yanis724 (EUW)
: Help me climb if you can !
I main ADC, although wish I changed it up this season as I just feel like I have such a smaller impact on team fights this season. But I saw you talking to AD main's, so thought I'd see if any add their input :)
yanis724 (EUW)
: Help me climb if you can !
I'd be really interested in seeing the results of this too. I'm only Gold5 (hit G3 then had a losing streak), but I'd like to know how to improve further :D
: Change the remake system
I had this recently, where it was Aatrox Top vs Garen I think it was, after 3 minutes the enemy Garen team had maximum CS and substantial turret damage as our Jungler was premade with Aatrox and was adament he was coming back so no-voted the remake. As soon as Aatrox re-appeared he got absolutely demolished in lane, by 10 minutes the Garen was just so far ahead, he could TP bot, spin-to-win under my turret and kill me as ADC. So no, if I know the match is already starting in the enemy favour, I would rather remake.
Shobolanu96 (EUNE)
: Advices
Looks like you mostly play bot lane (Kai'Sa/Jhin and Ziggs, or support Pyke etc). So you could take Heimerdinger or Swain for "flex" pick, as they have been played Bot/Mid and Top.
Rioter Comments
Osenator (EUW)
: game is too team depedant
> [{quoted}](name=Osenator,realm=EUW,application-id=39gqIYVI,discussion-id=qJhE7Iir,comment-id=,timestamp=2018-10-12T18:49:22.149+0000) > > win lane lose game if 1 person feeds they will single handily lose you a game You win lane (meaning the enemy fed you), single handedly should win you the game? Or am I just missing the logic behind your statement?
MrOszu (EUNE)
: You can't win in botlane in silver elo.
I feel the same, ADC's feel far weaker this season. Maybe I've just not looked into the item changes as much as I should have. But you just don't seem to shred through people anywhere near as quickly as you previously could as ADC. But Assassins can destroy you, most mage combo's will wipe you out and Tank's can seemingly tower dive you and tank you and the turret without taking a scratch. This is honestly how it feel's in every game, whereas I play Heimerdinger or Swain bot, I feel like I have so much more pressure and survivability. Maybe ADC's just don't kick in anywhere near as early as they used to I don't know, just the hole dynamics seem's so far apart from every other season.
Hazendado (EUW)
: Pls help with promo to gold
Stop dying so much. Focus, pick one lane and a couple of champions to main, learn the mechanics inside out....
: Im about to give up on ranked and this game
I feel like they should also use the Honor System to factor in to who plays with who, so the low honor players just get stuck together and the high honor players who want to win get to play together. Would make for a far better experience!
Kalviras (EUW)
: Rant time.. I hate this game at times
I have played games in gold ELO, where a Jax or Master Yi pretty much single-handedly won the game. They both have the easy potential to burst down any of the carries with ease, then once they are down their sustain can usually take on the rest of the team. Literally had a Master Yi get a tripple kill on me (ADC), Nami (support) and Lux (Mid), with Alpha strike, he burst down Lux, then waited for Nami bubble and Alpha'd me, then destroyed Nami. Literally 1 shot us all. He was also not that fed, nor that great CS, but as soon as he hit the 2 or 3 item spike, he was unstoppable.
TheRaka (EUW)
: Climbing outta silver
Your vision score seems to be consistently the top of the game, do you ever deep-ward into the enemy blue/red buff area to get an idea of where the jungler is? But keeping vision and clearing vision is a great way to help your team. For me, if you are playing Zyra support, you NEED to be huge on the damage. Do you have trouble landing your skillshots/abilities? Are you passive in lane, or do you try and poke the enemy ADC/Support out of lane (everytime they back, they lost a wave or 2 of CS) giving your ADC free farm potential etc. How do you feel that you synergise with the ADC's? Also, you ALWAYS take exhaust, consider taking Ignite for pressure. Exhaust is great for dealing with certain champions like Master Yi, Jax etc, but in a lot of games I prefer ignite over exhaust. If they don't have much in the way of gap-close etc. Do you know the mechanics of the other champs you play against? Like Miss Fortune game you lost? You know you need to keep out of a certain angle between you, the minion and MF?
: Playing for one year and still in Bronze - Should I give up my goal to climb ?
Watch some of your replays back, try to identify what you did wrong and try to find things you can improve on. CS, take some practice games and try to hit perfect CS. Learn how much damage you do to each wave as to how soon you need to last-hit them. When the wave is pushed to your turret, Melee minions at full health take 2 turret shots then you can last hit, caster minions need to be attacked once, then turret hit then last hit. Your last ranked game as Garen that I can see, you had 208 of a possible 500~ cs at 41 minutes. Learn how to freeze / push / bounce the waves in your favour, also be aware that if your wave is pushed, that you will be more likely to be ganked, if you freeze the wave near your turret, your laner will be more cautious usually as he is pushed past the river etc. Look at your wards, the last game again, 12 placed in a 41 minute game and 0 control wards bought.
rajesh31 (EUNE)
: Ashe needs a rework
She was reworked a season or 2 ago wasn't she? She was pretty strong and still is, just like other's her poor mobility can suffer. She's a utility ADC, relies on landing her ult etc, great to setup plays etc.
Kurotsu (EUW)
: Climb to Gold Vent
Is your vision score part of the issue? It seem's quite low, but I could be wrong.
JuiceBoxP (EUNE)
: ADCs flaming Supports for taking kills.
I don't mean any disrespect by this, but it seems the ones who genuinely think that APC "supports" are good, are silver and below? Looking at the op.gg stats. So whilst it probably is a solid strategy in low elo, maybe it's not as effective the more challenging the fights get? I'm not saying I'm better or anything like that, just wondering if people learn to counter it more?
FleaLess (EUNE)
: kill participation have a bigger weight in it, you can have a perfect kda with 30/0/0 if there are 80 kills on the team you wont get better grade just because you got the kills and if only kills would matter then supports would never get anything higher than B lol
Every role is different from what I read?
JuiceBoxP (EUNE)
: Maybe you are a good adc. Quite possibly infact. However, Building ardent censer and healing an adc with 60 farm at minute 20 who does close to no damage, is a joke. I often find myself even when playing nami leaving bot lane in favor of helping mid because my adc is so goddamn useless that even if i ult+bubble+exhaust the enemy and e on the adc he can't get a kill, then i've got nothing left to do. As i said, a good support is worth supporting, a bad one isn't
Then why not play a lane where you can carry, without having a negative impact on the ADC's mentality? You can play Lux mid and snowball better as you can gain CS aswell as Kills. So you get a faster gold advantage. If you find your bot lane is terrible, atleast you can rely on yourself carrying. ADC's feel like they are in a horrible state this season, they can't dent bruisers, assassins destroy them, mages poke them down easily and tanks outdamage them. So without support/protection, it's a horrible lane to play. It's important to have synergy with the support, as you rely on them to protect you etc.
JuiceBoxP (EUNE)
: ADCs flaming Supports for taking kills.
I remember playing Swain bot and the Lux was getting curious when I would E and pull them into me, so she would miss her skill shots and demanded I changed my play style lol. Rather than her wait for me to pull, so we can both do damage.
FleaLess (EUNE)
: i got flamed by a cait that i stole her kills with my pyke ULT!! rofl
I think some people focus to much on wanting their S-/S/S+, which if you don't get the kills really destroys your chances, even if you do 50% of the damage in a game lol.
Luxienna (EUW)
: Looking for good/playable Support to learn and master. I will send my Lux to holidays...,
Nami's kit is one of the best in game IMO. Passive granting bonus movement speed, Q great for engage/disengage and damage, W for heal and damage, especially if you get multiple bounces, the E granting bonus magic damage on fast attack speed champs etc and Ult is just great for engage/disengage also. Put runes like Summon Aery, Revitalize, Font of Life and items like Ardent Censer, Redemption, Locket and you have one hell of a champ who will make sure every other champ will excel.
JuiceBoxP (EUNE)
: Lux has a double snare, an amazing AOE shield and a slow. I don't understand what is missing from the champ to be qualified as a support champ for you? A 3-5 man shield can win you a teamfight alone, which is not hard to pull off. lux is a supportive champion with mid laner damage, it's the best of both worlds. And the support is the perfect champ to roam and impact every lane. A lot of times i gank mid and help my jungle invade with lux. support is more than just heals and shields. support is vision control and peeling. lux is SUPRERIOR to every traditional support in the game in peeling. Even while building full ap i run around setting up vision for my team and denying the enemy's vision with control wards and the oracle lens. in games i take seriously you can easily see me run 100/hour vision score, which is highly important.
It's alot down to the items you build aswell etc, I mean 10 to 30% attack speed with 5/20 on hit extra damage is quite a lot, when it can be applied constantly by supports like Nami/Lulu. They also give bonus movement speed Nami/Lulu, Nami can Heal substantialy, aswell as bonus magic damage from her E. There are also the runes, summon aery granting shield, Font of Life heals your allies when you impare the movement of an enemy or Revitalize granting stronger heals etc. Lux isn't a bad pick, but when you are used to playing with a support who builds item to support you, giving you increased damage etc, on champions like Twitch with my ult up, give me a nami boost and I'll do so much damage in team fights. Even without ult and runaan's stacking up. Lux is one of those champions who just wants to poke/kill and doesn't want to protect the ADC. It's insane the difference it can make if you protect the ADC/Carries. So many games, people just want to go all in and watch the ADC get one shot.
Luxienna (EUW)
: Looking for good/playable Support to learn and master. I will send my Lux to holidays...,
Luxienna (EUW)
: Looking for good/playable Support to learn and master. I will send my Lux to holidays...,
Kayle is a solid pick with Hypercarries like Jinx/Vayne/Twitch etc, but she scales very slowly.......
: People play what they want to play. You have no right to tell them what to play just like they have no right telling you what to play. Lux in general, is a champion, who can oneshot any squishie or bruiser in the game. I personally killed someone 100-0 with QER at lvl6. In fact, i had double kills at lv6 with this same combo. Asking them to leave you those kills is senseless. And overall, complaining that you don't get a babysitter is pathetic. If you position well, you wont even need a support in gold. Only when you make mistakes you need the babysitter to save ur ass.
So, into champs with extreme gap closing, Master Yi, Jax etc, you are saying that my positioning (other than at Nexus) will have a chance? I'm not saying I tell people how to play, but if you want to be a Carry, then go to the Mid/Top/AD Lane, save the support role for players who actually want to support their team. Team comp plays such a huge part in this game, if you have 5 people trying to be the carry building damage, someone with decent AE damage with a Tank to engage will more than likely destroy taht comp. If you are that good of a carry, you would be playing a role where you can roam an impact every lane etc IMO.
JuiceBoxP (EUNE)
: ADCs flaming Supports for taking kills.
Now like your current game, the Ashe is too scared to farm because they focus him knowing they can survive your burst if they just dodge your combo, seems you are having a hard time landing it. So your ashe is falling behind, as he knows 1 hook and he is dead. So whilst you are doing good damage, you aren't doing enough to pressure the lane hard enough with the threat of Thresh's hooks........
JuiceBoxP (EUNE)
: Well, he didn't start out as a troll. He started out as a normal player, then got utterly crushed and flamed by his team and started trolling, nonetheless, it is a valid tactic. maybe not in all elos, but it a viable tactic. Btw, almost nothing can prevet an assassin from killing a squishy. maybe lulu ult. if the squishy missposition it is dead.
Not just assassins, Garen, Darius, Jax, Jarvan, basically any bruiser who can gap close onto the ADC. A Nami bubble/Ult/Heal can save the squishy, or Lulu Poly, into shield + ult if needed with Q to snare. Braum can block any projectiles, stacked with his Q snare and passive..... Leona can Ult/E/Q to save ADC. I can see a huge difference in games, where I have a "support" support and not someone who is only focus'd on kills. Whilst it does work, it just depends on the synergy if you don't feel like you are "carrying" the game, it makes you question why your in that role. Also, not being funny but people like that Tryndamere, questioning why he couldn't Ult, when you stunned him..... so you aren't really playing against people with a good understanding of the game or mechanics. Now, I'm only Gold and play with a lot of trolls to, you can see how mechanics improve and the AP carries fall off IMO.
JuiceBoxP (EUNE)
: You just described every single mage support in the game. Yes, mage supports don't focus on protecting the adc(although lux got her w, which i utilize very well for the protection of both of us). they focus on punching the enemies in the face. Mage supports are strong right now for a reason. they provide the team with a lot of magic damage, while also doing everything a support needs to do, catch enemies with cc, set up vision and deny the vision for enemies. Another thing, you call those last few games my "stats" with lux. Just the fact that i didn't have a negative KDA on all those games is amazing because on those games my teams were absolutely catastrophic. At one of those games my entire team without exception had no less than 15 deaths to their name. Maybe next time look into stats more than KDA, and some people have some bad games too. The amount of games i carried into victory with mage supports are A lot. My last game i played brand, ended up 12/2/10 with 10k+ more damage than the entire team. Guess what? i did not protect my adc one bit, but i still crushed bot lane alone, and yes, my adc was flaming me for taking kills on the bot lane (despite the fact that when the adc was 1/4/2, i was 4/1/1, he has less assists than i have kills, thus he didn't even contribute to their death, but he still flamed me for it.) , and yes i won the game almost alone. Edit - i just won another brand game, two in a row, both of them got my level 6 mastery shard with an S score. Both me and my adc were extremely fed from the enemy bot laners and i did 90% of the damage on bot lane. my adc merely last shotted them. so yes, i don't need to protect them with mage supports, i need to harras my enemies
You forget to mention that the Lucian in that game was a troll, diving across your base wall, toying around your Nexus, asking Lee Sin to dance etc..... Whilst I'm no Pro, I'm just saying how it feels when I play. I would take a Nami/Leona/Braum/Lulu over a damage dealing mage (whose damage can fall off mid-game, if they dont secure the gold). It's just hard to play with a "support" who isn't focus'd on protecting the AD, with all of the champions who can gap close and destroy ADC's, without protection they die fast.
JuiceBoxP (EUNE)
: Why does lux (an artillery mage) have auto attacks in her kit?
She has 550 attack range? So not like it's difficult to land an auto for her passive?
JuiceBoxP (EUNE)
: ADCs flaming Supports for taking kills.
It depends, I main ADC the more gold I get, the faster I scale up. If you take all of the kills, it takes longer for me to scale up. Also, most of the Lux's I play with never save their abilities to protect the ADC if the jungler engages etc, nor do they build any "support" items which bolster the ADC. The difference between playing with a Nami/Leona/Braum/Lulu, who build items to bolster me, like Knights Vow, Ardent Senser, Redemption, aswell as offering solid protection. Every single Lux I've played with, as always been to focus'd on kills and never about protecting the ADC, rather than use the Q to peel for ADC, they use it to try and secure their kill. It's my playstyle, I play MUCH better with supports who are their to boost me, not saying Lux supports don't work, but for me I find it harder to play with champions like Lux as I have to change my playstyle to focus on my own protection, opposed to knowing I have a support who can lockdown, or heal me up etc. So I can play far more aggresively as I don't have to fear the jungler *as* much. Just the way I see it..... Also, your stats on Lux kind of show that it doesnt work apart from 1 game where you go 9/4/22, the others are 2/4/3, 7/7/9, 7/7/7, 4/6/4, 3/3/3, 2/6/8 (this game you won). So you are just showing that you are far to focused on trying to get the kill and have no thoughts about protection, or using your CC etc for counter ganks.
Lamepaw (EUW)
: Skill difference in silver
A lot has to do with Time-Played, statistically I would imagine if you played enough, some games you will get carried hard in thus giving you a win.
: QUINN !!!
She was one of the highest win rate champions for ages, her mobility is game-breaking, being able to roam between lanes within seconds is something not to be sniffed at!
Gebba (EUW)
: Yi main here. Master Yi is an ultimate duelist- And in his new bio is finally titled as, quote; _One man army_. By concept, Master Yi is not supposed to be 1v1'd in an equal death match. That is his one strength, along with removing resistances (By this i mean that resistances do not stop or counter Yi). Master Yi rewards people who game-plan and do pre-analysis. Yi is a very basic & simple champion, the skill comes in knowing where to be & what to do vs what they can do, and then being rewarded for pulling off your game-plan. This is typically what's seen in higher ranks by good Yi players. Furthermore, Master Yi is rewarded by the mispositioning & lack of matchup knowledge against him. This, you will see, in lower rankings. Bearing this in mind, in practice this means that a 2/10 Master Yi with his core items (Bloodrazor, Guinsoo's rageblade (unless critting)) could easily without a doubt beat a 10/0 Jinx on her own, because Master Yi was designed for it. As an ADC, twitch does not have much outplay potential against Master Yi because of the immobility and mechanics that he uses. Varus, Vayne, Kaisa, Xayah, Caitlyn, Draven, Jhin, Quinn, and Tristana all have a couple mechanics that will make it troubling for him. You also have to realise taking down Master Yi is a team effort and not your job- And yours alone to take once he jumps on you. I'll give a couple examples of how you'd deal with Master Yi as some of these ADCs: Vayne: When he Q's you, use ult-Q to stealth yourself and position an E against a wall to stun him. This should take care of him assuming he's not ahead (If you have core items you should be able to still win it by playing right even if he's ahead). Caitlyn: Kite him and put a trap if he manages to step on it for headshot. When he Q's you, while he is still untargetable, face the opposite way that you are running, and put a trap beneath yourself but slightly infront of you. This is because Master Yi appears face-front after he alphas you, and will be auto-trapped once he goes out of alpha from your trap. Headshot him. Face the opposite direction because otherwise Yi lands infront of you and will bodyblock your path. Use E to knock yourself away from him, and use another headshot. If he did not die yet, and you are alone, you did absolutely everything you could have done by the limitations of your champion against him. Jhin: Hail of Blades with Rapidfire cannon and stormrazor to become incredibly fast per-shot. You will outrun his ultimate and can endlessly kite him without him hitting you even once outside of an alpha strike if you play it right. Just watch out early game and do your best to scale. Avoid using W in attempts to stun him, because you will stand still which is not what you want. Do not use E because they delay your movement speed similarly and cannot slow him in ult. If it appears that Master Yi is simply jumping on to your team and deleting everybody, then it's not that Master Yi is not counterplayed by teamplay and there was little you guys could do. It's that your team was not in-sync in using stuns, knocks, or damage combos against him, instead lux standing to the right side of the midlane while let's say Darius is to the left side of midlane. By the time Darius is able to react to that, Lux could've already been dead. I know this probably wasn't that helpful because it's not much you yourself as an individual can do, and if you are below gold ranking i would suggest banning or dodging if he is picked and you are insecure. There is a reason Master Yi is called troll-picking in higher ranks, but an absolute god-stomper in lower ranks. Currently, Master Yi has been a pretty bad champion for 1-2 years except for one exploitable incident, and currently sits just under 50% winrate.
This master Yi was around 110cs (1/0/1) with 5.8k gold. I was 122CS (4/0/3) 6.7k gold. Nami was 2/0/5 with 4.3k gold, Lux was 128cs, 2/2/3 with 6.3k gold. I had BOTRK/Greaves/Dorans Shield and Brawler's Gloves, Nami had Ardent Senser, Lux had Ludens, sorc boots and needlessly large rod. Yi managed to kill all 3 of us, he auto'd me until Nami bubbled, then Q'd onto me, then pretty much the same onto Nami until Lux got into range and Q'd onto Nami to finish her off then just destroyed the Lux. It just seem's insane that he could kill us all that easily without any real advantage..... Will check the Jax replay soon.
SixthKill (EUW)
: Dont play adc. Patch 8.11 killed adc and everything with them. Just play another role and dont even bother trying to main adc.
I have to say, I've played ADC since I started playing Season4/5 and I feel insanely weak as ADC this season. I would stealth and wait for the engages, but Jax would come from the Flank and just insta gib me, literally as soon as he dashed onto me I was dead. Similar with Master Yi, he just ulted onto me/Lux, Q'd one, killed us, Q'd the other, killed us. I could understand, if they started off super ahead and had considerably more CS/Levels than me/my team, but both literally started behind, Jax was 0/3 and fed like crazy early but he still managed to just instantly destroy me when I did little/no damage to him in return. I'm curious if I can share the replays to show you. It just feel's like any target is just far to difficult to kill as an ADC and there is nothing you can really do to improve it. I tried to position as best I can, engage with stealth, save flash took Guardian Angel etc, the Yi just Q'd me, my GA pop, he jump onto lux, killed her then killed me. Granted my team should have helped us rather than push for the enemy but surely if we are even on CS/Kills, we should stand a chance of doing some damage atleast?
Rioter Comments
Delícious (EUNE)
: Blue Essence system
I have 210,000 BE And nothing to spend it on, apart from a new champion every few months.
: Well I'm kinda maining Xerath support. The game is good as long as my adc won't overextend and go 1v2 only bc they have draven with 50% hp and leona in bush, just to die and then blame me for not helping, or when their jungler (for example rengar with his ult) is ganking every 2 min and our jungler flames us for asking for help. Later on in the game AP supports can really do much more than your everyday support. If you have tanky jungler/top that can take care of initiating fights, then all AP support has to do is attacking champions with skills to burn their dmg low and let your team handle it. Plus, you can't really deal with most of autofilled supports as they don't really care about the game hence their skill is capped at zed/yasuo mid, and supporting is like poison to their playstyle.
I think Nami would have a far bigger impact than Xerath in a game, especially with items like Ardent Censer, Redemption and Locket. Along with her engage/disengage, heal and buff. Although she may not have the damage, she will bolster the ADC massively. I always find AP supports never really bring enough gold in to be full damage dealing until much, much later in the game. Early game they are fine, but mid-game they tend to fall off if they can't secure the gold. Also, it has a lot to do with how you play the AP support, on Xerath you could save your stun for the engages etc or throw out a combo towards your ADC if you notice rengar is on the prowl.
JuiceBoxP (EUNE)
: What do i need to do to carry those silvers?
Pick a preferred role and stick to it as much as possible. Then find out the best way to excel at that lane, bare in mind some champions are good at split push and some are better at team fights (see Braum as an example, you don't want him in a side-lane). If you go Jungle/Mid, try and maximise your impact on the side lanes, if you notice your laner is missing, then you should consider a roam. If you play jungle, then pay attention to which lanes are struggling and try to help them. If you play top, play a champion which can have a big impact in team fights and possibly consider taking teleport to help with cross-map situations. If ADC, then you should ideally be with your team as much as possible unless you can clear up easy waves. Also consider narrowing your champion pool to a couple of champions and try to fully understand all of their mechanics and how their abilities combo (if at all), like Brand with increased damage, stun etc.
: Autofilled supports and their useless picks (my god this is so tilting as an adc main)
AP Supports are fine, if they use their abilities properly. Those who burn their CC early in the hopes that they can be the carry are bad. Seeing AP Mages, who build full damage then try go all-in tilt me hard. But, in the case of Xerath, if he pokes with Q, then uses his stun etc for when the enemy tries to engage is fine IMO. Like you said, it's about peeling etc. Although I do find it MUCH easier to play ADC with a "true" support like Nami/Braum/Alistar etc. I played a game where I had an AP mage support and they had Nami as soon as she built Ardent Censer, I couldn't match the enemy ADC at all and my AP Support just got destroyed. So for helping with sustain in lane etc, champs like Nami help massively. Also, I'm assuming the problem is worse in lower ELO's, where AP mages are just terrible at landing the majority of their skillshots.
Akaśhí (EUNE)
: So I was playing Ranked game...
Jhin..... High Attack Speed ...........
: why is garen allowed to be in his current state?
So as an ADC, how are you supposed to deal with a Predator Garen, who can run you down under turret spin-to-win under turret then bam you're dead? Whilst he seem's to barely take any damage from me and the turret? I try to flash/heal etc to escape, but with his mobility I just can't escape. Maybe I am a noob, but you can't out-run him you can't out damage him I just don't see there being any option.
: Cho gath really needs a nerf
So er, what is the auto attack range of Ziggs vs Cho'Gath?
wolf jade (EUNE)
: i am going to sound like little salty kid. but i have to ask, does this happen to you 2?
Both teams had a high ammount of deaths, but your team comp was almost never going to win against their team comp IMO.
: Every single game my lane opponent: "Garen you suck! Garen noob champ! Garen you bronze!"
I also love how Annie is up there on your most played champs. But, Garen is a solid pick I play ADC and have had Predator Garen's chase me down and destroy me under turret. I can't put out anywhere near the DPS Garen could, even with the help of the turret aggro and flashing around to try and safe myself. With Predator etc, he just gap-closed far to easily then BAM... DEMACIA! Game over! Just feel's like Tanks can deal huge damage and have very little to fear :D
I'm glad I'm not the only one! There seem's to be an insane divide between the Gold-5 0/10/0's/troll/afk and the Gold-5, 5/0 and focusing on playing as a team etc. It amazes me how there can be such a huge difference in the player quality in Gold5.
Naranjo1 (EUNE)
: Make control wards reveal INVISIBLE units
The trouble with stealth, these champions have insane burst damage. So you literally have no time to react or do anything before you get instantly killed. Being on the receiving end of a Shaco/Evenlyn/Rengar etc, who can just wipe you out instantly isn't fun at all. It's like when you play the slapsies game, the one doing the slapping has a huge reaction advantage as they know exactly when they are going to strike, so the one getting hit is always at a disadvantage. That's the same as invisibility/stealth. I think it's a bad mechanic for the game, atleast when Stealth Wards revealed them they would have to re-think their position etc.
Proppa (EUW)
: ADC's this season.
Even if I get high CS, I just seem to get destroyed. I've played Swain bot lane, and have been highest damage multiple times. Had a Garen spin-to-win with predator dive me under turret as a Jinx, I couldn't out run him and he just destroyed me instantly. The damage point just seem's so long to get. Hard to explain, but I used to be able to get highest CS and easily highest damage, this season I can't move without getting dropped.
Rioter Comments
: Ranked games are unplayable.
I feel the same, start of the season I climbed to Gold3 54LP and was on a good streak. Then all of a sudden, it feels like I literally lost every game since, the players I'm with feel far worse than my original teams. I had a Twitch Jungler, who trolled at champ select, banned one of the selections, then laughed about it. Then fed 2 early kills, went afk by minute 3, then returned at around 14 mins JUST to no vote, laughed some more then went AFK again. This also wasn't the only instance of this type of behaviour in my games since I peaked at Gold3. It's like I was matched with Honor5 players, then matched with honor 0 players. The attitude etc was just worlds apart.
Leptyx (EUW)
: A stealthed champion should not be revealed/betrayed by its Aery or Arcane Comet
Stealth is a bad mechanic, it's like when you play the "slapsies" game, where one person tries to hit the other's hands. Stealth gives the players a reaction advantage over the other player which when combined with the damage these champions can put out it far to much of an advantage IMO.
: Why BE is so hard to get ??
I have 195k blue essence and nothing to spend it on. I'd much rather have Orange Essence!
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Level 117 (EUW)
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