: I'm only gonna discuss the first problem : > This causes some serious problems in lower mmr solo Q since people die all the time out their and you often don't have a partner arround to collect your gold Simply put, when your ally isn't in lane (he recalled or died), you're free to last hit minions. There is no point in letting them die in front of your eye. In fact, you're not losing any gold ({{item:3303}} and {{item:3301}} don't activate when you last hit, even if an ally is near you). You'll just be getting gold directly from minions instead of the support item. I don't see why supports don't last hit if nobody is with them and the minion is gonna die and get wasted anyway. The delayed sightstone is indeed annoying {{sticker:slayer-jinx-unamused}}
By last hitting you are slightly pushing the minion wave. This does add up if your adc takes like 30-40 seconds to respawn and then walk back to lane, and ends up with the lane pushed enough for your adc to miss a wave or two because he can't farm under the enemy tower.
RazerX (EUW)
: I wouldn't say that. These girls look really bad because they are up vs players that are far far better than them. They did manage to make it to diamond. In pro play, your soloq skill is far less important. If you cannot work together as a team on this level you will lose hard.
They are support mains tho. I bet a platinum toplaner would %%%% their toplaner as hard as the proplayers do. They're diamond at supporting but not at anything else. Hell i'm silver/gold and i cs better than their toplaner does.
: Hotfix Neeko please...
You've got a hotfix button on champ select that prevents Neeko from appearing in your games, you're doing it wrong if she's open
Cheini (EUNE)
: [Suggestion] Attack speed Lulu: Pix recall
If recasting E brought pix back that would be a nerf to regular support lulu sadly
CarolWarior (EUNE)
: Old Akali
Old akali was "survive until 6 then slaughter people" and tbh that's not something they want back
Grjóni G (EUNE)
: but it was not looked at the concept i was saying that the tf said that to me
A bot checks the logs, not an human being. Context doesn't matter to it
Aritmor (EUNE)
: > [{quoted}](name=Wrestler11,realm=EUW,application-id=NzaqEm3e,discussion-id=ZTHMoxoE,comment-id=000200000001,timestamp=2019-03-09T13:02:12.626+0000) > > https://leagueoflegends.fandom.com/wiki/Kill#Bounties > > Here it says that killing someone 3 times gives you 794 gold and makes you worth 600 gold. But you also loose experience, farm and turret plates. Plus so far they have some problems with bounties and it sometimes leads to situations like you being 0/3 with bounty because your team is ahead and such.
Also you don't always get to shut down whoever has the bounty. Sometimes the jungler gets it, or your support if you're on bot.
: Copypaste him patch notes about the new bounty system. You can get almost as much gold back as you have given by feeding. With one kill.
Not even close. 3 deaths will give a 450ish bounty and you've given 800 gold.
: It's sad actually. But they mustn't have let the community fk over the idea. The idea is good, just splashing and shit was a horrible addition and the season start as a whole was a mess. Make a coldhearted position ranking without splashing and fix the season start problems, and it would be effective. The stats were on their side (more wins off-role, fairer games with off-role-players, more primary-position matches), it's just that ppl had such a shitty season start, that they needed to complain about stuff. And no, the community doesn't always knows whats best for them. This is not a decision that can be made democratically, ppl who actually understand how matchmaking works, should decide about the system, and that system should use IMO all the information avaiable. And when you can distinguish the skill of a player wrt position, then you should adjust matchmaking in that way.
So, you were a main mid, you were asked to role swap on top to get better matchups, and that meant you got zero LP for your relevant ladder,the mid position one, and instead got LP for top because the game thinks you're playing as a toplaner. Yeah, great system for a premade of 5 who always plays the same role.

Olmiku

Level 122 (EUW)
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