: great idea! {{sticker:galio-happy}}
Ártilas (EUW)
: Ornn's damage on W and Brittle'd autoattacks in jungle
http://leagueoflegends.wikia.com/wiki/Ornn/Abilities just read the wiki haha. it has specific modified damage. so u do no where near the total amount that would be suggested from the % max health damage. incase u was still wondering :P
Mìmo (EUNE)
: But what about those like me who have more then 1m ? {{sticker:sg-miss-fortune}}
well either they make the number needed higher to start with, or maybe u get an additional emote? with like a flare to it or something? idk haha its just an idea :P
Get Juk3d (EUNE)
: I think riot has some thing like that in mind but ... 100,000 points is too easy I think i have 4 or 5 100,00 + point champs so the number would be higher for sure and it would be really nice that if you do unlock the emote for that champ you can only use it on that champ
yeah it was just a random number. i currently have 2 champs. kata (who i one tricked at the start of the season when she was op) and gangplank who i just have the score collectively from playing it. if they want to make it like a true achievement then maybe something like 500,000. i dont think it should be too high though as this would deter alot of people from wanting to achieve it, (like if i was on 200,000 MP on a champ, and i had to get 1,000,000 i would be like, no thanks! haha)
Tukan Tonko (EUNE)
: Good idea, if they add something like this it would be excellent if you could unlock it via mastery quests. Like usual quests (kill baron 2 times, etc., etc...) but for specific champions. It would be harder to create but it would be fun, like, for me, knock-back 3 people with Azir R after getting close to them with E->Q. It would be great. Shurima shuffle achievement, heh. {{sticker:sg-lulu}}
oh yeah i like that idea too haha. like im currently playing ornn atm so something like knock up 3 people with ult 3 times or something (ornns kit is very relaxed in terms of combos so he doesnt have a 'shurima shuffle' type combo haha :P ) but yeah i 100% agree if they could actually personalise a mission for each champ. thatd be cool
Rioter Comments
: Hey Bro Just wanted to know if you played League of Legends ever since you posted this message I am currently into a league break since I was kinda addicted to the game since a few years and i came upon your message which I can quite relate to Hope you'll see this
I am now currently back in. but i did take a very lengthy break for about 6 months if my memory serves me. i was on massive tilt which is obvious by the message in the first place but the break was needed. its important to take a time out just as you are doing. make room for other things in life. im now higher than ive ever been and i owe that to the break
David 777 (EUW)
: What if you give him actives on his Q/W/E that are related to the mags (and cost mana), and allow him to recast (for free) to switch mag? This will give him more potential while enabling the enemy team to react to his next magazine (f.e. dispersing if he's changing to fire mag) Plus give him 60/70/80% total AS on his smg's on ult (so it significantly improves with lvl up -- and allow both mags to be the same if desired).
the idea for this champions unique aspect was to be purely toggle as best as possible. active abilities would make more sense for the game obviously but i just think it'd be quirky for a champ to be so auto attack dependent. like he could have the worst starting ad of all ad carries, but that is made up with his q being a flat armor pen modifier for example to help balance things. the only way you could work it for the abilities (this is what im assuming your getting at) is active abilities that then give him a timed buff of specific mags. is that right? for example, have a stun/zap like ability, that when used, his passive gives him this stunning/slowing mag. or maybe a molatov that then gives his autos this damage over time burn. is this what u meant? obviously this is just a blind concept when i was bored. so if anyone was interested in creating this (in my mind) future super soldier commando kinda guy that would be very interesting.
Rioter Comments
Caracarn (EUNE)
: /remake
> [{quoted}](name=Caracarn,realm=EUNE,application-id=39gqIYVI,discussion-id=iuswJmIt,comment-id=0000,timestamp=2016-06-25T20:38:28.801+0000) > > /remake remake wasnt a thing before i left unfortunately. and even if it was, both games the adc was there for the first 5 mins then dc'd. so how were we to know there was an issue. like i said the main idea for this post isnt to blame others or say the game is flawed (although i was very salty about the situations). its just to point out that my drive for the game simply isnt their atm which is a shame cause it is such a good game
Rioter Comments
Rioter Comments
: man id love the idea of a bruiser yordle jungler
> [{quoted}](name=manickmonkey,realm=EUW,application-id=Mpd1UjGe,discussion-id=Lt0rjd0V,comment-id=0002,timestamp=2016-05-01T10:04:01.754+0000) > > man id love the idea of a bruiser yordle jungler i do like the idea too, but i havent thought about his kit in-depth enough to decide if it would cause benefits or problems, the idea of summoning monsters would create like a human (or monster) shield in front of u, which would be hard to execute with as a close ranged melee champ. maybe a melee bruiser, but with a high ranged weapon similar to thresh's flay. maybe like a whip, which would fit the tamer theme. hmmmm i life that actually. gonna add it above :D thanks for the comment.
: how a bout the ability to tame a minor monster from any jugle camp as an ulti and getting a buff depending on witch monster he has tamed (maybe it could go up with stacks of his ulti to a max of 3 monsters each buffing one of his abilities) monsters can be killed only in combat and stay at the level that they were when they were tamed and can only be replaced once killed. monsters will not draw turret agg could be a nice way of balancing this and may be if he has 3 monsters tamed his ulti gets a special buff turning one of the monsters into its epick form
> [{quoted}](name=manickmonkey,realm=EUW,application-id=Mpd1UjGe,discussion-id=Lt0rjd0V,comment-id=00020000,timestamp=2016-05-01T10:10:54.250+0000) > > how a bout the ability to tame a minor monster from any jugle camp as an ulti and getting a buff depending on witch monster he has tamed (maybe it could go up with stacks of his ulti to a max of 3 monsters each buffing one of his abilities) monsters can be killed only in combat and stay at the level that they were when they were tamed and can only be replaced once killed monsters will not draw turret agg could be a nice way of balancing this The problem with this, as stated in the post, is what about maps where there arent jungle camps? like ARAM's howling abyss map? his ult would be made useless. thats why i made the change to summoning a monster rather than taming, whilst still keeping the taming aspect with the synergy between the q, the e, and being near a camp. but being near a camp isnt a priority, just a bonus, which means it wont hinder gameplay on other maps
: The Yordle Jungler
i was messing around with the up and down arrows on the page before and i think i may have accidentally downvoted my own post O.o someone give me a medal!!!
SeekerK (EUNE)
: If you have ever played Hearstone, then this champion seems almost like all the hunter cards combined :P Overall i like it.
ive played it but not to much, so had no idea haha. glad to see you like it :)
SeekerK (EUNE)
: Thats cool :P
good to see someone has took the time to actually read this :D i wrote it up quick late last night so it may be abit rough around the edges. is there any particular thing you like about it or do you think the kit as a whole is nice?
Rioter Comments
Sjeikken (EUW)
: 6.5 update FAILED "unspecified error occurred"
I have just fixed (hopefully) the same issue. i had to restart my laptop half way through its update as it froze, and got this issue, to correct it, i went into the league of legends folder in my local hard drive, (within riot games) and went into the RADS folder, from there i deleted the projects folder (always copy it to somewhere else first, incase it doesnt work and u can re add it later. its not currently updating (which it couldnt before because of this error) and fingers crossed it all works out. hope this fixes ur issue.

NHS Profit

Level 30 (EUW)
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