: Mage items nerf suggestions
> and remove the additional cdr And then every mage will build Tear->Archangel as a must, cause there's no other 20% CDR mage item in the whole game (since Athene is only 10% now). A single build path for a whole class is no fun, you know... While 20% is... Black Cleaver, Reaver, Spear, Trinity... All for bruisers. Who are already damn strong (comparing to almost everyone, and especially mages who are dmn weak for the last several patches). So... Who are you trying to buff, hm? ;)
RayleighTT (EUNE)
: Add Lp number per game lossed winned in match history
: assassins make league of legends toxic
Basically you should have re-read your topic before posting. Then you would probably name it "snowballing makes League of Legends toxic", because that's what you're repeatedly stating through the text =) And that is true. Although oneshot champions are toxic, too. But (as I see it) for a different reason.
: How to beat Jax with Spear of Shojin as champ that uses autoatacks as main source of dmg
Nol (EUNE)
: I like the idea of no randomness and predictability... but it would be hard to balance many champs ( I think ) Same here... I stopped trying to play DOTA 2 because of all of randomness in hit or miss, and too many point and click abilities. But boy do they have good graphics.
Tell you what, the most predictable game in the world is chess. Zero randomness exactly. Symmetrical balance. The same goes for "go" game. Of course, tabletop games are less spectacular. But what really makes them less fun for everyone is that... when everything depends on you, you need to be a real specialist to play for real. Randomness is betting. And betting part of the fun. it's just that you need to balance carefully how much random there is in your game.
Drekhton (EUNE)
: Removal of Crit
I think, what they did to crit now is quite healthy. No less than 2 items for 50% chance, and that is kinda a limit for the most people. A clear coinflip: heads or tails, exactly 50%. If you want a bigger crit chance (75% or even 100%), you start sacrificing things for it, one by one. 100% chance requires too many slots, and there're only 1 or 2 ways to do it (without overlapping passives), and it makes you sacrifice something, like CDR, or lifesteal, or MR, or Shiv, or going hybrid, or maybe boots...
Iakovia (EUW)
: I hated that they did that to ARAM and was against it. You spent extra time going through the banning process - when I play ARAM it's because I just want quick, more chilled out games. Plus it defeated the purpose of it. It's random, why are we banning champions for a random mode game? It makes no sense, not ever have I heard or seen another game do this to their random modes. If you don't enjoy playing against certain champions, why are you playing a random mode?
I don't get it why you care so much because of some champions being banned. Since ARAM is full random, your chances of getting one of them is ~1% anyway. No real difference, if you miss them because of RNG, or because of some other guy's decision (since this other guy is here because of RNG, too). And ARAM is full random, right? ;)
: did they change smite so you can't smite small raptors?
Ehm... long ago, I think. You can't Smite small raptors, small wolves, and the smallest golems.
: How to play immobile ADC's?
Well.... keep your distance. And use minions as a cover. Ashe's W is very long-ranged (and quite damaging). And Jhin's got his bursts of movement speed and additional range via {{item:3094}}
zekaa03 (EUNE)
: Banning champions sucks
To say true, this can work both ways. It's just that in absolutely _any_ case you will have people who are discontent with the current set of rules. And I don't see any reason why your position is any better than the position of that other guy who doesn't want a single chance of fighting Zed (or Zoe, for example). I suppose, there's only one thing that could make it the least painful for everyone. An open economy, where every decision would have a certain 'price' (I am not talking money here), and therefore picks and bans would work as a system of tradeoffs. Don't ask me how exactly this should work, I've got no idea. But the principle is from real economics.
ZCEBOT (EUW)
: I dont think Annie needs a remake , shes always just been a basic beginner friendly mage for players to learn the game. I'd suggest a remake on {{champion:72}} reason? Hes just dead
Annie — beginner-friendly?) Lol, NO! Everyone knows how to outplay her in laning phase, so that a beginner just feeds and feels weak and helpless most of the time. That's how I felt long ago when I unlocked her as one of the very first champions of mine.
: full rework for these champs: {{champion:77}} {{champion:82}} {{champion:72}} {{champion:12}} {{champion:143}} and new model for: {{champion:89}} {{champion:53}} {{champion:99}} {{champion:54}} {{champion:17}}
They reworked Zyra once already. It happened within last 2 years, I think. I still remember the old one, who turned into a spitting flower on death =)
Silent Note (EUNE)
: Why do people surrender so easily in normals?
> So tell me, why do people ff in normals so easily Ehm... Exactly because of this: > In normals it doesn't matter if you win or lose You see, Normals are kinda a mode "to have fun". But it is not much fun to playing vs a champion that is 3 levels ahead already and can 100-0 you anywhere. It is not 'playing', it is a struggle. it is hard, and it requires a lot, and everyone flames each other, and the strongest players in the team by now are most probably just hunting easy kills to get an "S", giving up turrets, Drakes and teamfights one by one... In Ranked you would give up your fun for the probability of winning. You will play vs bad odds, you will fight to the end, you will buy as much time as you can for your dear lategame hypercarry so that maybe you could grab a single chance 30 minutes later, AT LVL 18, when the top-ranking enemy Jax is already at his falloff. And in Normals there's no reason to do that. You see that the game is half lost? You give it up and go start another one in hope that no one feeds that hard, and you could maybe have some competition, where you're not behind since the beginning. Less time spent --- more fun gained.
: What is the most toxic Server you ever played on?
Try RU. Actually one of the reasons I migrated to EUW was a high level of toxicity. Even though we in Russia understand it a bit differently than you in Europe.
Ivarn (EUW)
: Better keyword searching, shop cleanup [Personal Opinion]
Nice thinking, friend. Now, there're also 'Grievous Wounds". And items' passive properties that enchance heal/shield, too... Like on Censer or Crucible And there're also two different kinds of healing/ Mana Regen: Catalyst type and Idol type... I would even be a bold as to say that it is time to get rid of strict 'categories' and use flexible tag search instead.
TPK Luffy (EUW)
: ***
I've seen this "gotta buy" and thought _you_ were going to buy me a pint Gragas best. And now I see "_yo_ gotta buy a life". How disappointing =( Yeah, I read through all this. And I have two things to say: > the person who got Support types "I'm mid, idc what you say" Where do ever get such people nowadays? O..o I think haven't met one for the last _two years_! > "You're so bad Trist lol" - "Nice, Trist. Autism inc" - "Do you know what's also against the rules? Feeding like you and Irelia." And this is exactly the proof why current community management is bad. I do not say that saying this in chat deserves a ban. But I say that chat like this is WAY more toxic and hurtful than any of the words in the "zero tolerance" list. And of course, the only thing that can repay for such a behaviour (not only chat, but forcing into a lane, grieving and ruining a match) is a notification to other players of the actions taken. A knowledge that justice has been done, and that crime got its punishment. Which, alas, we can't see due to Riot's fears.
: Bronze player, reporting in!
> Idk if anyone read it so far I did. And I feel the same about team deciding everything. I just had 4 games in a row as Orianna supp in Normals. And you know what? 2 lanes out 5 were 8/0+ in every game. Snowball is everything. Unless you kill by CD and get 5 kills ahead, you can't really carry anything. Of course you could farm better and get 50 cs ahead, instead... But kills come faster. As for Kayle I am really wondering why she is not perma-banned after the rework. Such a hypercarry! Recently I had a game where I was jungler Lee tanking for the whole team. And there was this Kayle top 0/3/0 before lvl 10. So... we lost 2 Inhibs when she was lvl 16. And 10 minutes later when she hit lvl 18, we two just went down mid, me supporting and her destroying everything in her path up to and including enemy nexus.
St4rHope (EUW)
: banning the preselected champion of a ally
"Bad luck" only, I'm afraid. In Riot's opinion: (Right to ban) **>** (Right to pick) The only way you can solve it yourself: learn to play several champs equally good (I think you can find some similar to Brand)
Infernape (EUW)
: Simple solution make Gauntlet melee only or make its slow zone size and amount heavily reduced on ranged champions.
If you make the zone appear around the caster, not the target, it will be almost the same (and without additional complexity of the new rules): - all melee champions are is going to apply slow on aa - and ranged champions will not benefit from slow in most cases (except fighting very close to an enemy) PS: And it could also be applies do both Hydras, I think.
Rioter Comments
Rioter Comments
: > [{quoted}](name=FatesTop,realm=EUNE,application-id=NzaqEm3e,discussion-id=El2HRnOF,comment-id=00010001,timestamp=2019-03-28T11:05:22.866+0000) > > why is that so strange to you? after all humans are like animals (not meant in a bad way) but if you get attacked, its human nature to retaliate? I don't necessarirly think that's an equal comparison here. If we're attacked and put in a situation where "fight or flight" kicks in, sure. But words over the internet don't really qualify as triggering that status :P. -------- It's strange to me because personally, when presented situations where I'm on the back foot, my first response isn't to attack back. I usually end up looking at all possible outcomes that I can think of in that short time frame, evaluate, and act accordingly for the best one. But I'm also aware my mind works a little differently from most people as well so *shrug*. My Humans are strange comment is more of a personal observation than a generic statement.
That statement above is absolutely true. It's human nature to retaliate. And it's also human nature to take abstract status things seriously. To make this absolutely clear: fighting in chat is not a healthy thing. Not because of this idiotical statement of "everyone answering for his own chat no matter what", of course, but because of spending time onto chat being a huge waste of time and attention. But retaliating direct insults _is in human nature_, whatever riots think of it. You' for example, would retaliate immediately if I attack you personally. You won't write long answers to me, you will just click "report" and maybe go make a call to your friendly moderator. But you will do, and you will feel better when you see that the insulting statement have been retaliated via moderator's force. Unlike you, we in the game can't do anything like that. We can either shut our ears and let the insult stay non-answered. Or we can report and pray (cause we don't ever replies). In some cases muting is an option, but sometimes people hit the soft spot, and things turn personal. Leaving such an insult unanswered pokes at you. Through hundreds of games this make its toxic effect. And "report and pray" without visible feedback effect is nothing more than placebo.
Truma (EUW)
: This is why many players get punished "for no reason"
Halleluja. Cool story bro. Now try and show us an experiment of how exactly this ban is issued, and how it is not. In other case all this 'delusional' and 'toxic' will stay nothing more than a pile of slogans and 'holy words' to chant together.
Aezander (EUW)
: > [{quoted}](name=Rainfollower,realm=EUW,application-id=39gqIYVI,discussion-id=nhKG3PL4,comment-id=000100000000000000000000,timestamp=2019-03-23T13:30:12.391+0000) > > I think you may be right here. I did not check exact numbers Theorycrafting is good, even for a lowly Bronzy like me. :) > Yea, W first works better. But when you finally get Spear, you should already have your Q maxed. If that is so, then you will have your max rank Q around 13th level, which means that you will be around mid game, ergo Vayne would already be on the way of being the late game monster she is built to be. Let me break down this a bit : > Well, in long run maybe no... But to charge Rageblade you need 6 attacks. And the Spear gives you attacks speed and CDR immediately on first hit. Kinda early-battle advantage if you have Ulti starting with this : >[...]And the Spear gives you attacks speed and CDR immediately on first hit.[...] This is true, **only** when you use the ulti. Ergo you using an ability with a CD of 100/85 secs (since we are talking around Q max rank). In contrast, Rageblade can be activated every time you are in combat, and it's stack of Rageblade helps with you more attack speed as you work your way to max stacks. Add that the effect on max stacks synergizes well with her Silver Bolts **and** Blade of the Ruined King which is a default item to build on a Vayne. >Kinda early-battle advantage if you have Ulti Not really. If you go for it as a first item, even with the upfrond CDR, you will still get Shojin's Awakened Dragon every 80 seconds (Rank 1 Ulti has a base 100 sec CD). So, BotRK is far more preferrable as a first pick item on her (gives her sustain,AD and AS, an Active Ability and a passive that synergizes with her own Silver Bolts). Maybe as a second item ? ... Hmmm ... Rageblade is cheeper than Shojin's (at this point the CD for the Awakened Dragon is roughly 68 minutes), and powers up her W more (gives her % total ArPen to boot and if you had a BotRK as a first item it boosts that too) and Silver Bolts is what makes her more fearsome than her Tumbling invisibility. So I am still not sold on Shojin's been a breaking item on Vayne. If you allow a Vayne to reach late game unhindered ... well ... that is a mistake. > I am not sure if the term is defined anywhere officially Nope. I doubt there is an official definition for the term. Afterall 'hypercarry' is more of a community made term, being used many years now describing champions like Vayne, Tristana, Nasus, and even that shorty Veigar. {{summoner:31}}
I usually go for Shojin #3 or # 2,5. Most probably this is not mainstream. Like this {{item:3153}} -> {{item:3006}} -> {{item:3078}} -> {{item:3161}} Only I do not always go staight after the first item. I'd rather zigzag, like... {{item:1038}} {{item:3057}} {{item:3101}} {{item:3161}} {{item:3078}} PS: I do not really like Rageblade on Vaybe because, you see, it fits... not with _every_ attribute. Not completely. Attack speed is good. But Vayne's got no AP scaling. And with her Silver Arrows she does not really need lethality.
Aezander (EUW)
: > [{quoted}](name=Rainfollower,realm=EUW,application-id=39gqIYVI,discussion-id=nhKG3PL4,comment-id=0001000000000000,timestamp=2019-03-23T04:30:15.664+0000) > > That is true. Yet, with Q maxed, and 20%+ of CDR (and this new Spear of Shojin!) you can tumble and turn invisible while fighting every 1,5 sec or so. Ulti minimum duration is 8 seconds, and that gives me ~3 tumbles at least. That makes Vayne's ulti very strong. A couple of questions : - Isn't it Tumbling every 0.8 seconds with the Q max Ranked and the ulti on and a 20% CDR(Spear of Shojin) on top of that ? - Isn't the normal way to max W first and then Q, in which case maxed Q comes at around level 13 ? - Isn't Vayne one of the Hypercarries, a.k.a. weak early but op late game ? (Note : If you account for Spear of Shojin's circumstancial effect, meaning the one you get when ultiing, then you should have Tumble approx. every 0.5 seconds and max rank Q ... Still I am not sure that the DPS with SoS is greater of equal to what you get with pairing BotRK and Rageblade ... )
> Isn't it Tumbling every 0.8 seconds with the Q max Ranked and the ulti on and a 20% CDR(Spear of Shojin) on top of that ? I think you may be right here. I did not check exact numbers > Isn't the normal way to max W first and then Q, in which case maxed Q comes at around level 13 ? Yea, W first works better. But when you finally get Spear, you should already have your Q maxed. > I am not sure that the DPS with SoS is greater of equal to what you get with pairing BotRK and Rageblade Well, in long run maybe no... But to charge Rageblade you need 6 attacks. And the Spear gives you attacks speed and CDR immediately on first hit. Kinda early-battle advantage if you have Ulti > Isn't Vayne one of the Hypercarries, a.k.a. weak early but op late game ? I am not sure if the term is defined anywhere officially
Composure (EUNE)
: What's the reason for Vayne to have invisibility????
> Also if u play only league of legends don't bother speaking because u don't understand what is toxic to the game > If u understand only league of legends and nothing else I would like if u could avoid this conversation. That is a very rude approach, pal. Why come to the boards if you do not want talk to League players?
Aezander (EUW)
: > [{quoted}](name=Composure,realm=EUNE,application-id=39gqIYVI,discussion-id=nhKG3PL4,comment-id=00010000,timestamp=2019-03-22T14:46:44.990+0000) > > she's not that short ranged lol. Like ivern is short ranged or urgot. > every adc is squishy > every adc needs strong defensive tool in order to survive... > every adc can die instantly without protection. > so what are u on about lol? > She has true damage which means just by being agresive she can't deffend herself from tanks. >** Her invisibility is even more broken in comparison with kha'zix. if kha wants to be invisible he needs to ult 2 times and evolve his ult for the third time meawhile vayne just presses her q lol. ** > As I said if u dont understand how the game should function don't speak. What are you **talking** about ? ... "Just presses her q" ? ... You do remember that her invisibility on the Tumble can only be used while her Ulti has been activated and is only for 1 second, right ?
That is true. Yet, with Q maxed, and 20%+ of CDR (and this new Spear of Shojin!) you can tumble and turn invisible while fighting every 1,5 sec or so. Ulti minimum duration is 8 seconds, and that gives me ~3 tumbles at least. That makes Vayne's ulti very strong.
: Why ban your teammate's champion in ranked?
"Antagonize" you say? If my fellow teammate can really take this as "antagonization" then I wonder, what other simple things he can take that way. A person that flammable... I'd rather have him tilt in champion select than in the middle of a ranked match. Nothing personal, just logical decisions.
Wackadoodle (EUNE)
: Draven ult interaction
Does this occur only on hit? Is it possible to turn the projectile without hitting anyone?
: Sylas can use Teemo's ultimate infinitely (Yes, zero cooldown, infinite casts.)
> also take a look at Sylas' W occasionally casting but doing nothing Nothing? But I see healing as soon as you start casting it, and Xerath gets his stun... What's wrong? I think only W let you survive his first attack, healing you simultaneously with damage being received.
: > [{quoted}](name=Rainfollower,realm=EUW,application-id=2BfrHbKG,discussion-id=Xem1AiZz,comment-id=00020001,timestamp=2019-03-19T14:26:17.570+0000) > > Well, since bitter irony is censored and forbidden here, I shall say it straight. It seems you're being intentionally unfair to hurt me, refusing me an opinion nased on my Elo. That's bad, man. That's very bad. Not helpful. Salty. Insulting. > > You know, in low Elo we also have gameplay, and meta and everything. And we're people too. Not some 'goon-squads'. So how about you kindly reconsider your views and apologize? I'm not being intentionally unfair and I'm definitely not trying to hurt you. I even said that the stuff I say about your Elo can easily sad about mine by anyone higher on the ladder. I'm not a good player at all. But if I see something I get shit on by or can't play against that is absolutely no problem in higher Elo, I try to figure out why and how to play against it instead of taking it to the boards and demand change. I've climbed through that Elo on 5 accounts in 4 different roles (everything but jungle) in both Solo and Flex and that is just my experience. I mean you're right about that there is a meta. But that meta stops as soon as the laning phase ends because at that point people just run at each other and fight until one team wins. People just fight because they feel like fighting and not because there is any reason to fight (like an objective or man advantage). I'm not telling you to go to a 3 month boot camp to get better at the game. I'm telling you that fixing your grievances is as easy as going into practice tool and pratice CS'ing for some hours which - to me - sounds more reasonable than urging Riot to change the game and "threatening" to quit. So I'm not going to apologize. I'm just telling you the plain and uncomfortable truth in a not to kind manner.
Ah ye, you are not going to. Shaming a low Elo player is totally okay on Boards, I know, unlike pointing to that in a sarcastic manner. You know I could start telling you about meta including not only composition but also 'golden age', and how often my farm is usually on par with my team and opponents, and how it depends on people pushing the wave madly under your turret and going all-in at any given chance... But since your "hard truth" is totally based on me not being able to farm those 'CS 3240 GOLD 10 KILLS!!1111' our talk now is officially over. I am not going to read this wall of text beyond "I am not going apologize".
: What are you talking about. Your Bronze 1. There is no meta in that Elo. After laning phase people either run across the map as goon-squads attacking enemies on sight or they ARAM it down midlane. Not only is there no meta, people are not even playing League of Legends. They're playing CoD or some other form of team deathmatch. And I'm only P4. A D4 player could easily say the same about my level of gameplay (which I experienced in preseason when Normal Draft was flooded by mid Diamonds and even Master players). Pretty much everyone in Grandmaster+ aggrees that meta doesn't meta till high Diamond/Master Tier. Of all the Champs you mention Riven is probably the only pick considered meta (with Zed coming back into the meta after the buffs). And that Champ is so disgustingly hard to play that I doubt anyone in your Elo is even remotely capable of doing it. Maybe you should stop complaining and learn how to actually play the game. Your average CS per minute is *less than half* of what it should be and your itemization and/or runes are super troll on pretty much every champion (every champ but Draven as far as I can tell). You usually have around 4 CS per minute on a carry. Ideally it should be 10 per minute, but just think about improving to 8 a minute. The average CS is worth about 27g so CSing at 8/minute in a 30 minute game would give you 3240g extra gold. THAT'S 10 KILLS. You're missing 10 kills every game by not CS'ing properly. Think about that. So maybe you get anihilated by those champs not because they are stupid or because of the meta but because you are effectiviely missing 10 kills every game (even more then 10 if you assume a solid CS'ing).
Well, since bitter irony is censored and forbidden here, I shall say it straight. It seems you're being intentionally unfair to hurt me, refusing me an opinion nased on my Elo. That's bad, man. That's very bad. Not helpful. Salty. Insulting. You know, in low Elo we also have gameplay, and meta and everything. And we're people too. Not some 'goon-squads'. So how about you kindly reconsider your views and apologize?
: Solo carrying games is supposed to happen or solo q will become a coinflip game, I don't understand how a solo q player is complaining about the lack of teamplay in league
You won't believe that, probably, but the worst team players in soloQ are the Duo premades, who play with each other and ignore everyone else. Everyone else try playing as a team. That is the purpose of the soloQ, actually: to meet 4 complete strangers and build effective team relations in few minutes, using only very limited chat and pings. That's what online MOBA is about, in general. Although people often do not understand that. > Solo carrying games is supposed to happened or solo q will become a coinflip game As if Flex is not a coinflip, lol. Solo carrying is not the only way to win a team game, you see. And not the best way, too. PS: Tell you what, solo carry may happen. But it should be a result of the whole team feeding and supporting one single carry. That is the right way of solo carrying. And if a solo carrying depends on getting early 3/0 by a certain character, THAT'S where you have coinflip!
Rioter Comments
iv2b (EUW)
: Trundle's pillar reveals Neeko
Funny thing: when you use Anivia's wall under enemy turret and it pushes enemy champion, you get the turret's aggro. Same as here. So I think that displacing (and of course knocking up) an enemy champion counts as an attack.
Avalia (EUW)
: Why do you guys buy RP and Skins in LOL
You let us choose several games, but they all are different in monetization politics, and kinds of content, and the whole in-game economy. And later we answer the same question about purchases... but do you know what game we refer when we say that?
Father Tios (EUNE)
: But... Riot said it will improve its performance. And be more reliable. Lmao. Also, got to love the people on these boards, who seem to think that change just for the sake of change is good, even if the result is shit. Regression is great.
To say true. I like the layout of this new client more than the previous one. It is really mor beautiful, and more modern. It only requires some love and finishing touches. Which Riot can't afford now and unfortunately won't be able to afford until we get the next, brand new client that will just try to solve all at once, again.
: > [{quoted}](name=Rainfollower,realm=EUW,application-id=eZuvYsEr,discussion-id=R03HrfEu,comment-id=0001,timestamp=2019-03-12T22:08:23.768+0000) > > I can't say it is extremely slow for me, but this constant lagging on simple things is nagging me. > > It lags when I select and ban a champion. > It lags when I change my runes. > It lags when I change my summs. > It lags a bit when I look through all the skins I don't have in order to get to the one I've got. > It lags in the Shop, in the Loot and in the Collection. > It lags a tinu little bit when I click "Play", too. > > Actually the only things that don't lag are these: selection of the game mode and of the prim/sec roles. That's all. The rest is slow. This, This is exactly the behavior in the client im talking about, lag, Freezes ect.
And I feel I must add that my PC is good enough to play Anthem, Titanfall2, Witcher3, Rainbow6... GuildWars2... the latest Doom. And other more or less modern titles, too.
: Can we talk about this? - Leauge og Legends Luncher slow,(and have been ever since the "new client")
I can't say it is extremely slow for me, but this constant lagging on simple things is nagging me. It lags when I select and ban a champion. It lags when I change my runes. It lags when I change my summs. It lags a bit when I look through all the skins I don't have in order to get to the one I've got. It lags in the Shop, in the Loot and in the Collection. It lags a tinu little bit when I click "Play", too. Actually the only things that don't lag are these: selection of the game mode and of the prim/sec roles. That's all. The rest is slow.
Haze97 (EUW)
: Juggernauts feel like crap this season and skirmishers have a weakness which doesn't exist.
> It isn't uncommon to see Yasuos who would be going 0/6 in lane and then all of a sudden start scoring triple kills after having built two items Lol, that's always been the case with Yasuo.
Yousho (EUW)
: I support the de-sexualized design of Morgana. Seriously, sexualizing everything is insulting to everybody. Women aren't sex objects and men aren't drooling idiots.
> Seriously, sexualizing everything is insulting to everybody. Thanks for deciding what's insulting me and what's not. Thank you very much! > I support the de-sexualized design of Morgana Oh come on! Is the sexuality of a champion is the only characteristic that matters to you? Not the anatomy? Not the clarity of the game model? Not the distinctive looks? Not the wholeness of image? Here we are, talking about drooling...
Lozrael (EUW)
: People surrendering early because game isn't going their way.
Why spend more time _not_ having fun? Look, you say "egoistic", but isn't it egoistic to make other people play without them having any fun so that you could have some? When it is Ranked, okay, the goal is LP. It can be a very unfun game, but still profitable. When it is not ranked — why?
Hansiman (EUW)
: I believe she cast off her wings, so she can't fly. Her sister is Kayle, look at how her wings appear. Kayle flies, Morgana does not.
Oh come on! Haven't _you_ read her biography in the League Universe? :D > Conflicted between her celestial and mortal natures, Morgana bound her wings to embrace humanity, and inflicts her pain and bitterness upon the dishonest and the corrupt. She rejects laws and traditions she believes are unjust, and fights for truth from the shadows of Demacia—even as others seek to repress it—by casting shields and chains of dark fire. More than anything else, Morgana truly believes that even the banished and outcast may one day rise again. https://universe.leagueoflegends.com/en_US/champion/morgana/
Rioter Comments
: kayle rework and beyond. Keep doing it.
Ah yes, and the very first champions were also like others — from DoTA or that another one MOBA game that did not really survive under LoL pressure. Everyone copies everyone. The amount of "really cool" combinations is kinda limited (bu the current fashion trend), so you will see the same things going round and round.
: I agree that they need to add a new tab that explain many useful things that new players don't know
It would be a tab the size of Wikipedia :D
NeptuneXI (EUNE)
: Ban threats!
Where Riots should really take action is the clarity of the report system in general. If we start seeing even _a little_ feedback to our actions concerning reports and punishment, even though negative ones, it would be much more hard to threaten people with "premade report bans". Just taking actions against such threateners wouldn't be enough. Spreading of the word should also be there. Just think of it. Why can people actually use threats like that? The answer is simple, actually, you said it yourself: you need to be a veteran player to really know anything about it and to be able to take such gibberish with just the right attitude. And most players do not know for real how reports and bans work. And many others just do not beliveve a Riot's word about this, for they've seen really toxic people staying in the game for too long.
: What is wrong with being a one trick pony?
If you've got couple of backup champions, you're not THAT much OTP! :D Especially if you don't throw tantrums every time you're autofileld supp or jungle (or anywhere else out of your OT lane).
: I agree. You play with a champ much longer time than reading its lore. And a satisfying look is more important than a half page text. Especially if you actually play with the champ like me.
Morgana is still my top with the most mastery points! ^_^
MsDoubleTap (EUNE)
: It's not a tail. Her wings are bound to the ground because she doesn't want to be an angel like kayle. She wanted to rip her wings but couldn't, so she kept them bound. That's why they are down and weird. Read her lore, you will understand her design.
You know, I don't really care for an explanation. Lore is something you can write and rewrite to fit your purposes, your character design, not the other way round. We already have a champion who's got a wing-made cloak that is a bit like tail. That's Xayah. We already have a champion who's got 'wings' growing from just above her ass. That's Evelynn. We already have a champion whose wings are folded. That's Aatrox. And that means that Morgana's wings should have been done in a different manner, and the lore had to be written to support that. Think of it: they were doing just now, just recently! They could do it.
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Rainfollower

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