful, regarding fiddlesticks, at what level can he actually solo dragon?
Rioter Comments
: So, Immortals
I think Immortals will come out on top, they are the only team I watch every game of, every week. Maybe I'm just a glory hunter and wouldnt if they were loosing but its so impressive, almost just watch to see if they will slip! Also to me Wildturtle was a big part of why i watched TSM and I'm growing to love Adrian's support style. I wonder how they would do against the top Korean teams....
Rioter Comments
chill22518 (EUNE)
: > [{quoted}](name=Ekoby,realm=EUW,application-id=2BfrHbKG,discussion-id=wR38ZffI,comment-id=000000000001,timestamp=2016-02-15T16:40:16.958+0000) > > I was about to say, how would being able to purchase runes with RP as well as IP make the game pay to win? > > This game is also about skill you know... > > Pay to win would be if you could buy items and buffs in game for real money. Runes are buffs in game
But barely :S I mean I have most of the runes I need from IP anyway, its just a few that I would rather just get quickly to finish my set. I really dont see the big deal.
Ekoby (EUW)
: I was about to say, how would being able to purchase runes with RP as well as IP make the game pay to win? This game is also about skill you know... Pay to win would be if you could buy items and buffs in game for real money.
Dont really get the downvotes to be honest. Your ok with champions being purchasable with RP why not runes? Runes will not make THAT much difference, just maybe some people dont have the time to play the amount of games it takes to get all the ideal runes you may want.
chill22518 (EUNE)
: > [{quoted}](name=Ekoby,realm=EUW,application-id=2BfrHbKG,discussion-id=wR38ZffI,comment-id=0000,timestamp=2016-02-15T13:13:42.141+0000) > > Unpopular opinion but I wish you could buy runes with money. I'd spend even more money on this game than I already do if they did. Just make it rp and Ip buyable like champions. so you want LoL to be pay-to-win? as if its not already
I was about to say, how would being able to purchase runes with RP as well as IP make the game pay to win? This game is also about skill you know... Pay to win would be if you could buy items and buffs in game for real money.
Febos (EUW)
: {{champion:223}} If your adc goes somewhere he shouldn't, you can just EAT HIM UP and carry him to the right spot :)
Ah hadn't thought about Tahm, good suggestion :P
Rioter Comments
BoeBu (EUNE)
: IP should be increased,here is why...
Didn't even read the text, just saw increase IP and voted yes.
Luis Sc (EUW)
: Somr kits/abilities might be be leaving the champs in a grey line, situational picks and/or outdated gameplay. I never look at these changes as "what's happening now" but "the direction they want to go." They might not make sense now but, in a near future, they will. Since development became such an important part of games that bring ridiculous revenue, their plans aren't certainly made over a cappuccino and cookies in some given coffee shop.
Still comes down to personal preference there because some of the champions that were reworked like those I mentioned werent even in a grey area in my opinion. And every champion should have an element of being a situational pick, hence counterpicks and team comps. Well I'm impressed you can see the future :p Throw me some of that nectar when your done
Cebelon (EUNE)
: rune cost
Unpopular opinion but I wish you could buy runes with money. I'd spend even more money on this game than I already do if they did. Just make it rp and Ip buyable like champions.
The Zilsta (EUNE)
: I checked this out just so I could see how many "Yes, it's just you" answers I could find But I started playing this game just this summer and I think it's kind of a shame to find out Riot making champions into different champions
Yeah, theyve changed the way some of the abilities work and totally changed abilities of some champions (not just buff/nerf damage scaling etc which I'm all for)
LegendCZ (EUNE)
: Well its kind of recycling in goal of rebalance and "REFIT" those champs again to be able to catch up with new champs. Some reworks are done terible (Hello Shen, Poppy) And some are done reeeeealy well (Hello Sion, Karma) It depends on oppinion but champs reworks are not generaly bad.
I guess it does boil down to personal preference, I just dont like the idea that if I get hooked on a champion (I tend to be a one or three trick pony) and just spam them almost like its a character in an rpg, something that you never change, that the abilities could be entirely changed. But hey, maybe it is just me.
Luis Sc (EUW)
: You, a few others that don't understand development. As they release more and more junk, they get better at doing so and old designs and flawed mechanics need to be updated. At some stage they need to evolve; reworking champs with flimsy mechanics is one way of doing so. But, we're humans, creatures of habit; change can't be good, it's never good.
I understand development. I just dont think some of the champions that were reworked were flawed, as I preferred them pre-rework, for example Sona and Soraka. This is purely just about me not some sublime comment on the game. Ive started playing Zyra support and absolutely love her, literally wouldnt change anything about her kit, so was gutted to see that they are focusing their mid year mage update on Vel'koz, Zyra and Brand (as I like to play ap support - rip annie). Change can be good, but in my opinion just add more champions and nerf, buff the abilities of others, but dont change the abilities. I loved them just the way they are.
Rioter Comments
Eveninn (EUW)
: Welcome to "Support", not to confuse with Support. ;) I really hate not being able to buy green wards anymroe. When everyone bought some Greens, not having a sightstone still was kinda okay. But now Sightstone almost is mandatory. :/
I used to love when you could buy and use unlimited wards, I used to make the map look like a Christmas tree for my allies :3
: Always buy sightstone. But still people refuse to buy it other than supports. It's sad to see. I'm going to ignore the rest of your post sorry.
Well that's your prerogative but the rest of my post addresses your grievance with no one other than supports needing sight stone. Trinket wards and the occasional pink are enough for all roles other than support and there is good reason for that as far as the overall objective of winning the game is concerned.
: If you want vision that badly then buy a sightstone. Sightstone is not a support **only** item. When will people learn to branch out.
No item (apart from ones that are now locked to melee/range etc) is strictly for any role, riot is not forcing you to do that. But most people accept that a sight stone is for a support (I main support) or maybe some junglers (although as Inishadow pointed out, really no need anymore due to jungler weapons). The reason is because a solo laner/jungler looses out so much buy filling up 1 item slot with a sight stone when they would better benefit the game with another item. For example if you asked the mid laner to take sighstone and not get another dmg item in its place, that could have the flip affect of him doing less damage, therefore you losing a team fight or him feeding. Support doesnt need kills, even on a damage support you should absolutely get a sighstone. There is the rare and situational occassion where for example your playing Brand/zyra support for example that you go straight ap because your lane has snowballed and you dont care about jungler (just another kill and double buff) but this is so rare its almost no point in starting out like that. Inevitably whenever Ive played against a support who rushes full damage and no vision, sure he may get kills a lot in lane, but when it comes to objectives and team fights, the fact I'm providing vision, negates his damage rush (as there are already solo laners for that). TL;DR: dont be awkward, you know it makes sense, supports buy sightsone for a reason, please be one of them for the sake of every league player. From a support main. {{sticker:slayer-pantheon-thumbs}}
314exeexe (EUNE)
: Thresh has a weakness. He cant carry he has to rely on his teammates to do the work. Unlike AP supports who can carry games on themselves.
Kollery (EUNE)
: > [{quoted}](name=Ekoby,realm=EUW,application-id=39gqIYVI,discussion-id=GHwVrK4s,comment-id=00000000,timestamp=2016-02-08T09:52:14.573+0000) > > Ah you said each lane, sorry. > > Top: Dr Mundo > Jungle: Graves > Mid: Dont know, maybe zed/talon? > Bot: Graves > Support: Dont know. Top: Meet anybody with executioner. Better yet, %hp damage to top it off Jungle: Ok agree here. too much bang for the buck. Mid: Syndra, if you can play it. otherwise annie. Bot: Depends on combo. most opressive I found so far is Braum lucian and taric jhin.
Oo taric jhin, yeah that sounds nasty :/
: A free {{item:3190}} shield? Maybe that was the point that Riot thought "maybe he is a bit too overloaded". He has a ranged stun + engage/disengage, a disruptive pull/push, a free dash engage/disengage for allies and a decent damage multi mega-slow ultimate. I think the 2 at most shield is deserved, though. Even if it just looks a bit wrong.
Hmm, I guess so.
: I think it does just shield Thresh and one Ally, now. I was just saying that it feels odd despite hitting all allies in the area it lands in.
Ah yes it does now, I see what you mean now. Its a shame, I wasnt even aware that shielding all of them was that overpowered in the first place to be honest :S
: I can see why they did change the lantern that way, it just seems a bit weird that the lantern technically "hits" everyone in the area, but doesn't affect everyone in the area. And I won't say who, because that would require an entire thread to contain the actual post, and the shitstorm that would follow!
I cant remember how it worked now, how did it not affect everyone in the area? I just used to like being deep in the fight and throwing down my lantern that I used to max first :P
: I wouldn't. I do find him annoying, but reasonably so. Good thing I don't control the balance team. Would see some extreme changes to some of the unfair champions in this game.
Who would you balance? I really dont think Thresh is OP, I miss the days when his lantern would shield all around him :(
MonstaX (EUNE)
: Not sure what killing has to do with anything neither did i say that whishing cancer is okay!!!So no sure why you would inlcude something like that in your comment to me.As i said there are people to whom this "game" isnt just a game.I belive sky williams made a nice video and explanied which made me not to call this just a game and made me respect more certain players.So no to some this is passion, carrer etc.
I think what is confusing is that you almost attack OP for saying its just a game, when this is just a supporting point of the point that its horrible to wish people get cancer.
: His kit is *just about* on the upper boundaries of ok. Not overloaded. Overpowered is more about how power a champion is, not how complicated they are. Scalings, damage or in Thresh's case; utility. He is the tolerable end of overpowered because, well, how would *you* change him and not destroy his iconic style or loved Swedish-Army-Knife (Shoe?) kit?
Please dont destroy him :( {{champion:412}}
Tobykachu (EUW)
: > [{quoted}](name=Ekoby,realm=EUW,application-id=39gqIYVI,discussion-id=GHwVrK4s,comment-id=00010000,timestamp=2016-02-08T10:12:41.568+0000) > > I don't think thresh is over powered to be honest, if played well (which takes some skill) he can be scary but I don't think hes overpowered (a bit like Lee Sin). His kit is WAAY too overloaded for one champion. Which is, in my opinion, what determines whether a champion is overpowered or not. Just, have too many ways to have a big impact in the game, whilst not necessarily having unhealthy mechanics. There are ways to outplay all of the champions I mentioned, but they also have the ability to outplay and destroy you.
I disagree but guess thats clear already :p I think a big part of it comes down to skill, you can do well or you fail horribly. He's also more a jack of all trades but master of none. Whereas a champion like Annie or akali who are basically just point and click and do insane damage, seem ridiculous to me.
Huehashas (EUW)
: Seriusly you guys stop wishing people cancer.....
The fact that this is getting down votes says a lot.
: > [{quoted}](name=Ekoby,realm=EUW,application-id=39gqIYVI,discussion-id=8EqBqcJg,comment-id=000100000000000000000000,timestamp=2016-02-08T10:31:18.241+0000) > > You've lost me, can you or cant you? :S http://i39.tinypic.com/rlfkt5.png Notice here for example, how the ward is placed ALONG the wall, so it has ~360 view range. This works at all THIN walls in the jungle. WAAAAAAAAAAAAAAAAAL [WARD} = 360 grad , everything is bright. The picture is old, but this still works. All THIN walls, the fat ones, you should use a bit more spacing. (Walls in jungle are thin.)
Ah yes I see now, thanks a lot for that :)
Strigina (EUNE)
: I've been playing League for more than 3 years and seen like 5 people wishing cancer so far. It's not something you see at regular basis and it actually leads to instant ban. Also, I don't think you'll find people wishing cancer on boards, so they can get your message. Don't get me wrong, I have my ugly experiences with cancer and I hate people writing this. I hope every single one of them got his ban. But still...it's quite rare behaviour.
You're lucky then. I've seen it more times that I can count.
: > [{quoted}](name=Ekoby,realm=EUW,application-id=39gqIYVI,discussion-id=8EqBqcJg,comment-id=0001000000000000,timestamp=2016-02-08T10:28:27.283+0000) > > I appreciate all of what you've just wrote, but all I meant by map, was to highlight the specific ward you seemed to be talking about: > > "If you notice terrain walls in jungle, thouse thin one... You can place ward at the end of thouse walls. At the verry end. This way you see both sides partially, without vision loss from wall shadow. Ive seen people ward stupid like: Im gonna ward - BUM. And then I go and place another ward at correct position making it 3 times brighter and useful. > > I played dota 1 with maplhack ... idk, thousends of time maybe. Random pudge hooks all day :) With lol I get pissed off when I dont see well :) So everytime when I want to see and I cant, I get angry, and I remember this place. And next time I just go there and place a 75 gold ward. Its almost free, and its like LEGAL map hack." Ohh yes, I can do that :) The bright one... the wall trick, wait....
You've lost me, can you or cant you? :S
Huehashas (EUW)
: Seriusly you guys stop wishing people cancer.....
This. I just get upset that people say this, death threats to family and things. It's like...why?
: > [{quoted}](name=Ekoby,realm=EUW,application-id=39gqIYVI,discussion-id=8EqBqcJg,comment-id=00010000,timestamp=2016-02-08T09:35:56.292+0000) > > You wouldn't be able to just circle a map of summoners rift on ms paint or something to show me the exact place you mean would you by any chance? > > That would be so helpful as I want to try this out. > > Thank you! Well If I had such map, I better buy some vinegar, baking soda and some dry towels. You know... to maintain my BRONZE, because such map wouldnt get me anywhere else... There is no such thing as warding map. Ill go from more harsh examples, and go down: Imagine you play agianst eve jungler. First - Pink ward somewhere around your lane is a must. They are sneaky and like to take you from behind. (understand this however you like). But what to do with the yellow ones. Well you cant see her directly... so what we do? We put it near a JUNGLE camp/ Dragon. So when she fights, we know she is there. You see that someone have killed the chernobyl silverfish in the river, and you know its there... Or against shaco - this guy will never get his feet wet, if he is not planning to kill someone in next few seconds. ( He allways is...). So you cant just ward RIVER or BUSHES. (and this place is where people ward 99% of the time). If you want to see him unstealthed, better ward his edge of the jungle, that is closest to your lane. Or zac - there are places where he likes to charge his jump. Usually same place where shaco uses deceive. Or AD Malzahar jungler - HE solo kills dragon, losing only 5% of his health at lvl 3-4. Ive seen it done at lvl 2. You should use your trinkets to keep dragon safe. And your warding habit should change in time. For example NUNU, Shaco, Fiddle, you cant ignore dragon for too long with them. So if at early few lvl you used your wards in a way near the lane, after that you will need to use them another way. Or rengar... Forget about buying pink wards. He jumps in outside of the ward range, and you are dead. Deep warding or no warding at all... So there is at least chance to see him before the 100% kill happen. ... Another, there is a difference, between leading or fallign behind. You need to cover different parts of the map. Make a prediction, if you feel that you are the weaker team, and they will force baron fight soon. Go ward that place, so you can have advantage. I mean, place one or two wards around it, not just the usual baron location ward... This can give you just enough advantage... .... I can talk to you all day, for different situation. There is no such thing as "magic ward map".
I appreciate all of what you've just wrote, but all I meant by map, was to highlight the specific ward you seemed to be talking about: "If you notice terrain walls in jungle, thouse thin one... You can place ward at the end of thouse walls. At the verry end. This way you see both sides partially, without vision loss from wall shadow. Ive seen people ward stupid like: Im gonna ward - BUM. And then I go and place another ward at correct position making it 3 times brighter and useful. I played dota 1 with maplhack ... idk, thousends of time maybe. Random pudge hooks all day :) With lol I get pissed off when I dont see well :) So everytime when I want to see and I cant, I get angry, and I remember this place. And next time I just go there and place a 75 gold ward. Its almost free, and its like LEGAL map hack."
Tobykachu (EUW)
: Top: Irelia - Gap closer, stun, true damage, tenacity, sustain Jungle: Elise - Stun, ability that makes her un-targetable, strong early clear, powerful ganks. Mid: Ahri - Strong pick potential, high burst, insane mobility, sustain, true damage, poke, wave clear ADC: Ezreal - Just has too much damage and is too difficult to kill with insanely low cooldowns, and keeping the enemy perma AoE slowed. Support: Thresh - Just has a really over loaded kit, and basically has everything you could want in a support
I don't think thresh is over powered to be honest, if played well (which takes some skill) he can be scary but I don't think hes overpowered (a bit like Lee Sin).
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Ekoby

Level 30 (EUW)
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