πET (EUW)
: How can someone with a 17,5% AFK rate still be able to be allowed to play?
Because flaming will get you perma banned so you don't hurt somebody's feelings,but inting and afking wont,riot dont care about their game
Rioter Comments
Rioter Comments
Zoe RuIe34 (EUNE)
: ADC Role Is it really destoyed ?
Yes and No,depends on who you play,if you want to play crit adcs,then mostly yes,if youre playing On-hit or Lethality type marksmen then they're still the same,basically {{champion:110}} {{champion:21}} {{champion:145}} {{champion:81}} {{champion:96}} {{champion:236}} {{champion:202}} {{champion:119}} are all good. Just a piece of advice,since supps also got nerfed,and people forgot what its like to actually have to build a defensive item with an adc,you will need to build {{item:3047}} {{item:3026}} {{item:3139}} {{item:3156}} {{item:3072}} {{item:3091}} some of this items every game to survive
: I used to build {{item:3143}} or {{item:3083}} (before the passive change) on ADC as the survival item, either getting it as a 4th or 5th item. The reason full damage was always used is simply because of how cost efficient it was. Now, with the new changes, your ramp up speed is going to be much lower. And in that case, you want to get your damage potential up as soon as possible, so full tank items might not be all that good. BUT if you're already ahead, let's say you're 4/0 as an ADC? A {{item:3071}} would be godly as a 2nd item, along with {{item:3047}} or {{item:3111}} . I do mostly play MF so getting a {{item:3071}} as 3rd or 4th item is my standard path. I haven't tried building full tank items, but it might actually work. Especially if they have an AP assassin, you can get {{item:3065}} in that case, and if you have any sort of lifesteal, you won't die ever. I'll try out your idea in a few games, maybe it really does work
Trust me,i played another few games with Vayne going IE Shiv Omen and then continue full damage,just that one omen makes you such an annoying piece of shit to kill that its disgusting,while you also deal a ton of damage,try it out,also i didnt mean to rush the tank item,just rush IE Shiv or whatever your zeal item of choice is then go for one tank item. Tell me how it went pleaseee!
VIT Laati (EUNE)
: You are an attack damage CARRY. You are expected to buy damage. The only survival items an ADC needs is either GA, BT or Mercurial. Let's take a situation, where you and the opposite carry are even in gold, and you both have 4 items. You have Runaan, Statikk, IE and Cleaver. The enemy has Runaan, Statikk, IE and BloodThirster. A teamfight occurs. Yes, you would do more damage to the enemy tank after damaging it a few times. Meanwhile the enemy ADC will deal more damage to your remaining team, while also getting a shield and more sustain. You would actually be behind the enemy in damage.
Not if their carry gets blown up first or gets poked down,or has to wait out an enemy ult,not everything will work out perfectly as in theory,also the adc isnt the only one dealing damage in this game,their mid/top/jg can kill each other without an ADC even touching them,hell it usually happens that one of the players gets caught at the start of the teamfight and dies first,if 5 of you start attacking him i really doubt that the difference between BC and BT is evident since everyone would just need to do 300 damage to kill him. BC armor shred is also a debuff,so if you have an AD heavy comp your team mates will be doing more damage too,if you count that extra damage your team dealt via your bc shred,i believe it would even out the damage you would have done with the BT or be even more. Also the difference between doing 50k damage and 45k damage isn't the difference between won and lost,so many games i've won with a losing team just because of one enemy player getting caught and dying,or just cause of one sneaky baron,if the DPS was the only thing that mattered then why would anyone in the LCS play Ashe over Kog? In reality her R is worth more for making picks for the team. Also your first sentence is the problem,yes i am expected to buy damage,but who says all 6 of my items should be offensive,pros buy ninja tabi on adcs,would you tell them that the enemy ADC with zerker greaves will inevitably win the game cause he has that extra dps in a team fight? It wasnt always like that,im not sure when you started playing,but i remember before its rework Banshee was a go to pick for ADCs as a 4th or 5th item vs ap comps,it used to give HP and MR. People bought it almost every game,even in pro games,also Steraks and BC were nerfed because of,you guessed it,ADCs using those items,so again it appears that people caught on that having 50 damage,450 hp and a shield was more worth than having another pure damage item since it would cock block assassins and divers so hard,also no ADC could win 1v1 vs someone with Steraks,it would literaly give them 1k hp advantage
Rioter Comments
: ADCs arent OP, it's late game ADCs building ninja tabi with a janna giving them 1 thousand hp shields with ardent censer. EDIT: P.S : reading your other comments on this thread, I can see you are very biased.
Well everyone is a little biased i think,what comment exactly makes you think im VERY biased? Cause i think im very well aware of the strengths and weaknesses of every class in league
: > [{quoted}](name=HàrrowR,realm=EUW,application-id=39gqIYVI,discussion-id=pZe0NWbt,comment-id=00090000,timestamp=2018-05-11T02:44:20.991+0000) > > I just have to disagree with {{champion:238}} requiring "insane mechanics" i mean if you get at least a little bit ahead on him you can literally kill people without landing a single Q on them,just press R,E,proc duskblade and auto them a few times and you can kill them,cant count the number of times this happened to me,a Zed misses every Q but still autos + e + r are more than enough to kill me,not to mention Q is super easy to land anyway > > Also being able to let go of your hands and get a triple with Varus is legit one in a thousand occurrence not to mention standing in the middle of a team fight,i mean no offense but in Silver or below a lot things can happen,i main ADCs for 6-7 years and i don't think i ever let my hands go while standing in the middle of a teamfight and got a triple,maybe with {{champion:96}} or just against already dead opponents while im full hp and 10 kills ahead since standing in the middle of a teamfight means you're getting instakilled cause 5 people will be focusing you not to mention ccing you Yes I do agree that you dont have to be really good at Zed to manage to get a lead and snowball of that, but I mean tbh most Zed in low elo loses their game no matter how fed they are, because they dont know how to use him properly, and I include my self. So what often happen is that you go in you kill the adc, and then you are exposed, can get cced and die right after that. Unless you are overextended alone, split pushing as an adc, then yes you will be OS, you just need to respect the fact that an assasin is in the enemy team so avoid going too deep without any one around you. Why very few players can play Zed at a good level in really high elo, in Challenger for example I can only think of LL Stylish or some pro players like Froggen even when I watch Shipthur, he is not that good on Zed, and thats because the champion is hard to master. I can take the example of Draven, which for me is the most difficult adc to play, It happened that I got one kill with my ulti and just went 20 0; But that doesnt mean im good with the champ, and this will not happen every time. Its the same with zed you might get one lucky kill sometimes, but when you are behind, if you dont know how to play the champ you are going to be useless. Also for the Varus thing, I know it wont happen every time, it was exagerated by me. My answer was just meant to show that all classes have strenght and weakness. I really enjoy the ADC role, it is so satisfying to play but I personally cant lane with someone else, I find it so difficult. But yeah I dont find adc OP, some champions are at a certain point but thats for every role
Ye Draven to me personally is just a bother to play after the laning phase,catching those axes feels like an unnecessary gimmick that other adcs don't have while they do similar or even more damage,especially team fighting adcs like Jinx and Twitch,why bother catching axes when you can press R and right click with twitch,or press R on MF
: I think that people complain about specific adc champion and not the entire class. For instance {{champion:21}} can remove half of your health by pressing Q (point and click ability) on a low health minion, without mentioning her ultimate that last very long and can literally get you a Penta if placed well. {{champion:67}} That can be super behind in the early game, but can easily come back, she is really difficult to deal with in team fight, becoming invisible, and her movement speed to chase people is absolutely insane. I mean if a vayne chase you, there is no point running just try to turn on her. Also you can build thornmail, frozen heart, no matter how tanky you are a Vayne will destroy tanks. {{champion:119}} highest base dammage in the game, can 2 shot you late game, {{champion:18}} with her jump reset on kills and assist, which make her probably the easiest champ to get a pentakill on, {{champion:202}} with the guinsoo build that can get to 1400+ ad and one shot you, and so on.. I could mention many other adc champions. Also the other problem, but this concerns the botlane not only adcs is that I personally think that most games are decided by better botlane wins. I very rarely see botlanes going even, its usually one or the other that will stomp, and when an adc, a champion supposed to scale and be strong late game, get 1 kill early and snowball of that, it is really frustrating to play against. I rarely play adc but last time I did and I got fed with Varus, at one point I was just laughing becase I stood still in the middle of a team fight, I didnt even Kite or anything I was just standing there, I even removed my hand from the mouse and my champion was AA and healing insane amount with my BT, got a Triplekill like that. People complain about shields as well, an adc lategame with BT, or BOTRK or anything that offers him healing and on top of that you give him a janna or karma shield boosted with ardent censer every 4 seconds, its really hard to kill. Of course you can still get oneshot by a {{champion:107}} {{champion:238}} but he need to take a lot of risk to kill you because if he misses, or your supp save you he is just dead. Those champion needs to play aggresive to be efficient. As an adc you can just play passive, and in teamfights stay behind your tanks and support and you will be unkillable, having free DPS on champions, objectives, etc. As a mage and midlane main I can tell you that most champs that I play such as {{champion:161}} {{champion:101}} have no mobility at all, are more squishy than an adc and you have no sustain, yes sure you are in the backline, but if someone reaches you, you only have zhonya, that can be really bad sometimes in a TF, and thats it. There is no item for mages that offers them healing when they dammage champions, and mana can be an issue as you mentioned, but not only, because you forgot Cooldowns, a champion like {{champion:161}} for instance is useless when all spells are on CD, even tho your Q late game has like a 4 sec cooldown, thats still a lot, imagine how much dammage an adc can do in that time. Moreover long range mages have all skillshots that you can miss or can be dodged, and close range mage like {{champion:90}} {{champion:1}} , even if they have point and clicks must be in the middle of the teamfight to do dammage, and if u ulti with malzahar and you are not positioned properly you will get instantly killed. Overall most mages rely on burst dammage, and hitting your combos, whereas an adc can perma dps. Assasins are also very squishy and are hard to play for most of them, a champ like {{champion:238}} requires insane mechanics, and needs to be ahead, otherwise he wont be super efficient. Finally Every class has its pros and cons, but people focuses only on the pros, and forget about the cons. I think thats what makes the game somehow balanced that way and there is not a class OP or not OP, just specific champions, and this always change because of the meta.
I just have to disagree with {{champion:238}} requiring "insane mechanics" i mean if you get at least a little bit ahead on him you can literally kill people without landing a single Q on them,just press R,E,proc duskblade and auto them a few times and you can kill them,cant count the number of times this happened to me,a Zed misses every Q but still autos + e + r are more than enough to kill me,not to mention Q is super easy to land anyway Also being able to let go of your hands and get a triple with Varus is legit one in a thousand occurrence not to mention standing in the middle of a team fight,i mean no offense but in Silver or below a lot things can happen,i main ADCs for 6-7 years and i don't think i ever let my hands go while standing in the middle of a teamfight and got a triple,maybe with {{champion:96}} or just against already dead opponents while im full hp and 10 kills ahead since standing in the middle of a teamfight means you're getting instakilled cause 5 people will be focusing you not to mention ccing you
Rismosch (EUW)
: You've done a terrible mistake. You jumped from the silent majority who loves the game to the loud minority that seems to hate it. You see, anger spreads so much more easily than happiness [(queue CGP Grey right here)](https://youtu.be/rE3j_RHkqJc). What this means is, that the slightest unsatisfaction with the game can spread like wildfire. It become problematic if some people agree with it or first take someone elses opinion before forming their own. This means if you don't know better about ADCs and see people complaining about ADCs, that must mean that ADCs are totally busted, right? This is a fallacy, but it wonderfully spreads over the whole community. Fact is, no matter what meta the game is in, the boards and social media will always be full of people complaining about it. _"ADCs are busted and toplane deserves more? Holy %%%%ing hell, this is the worst meta yet!"_ But wait one or two years when toplane is busted and ADC useless and you hear people complaing _"Toplane is busted but ADCs deserve more? Holy %%%%ing hell, this is the worst meta yet!"_ Also which is very important to understand is that this hate you see here is just a loud _minority_. This means no matter what the hate is thrown at, the majority of player doesn't share this opinion. But you gave me an idea. Maybe I should take a break from the boards, YouTube and everything community related and just play the game. This way I maybe could appreciate the game even more.
Your comment makes a lot of sense,and im literally amazed at these comments saying its just a circlejerk,since most of the time whenever i see someone defending the adcs or just not calling them broken they get down voted to hell,i see people overly exaggerating everything about adcs to make them look like this beyond op broken class and get tons of upvotes,i really though i'd have -10 just cause of sharing my POV on adcs. And i do think youre right about people complaining about everything,i mean just in the last few days i saw posts complaining about Mundo,Yasuo,Camille,Kled,Zed,i've seen people complain about Tanks,about Assassins,about Supports etc. It just seems the ADC complaining is the hardest,maybe cause the least of the boards memebers play the ADC,i mean its just 1/5 roles,so i guess 4/5 people dont play it that often so they don't see it the way adc players do Also i would like to take a break from the boards too but i just find it so fun discussing things lol
Montazuma (EUW)
: ADC classes are probably the least godlike creatures in this game, without constant protection of some kind, they literally can't 1v1 anything except another ADC that they counter due to a good lead / their kit being superior. Yes I know, it's not a 1v1 game, but with the coming changes to ADC it's probably going to be the least prefered role to play in the game.. Why play ADC if your going to become less bursty (other classes already dead way more burst), and deal less sustain until way-late game. Might as well be playing a Tank with Conq-rune and build pure defensive, while dishing out more burst and sustained dmg, than ADC currently does.
Its a funny thing you mentioned 1v1s with ADCs,in any game i hate playing a champ/hero that can't 1v1,so as an ADC main over the years i refined my art of 1v1ing people in normals and trying out different builds. Now, while fighting anyone thats not another adc or a support early-mid game is basically fighting with a hanidcap since youre at least 2 levels lower,you dont have cc,burst or durability,but i'd be crazy to say ADCs can't be good at 1v1s,it all depends which ADC,how good do you play him,and who's your opponent For the longest time i considered killing Yasuo as an adc or any Assassin 1v1 the ultimate achievement,but its pretty damn hard,on the other hand mages and most fighters aren't that big of a deal,not to mention other ADCs and supports,which in total means you can probably 1v1 everyone on the enemy team considering they're not {{champion:157}} {{champion:238}} {{champion:105}} It would be crazy not to acknowledge {{champion:145}} {{champion:67}} {{champion:236}} {{champion:119}} {{champion:42}} {{champion:81}} that they have an immense 1v1 potential,currently i believe Kai Sa is one of the top 10 1v1 champs in the game,especially if you throw {{item:3146}} in like i do as my first item,you can 100-0 a squishy no problem But the most hidden OP Duelist in the game might surprise you,and that's in my opinion {{champion:22}} with {{item:3153}} {{item:3046}} {{item:3031}} {{item:3508}} I don't think there's anyone i didnt manage to kill 1v1 with her,people dont expect it,your lvl 3 R has a base damage of 600,your W damage can go up to 500,and your Q gives you late game basically 80 AD + 40 AS,i can kill most enemies in 1-2 seconds,basically just RW Q and fire away,by the time the stun wears off you already killed them or you're about to. CC makes hell of a difference So yeah i kinda disagree they're weak 1v1,they are usually at a disadvantage like i already said,especially cause they need to dodge the CC or lose,but the upside is the enemy can't dodge those autos,so even though a champ like {{champion:103}} can kill any ADC easily if she lands E,she can also lose if she misses it,not to mention if she proceeds to miss her Q,while Vayne can't really miss her Autos,so its kinda balanced i guess
Zyzyx (EUW)
: There are all kinds of people that insist on all kinds of things. League is a big place, pretty much every opinion is defended by someone. No reason to obsess about it.
Yup,that makes sense,i've seen a lot of crazy opinions on these boards being defended,i mean there's a bunch of people that still believe the earth is flats. Having opinions that aren't necessarily 100% true but may appear so when looking through the perspective of that person is a common thing
Zyzyx (EUW)
: > So i genuinely ask,what makes ADCs,and i mean just them,not ADC and their support, so GODLIKE? Nothing. You just make the mistake to mostly judge champions by the damage they deal.
So why do people insist they are beyond broken now and OP?
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HàrrowR

Level 62 (EUW)
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