: Last time i checked Ezreal was played with Cleptomancy which often drops you a smaller version of Elixir of Iron in mid-late game. Jesus it's as if you people don't play the game.
that's what i meant, they probably waited for that so he would be bigger, or heck, it's a promo video, they probably have a sandbox program that allows them to activate effects and items on a whim
: Ezreal model is too big
probably they "enlarged him" for the video in order to better show the model
Rioter Comments
Arturking (EUNE)
: No chests ready but got an S
sadly, you have to get another S with him when you have a chest ready
Rismosch (EUW)
: I told you there is no RNG when killing enemies, neither is there if you die. You lose if you suck. You win if you beat it. Is this too difficult to understand? There is literally no RNG in that system. You see a particulary enemy and play around them if it's skarner, you stay as a team and run away. If it's Vel'Koz you fight him melee. if it's Kog'Maw, you either CC him, or use windwall to cancle his attacks. If it's Ornn, you dodge his skillshot. It's actually pretty simple.
the RNG is when SPAWNING enemies
Rismosch (EUW)
: There's no RNG. Just the enemies are different sometimes. There is no diceroll when killing enemies, nor is there a diceroll when you die. There are enemies, whatever kind they may be, and you need to beat them. You can dodge everything (except skarner, and even him you can counter with teamwork) and kill everything without anything that is out of your control. You either are good enaugh, survive and win, or you are not and die. It's difficult.
yes there is, there are 2 or 3 variations for each map (ever noticed the long one sometimes has Ora at the end of it and sometimes doesn't?) also, kayn starts randomly in one of his forms, then alternates them, if it wasn't random he would always start normal, then go one of the other two and end with the third. Also, sometimes he keeps dashing and knocking you back, sometimes he doesnt. sometimes you get 3 giant ora bugs in a map, sometimes you don't. this thing is FULL of RNG and that's the worst thing you could do to a gamemode.
: for the sona/ziggs we went 4 ziggs (2 on hit, 2 ap) and 1 sona (support). Sona was there basically to shield us and cleanse. the 2 AP was to clear waves before kayn, until the others got enough items, then the on-hit melted kayn and the final waves. the 2 augs we did 1 malp and 4 yasuo's... yasuo's had the aug for the tornado to return and the ult which made him invencible with the spam of more tornados. malp had the aug to ult everyone from 1 side of the map to another and i think it was the taunt on E. So yes, it wasnt that hard once we got the strategies down... and most of the people i did the missions with here gold and below... some were even below lv30, which means unranked... so it is possible.
same strat i saw online, i did it and was never able to win
Séj (EUW)
: > [{quoted}](name=MirirPaladin,realm=EUW,application-id=39gqIYVI,discussion-id=7nEvME6W,comment-id=,timestamp=2018-09-23T23:04:24.488+0000) That nobody likes odyssey missions? Actually, I had fun doing these missions. Challenging and it gives me a chance to know Yasuo in a fun way. Being on Discord helped me a lot to search for team members to do the augment missions, and don't expect the mission to be finished in an instant. Determination and luck is the key. Apart from that, we got a free Ziggs skin. Why complaining?
well i don't expect the missions to drag on for 4 days either
FleaLess (EUNE)
: so if its so bad why do you still play it?
why? because Riot is taunting us. and by us i mean those like me who, despite the hours upon hours of trying can't get what some random guy got on his first try because of that goddamned RNG. They put up those missions, dangle those prizes in front of us but every time we fail and think of giving up...we can almost see them, mocking us "oh that guy did it, it can't be hard. maybe it's you. maybe you don't want this hard enough". it's called competitive spirit and a good amount of people who try these missions have it, most of the people i played with are gold, diamond and even platinum but not even they could win this because the random factor. That's why i keep playing, because i can't stand the fact that i have to give up due to something other than ME, I decide when to give up, not RNJesus!
Rismosch (EUW)
: > Dark Souls is hard because it was built from the ground up to be like that, it's a game that's meant to challenge you and everything in that game is made to be hard but not impossible, you just need skill. Let's turn this one around. Odyssey is hard because it was build up from the ground and supposed to be a challange. It's difficult, but not impossible. You just need skill. Sure Odyssey used Leagues base mechanics and champions, but excpet for this Odyssey could be a completely new game. New map, enemies which aren't particulary the same as the champions, obstacles like these lasers or nami-bubble-plants, and not to mention the augments. The monsters swarm you and you as a player need to navigate properly and dodge all the time, and finally kill all the monsters. The mode reminds me an aweful lot of bullet hell shooter and especially the videogame Furi when playing Yasuo. There are many many enemies/attacks, you need to dodge those attacks, survive them and then you win. The whole difficulty is achieved by swarming the player, just like literally any other bullet hell shooter. Its the thrill that anything could kill you that makes it fun. But I assume you've never played a bullet hell shooter if you are reacting to odyssey is like this. My point is, the mode is pretty simmelar to bullet hell shooters and is difficult in the same exact way. And it appeals to people, and just because you don't like it it doesn't have to be bad. You can try some bullet hell games and then complain to their devs how "unreasonably difficult" and "cheap" their games are.
then remove the RNG, make enemies to the same attacks in the same order, THAT'S where skill can be used.
Smerk (EUW)
: Mode is great, but people trying to complete missions at all costs aren't.
sadly, that comes with the competitive nature of the game
Hansiman (EUW)
: And you kept playing with the same players over and over again, despite feeling they were morons not up for the task. If they were that terrible to you, you should've just found another group to go with.
no, i actually CAN'T play with the same players BECAUSE WE ARE SPREAD ALL OVER WESTERN EUROPE AND HAVE DRASTICALLY DIFFERENT SCHEDULES SO I'M FORCED TO PLAY WITH NEW PEOPLE EVERY 3 OR 4 GAMES. stop trying to justify riot in this one, this mission scheme is terrible and they made the same mistake with invasion, forcing people to play with premades , only difference is that it's not written in the description anymore
Smerk (EUW)
: Well, I'm not really happy with my experience on Onslaught difficulty, I have 42 defeats now and only maybe a third of those weren't instant surrenders. Mode itself is great, but you have to either get lucky or find premade to complete missions, which is not good design. Riot already acknowledged this problem and they won't do such missions anymore, at least not until they can find a reliable way to deal with all this bs players do to complete missions Also, I didn't follow any strategy, we just picked 5 Ziggs with 5 augments and played as we wanted
well, they could: 1) divide the last difficulty into different levels based on how much they want to abuse the playerbase with missions (I.E. Onslaught (all sona), Onslaught (all ziggs), Onslaught (4/ 3/ 2 augs) and 2) make it so that if you beat say, onslaught 2 augs, you automatically complete 3 missions (4, 3 and 2) but, again, that would be fair and smart so i doubt they will do it
Hansiman (EUW)
: Then you weren't "paired" with morons. You selected them yourself.
i did what everyon does, put up a post and accepted the friend requests.
Hansiman (EUW)
: So find people to play with that match you?
you realize i only played those matches in premades, right?
Smerk (EUW)
: I did 5 Ziggs mission on the first try, after hotfix, so we had to play legitimately. It wasn't hard, at all
again, i followed the damned strategy and tried that thing 10 times now, maybe if the RNG wasn't so prominent with kayn pushing you back 3 times in a row...oh right, that would be fair. i've been noticing a pattern here, all the people who like this thing are those who essentially lucked out and got it first try. why isn't any of the others commenting here?
: > [{quoted}](name=MirirPaladin,realm=EUW,application-id=39gqIYVI,discussion-id=7nEvME6W,comment-id=0001000000000000,timestamp=2018-09-23T23:23:24.588+0000) THAT RIOT FKED UP WITH THE HOTFIX i did the mission way before people found up this exploit with 1 malp+4 yasuos strategy. So get gud and stop complaining about not having your easy mode anymore.
then what, i've been paired with a bunch of morons? for 4 days in a row?
Hansiman (EUW)
: Nobody is forcing you. The normal game modes are still available.
yeah, we both know that this is borderline addiction, let's not kid ourselves here.
Hansiman (EUW)
: Then don't play it. If you hate the game mode so much, why would you bother spending time with it? And on the Discord I'm on, people constantly find groups to play together with in order to solve missions. Finding a group isn't that difficult.
you really think that until this mode is over you can actually play on SR? no. not only the queues are longer because nobody plays it, the only people you find there are already pissed off because they either don't care about the mode or just waster 4 hours trying to do the 5 ziggs mission (THAT RIOT FKED UP WITH THE HOTFIX)
Hansiman (EUW)
: And yet most feedback I've seen so far regarding Odyssey is that it's great. If you don't like it, don't play it. It's very simple.
and yet, you dangle one of the best opportunities in this game in front of players' eyes, actively forcing them to play this mode instead of the regular game. let's face it, if there was no orb or gem as a prize people would have HARDLY played captain. Next time, try not to make things RNG and maybe do something to avoid us a 2 hour wait time to even FIND a party.
: I like it, the missions are a challenge because you need to be with premades.
that's the main problem. do you have any idea how hard is it to coordinate a team of 5 people that live all across EUW? it's the same problem CLASH has. and for wat? A CHANCE of a skin? not even a guaranteed skin you want, A CHANCE.
Rioter Comments
Papa Stalin (EUNE)
: The odyssey game mode mission system is one of the worst designs i have ever seen.
not only that, since they NEEDED to act cool and "give out" RP items they felt the need to make this mode needlessly hard. anything can oneshot you on onslaught and on top of that you need to limit yourself even more by reducing the augs (and don't get me started on the pain that is actually FIND a premade to do it). the worst part is that people actually found a strategy and what did Riot do? they destroyed it. What's that? people are losing LP and getting leaverbuster for over two months because our servers are shit? who cares, it's not important. SOMEONE FOUND A LOOPHOLE IN A MODE THAT WILL ONLY LAST 3 WEEKS? KILL IT! I'll never tire to say this, THIS MODE ISN'T MADE FOR LEAGUE. i've NEVER met anyone who actually LIKED this thing. everyone is sick and tired of this mode, of the constant yapping of ziggs, kayn and jinx, of the bullshit enemies and the goddamned RNG! Riot should try to fix the problems league already has instead of trying to jump on the guardian of the galaxy bandwagon
Rioter Comments
: 2 new ranked tiers to be added
was reeeeeally hoping for plastic tier
: Hey,riot. i have suggestion for league
better idea, make rune pages like item sets, meaning they are tied to one or more champs, this way you automatically have the runes you need when playing a champion
Rioter Comments
: Odyseey feedback: Give option to search for parties for certain missions!
they could have simply split the odissey difficulty in: onslaught (4 augs) onslaught (3 augs) onslaught (2 augs) onslaught (one for all) and so on.
Trnavá (EUW)
: GEM MISSION
i can't play today but tomorrow i'd like to try it. unfortunately i need to do the 4 and 3 augs missions too :(
: 5x sona mission and more if u want add me
LIDL NS (EUW)
: Anyone wanna do the 4, 3, 2 augs mission?
sent {{sticker:slayer-jinx-catface}}
Kagrénak (EUW)
: 2 AUGMENTS mission, Add : Kagrénak
would you be willing to do the missions before that as well? i just unlocked onslaught so i don't have the 2 augs mission yet
: Looking people for do 2 augs with ziggs
also, you mean this one? because those assholes patched it https://www.youtube.com/watch?v=RrW_zExCkcs
: Looking people for do 2 augs with ziggs
i haven't reached the mission yet, would you be willing to help me andmy brother get there? XD
: can we have a discussion about collisions?
they should remove it entirely, it's not a thing you can overcome with skill. true, doing that would mean rework ghost along with any ability that gives a champion the "ghosted" status...
: Team comp doesn't really matter.^^ What champion do you play? Yasuo is really easy, if you know how to play him (I don't and hate him, but I'm still not useless :D ) Yasuo: Take the one where you get tornados per unit hit by your ulti, all tornados coming back and anything else. Sona: Multiple possibilities, depending on how many augments you can use. I personally always take the augment, which heals two champions. In addition to that the combination "Q's CD is reset after using an ability" and "Power chord after two abilities" and then you just build your support items (and perhaps a tear) and you can just spam Q->W->power chord attack. Then your Q is usable again because of W and your W because of of your W-attack. It's similar to Ryze in normals.^^ Also the augment which empowers the shield of your W or heals all allies passively in your w-aura are really strong. Lastly both ult augments can be a nice addition (8 ultis around sona or ultis coming from enemies you hit) are strong. Ziggs has also a ton of nice combos... I personally always take the ability which let's your small bombs heal allies. Also the augment with 3 Qs and the augment which let's you recast the ulti is really nice. As Jinx you can go lethality or ap, as shown here: https://boards.euw.leagueoflegends.com/en/c/off-topic-en/hEuFWo0q-so-u-want-to-beat-onslaught-and-get-the-ziggs-shard-no-problem Mostly I would say: Take augments which empower each other. If you take an abilitiy which empowers your ulti, then take another one doing the same. Try not to get hit, use your dash to jump away and get out of those death zones.
you see, YOU i like. i said my thing, you corrected me and actually gave me useful information. The rest of the players on this page? donvote and insult. And they dare to say the comunity isn't toxic...well, on the topic here, i have to admit i can't really use any of the champions, i'm kinda good at malph and sometimes sona but i just unlocked the aug for ziggs that makes his ult do splash damage (and the one that lets me use multiple ults) i've been trying captain difficulty all day but the sheer amount of shit on the screen is baffling. the zones that get larger and larger, the fact that you can't interrupt kayn and all those minions are really getting on my nerves....
: Odyssey Kayn...
oh i'm asking the same thing but apparently "i'm just too soft for this game". seriously, is it too much to ask for the damage zones to be toned down and for kayn to actually be STUNNED when you use CC?
: All I see here are excuses. Captain nd crewmember are so easy even with 1 augments. It's just requires basic knowledge of not dieing in the most cruial moment. 3 people dead? Run and don't die until they are revived or one of them revives
yeah, don't die, no sh*t. thanks for the wisdom {{sticker:slayer-jinx-unamused}}
: Well no... league does work well with this kind of thing. What you don’t realise is that there is an entire genre of games pretty much dedicated to this kind of gameplay... horde mode games are pretty common and have their own community dedicated to it. This isn’t just riot coping out and compensating for limitations... this is exactly what star guardian and oddysy are meant to be like... the harder difficulties are supposed to fill your screen up with shit, it’s supposed to be difficult... that’s why you play them. Gamers have gotten soft... there are games fully designed to be near impossible and to feel like hitting your head against a brick wall, and they where extremly successful games because of the difficulty (need I remind you of dark souls, or battle toad... entire games who’s selling point is namely how difficult they are)... These modes work and work perfectly... League is actually a perfect system for a gamemode like this... you just don’t understand what that gamemode is meant to be like
because those games were created with the high difficulty in mind (and you can't drag early nes games in this, those were difficult just because they would have been too short otherwise). league was created as a 5v5 pvp game, with stats reflecting that, movement speed alone was calculated with having to dodge skillshots from one or maybe two enemies or to catch up with someone with the same movement speed as you (or a bit higher) not for bullet hell maps. furthermore they removed two items that could have evened the field, runnan's hurricane and warmog's armor. I get it, some games appeal BECAUSE they are hard but if i was to take skyrim and change everything else BUT the player character to be like dark souls, it would be an unplayable mess. And again, i understand making something difficult if it gives you an orb, a NEW skin or a guaranteed 1820 shard, but having to cope with all that crap just for 20 tokens? is it really worth it?
Mickymiii (EUW)
: > [{quoted}](name=MirirPaladin,realm=EUW,application-id=39gqIYVI,discussion-id=lOGB0HAQ,comment-id=00000000,timestamp=2018-09-15T19:02:39.536+0000) > > i didn't say that, i know you can do onslaught with the right augments, i'm saying that they should tone down crewmwmber and captain because, in the end, the rewards aren't worth the hassle. > also, i can't be the only one annoyed by their constant yapping, i know my teammate died, SHUT THE HELL UP ZIGGS! Yes, kayn, i know you are evil, SHUT UP YOU TOO. > > EDIT: also, you managed to clear onslaught as a premade of 5, no sh*t you made it. I don't have a premade of five so i won't be eve ntrying to complete that Boards is full of people who want other premades to play with its really not hard to add them and play with them. I completed the missions this way too.
the problem is that you don't actually know them. to me a premade of people found on the boards is no different from solo Q-ing. if you have friends that you know and that you can synergize with, then it's another story
: > might seem cool and all but any difficulty past cadet wouldn't even be considered if you weren't dangling prizes in front of our eyes. I would do it and it is easy doable. Everything below onslaught is easy as soon as you have 2-3 augments. I think it's a really nice change, even though I liked the star guardian event more) Crewmember is also really easy with just one augment. You have the dash for a reason, it can save your ass tons of times. With less units even a monkey could do crewmember blindfold as long as you use augments. Just take it as a challenge and think about your actions and also about yuor augments at the beginning. Every champion has multiple really strong combinations! :)
ok, so, how did you beat captain? what augments? what team comp?
: As you can probably tell by the summoner icon I'm using, Odyssey on Onslaught is completely doable. And fun, even. I like this mode. The Augments allow for a lot of diversity in gameplay, and a lot of stuff you could never have done in any other game mode. If you build well and use the summoner spell dashes competently then health isn't a problem most of the time.
i didn't say that, i know you can do onslaught with the right augments, i'm saying that they should tone down crewmwmber and captain because, in the end, the rewards aren't worth the hassle. also, i can't be the only one annoyed by their constant yapping, i know my teammate died, SHUT THE HELL UP ZIGGS! Yes, kayn, i know you are evil, SHUT UP YOU TOO. EDIT: also, you managed to clear onslaught as a premade of 5, no sh*t you made it. I don't have a premade of five so i won't be eve ntrying to complete that
Rioter Comments
RealDsy (EUNE)
: I had the same issue and i think i solved it now. (hope so) The first thing you need is a program called: Window Focus Logger. With this program you can detect tab outs caused by other programs. However 2 days ago my last detection was strange: the program wrote lol closed lol. I updated gpu driver and it seems solved the problem.
i actually found out that the culprit was AVG. it has a new mode called "do not disturb" that blocks any popup when using a program on fullscreen. problem is, even if i disabled league in the list of program of this mode, it would pop back up next time i used it. so i removed the function and now i'm fine -_- (also it gave problems to steam too)
: > [{quoted}](name=MirirPaladin,realm=EUW,application-id=39gqIYVI,discussion-id=jker5gEn,comment-id=0000000000000000000000000000000000000000,timestamp=2018-09-14T22:33:12.571+0000) > > see, that's the thing, there is a difference between "trying something new" and "thinking before saying something stupid". i can see how normal gameplay is going and it's already a mess to balance on its own. you, however, want to put abilities on steroids adding 15 UNIQUE augments for 137 champions, most of which have very similar abilities, and hope to make things BETTER? not only 60% of those "unique" augments wouldn't be unique in the slightest, you would make some champions so broken that they would become a permaban. you really think that yasuo's augments are even viable in PVP? returning tornadoes? shields on allies? are you insane? those things were created specifically for this mode because you only have FIVE champions to use so you NEED to make yasuo a support if you can't use sona because of the missions, you DON'T need them in PVP (there are SUPPORTS for that). > But ok, fine, let's pretend they decide to make them. tell me, in your infinite wisdom, how do you plan on making augments for, say, Garen and Darius? they basically have the same kit aside for one move (empowered auto, spinning attack and an execution R). What do you do with them while keeping them UNIQUE? because if you can't keep them unique then there is no goddamned reason to change the current GENERIC runes now, is it? k, yeh im done. Not having this argument with someone who just reads and forgets everything and continues shitposting.
ah, shut up and go back to tumblr
: Arabic regions suffering from disconnects
everyone is suffering disconnects, even when me and my brother were playing in the same room, he got disconnected and i didn't. they don't seem to think it's an important issue
Enjutsu (EUNE)
: We have quite a polished up system, it would be quite a waste to throw everything out just to start from scratch.
> [{quoted}](name=Enjutsu,realm=EUNE,application-id=39gqIYVI,discussion-id=jker5gEn,comment-id=000300000000,timestamp=2018-09-14T13:25:51.146+0000) > > We have quite a polished up system, it would be quite a waste to throw everything out just to start from scratch. just ignore him, i've been trying to reason with this guy but it's useless
: > [{quoted}](name=MirirPaladin,realm=EUW,application-id=39gqIYVI,discussion-id=jker5gEn,comment-id=00000000000000000000000000000000,timestamp=2018-09-14T15:01:12.917+0000) > > nowadays every time someone tries to reason with someone else, they immediately pull the "agree to disagree" card. that rune system is not a thing that can work in the regular game and the fact that you are stubbornly trying to make everyone agree with you is really annoying. > No, those runes will not be made for every champion, and No, that gamemode will not be anything more than a rotating GM. Downvoting every single one of my comments does not make ur point any more valid.... I feel like every single person on the boards is over 30 now and has got to the point of not accepting anything new. You never know how something is going to turn out to be unless you try it out, sure surprised me most of the time. The fact that you are not even willing to TRY is sad. Its like trying to feed food to a kid he never tried and he just refuses to do so cuz it looks "bad" but he finds out that it tastes good and he likes it. Just stop being a coward and go for it you ducking female organ.
see, that's the thing, there is a difference between "trying something new" and "thinking before saying something stupid". i can see how normal gameplay is going and it's already a mess to balance on its own. you, however, want to put abilities on steroids adding 15 UNIQUE augments for 137 champions, most of which have very similar abilities, and hope to make things BETTER? not only 60% of those "unique" augments wouldn't be unique in the slightest, you would make some champions so broken that they would become a permaban. you really think that yasuo's augments are even viable in PVP? returning tornadoes? shields on allies? are you insane? those things were created specifically for this mode because you only have FIVE champions to use so you NEED to make yasuo a support if you can't use sona because of the missions, you DON'T need them in PVP (there are SUPPORTS for that). But ok, fine, let's pretend they decide to make them. tell me, in your infinite wisdom, how do you plan on making augments for, say, Garen and Darius? they basically have the same kit aside for one move (empowered auto, spinning attack and an execution R). What do you do with them while keeping them UNIQUE? because if you can't keep them unique then there is no goddamned reason to change the current GENERIC runes now, is it?
: > [{quoted}](name=MirirPaladin,realm=EUW,application-id=39gqIYVI,discussion-id=jker5gEn,comment-id=000000000000000000000000,timestamp=2018-09-14T08:46:54.248+0000) > > look, if you want this kind of runes, go and play paladins. it's basically the same thing only difference is that they have around a third of the champions here. it's not about being lazy or anything, it's just not possible to keep things varied with so many characters. you would most likely end up with "clone" runes and at that point, why bother? also giving that kind of boosts to champions FOR FREE would make some of them a pick or ban, meaning that of 140 champions only a handful would be actually used. the solution could be making the runes purchasable again but that would make the game a pay to win and would still result in a pick or ban scenario. > Your idea can't work, stop trying to make league something it is not. > Jesus, this is why i hate these game modes, fills the heads of impressionable children with terrible ideas... grumpy much.... Guess we agree to disagree.
nowadays every time someone tries to reason with someone else, they immediately pull the "agree to disagree" card. that rune system is not a thing that can work in the regular game and the fact that you are stubbornly trying to make everyone agree with you is really annoying. No, those runes will not be made for every champion, and No, that gamemode will not be anything more than a rotating GM.
: > [{quoted}](name=MirirPaladin,realm=EUW,application-id=39gqIYVI,discussion-id=jker5gEn,comment-id=0000000000000000,timestamp=2018-09-13T22:38:39.743+0000) > > and again, 140 champions...i'm not sure how can you make unique runes for all of them You are pretty much telling riot to be lazy about it.... Look at rito and their money, I highly doubt they wouldn't pull it off. I have faith in them.
look, if you want this kind of runes, go and play paladins. it's basically the same thing only difference is that they have around a third of the champions here. it's not about being lazy or anything, it's just not possible to keep things varied with so many characters. you would most likely end up with "clone" runes and at that point, why bother? also giving that kind of boosts to champions FOR FREE would make some of them a pick or ban, meaning that of 140 champions only a handful would be actually used. the solution could be making the runes purchasable again but that would make the game a pay to win and would still result in a pick or ban scenario. Your idea can't work, stop trying to make league something it is not. Jesus, this is why i hate these game modes, fills the heads of impressionable children with terrible ideas...
Show more

MirirPaladin

Level 108 (EUW)
Lifetime Upvotes
Create a Discussion