: Riot stated that one reason to rework champions is if they don't match the fantasy of the character, which is the case with Irelia. She is controlling blades with her will, but nothing in her kit except her ult shows that aspect in any way. You could replace Irelia with a random swordman, giving him some knives to throw and it would fit her kit perfectly. Right now, Irelia's kit has nothing to do with her personality and lore fantasy. So while a rework is kinda a new champion with the name of the old one, the new kit will actually represent the lore of the character. I don't understand why people are complaining that a champion is losing his identity with a rework, if the kit before didn't fit or give the champion any identity at all. Besides that: Except her ult again, all her skills are point and click. You got a point&click gap closer, point&click stun and a skill which is passivle increasing the damage of her AA. Because of her gap closer, which resets if you kill a minion with it, it is even hard to call her ult a skillshot. I don't hate her but I have to agree that she should get a rework. Her kit is boring to play as and play against and since you call Camille unbalanced: The problem with Camille are mostly stats, if they tone her down she will be fine. But her kit itself offers alot more counterplay than Irelia. You can dodge her E, you can kite her Q, you can leave the outer half of her W. Irelia on the other hand has nothing you are able to dodge. The kit itself requires not really strategy, just the decisionmaking of when to go in (which applies to every champ). If you go in, you just stick to your enemy and punch him til he is dead. No need for repositioning, no skillshot you have to prepare to land.....
> [{quoted}](name=SatomiKun,realm=EUW,application-id=39gqIYVI,discussion-id=3bdhqHdU,comment-id=0003,timestamp=2017-01-07T12:33:12.161+0000) > > Riot stated that one reason to rework champions is if they don't match the fantasy of the character, which is the case with Irelia. She is controlling blades with her will, but nothing in her kit except her ult shows that aspect in any way. You could replace Irelia with a random swordman, giving him some knives to throw and it would fit her kit perfectly. Right now, Irelia's kit has nothing to do with her personality and lore fantasy. So while a rework is kinda a new champion with the name of the old one, the new kit will actually represent the lore of the character. I don't understand why people are complaining that a champion is losing his identity with a rework, if the kit before didn't fit or give the champion any identity at all. > > Besides that: Except her ult again, all her skills are point and click. You got a point&click gap closer, point&click stun and a skill which is passivle increasing the damage of her AA. Because of her gap closer, which resets if you kill a minion with it, it is even hard to call her ult a skillshot. > > I don't hate her but I have to agree that she should get a rework. Her kit is boring to play as and play against and since you call Camille unbalanced: The problem with Camille are mostly stats, if they tone her down she will be fine. But her kit itself offers alot more counterplay than Irelia. You can dodge her E, you can kite her Q, you can leave the outer half of her W. Irelia on the other hand has nothing you are able to dodge. The kit itself requires not really strategy, just the decisionmaking of when to go in (which applies to every champ). If you go in, you just stick to your enemy and punch him til he is dead. No need for repositioning, no skillshot you have to prepare to land..... Idk what u mean by personality , lore fantasy or lore of the character. Irelia is a melee and her playstyle fits with her identity. Besides her skills are point and click. Dude, in this game tons of champions are like this{{champion:84}} {{champion:86}} {{champion:10}} {{champion:90}} {{champion:57}} {{champion:75}} {{champion:56}} {{champion:80}} {{champion:27}} {{champion:17}} {{champion:77}} {{champion:106}} {{champion:5}} I just dont want to comment them one by one. Like {{champion:5}} {{champion:23}} {{champion:11}} all of their skills are point and click and if they run into ur face, u r unable to dodge anything Talk about the champions that are boring to play as and play against. Look at {{champion:20}} {{champion:74}} . They are far more boring champions in this game , far more boring than Irelia, and still those who enjoy little popularity like {{champion:6}} . Why dont we focus on them ? U have to know ranged champions like ADC are most popular in this game. Irelia is pretty good against ranged Champion. if u play {{champion:24}} against {{champion:17}} {{champion:126}} {{champion:85}} , it would be really annoying but if u play {{champion:39}} , it would be better. People who play ranged champions hate Irelia. It goes the same as {{champion:157}} This guy is gonna get a rework too. {{champion:157}} is dominant over ranged champions but Irelia not . She can just handle her lane against ranged champion but can't win the lane for sure and it still needs skills. Btw u r definitely wrong about the problem about Camille. This is the most devastating melee ever in this game. She almost has all the spells needed as a melee, like engage, heal, shield, cc and dmg ( true dmg, max health ratio dmg). Dodge her E and Kite her Q? Come on, now all adc players are complaining that Camile are destroying their game because they just cant run out of her chase. When she goes all in with ur ult, there are nothing to dodge. Compared with her Kit, Irelia is trash. U may ask then why not play Camille. Remember Ekko? Op after release and nerf to hell. This could be the same for Camille.
Rioter Comments
Serage (EUW)
: I played her and the laning phase could be a little bit stronger, but that was never the problem. But the teamfights are.... horrible.... The only build is the tank hydra build to get some some healing and get damage from the passive.... In a teamfight the burst is just pathetic with the AP build. :( The new invisible is very good in laning, but in teamfights with all CC / AOE it doesnt help much.
yes E base dmg and ratio increased a bit, but that wont help. As u said, the nerf on passive and R is devastating. I can imagine how it feels when u used up all spells only to find out ur target is still alive or even has more than 1/3 HP. Especially the nerf on AP ratio makes her struggle in late game. I dont even want to try to play her and I cant imagine how frustrated it would be. I just cant understand what they want. Previously I can build half tank and still do lots of burst dmg. Who says assassin cant build defensive items. Now it' s impossible to build like that . So riot wants us to build full ap . Ok, even with full AP built, it also seems unlikely for Akali to do the same dmg as before and it' s more difficult to survive in teamfight caus there are lots of AOE spells and a W smoke cant do much. They say Akali struggled becaus of pink ward so they remove pink ward. Then they say wow she must be too op like that so let' s nerf her in advance. The main point is pink ward is never a big concern. Pink ward is never a problem in laning as long as the player has decent laning skill, and it is never a problem in teamfight either as long as one or two defensive items are bult like GA or Zhongya. The hard nerf on dmg is too much and no matte how we build, it' s impossible to fix that. All I want is to play the previous Akali. Maybe in future we can find a better playstyle for her but who knows. All I know is my efforts and time turned out to be nothing. Riot is like a notorious dictator who makes decision in his own way without a little bit consideration of anyone else. They did this all these years and I have suffered enough. The next time when they nerf Irelia again I 'd probably have quitted this game.
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Ireli4

Level 30 (EUW)
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