: > [{quoted}](name=Doom emissary,realm=EUW,application-id=Mpd1UjGe,discussion-id=59sLHPXq,comment-id=0001,timestamp=2019-12-11T23:56:44.846+0000) > > Hey there! > > The minimum you get get from a level up champion capsule is 810 BE. If you add to that the 50 BE each day, one clash ticket costs about one level worth of BE. I wouldn't really say it's a lot. > > You should keep in mind that it's a competitive team tournament. It's not something made for a new player who just started. Clash's objective is to give an esport experience to players that aren't pros. > > Winning gives nice rewards and putting a price to the entry means that the participants will take it more seriously and do their best rather than troll or just go in randomly. > > So it seems very logical to me. so for beginner like me , we need to choose : clash ticket or buy champion .....
Clash is also not designed for beginners. It's designed for experienced players that want a more tournament feel to the game.
Sephi51 (EUW)
: guess we need to complan even more then
I really think those that dislike autofill is in a minority. The amount of complaints is nowhere near what it was before it was introduced.
: Which role is sooo hated?
Traditionally, support.
: Sure matchmaking is a complicated stuff, people do need to play more than 1-2 roles to not slow queue times to the sky. But Riot should consider how to improve it. 1) Maybe make it optional to exclude just one role - you strongly do not want to play. When you get showed into a role you play only when filled ever you get a swap or dodge or pretty 100% loose it for your team. 2) Balance should try to match filled teams with each other... That memory of your jungle being just an extra monster camp in the woods...
1) That's exactly what they tried, which caused queue timers to return to what it was pre-autofill.
USIFF (EUW)
: ohh so I reached Plat 4 before the preseason, now im in my promos to plat 1 so that means that'll boost my mmr?
Yes. MMR is what's used for matchmaking, so if you're climbing, you're also increasing your MMR.
USIFF (EUW)
: Does Pre-season matter? Does it increase MMR?
Yes, it increases your MMR as long as you climb. When the new season begins, there's a soft reset. The higher MMR you have before the reset, the higher you'll have afterwards. It impacts where you'll be placed.
: Dawnbringer/Nightbringer Soraka added and removed?
Probably a mistake. They're not supposed to be live until some time tomorrow.
AenIrae (EUW)
: Promos lost counting bug
Did you dodge or exit from a champion select? That counts as a loss.
: Need help trying to recover an old account i spent many hours on.
Submit an [account recovery request](https://support.riotgames.com/hc/en-us/requests/new?ticket_form_id=72416), and support will help you out.
XCVl (EUW)
: What roles do you mainly play? I think the argument that people barely ever get autofilled is not a justification as if it were true, it cannot have a significant effect on matchmaking, especially in lower MMRs. I play with a lot of different people, some who game all day and other who only get the odd chance a couple of times a week and I haven't ever witnessed a complaint about queue times. I've seen masses of autofill moans, off roles, balance complaints, inters, rage quitters, toxic chatters but not a single queue time complaint. Equally when you stated earlier about queue timers being too long when autofill was optional, thats the point. People have actively opted to have longer queues, thats for them to pay the price of.
> What roles do you mainly play? Top/Jungle --- > I think the argument that people barely ever get autofilled is not a justification as if it were true, it cannot have a significant effect on matchmaking, especially in lower MMRs. Even in the lower ends of the ladder, people were having 10+ minute queues. If you think people complain about autofill now, you should've seen the amount of complaints we had due to these queue timers. --- > . I play with a lot of different people, some who game all day and other who only get the odd chance a couple of times a week and I haven't ever witnessed a complaint about queue times. Most likely because autofill ensures that queue timers are not an issue. --- > Equally when you stated earlier about queue timers being too long when autofill was optional, thats the point. People have actively opted to have longer queues, thats for them to pay the price of. No, that's not the point. Not everyone opted out, but the consequences of those who **did** opt out was that **everyone** had longer queue timers again. It didn't just impact those who opted out.
XCVl (EUW)
: How can that statistically be accurate? if individuals are only autofilled once in every 32 games, why would that make a sufficient difference to queue times?
That was for me personally. Some people may experience it more often based on role preferences and where they are on the ladder, but on average it won't happen that often.
: they took my money
Try to relog, and wait a bit. There's sometimes a delay with the RP appearing in your account.
helburgham (EUNE)
: > [{quoted}](name=Morrhen,realm=EUW,application-id=NzaqEm3e,discussion-id=BNsqAAge,comment-id=0003,timestamp=2019-12-11T16:16:41.386+0000) > > Lemme waste some of my time and give you quick rundown of what got you banned. > > MY_INGAME_CHARNAME: ok idiot > - Insult > > MY_INGAME_CHARNAME: go afk pls > - Encouraging player to break the rules and abandon their team > > MY_INGAME_CHARNAME: he started to flame like a tard > - insult. Even if it's part of it. > > MY_INGAME_CHARNAME: what I said...ignore cuz he trash > - mild insult > > MY_INGAME_CHARNAME: run > MY_INGAME_CHARNAME: coward :D > - Negative attitude and unecessary taunting > > MY_INGAME_CHARNAME: report this toxic yorick pls > - Report calling isn't against the rules but is heavily discouraged > > So yeah. There it goes. This is nothing compared with Yorick's insults...but ok, I deserved it.
The actions of others does not excuse the actions you do. You are judged for your actions, they are judged for theirs.
: Well it only showed me one game and it says i was chat restricted for recent behaviour although you only show me proof from one game, meaning from my point of view, I got banned for that game and that one only.
Well your point of view is simply not accurate in this case. You can contact support and have them send more logs to you if you don't believe me. The reform card is just to show you an example of the behavior you're displaying in your games that's not wanted. You should learn from that and improve yourself.
Spolchen (EUW)
: > [{quoted}](name=Hansiman,realm=EUW,application-id=39gqIYVI,discussion-id=piFLO2Wx,comment-id=0000,timestamp=2019-12-11T16:55:22.000+0000) > > Autofill is honestly a necessary evil. Riot attempted a system that allowed players to opt out with the tradeoff of longer queue timers, but the result was that **everyone** ended up with the queue times we had before autofill was introduced. On the higher ends of the ladder, that was 90+ minutes. > > You don't get autofilled often. Honestly, just play that one autofilled game, and it will be a good while until you need to do so again. Autofill shouldn't exist in ranked, it leads to many players simply dodging said game or trowing it. It leads to more frustration than necessary.
Longer queue timers caused far more frustration, if you're judging based on the amount of complaints we see. Most players are actually fine with playing an autofilled game once in a while, if it means they get to play the game rather than staring at a queue all night. Last time I checked, I played an autofilled game once every 32 games. I can't call that a problem.
: yes it is indeed only from one game only... no other games were mentioned in the ban
The reform card displays **up to** 3 games, but it's not an exhaustive list. Chat restrictions only occur once you've shown an unwanted trend with your behavior in your recent history. It's never about a single game.
: Autofill
Autofill is honestly a necessary evil. Riot attempted a system that allowed players to opt out with the tradeoff of longer queue timers, but the result was that **everyone** ended up with the queue times we had before autofill was introduced. On the higher ends of the ladder, that was 90+ minutes. You don't get autofilled often. Honestly, just play that one autofilled game, and it will be a good while until you need to do so again.
Çhip (EUW)
: > [{quoted}](name=Hansiman,realm=EUW,application-id=NzaqEm3e,discussion-id=u4tv377g,comment-id=000000000000,timestamp=2019-12-11T14:00:10.592+0000) > > Problem with banning them straight away is that it increases the problem. Each time a bot is banned, the people who creates these tools uses that information to adapt their bot to avoid detection in the future. > > If you constantly ban the accounts, they'll keep creating new ones that get banned, make minor adjustments, and eventually they'll be avoiding detection. > > By banning in large waves, you avoid that problem completely, as those bans provide no real value as to how to avoid detection. > > Sure, a bot may roam around for longer before it's banned, but it decreases the problem overall. Just ban their computers in waves aswell, i'm aware that there's software that can bypass that, but let them %%%% up their computer.. this would be step towards future..
So ban anyone that might share the same computer with someone that has bad intentions? Not everyone has their own computer.
HGHam (EUW)
: 0 kills. 6 CS, lvl 2. I'd agree with you if that was the case, but it's not.
Leached XP from the jungle?
HGHam (EUW)
: Question
Get a kill. =)
: I was waiting for over a week with my RP, hoping the patch comes sooner.
Skins are always released some time **during** a patch. Dawn- and Nightbringer skins will arrive some time tomorrow, and the Sugar Rush skins some time on the 17th.
KNÍGHT (EUNE)
: > [{quoted}](name=KerberosFi,realm=EUNE,application-id=Mpd1UjGe,discussion-id=EcRl9Bf8,comment-id=000100000000,timestamp=2019-12-11T14:53:29.278+0000) > > Yes, and that rises the question, where is my Vilemaw emote which was for that 50 games? did you check the inventory where you can change the emotes? I didn't get any notification on receiving any of that, expect in section where icons are where the light dot was, and that was all of the indication. It did not indicate for the emote for me
Huh, I just realized I got the emote as well. Only the icons appeared when I logged in. =)
KNÍGHT (EUNE)
: > [{quoted}](name=Morrhen,realm=EUW,application-id=2BfrHbKG,discussion-id=ABhjmehV,comment-id=000000000000,timestamp=2019-12-11T12:51:25.022+0000) > > Last support they released was Senna :D Nah, senna is now officially a Marksman xd, her primary role was changed to a marksman and you can not filter her in the Champion shop also xd idk what's going on xd
She's a marksman, yes, but a support one. She's the first marksman champion designed specifically for support. Marksmen are not locked to the bot role. You have jungler marksmen (Graves, Kindred), and those that go top (Teemo, Urgot, Quinn), and primarily mid (Corki, and Azir is considered a Marksman in the client). Support was the only role that did not have a marksman champion tied to it. Oddly enough, Senna is not marked as anything in the client atm. She won't appear when filtering roles. Guessing this is a mistake though.
SojitchiGOD (EUNE)
: Hi why riot block my account for suspicious activity?
If the account is locked for "suspicious activity", it's a security ban that's issued because there's reason to believe that someone else is accessing the account. This is a ban to protect the account from harm until the owner can verify their identity. [Submit a ticket](https://support.riotgames.com/hc/en-us/requests/new) to Riot, and they'll help you out.
: Clash
Should be live. Considering the one on Sunday was a success in all regions, I don't see why they'd cancel it.
Çhip (EUW)
: > [{quoted}](name=Hansiman,realm=EUW,application-id=NzaqEm3e,discussion-id=u4tv377g,comment-id=0000,timestamp=2019-12-11T13:26:31.399+0000) > > Bots are banned in large waves. So these botters still make money before they get banned..
Problem with banning them straight away is that it increases the problem. Each time a bot is banned, the people who creates these tools uses that information to adapt their bot to avoid detection in the future. If you constantly ban the accounts, they'll keep creating new ones that get banned, make minor adjustments, and eventually they'll be avoiding detection. By banning in large waves, you avoid that problem completely, as those bans provide no real value as to how to avoid detection. Sure, a bot may roam around for longer before it's banned, but it decreases the problem overall.
: League now tracks your location
This is not unusual. It's the norm when interacting online. Your IP reveals your location, for instance.
Çhip (EUW)
: Reported 3 bots
Bots are banned in large waves.
LovingSC (EUW)
: Bots in vs AI games
The reason for removing the other modes wasn't because there were bots present in the lower MMR ranges: These modes simply weren't popular amongst the players and didn't have a large enough active community to warrant supporting them full time. ARAM and SR both have a very stable community playing them.
: Thank you for replying But if you played the game in early 2017 or late 2016 you must remember the IP (back then) boosts that riot gave Maybe in Christmas or Thanksgiving they gave one and they gave one which was that you should play with a friend to get that boost This what I mean not the boost you buy from the store ,they were gifts to the community Do these kind of BE boosts exist?
No, but now we have farm more events with missions tied to them, which sometimes can grant great rewards, from BE to skins.
: people will just int the game. some people are just miserable and enjoy inting you and watching you get tilted. they dont care about their account cuz they create a new one. if riot banned people through ip it would be a different story
> if riot banned people through ip it would be a different story Yeah, they'd ban a bunch of innocent people in the process, and not really hit the ones that are the target since it's really easy to bypass. There's a reason IP bans aren't used.
: Improving Missions
The problem with such missions is that it can cause people to play to complete missions, rather than playing to win.
Giomanach (EUW)
: I personally highly doubt it, there is no reason to send an email on a new email adress, it is nowhere adressed on their main site. (can't find any message at all) would Riot Games really be dumb enough to not say anything and notify you through a new email? seems way to sketchy to me. i highly suggest not clicking that link untill confirmation from Riot Themselves has been given on this subject. Seems like the perfect scam to me.. EDIT: So it is real. I've searched for the Riot Games account and you have to fill in a code to link your current League account/Riot Account. Still done incredibly weird..
The mail is legit. Those players that share login names with other accounts on other servers need to select a new one, since we're being merged to Riot accounts that are global.
: riot doesnt allow me to create tickets somehow.... also fun
What happens when you attempt to create a ticket? You'd need to submit a ticket and get assistance in changing the e-mail associated with your account.
waqax (EUNE)
: high ping is lol
Greetings. Based on the log you supplied, your connection is having problems with an ISP located in Pakistan. That's where your ping spikes and is having problems with connecting. Once this happens, you're entire connection that passes this point is going to experience high ping. Speedtest is not a good measurement of ping, because it finds the closest server to you to test your connection. The location of the server Speedtest is using in your case is Karachi, which I'm guessing is your local city or very close to where you live. The EUNE servers are in Europe, far from Karachi. Ping is mainly caused by physical distance your connection has to travel. The further away a server is, the higher ping you'll have. You can attempt to clear your DNS cache, which will force your computer to find connections again, which may result better routes being taken for your connection. This is not guaranteed though, if the problem is located with one node your connection simply **has** to travel through. Here's an instruction on [how to flush your dns](https://www.wikihow.com/Flush-DNS).
: I have a comment to that. The rules are very ambiguous and does actually open up for the interpretation that one is indeed breaking the rules probably every single match. One way or another. From my point of view, almost every single person in league seem toxic. Or rather, because everyone is toxic, I'd like to think nobody really is, and it's just internet culture, but w/e. Riot wants to be on the forefront of banning people over language on the internet, and is still, the worst company I've ever seen when it comes to this. There's also the second aspect which is how the reports are categorized and named. The reports that one can throw at people are ambiguous too: "Negative attitude" for example. What if someone doesn't ping everything properly. That's lazy. Lazy is kinda a negative attitude thing. As a gentleman I must report that. Our jungler did not lay out his routing strategy for the game, and we had to just go with it. That's bad planning and a bad attitude. That needs reporting. That dude muted his teammates - report That dude played cowardly and didn't sacrifice themselves for the team - report That dude took a buff I could have utilized better for the team - report That dude questioned my otherwise perfect play - report Etc. You may think this is unreasonable, perhaps you think it is reasonable and you can make strong arguments for both cases. As for the reports hitting all at once, it usually has to do with the fact that it's rarely ever 1 single game that puts a punishment on an account. It's usually multiple in a row. So if you've had a rough match and a tumble with people, taking a break and chilling before playing again usually gives that space that saves a punishment. On another note. What's up with the checkpoint? It's set up so that one would Intuitively think that means there's 3 checkpoints, but no, it's actually 5 steps. honor is locked. Then 0/3 Then 1/3 Then 2/3 Then 3/3 Then "4/3" which is honor 1. It's 5 steps. Then of course many more towards 2. Nothing feels great about getting to 0/3. And reaching 3/3 feels bad too as you'd expect that to be the new level, but it is not.
> The rules are very ambiguous and does actually open up for the interpretation that one is indeed breaking the rules probably every single match. The rules are intentionally so, because Riot does not want to dictate what is tolerated, and what isn't. It's up to the community to shape the behavior we want to see through majority votes. Reports are the most important tool we, the community, have to inform Riot as to what behavior we do not find tolerable in the game. --- > From my point of view, almost every single person in league seem toxic. I don't share that view. Most people I encounter are perfectly fine. I encounter a small minority that's toxic. Most people engage with me ingame just like I engage with them. --- > and it's just internet culture It's not really "internet culture". And honestly, we shouldn't strive for a culture where verbal attacks and harassment is the norm. Why can't people just be civil? --- > Riot wants to be on the forefront of banning people over language on the internet, and is still, the worst company I've ever seen when it comes to this. Why is taking an active part in attempting to foster a better gaming community bad? --- > The reports that one can throw at people are ambiguous too: "Negative attitude" for example. If you look under that report, it gives examples of what it's about: "Griefing, giving up". --- > What if someone doesn't ping everything properly. That's lazy. Lazy is kinda a negative attitude thing. As a gentleman I must report that. What if they have a different opinion on what proper pinging is all about? Keeping track of the minimap is also your job, and you shouldn't rely on pings to know where things are. --- All your report examples are honestly silly, and I doubt a single person would be punished for any of those examples. Sure, you may report so if you wish, but that doesn't mean it will lead to anything since the majority of the community will disagree with you. --- > On another note. What's up with the checkpoint? > It's set up so that one would Intuitively think that means there's 3 checkpoints, but no, it's actually 5 steps. Checkpoints are there to provide some visual representation on how far along the way you are to the next honor level. They're not really part of the steps, they're just a middle ground of having nothing, and having an honor xp bar.
Arcade Lulu (EUNE)
: 2 words: _Trigger words_ That's how it checks chat related offences Easy
Trigger words may work for certain phrases, but context recognition is a bit different.
: You get reported every game.
> Won't 'affect' you until you say one things like "What", then BOOM all those previous reports hit you, punished, repeat, stupid system. Proven. How is it proven? False reports won't impact you, so people can report you all they want. As long as you don't break the rules, those reports won't have any impact.
: Yes I know, CS is a means to get ahead so that you can secure objectives and get a high K/D/A. Do you see where I am going here?
Not really, because you want to lower the importance of CS. But if you can't get CS, you won't reach higher numbers in the other areas. High KDA is optional, because it's not what really wins games. Generally players overvalue that stat.
: Thank you but please I do not need advice on it, I get it a lot.. I know how it works. I am MR7 with Kayn I don't need an S. My one, and only, point is that I do not think CS should carry as much weight as objectives and K/D/A when coming to the final grade. Looking back at one of my old posts when I was trying to become LB Mr7 I was 15/0/9 with 181 CS but didn't get an S because it was like 40mins so 181 CS isn't high
CS is the most important stable source of income you have in the game. Losing out on a lot of CS will limit your ability to get ahead. There's a reason why you see higher ranked players consistently always get high CS numbers.
Únholy (EUW)
: Missed clash today, when are the next opportunities?
: banned for no reason?
You're not "supposed to do that". "Inting Sion" is a terrible name, because you're not supposed to actually int. It's a playstyle that where dying isn't punished that hard, but I saw too many players thinking it literally meant run to lane, die, attack tower, repeat. That's not what it was about.
: My Brolaf skin is gone
If relogging doesn't solve the issue, you'll have to submit a ticket to support [here](https://support.riotgames.com/hc/en-us/requests/new).
Luciferrx (EUNE)
: How IS A SKIN affecting gameplay?You mean ...skins give advantages:O OO so p2win ah?
If a tool allows the use of official skins that you do not pay for, then it's theft of intellectual property. Skin sales are an important source of income to the game, and if people are just using them for free, that's just stealing.
wailksa12 (EUW)
: recover my account
Account gifting is not allowed, and since this account does not belong to you, Riot won't be able to recover it. It will most likely be permabanned.
: CHEATERS ON TFT
A DDOS would impact the entire server, kicking everyone out of the game. It wouldn't impact only you.
: Don't go there buddy. it is an endless lobby. Rest in Peace, you and your team. bug alert
We won the match.
: Riot is on a mad one
> After multiple betas, Clash releases. This is also a beta. They announced that there was going to be a global beta during the preseason, which is now. Launch is currently scheduled for 2020.
: Clash = Ruins LoL.
Could be a display bug. I wasn't displayed as a member of a team all of the sudden before the first round, but I got into champ select with everyone else.
Crûser (EUW)
: Just opened a Clash Team to play some Clash... starting Clash and just random guys join our team and everything is broken in Clash...
Happened to my team as well, but eventually we got thrown into a lobby and we're now heading into a game.
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Hansiman

Level 128 (EUW)
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