: Stratis, Blade of the Air
Ok, the passive readuction is similar to kalistas, I'll give you that, but it works like that so his autos when stacked aren't doing insane damage. I don't think it's fair to compare his Q to her passive since they both fulfill entirely different rolls and are executed fairly differently as well. Hers gives her mobility for auto attacking at the trade off they can't be cancelled and deal reduced damage, whereas his Q is simply a small dash that launches a basic attack, with a fairy long cooldown and no bonus damage (since it doesn't work with his passive). Thank you for the nice thing about his W and E. And his R isn't for engage, it's for more damage output, chase, escape. You could steal baron and dragon with it, you could use it to attack tower and an entire minion wave then clear the wave with E. It has a lot more uses, since it basic attacks any enemy in range as he passes it. (Also his basic attacks without the passive will still deal damage, but you can multiply that damage if you use his passive, like miss fortunes passive) Also, when I mean he gets a stack from the attack being cancelled by enemy interaction, that could be Pantheon W/ Passive, Yasuo Windwall, Jax E, Fizz E, Vlad W, Yi Q, etc. These are just some of the interactions that will cancel a basic attack, thus giving him his passive ^_^ Thank you for your response anyway :D
David 777 (EUW)
: you realise he is, ATM, kalista without the E and the movility? stacking more than 3 extra AA (not all of them at the same time, though) in 6 seconds is pretty impossible
> [{quoted}](name=David 777,realm=EUW,application-id=Mpd1UjGe,discussion-id=enKojFFk,comment-id=000000000000,timestamp=2017-08-05T10:54:39.503+0000) > > you realise he is, ATM, kalista without the E and the movility? > stacking more than 3 extra AA (not all of them at the same time, though) in 6 seconds is pretty impossible Nah, if I make a custom champion, I try and make them as unique to existing champs as possible. Kalista can't cancel her basic attacks at all unless she loses vision, this guy is meant to cancel or lose basic attacks so his next one will be a lot more deadly. None of their abilities are similar so I don't really know where you drew that comparison from XD. Also to answer your second thing, it is fairly easy to stack his passive, and you don't even need to do 5, it could just be one extra attack, if you just auto canel normally and weave in his Q and E then boom, you've got yourself some extra damage. (Note that his Q auto is not affected by his passive, so it won't deal bonus damage) There's no time limit, it's just until you land that next successful attack. Thank you for your response though ^_^
25thc Hour (EUNE)
: Where they are? I see only you and you're a bad person. Rude! I don't want to talk with you anymore. Please STOP "reply" on my posts.
> [{quoted}](name=25thc Hour,realm=EUNE,application-id=NzaqEm3e,discussion-id=EkF24p53,comment-id=00050000000000000000000000000000,timestamp=2017-08-04T15:56:02.811+0000) > > Where they are? I see only you and you're a bad person. Rude! > I don't want to talk with you anymore. Please STOP "reply" on my posts. I am very confused at this post XD
JTF V3NOM (EUW)
: i would like rito to reduce trolling
I don't think Yorick Support is trolling, but taking cs when the adc undeniably needs it a lot more to get through the laning phase, I would consider trolling, but can be taken lightly if done by friends (from personal experience). Feeding is a type of trolling that is never fun, regardless of champ, roll or whether you're with friends or not. If it ever happens again, just play it through, and ask if they could not take the cs, or they could by the relic shield ^_^
David 777 (EUW)
: Looks quite neat, but I'd give him more ways to stack his extra AA's. (like getting them over time when out of combat)
> [{quoted}](name=David 777,realm=EUW,application-id=Mpd1UjGe,discussion-id=enKojFFk,comment-id=0000,timestamp=2017-08-05T02:49:05.926+0000) > > Looks quite neat, but I'd give him more ways to stack his extra AA's. (like getting them over time when out of combat) Thank you for your response ^_^ I think he's fine with the amount he has. He can stack it normally, having the auto cancelled by an enemy interaction or by using his Q/ E.
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Rioter Comments
: It's a good concept bit i think it's a bit op.
What do you suggest to make it less op? =P
Sherrinka (EUNE)
: This is a really good concept. Tho I think the R-empowered E would be a little too OP.
thank you =P and yeah that's why I'm still changing some numbers and reduced the duration to 0.5 seconds for his E passive. That's at all ranks though and only goes up when he has his ult active, so it should theoretically scale decently into late game where everyone should be a lot stronger ^_^ (might reduce the duration on his Ult)
: As someone who loves tanks, I WOULD LOVE THIS CHAMPION. However, I think the E passive is a bit...crazy. It's basically Naut's passive, however, it's a passive on another ability that is already great. Maybe give it some sort of stack thingy like with braum?
I'm glad you like it ^_^ I figured that since they're reworking tanks, I'd have a shot at making my own one. Think of his E passive as a slightly different Udyr Bear stance, just with the ghost effect replaced by the active. It's just so he has a bit more to offer if he were to compete with Leona or Nautilus as well as adding to his character of a giant Nature Titan who'll lock you down and let his allies apply the pain. (Note that I'm gonna change the stun to 0.5 instead of 1 seconds so it's not an oppressive passive) (Also Note that I'm always open for suggestions and stuff :3)
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Voidner (EUNE)
: sure it was good :) i really like the idea good job!
Ah thank you =D I am glad you liked my idea.
SoulBawz (EUW)
: claps are always good :/ unless they are retard claps xD
aaah =D so i take it you like the idea?? and that is true, but there are also sarcastic clap... :3
: 3 second gapcloser? A bit too low cooldown imo. Otherwise good work!
Bear in mind it does no damage, his only gap close (no CC), and only benefits from the lower cooldown on enemy cast, and the range wouldn't be that ridiculous. Thank you for the feedback though :D much appreciated!
Voidner (EUNE)
: [Clap Clap Clap](http://media.giphy.com/media/7rj2ZgttvgomY/giphy.gif)
Is that a bad or a good clap clap clap??
Xrozz (EUW)
: Op scalings... idea is nice
I don't think they're that OP. Only one of his abilities does actual damage. But I will agree the damage is a bit much, I will change it when I have access to a computer. Thank you for the feedback :3
ZyXEL EUNE (EUNE)
: I dislike it because all of his abilities are aa modifiers.. Except from his ultimate
That's the point :P I wanted to make him auto attack based to fit with his style... But I do appreciate the feedback :3
Rioter Comments
Voidner (EUNE)
: Awesome job! i really like the abilities and lore {{summoner:31}}
Thank you ^_^ appreciate the compliment and any feedback you wish to give.
Charibasa (EUW)
: Ara? Like this kind of huge parrot? Sorry, please think of a better name
I apologise if you don't like the name, but 2 things: 1. I can't change it because the title is saved as The Ara Swordsman, and 2. I like Ara. Parrot isn't the first thing that comes to mind, but I do find it funny. If I ever figure out how to change the saved title on here and think of a better name, I will do so =) I appreciate the feedback though.
Nitrocean (EUW)
: Awesome concept. One suggestion though, his ult is similar to Riven.. AND I HATE RIVEN {{champion:92}} {{item:3070}}
hmm, I can see why you would think that, but his Ult is different in more ways than just a massive sword. He can only use it for as long as he can mana sustain it, making it a powerful, yet weak ability at the same time. Plus it only affects the range on his basic attacks, not all of his abilities (unless you want to argue about the AoE of Heavy Slam) It is similar to Rivens' Ult but it is way more different at the same time. Thank you for the feedback though ^_^ Also I hate Riven too =(
Purmey (EUW)
: The idea is great but perhaps the q should be switched by the e and the e(q) should do damage iPod hit. Also swift strike should come back at a shorter distance like quinns e because if his only mobility move returns him to where he started, he's going to struggle getting to people.
Thank you for the feedback =) I have changed his Q so that it is a single dash that deals damage if he hits enemies with it. It does not return him to his starting location and is not a targeted ability (it never was, but just for clarity) And the E will stay the same, as there aren't that many grievous wounds effects with basic attacks in the game anymore (I think Fizz and MF had theirs removed) plus it fits with a part of his Lore that I didn't include.
Rioter Comments
Rioter Comments
ExileSorrow (EUNE)
: I have suggestions to make ult scaling AD not AP and ill say total yes
Hmm well I wanted it to be AP so that it doesn't decimate late game, since she's meant to be played more AD, with maybe a Tri Force for damage. If you have suggestions, I'm willing to listen =)
Rioter Comments
foxxof120 (EUW)
: cra**GNAR**?? maybe another name, because now you just added cra in front of gnars name
That's like saying they just added Ktor after Vi's name to get Viktor XD
Rioter Comments
: > [{quoted}](name=RemaGoslx16,realm=EUW,application-id=39gqIYVI,discussion-id=J8i5EOEE,comment-id=,timestamp=2015-07-11T01:34:46.450+0000) > > Just Annie....... What are you supposed to do?? > > Her Q has the range of 650 (I think) which is the same for her auto attack range, which is higher than most Attack Damage Carries in the game and does 80% of her AP in damage!!! 80%!! also it's a targeted ability which allows her to never run out of mana... Annie´s Q has 625 Range. Her AA range is 575.
Thanks, and you can't deny that's still kinda annoying..... 625 range with an 80% AP scaling ability that can also be a single target stun
Rioter Comments
: 1. {{champion:67}} AA range is like {{item:3143}} active range. 2. After getting slaughtered by enemy {{champion:238}} 5 times because of his ult I thought that getting {{item:3143}} would be good. It was. 3. I am plat and I think that vayne does enought damage (because of W) and that building more DPS may be not the only way.
Vayne has the tools to get Zed off of her. she has Condemn, Tumble and her Ult which makes hitting her really difficult (unless there's a pink) plus he won't be doing that if you're with your team.
: Read whole post before writting what is in your head. 1. I get {{item:3153}} , {{item:3006}} , {{item:3031}} and {{item:3046}} BEFORE 2 deff items (or 1 if {{item:3035}} is really needed) 2. {{item:3026}} Is BAD for SOLOQ, because you can't rely on your team (retards everywhere). {{item:3102}} is GOOD for SOLOQ. 3. Do you want me to rely on my team(really?) to peel me? What elo are you? Diamond? 4. I don't always get 2 {{item:3143}} . I get them if enemy team's AP is weak.
I'm Silver and my point is, buying an Armour item like Randuins' on an ADC just seems dumb, the active is kinda useless since you're at range (unless you're playing it wrong) and especially on Vayne who benefits from attack speed, instead of Randuins you could buy a Shiv or Zephyr. Which would increase her damage as well as give more bonuses to her other stats. Banshees' veil is a good item, but it won't give you that second chance that Guardian Angel will.
: I am Plat and I still downvoted you. The basic play of Anivia is very simple. Playing Anivia well, takes skill, and quite a lot of it.
The same applies to a majority of champions =D (just saying)
: {{item:3110}} and {{item:3075}} are for champs that can get free hp ({{champion:75}} {{champion:58}} {{champion:31}}), or in some real situations. Getting 2nd randuins gives you MORE effective health vs physical, magical AND true damage. Only thing in {{item:3110}} 's side is that it's cheaper... But, my 2nd {{item:3143}} is usually last item.
why would you even buy Randuins on an Attack Damage Carry?? Guardian Angel should be enough, since you know, you're not meant to be tanky?? Let your team's tank buy the Randuins and the Frozen Heart and you just focus on getting that BORK and Infinity Edge =)
Savage Devi (EUNE)
: Yes. But do you use them in similar ways? Do you see Ekko focusing on just landing some Qs before jumping in and bursting his opponent down the way Diana does? No you don't. Ekko is not an all-in assassin like Diana. His role is utility, poke, juking and hit-and-run tactics. They are not played the same way.
Thank you. Ekkos' kit fulfills what he is supposed to do, and it is not the same or an improved version of Dianas' kit. Yes they share similar features, but are played in entirely different ways. You're only looking at what they do, not how they are done. When Ekko comes out, her kit will be just as effective as it is now and Ekkos' will be effective in its' own way.
: Ekko Makes Diana Redundant
Dianas' shield isn't AoE it's self cast, and she has to be in an enemies face to get the best of it, plus it does not stun nor slow. Her dash is also her ult, has much larger range, does not deal bonus damage and does not proc anything apart from Moonlight and spell effects, Ekkos' is a long ranged blink basic attack. They are really quite different in terms of mobility, positioning and damage. The ranged poke comes in all mid laners both AP and AD so saying it's exactly like Dianas' is rubbish, plus Dianas' ranged poke does not slow or return to her. Reliant on AP? are you trying to confuse people.... How many AP mid laners are there? Pretty sure Mid lane began with AP laners. And the empowered auto attack is different, Ekkos' slows his opponent and scales with level (i'm presuming) as well as giving him movement speed. Dianas' just deals damage based off of ability power and lets her attack faster. And when I compare it to Zilean i'm talking about gaining health (I don't know if it restores mana to Ekko but I doubt it) I did mention it's LIKE a Zilean ult that deals damage, teleports him and only works on him. Apologies if this sounds like i'm deliberately being like this, but I hate seeing dumb comparisons or complaints about kits that do indeed look/ sound similar, but are in no way identical.
: Ekko Makes Diana Redundant
Ekkos' kit isn't really like Dianas'. His Q is more like Gnars', his W like a big version of Viktors, his E is a very unique skill, and his Ult like a self casting, damaging Zilean ult that also teleports him. I'd say the comparison to Diana is very weak. Also he's meant to be utility over damage, Diana does damage and only has 1 skill that affects her position and 1 that affects her opponents, all of Ekkos' abilities either affect his position or his opponents because they're not meant to do ridiculous damage (Ludens Echo on Diana.....) They kinda mentioned this in his reveal.-
: I want to make a new champion idea
Where's the forum page? XD i know this is the Boards but i'm not sure if they are the same.
Rioter Comments
Erra (EUW)
: Everything randomly stopping in game
This happened to me a few times, I was playing Jinx and was gonna get a kill to bring me back in the game (i was 0/2) and one more auto would have done it but she just stopped moving, I hadn't crashed or disconnected because everything else was moving fine. And then the Sion that I was gonna kill just walks off, pretty much how you said it....
: Yorick rework idea
eh its up to you =P that was just my idea on his basic abilities, i couldn't be bothered to go in depth with anything
Rioter Comments
Aingaz (EUW)
: looking for a top laner that ...
Garen...... Spin to win.
: Tutorial champions
Maybe have different champions for different roles depending on what they have their difficulty set to? as an example: For the easiest difficulty you could have: {{champion:86}} as Tank {{champion:19}} as Jungler {{champion:1}} as Mage {{champion:44}} as Support {{champion:51}} as ADC Then for a harder difficulty it could be: {{champion:111}} as Tank {{champion:77}} as Jungler {{champion:127}} as Mage {{champion:40}} as Support {{champion:119}} as ADC Just an example =)
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Howlitzer20

Level 140 (EUW)
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