Dikast1s (EUNE)
: If they get offended by this then they probably should.
If everyone who is depressive and takes these comments literally would kill themselves, you would have about 1/4 less people in your class.
JesRect (EUW)
: U should have seen when i said it..... so that game started and this guy said i wanna have a gf at valentine's and that's when i said commit suicide it will make u more happy xD it was a joke i dont think riot looks at context of ban .... I did flame him afterwards coz he was 0 9 xD
What kind of joke is that? Telling someone to kill themselves is a very bad joke.
JesRect (EUW)
: That's all. "Commit suicide it will make u happy" Her name was aloneNdepressed xD. So I don't know. Btw permanently Ban worthy. Coz that guy was spamming %%%%%% die in chat. He has his account for some reason. Hm.
Telling someone to die/kill themselves is the worst thing you could possibly do in a chat. Like, literally. There is nothing worse.
Enjutsu (EUNE)
: > Play normals to get better. > Play ranked to win. Sorry, would have to disagree with that. Normals are too inconsistent for that. You have to play ranked to improve, victories will come in response to that.
+1. You can not expect to win every, or even a big majority, of games in your soloQ. Even some of the best players of the world sit at a 60-70% win rate (looked at SoloRenektonOnly's op.gg as an example). That means they are expected to lose 1/3 of their games.
: Feels like Riot removed my posts for no reason
So, first up, I feel you, and I don't think your posts should be removed. I am just trying to understand the "why" here. Probably, since you linked your game history, the names of the players could be associated to the champions they played in your game. I assume that you pointed out specific players by calling them by their champion. This might have been the reason why the post got deleted. So, now how **I** would have dealt with it if I was a mod: I would have deleted the link to your game history, without deleting the post. Since the link is in a separate field of the posting form, your original "creation" - which is the boards post - does not get changed by this (there are some law-nitpicks that could have made this step illegal otherwise).
GuznaNafta (EUNE)
: It's the biggest game. It's only logical that more people will moan.
Can't argue with that logic.
Rissagi (EUW)
: Twisted Treeline (3v3) should be included in events!
Tbf, the current event is about Fortune and Luck, so doing the missions based on the random-based game modes makes sense. But in general, yes, 3v3 should get some love. ALTHOUGH I feel like the map needs a revamp before you can do events in it. Like, there is still no global indicator when Vilemaw has been slain. This feels really rough.
: Am I doing something Wrong?
You probably just got unlucky, but with enough games (yes, I know, 25 seems like it should be enough, but apparently it isn't), you yourself should be the determining factor whether your win rate settles above or under 50%. Just don't let them get you down. Good luck in your future games.
JuiceBoxP (EUNE)
: Certain items are only available in certain maps.
Spear of Shojin was just released on SR, and it doesn't say in the patch notes that it isn't available in ARURF.
Rioter Comments
T00Late (EUNE)
: Aatrox wings are invisible
Don't take my word for it, but I think Aatox' wings can be turned on and off using ctrl+6(?) Just try it in a game. If it doesn't work, oh well. But I think it should.
Silent Note (EUNE)
: Why are people in ARURF so much more toxic than people in normals/ranked?
Just a bold theory: Maybe, ARURF is played to a higher percentage by the very young players, because 1. they try to fit in one more game when they shouldn't and 2. they are less interested in thinking about a game. And very young players are more likely to start flaming, because they are less self-reflective. Dunno if this is any true, but it might be.
: Watch and Earn 2 does not seem to work with LEC
I had the same problem. The wrong info is only shown on the website. In client, you should still have the reward.
Rioter Comments
Cryptidian (EUNE)
: Poppy's Buckler should always return to her but at a weaker strength when it doesn't kill the enemy
Alternative idea: Make the buckler always land in the middle between her and the enemy that was hit. This way, counterplay is not disabled, but it's not so frustratingly random anymore.
: Can't wait for Morgana rework!! I hope she still works in midlane tho.. :o {{champion:25}} {{champion:25}} {{champion:25}} {{champion:25}} {{champion:25}}
Morgana gets an almost pure visual update. No need to worry. Kayle gets the big one.
Snowbrand (EUW)
: The best aoe ultimate combo? ft. Zyra, Amumu, Nunu, Neeko & Galio
Miss Fortune is missing. To maintain role viability, I would put it like this (top to bot): {{champion:85}} {{champion:32}} {{champion:3}} {{champion:21}} {{champion:9}}
Cryptidian (EUNE)
: This game used to be about strategy, now it's slowly turning into a permanent URF mode
I see a lot of discussion about different metas in the comments, and I do not want to add my opinion on top of that. Instead I'd like to say: Riot builds the meta in a way that *they* think is best. It is - and always will be - subjective. Every player has a different favorite meta, and it partially depends on their favorite champion, but also on their opinions on game design and what is fun to them. The fact of the matter is: Over the years, the highest win rates of champions were on a steady down-trend towards the 50% mark. Champions with boring kits have gained depth through reworks. The map - especially the jungle - has changed in a way that is more accessible to new players (jungle items, plants instead of smite-bonuses, automatically swapping to smite if your role is jungle...). New champions and VGUs have longer development times and more thought put into them. Overall: The objective quality of the game which is League of Legends has been on a steady rise. The subjective factors might have gone down for many players, and I wouldn't doubt that the experienced players are overall less satisfied with some changes than the new players. But these opinions are what they are: just opinions.
: Masteries swapping
Yeah, I also feel like improvement could be made here. One way is to make the secondary tree like the old runes, where you have to drag'n'drop the runes that you want into prepared fields. This would make it obvious where they are supposed to land.
Rioter Comments
Cryptidian (EUNE)
: Which champion makes you feel happy when you play it no matter if you win or lose? ^.^
{{champion:201}} and {{champion:44}} Even if we get stomped in lane, I still feel positively impactful in teamfights (provided we don't get crushed on all 5 positions). And it feels really great to save people, even when we lose in the end.
Rioter Comments
Rioter Comments
Hreef (EUW)
: I have the same mixed feeling as you can see in my general comment to the announcement. However as a company you need to think about your image and audience as well. If your target group is likely to disklike a certain sponsor you might not want to go that direction. Not sure if Riot anticipated a big baglash with it
The Riot fans are Riot fans no matter what. Riot will take whatever sponsor gives them the most money. In this case, it's Shell's mistake: They decided to show their advertisement on a market that dislikes them. This was a decision that might cost them hard. Riot gladly takes the money.
Ilovemobas (EUNE)
: > [{quoted}](name=Ninja0Heaven,realm=EUW,application-id=NzaqEm3e,discussion-id=63JNJw9K,comment-id=0000000000000000000000000001,timestamp=2019-01-15T17:31:36.437+0000) > > It always detects actual leavers, but e.g. when a player just runs around through the jungle and actually doesn't do anything besides jungle farming until the game ends, this could be seen as afk behavior, but the system might not pick it up. That player might just be very inexperienced in the jungle. I would say in high ELO this could be considered afk behavior.
It was an extreme example. There might be more edge-cases. There's e.g. River Shen (you should be able to find vids on YT), who was in fact not punished, but could have very well been punished for afk-like behavior.
: I dont get it the enemy won lane lost game and you dont like it? Its because of his choice that happened. Heres almost certainly what happened in tf the ez stayed back while the enemy tried to fight 4v5 without him coz he wants to back peddle Q's on people that dont know you arent going to reach a gauntlet ez and no one chased him, his team died he couldnt defend the towers 1v5 for move than 1 wave with his ult and you bulldozed his base.
We won the game, but it wasn't Ezreal's fault, not purely at least. The enemy bot lane got stomped pretty hard, and we just focused on objectives (which is non-trivial in my Elo, Silver 2).
: Yea players with low pc will like that! for example if I want to use hextech it take me like 15 sec to open one bcs it stuck or its slow af..
Dunno if it helps, but you might try low spec mode for your client. It's in the client options.
Kabakadamn (EUNE)
: I see now; Sorry for trusting the game so much. I thought it was detecting all leavers anyway. If there is possiblity for it to not detect leavers than yeah it is logicall to report to be safe
It always detects actual leavers, but e.g. when a player just runs around through the jungle and actually doesn't do anything besides jungle farming until the game ends, this could be seen as afk behavior, but the system might not pick it up.
: The toplane is the longest lane of them all, and your jungler should abuse that when they pick a champion with low mobility. Speaking of Ezreal, he has his E but you just need to let him push a bit and your jungler can basically camp him. The reason a lot of champions are not that good Top is because they are weak to ganks (not tanky enough, not mobile enough, ecc). Someone took Twisted Fate top and I had Malphite. I couldn't farm easily early game because I simply would get poked. I left some farm and said to my jungler: "When I reach level 6 gank me". That Twisted Fate died every single time I had my ult up, because my jungler helped me and understood that he had no mobility.
Well, I greet you from the deep ranks of Silver 2, where junglers don't recognize matchups and just gank whatever (or not at all, but it was just whatever in this game). Although I do admit, maybe I should have told him.
: The problem with the off-meta champions is that they have "strong" counters and if they fall behind they are very very bad.But yes if someone knows how to play an off-meta champion(or even an off-meta strategy ) and has a plan they are fine. Now what is meta and what is not is hard to explain .Ezreal is a champion who used to viable as midlaner (ap ) /jungle (he could abuse and use very well some items or mechanics over the jungle) and adc which is the most common way to play him.I have even seen ezreal support being viable (he has some poke damage) but fails against many match ups. Let's take a different example like {{champion:101}} or even {{champion:34}} ,i can add velkoz here but since the time play are playing him as support he is not really an offmeta support. Both of them can be very strong vs squishy support and crush you if they land their combo,they can disengage with their cc and have decent ap ratios for mid late game even with just 1 item. But what happens when they fall behind or when they have to face a very aggressive combo?They will lose hard that's why off-meta are **optional **picks ,you **don't blind pick them unless you are sure you can win or go even against any champion. ** The meta champions are these who can't get crushed in early game easily ,their kits allow them to keep being a threat even after a death .IN lower elo's it doesn't really matter ,players are doing so many mistakes which is why the idea "this is viable ,this is not " shouldn't exist.
> [{quoted}](name=Achates NamiXxX,realm=EUNE,application-id=39gqIYVI,discussion-id=uyqOeMqj,comment-id=0001,timestamp=2019-01-15T16:35:16.026+0000) > > IN lower elo's it doesn't really matter ,players are doing so many mistakes which is why the idea "this is viable ,this is not " shouldn't exist. I second this.
: Before talking about off-meta. How about we talk about the meta. The meta is basically what is popular right now, it can be because of recent buff a champion has received, or because a certain class has become popular, so if adc's get a buff and become popular, then what counters them will become popular too. So the fact that adcs are played bot is mainly because they have way more success in the bot lane (since they need someone else to protect them). And that goes for every champ. There was a time when the meta was Ezreal jungle in case you didn't know that. Another example would be when people decided to try mid lane mages as supports (like Brand), then they discovered that their poke potential is insane and it became meta. But that doesn't mean that a champion can't be played in that position, it just means that in general: * He will have more sucess in other lanes * Or that there are other champs that fits that role better so there is no reason to pick X champ in X lane if another champ will do everything better than him there In other worlds, meta doesn't mean that a champion can only be played in a specific role or that he can't succeed in other. if you know what you are doing with a champ, and why you picked him (picking a squishy with no mobility is a bad idea against high damage dealers with gap closers for example), you can easily destroy your enemies while being off-meta. So the fact that he had a ranged champ against a melee one, had poke and mobility to dodge your gap closers meant that you had no chance to win. You can call that a hard counter if you want. I just want to point out that being off-meta is different that having a troll pick, building AD veigar is trolling because that will compromise your chances of winning (his attack speed is bad, his ad is bad, all his spells scale with AP). So if you can play Karthus jungle and can clear camps fast enough while staying healthy and have good ganks with the right items/runes then you can do it without any problems. But if that just means that you'll be feeding and never gank, then it's trolling. I hope the explanation was clear enough.
I can only agree to everything you said. You basically said what I thought but was too lazy to write out. xD
Yiphobia (EUW)
: I have smart cast, hold down the key it should show the cursor?
Same thing for me, but it's called "smart cast with indicator". It's an extra checkbox that has to be checked in options. Sometimes it screws me when I take away my mouse before I let go of the button.
Rioter Comments
Kourku (EUW)
: And what about the LCK and LPL? I'm not rly into western lol esport.
I think they have challenges in their respective player regions. Korean server gets LCK rewards, Chinese (?) server gets LPL rewards and so on.
WRM Tii23 (EUW)
: can i earn rewards by watching through the phone , and can you like link my youtube account to league and get rewards by watching through the app
I think you have to be on the LoL website and logged in there. But I don't see why phone doesn't work. You can still just access the LoL Esports site and log in on your phone.
: I've got school {{sticker:zombie-nunu-tears}}
So either you're not actually in EUW or you have horrific school times.
Draexan (EUW)
: System Error - Game loss
You should make a bug report ticket, and add your game history. This sounds like a very weird bug, and I wouldn't be surprised if this relates to a specific champion or ability.
: > [{quoted}](name=TheBigScarecrow,realm=EUW,application-id=NzaqEm3e,discussion-id=mX1MHurn,comment-id=00040000,timestamp=2019-01-09T10:00:25.451+0000) > > I disagree, if some dipshits flame you for playing badly just mute them if you cant take it. Its mostly your fault I still don't think its fair to ban people because someone provokes them on purpose. And muting is useless since it doesn't stop griefing, And once a troll realizes he got muted he WILL start griefing the game.
If a drunk nerd in a bar provokes a bodybuilder and gets beaten down, the body builder still is responsible for what he did. I agree that it's a non-trivial skill for many people, but a healthy conflict management entails not dropping to the level of your opponent if they provoke you.
: Its not hard to not get banned (or im just a lucky guy)
Minor English mistakes: Nowdays -> Nowadays defenitely -> definitely youre -> "you're" or "you are" No need to thank me. And I strongly agree with your post. Not getting banned is the easiest thing there is for me as well.
: Kits you Thematically disagree with
Honestly, all abilities currently in the game do make thematic sense imo. The Riot lore team really started to have a strong influence on kit design about 3 years ago. Although I agree that Neeko could use Sylas' ultimate, there are 3 core reasons why I find it better this way. 1. Neeko would be absolutely broken with this ultimate. She can safely stay at range, and if she then gets a safety ultimate (like {{champion:28}} or {{champion:103}}) she would be broken. And she deals burst damage, and with a high burst ultimate like {{champion:99}} she would be broken as well. 2. Sylas is the spell thief, and the only wielder of Petricite as a magical weapon. Without this ultimate, his entire theme would get lost, and he would be degrated to a strong but very generic team fighter. 3. Neeko can transform into allied champions already. She doesn't really need a double-up on this theme, and works very well with this slightly more generic ultimate.
: You can climb with everything. You might be less of a factor as a support than as a top laner (I as a support main don't deny that fact), but as long as you are a POSITIVE factor you can and will still climb ranks in the long run. You win rate will be closer to 50% than in a carry role, but it will still be >50%. I got some of my greatest and closest wins in ranked throughout the years by just making good calls, and in turn had some of the most painful losses where I made a misstep - both as a support. Just do what you have fun with. In the end, this is still a game.
P.S.: keeping the team together and calm is often underrated. Tilt plays a huge part in losses, especially in lower elo. A quick "we're a team" or "I'm fine" goes a long way, especially when the enemy team's support flames the bot laner (which will happen in about 10-20% in your games, and ofc it won't happen on your team, right?)
: Is it viable to climb as support?
You can climb with everything. You might be less of a factor as a support than as a top laner (I as a support main don't deny that fact), but as long as you are a POSITIVE factor you can and will still climb ranks in the long run. You win rate will be closer to 50% than in a carry role, but it will still be >50%. I got some of my greatest and closest wins in ranked throughout the years by just making good calls, and in turn had some of the most painful losses where I made a misstep - both as a support. Just do what you have fun with. In the end, this is still a game.
DarkG0d (EUNE)
: yeah baby karma's a .....
Lynnedin (EUW)
: One could argue that lower priority queue isnt enough of a punishment for trollers like your Darius..
The lower prio queue is a good compromise for players with unstable internet connections. They still get a punishment, but one that is barely more frustrating than their bad internet connection was in the first place, and an unstable internet connection usually doesn't happen every game (and if it does, the player would stop playing). I'm talking from own experience here, have had massive internet problems before.
: and gamewise... a fullstacked Cho?
If you only look at base models, Ivern is in fact the highest one. This was made to make him look more goofy, making him very tall but very slim.
: LIFEGUARD SORAKA SKIN! - League Of Legends (Fan)
Q and E are too similar, and I don't like getting rid of the horn, but for a fanmade skin this is still superb! Good job!
Cavalier707 (EUNE)
: Maybe because traditional marksmen r good if u know how to play them?
Well, every champion is good when you know how to play them. Just surprised I don't see more mages, that's all.
: Which champions you think players play less? Like which champion you almost never see in-game?
I see mages bot lane way less frequently than I should. I mean, they are way stronger than most traditional marksmen right now, and I still only see marksmen in bot (high silver mmr)
: agreed stealth sucks invis sucks better meta for adc's indeed also less damage in s9, less mobile flashy dashy champs also finetune ranked matchmaking better
Actually, about the ranked matching, I think that the iron and grandmaster ranks as well as positional matchmaking can be very efficient at that.
: Guess people really love premades and stealth. I don't mind the downvotes, no worries. :D The thing that bothers me the most with the carry meta is simply the fact it's so undesirable role to play, seems every other game I'll have to support someone who barely knows how to play the role. I do agree with you, the roles are too tight right now. If you'd pick, let's say, Trist mid, you'd get called a troll immediately. At least in normals there should be much more freedom in general.
Ornn support main here, so yeah, I know the feel (both getting called a troll and supporting bad ADCs).
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Ninja0Heaven

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