Rioter Comments
Rioter Comments
Rioter Comments
æmæe (EUW)
: Reconnect problem
Just had 4 random People DC on me in an Aram game and reconnect shortly after...servers might still not be stable...
: Something needs to be done about AD assasins
Depending on the stage of the game every single one of these champions is supposed to kill squishy targets. The class as a whole revolves around the idea of someone trying to kill **one** target and then escaping or dying. It is not intented that a squishy can repeal these attacks unless the champins kit explicitly has the means to do so. Defeating an assassin or counterplaying them revolves around a team effort. Peel your carries, zone the assassin, wipe our their team before they can engage.....and so on. The alternative is resolve secondary with a GA or Zhonyas mixed in.
: Fizz over buffed?
Liked the W version with mark even more, but the mentionened that they went overboard with fizz and will look into a potential nerf sometimes soonish.
DemonRyu (EUW)
: been like this since 8.14 launched, and still no fix no mentions nothing, was hoping it would be fixed this patch …. guess not .. .INDIE COMPANY {{sticker:zombie-brand-clap}}
Thats wrong. Look here to see that they are aware and looking into a fix, yet they got no news regarding this bug. https://boards.na.leagueoflegends.com/en/c/bug-report/UlYv4mX5-aram-dash-bug It is also mentionend that they fixed aram first and will now work on bot game.
: Compensation for reworks
This request is just completely delusional. This is like buying a computer, getting a windows update you don't like and then asking for a refund of said computer.
Papafruit (EUW)
: Can we get toxic people banned for real?
Well you could argue that slip-ups happen, therefor two instances of having a bad day resulting in a perma ban seems quite harsh. For you it is the extreme side of the spectrum, where you have been a toxic player by nature but appearantly you have changed so why not give others the benefit of doubt. Unless it is racial slurs, sexual abuse and other things from the deep, dark end of non-acceptable behaviour.
: Why do all my matches have to be so painful.
Well if you value flashy plays consider a change of your champion pool. In theory you might get a Quadra with every champion, but there are certain champions who might see this situation occur more often. On the other side i want to say that the ultimate goal of every match is to win. Kills, Quadras, Pentas...it all does not matter if you can't smash that nexus. Maybe try to reevaluate the part you play in contributing to your teams victory. Support and Tank players will see High KDA's significantly less (unless brand support happens) but many derive their worth from different moments.
Reichs (EUNE)
: It can be added to solo/duo queue only. The other modes are pretty much fun modes anyway.
Take a look at streamers who get stream sniped, ghosted, trolled. This community has individuals who are at the very bottom of respetable behaviour and if there is a way to abuse this system they will find it If you duo with a friend you already have 2 out of 3 necessary votes for a kick. Complain enough and you might find someone who will join in your witch hunt. Further the system trying to track down people who misuse the troll bann system might be too lenient. Lets say it takes 10 games of bans in a row to trigger a review of your report behaviour. This is 10 games you managed to ruin for people who might have never done something wrong. I am not saying Riot should not try to improve their methods in lowering the amount of people inting / trolling / flaming but it should not be done via community influence.
: Permanetly banned
1) Account Sharing is against Riot policies. This alone may warrant a ban of the account in question. 2) You have lent this account to your cousin, being aware that he may do whatever he wants -> The possibilty of a ban was never out of question. 3) You might as well be this "cousin" :)
Reichs (EUNE)
: Add option to votekick/bann troll from your team
Talk Dirty (EUNE)
: Runeterra !!
Evelynn is a demon so she might appear whenever she wants and whereever. Vayne is hunting her among others so she might be close to her? Don't know about zyra but she might be someone for a lore update some time in the future.
: Is Riot trying to hide how much money we spend?
Might be according to the new data safety policies and all but quitting a game because you have to ask someone how much money you spent on it....weird.
: dearchive my account
You might want to contact the Support about this issue.
weavıle (EUW)
: Riven Commission
Great drawing, sword well done. Only issue i have is her hands, cause sth looks kinda off with them. Besides that i like it.
: Balance issues
To keep it simple : Meta does not matter until at least Diamond Elo. Until then you can climb with anything, it is just way more difficult. You have a positive winrate with Kayle according to op.gg so is this not a good sign? Kayle has always been one of the scaling champins. Renekton is known as a lane bully. Add new ER to the equation and it is truly a monster to kill champions with weak early. My personal opinion: Change will come and i will only try to reach gold v at the very end of the season soo... i dont't really care about balance unless it has an effect on ARAM
: What's the point?
The point seems to be that you have perhaps burned out from playing league. Try taking a break, play something different, get some distance. If you come back you might have the mental fortitude that it takes to compete here.
: Why is Akali actually reworked?
First: Asking for champion mains why a champion is reworked is a questionable thing to do as their mains will tell you what is great and balanced about this champion, completely negleting the problematic aspects of their kits. They main the champion because they like the current version. In regards to Akali : Her Kit is kinda one-dimensional, stat-checky and did not really leave much potential for skill-expression, which it should be as a part of the broader identity of assassins. Visual-vise she got a bit old and could use some the new SFX and modell. She is nowhere as bad as pantheon, Mordekaiser or nunu in this regard tbh... Just my two cents.
Glaiver (EUNE)
: Am I the only one that prefers the old Rune + Mastery system over what we have now?
Compare yourself to the amount of players starting threads about missing their old mains after reworks. There will always be people who cling to the good old times. Not because they were better necessarily, but because they were used to them. So basically you are not the only one playing league who will miss the old times, but as more and more new people start playing league, who never knew about the old runes and masteries your numbers will diminish. On a personal note i prefer the new system. There is always place for experimentation and you feel the runes impact.
: R.i.P Fizz W (rework?
Agreed the mark mechanic worked really well for him and even tough i'd never call myself a main of anything the feeling of the Mark before this patch was really good. I don't quite understand how Riot decides to listen to a minority of "mains".... His new W is no where as satisfying...same with LB Revert. You only have to %%%%% about it long enough and Riot will roll over instantly no matter how intelligent it is.
TDF LedLeo (EUNE)
: Patch 8.14 ARAM edition + Some Quality of Life update suggestions
Upvoted for Bug regarding Snowball / Dash Interaction. Dont care about Shrooms and Boxes. If the enemy is intelligent enough to buy this item i play more aggressive accordingly and less with my traps.
Rioter Comments
Rioter Comments
Rioter Comments
: Perplexed by last patch(es) - shields nerfs
Note : This is purely from my biased PoV so it might be a tad emotional and not entirely correct. I think Riot has been enforcing a more snowbally, flashy playstyle for league with the last few patches. This is what has bigger sucess on the broader, younger audience these days (looking at fortnite) and the developers behind League of Legends might want to go the same direction ot avoid losing in the competition. Therefor strategic gameplay is slowly getting nerfed across the boards, making unconventional picks and riskier strategies more common. Shields, Tanks,scaling crit ADC´s, Waveclear Mages, Farming Jglers fall into the category of different tactical approaches, enabling comps that may barely survive early game yet gain value as the time goes on and specific win conditions are opened. This is what riot wants to remove. They want 1v1 laning pvp with non-stop action..or so it seems to me. The results: Early Game Jglers with strong lvl 2 Ganks No more shoving in mid lane against unfavorable match ups Bruisers, bruisers everywhere. Its true that the community seems to favor less brain intensve gameplay best examples are: Why do i have to kill the soraka first and not pile up on the Carry as usual? That is not fair. Why do i have to give up lane pressure as a Tank if i want to fight non-stop and carry myself? That is boring. Why can´t the flashy assassin kill every ADC if he is alone, but i fail more often when a support is close by? That is unbalaned. Every player seems to want to be the one carrying these days. So we see a decay of strategic gameplay and maybe less combant versatile champions.
: Aatrox rework is bad
The resemblance with riven is quite clear just as a better design and healthier gameplay (less animation cancel muh) The voice lines seem off the me in english. His sentences are like...you got your point across in the first part, no need to add another snarky comment. Now i quite cherish the way he looks with the update and his movement... Tl:Dr: Voice is alright, maybe a bit overboard at times. Kit is a healthy version of riven and Looks remain largeley unchanged -> 8/10
: Is it just me or is the client insanely buggy, slow and sluggish?
Yeah, same for me. With every new patch i have to wait 1-3 days to get lag and bug-free league experience. Otherwise i risk way too many reports for leaving games due to freezing, dc, appearantly never accepting queues and further stuff...
: Warmogs was busted because it removed the lack of sustain aram is supposed to have. It made it so tanks had a fountain while everyone else didn't, which basically meant that if you couldn't finish them off in an engagement all your damage was pretty much wasted. And saying that champions stop being viable because they can't build warmogs is silly. It's the same reason you can't build Majai's in ARAM.
{{item:3153}} {{item:3812}} {{item:3072}} .... This is not busted? Yeah sure you need minions or champions to proc it but tanks need to leave combat for a whooping 6 seconds to let the regen hit. This is 6 seconds you could start hitting the tower instead of playing the sitting duck game. As much as it hurts me to say but people claiming warmogs is busted are the same who will go for kills instead of objectives, allowing tanks to reach the 20+ minute mark to be the unkillable meat balls. So what you implicit is if a person can't finish within the first 20 minutes where poke sticks -> The system or rather items are broken cause they want to win over the whole game time when drafting poke comps and just chasing kills.
: Tanks were already unpopular on ARAM, everybody wants to have kills and more KS. But still every game needs at least 1 good tank, rather 2, to be very successfull, but nobody wants to play them. 10-5-20 looks better than 5-10-30. I'm a Tank Main (so i'm not totally objective), but still the removal of Warmog's is a very bitter pill for everyone who wants to help the teammates not by killing enemies rather than shield them, take tower agro, so teammates can dive. The health increase to 3000 points was already harsh and made the sustain spike much later. But now i don't want to play tanks on ARAM anymore, becaues i'll be just the punching ball for all the spam AP champs and the ADCs, who outrange everything with no risk and no mana problems.
Yeah i feel you. Most of the people on the boards are on the side of "if i cant kill it, its unfun" but as a sup main (Soraka / Ali / Kench) it is my job to protect and be as "unfun" as possible. I can see that people fall for the easy clickbait 22/1/8 strategy and think its the holy grail of gameplay but fail to realize that a balanced game allows different playstyles and champions to exist. That also means that Soraka, Janna, Nautilus, Sejuani and other champions need a way to win games when being chosen. Especially in Aram tanks or other champs who rely on Warmogs to be viable have taken quite a hit. I just hope that Riot will listen to the quality of feedback and not only the quantity so they might see that no warmogs on aram makes it more snowballl heavy and goes towards the less strategy intense kill heavy playstyle that is intented for short lived fun, yet they remove a whole lot of champions and compositions from viabilty making the game "unplayable" for tank players. Sure it is not fun to have a slighter win chance against Mundo after 15 minutes with full ap but having 0% win chance right from the start as a tank without a chance of turning it around is worse.
Moosekito (EUW)
: Counterplay Shaco Top
Well no one is forcing you to engage on Shaco in the first place. Its like playing vs a Teemo. You will most likely get harassed a lot and cant enter brushes. Keep cool and get as much CS as possible. Invest into MR if he really goes for AP Box Shaco. Keep track of the places he puts his Boxes. Let your minions walk into them if he puts them into your way. All in if you feel strong enough, get Merc Boots for Tenacity. Pink Wards might also help to get you Brush control. Otherwise his tactic mostly revolves around you losing your cool and taking reckless trades.
Rioter Comments
Rioter Comments
Renold (EUNE)
: How is the same amont of be lel????I played 2 days and i got 1 lv 1 champ 800 be...and i cant buy nothing...Playng all day long for 2 days could already have 4000+ip...Now i got only 2000 be...Its a very big reduce seriously.Its ballshit.
MadEclair (EUNE)
: >Link to Riot officially stating that the ammount of Rewards stays approx. the same Except that overhaul of leveling system was looking promising only because it would solve the problem of endless grind that League has to offer. Don't get me wrong, I don't have problems with grinding in general but this doesn't not mean that grind in one game cannot be executed badly. And it was... well, **IS** horribly tideous if you're looking forward to getting large champion pool. Fact that new system doesn't change anything is worrying and this is probably why people are upset. This and fact that we're traiting steady income for something _(you don't know what it is and how much it is worth - game doesn't tell you)_ each time you level up. Wich might be off-putting for some players, especially newbies. >Im already used to only getting "real" rewards from leveling up thanks to Overwatch and CS: GO where the system is quite similar. These are cosmetic items only. >And im fine even if Riot would really try to make more money from Champion buys due to the removal of Runes and introduction of Hextech Crafting. Are you also fine with this decission having negative impact on growth of League's playerbase? Because people will talk and express their displeasure with amount of grind this game has and eventually people will start to avoid League due to it's freemium reputation. Even if this change don't directly affect you, you'll feel its impact anyway because after all it's F2P multiplayer game. It needs large playerbase of both casual, hardcore and pro players.
Meh i never thought that the promise of leveling system was to remove the grinding factor of league but then again maybe i misread an official statement regarding this matter, explicitley mentioning their intent to make league less grindey. Maybe you can get me a link. Also in the end you could argue that a player only plays like 1/10 of the champion pool available and every further buy is just for the sake of owning it, making it additional and "cosmetic" because they dont get any real value out of it. I highly doubt that this decision will have such an outright horrendous impact on league playerbase. The system is two days old and i see way too many threads claiming to have the ultimate math, proving that Riot is ripping them off. It was like back then with Flex Queue where everyone and their grandmother was harrassed by premades and no one gave the system a chance to prove itself. You can gain Champion shards with different value but all the people complaining have just drafted the 1 shard low BE value champion. But where are all the people having gained high BE shards? Dont they exist? It would be nice to have some official statistics regarding the gains that were made so far. Most likely it would not prevent people from complaining......
: It's not hidden. 10 normal games and two bot games. You can read what other said, already told them. Does CS:Go have champions? Didn't know that. I thought CS:GO was pure cosmetics. Oh, wait, it is. As for OW, you need to buy it with money, it has a completely different reward system.
Well does not seem that you have played OW.... It has a level system where you gain loot crates to unlock stuff. You do have a point that CS:GO is purely cosmetics. I think you were just unlucky. Like, it is possible to gain one champion shard with a low value like yours but then again you could have also gained another champion shard with more BE / up to 4 Champion shards while leveling up. Generalizing it and making statements about the whole system because u were unlucky _once _ is rather silly. But then again i guess i could relate to this feeling if i would care more about rewards and stuff. Getting %%%%ed by RNG must be bad if you cant enjoy game otherwise. Maybe your more lucky next time.
Rioter Comments
des323 (EUNE)
: Ok so iv wanted to buy kled for awhile now but saved up for all these chromas how long will it take to get 6300 be in the past it took a week to two weeks depending but now when i level why the hell are the rewards random champ shards that may or may not be worth something i thought they were trying to take random out of this game also am i the only one that noticed theyve nerfed orange essence for disenchanting if you know the reason please tell me why it was a grind already to get enough oe but not for every two skins disenchanted ull need another to get the same value but the price is still the same to make permanant like wtf??? Why sneak that change through?
Im sorry to mention this but the gains are the same or better with the new system u just need more patience
: Hahaha, not worth leveling, impossible to gather IP/BE like we used too...
Imho youre keeping important information hidden. What type of games did you play? Hw much IP would you have gained in the old system compared to this? Besides the fact that OW and CS:GO work the same way with loot crates and everyone is happy about it.
TTekkers (EUW)
: If you were trying to be funny you missed the mark. If you were trying to be informative you missed the mark by so much you can't even see the mark. That mark is a DOT.
Neither one nor the other. This is a quite realistic and maybe a tad zynic description of the boards.
Rioter Comments
Rioter Comments
Rioter Comments
Rioter Comments
Rioter Comments
: In this case... When you are talking about "other chain abilities" i assume you are refering to Kled's Q?? If so, you have to remind that kled is a bruser... Kled is someone that is meant to stick on top of his target... Because he wont get blown up by someone... Now LeBlanc, if you are forced to stay too close to her target, she can blow up easly... Her E range is high because she is pretty squishy... That is what i think about it... In teamfights, make her E shorter range and she will be "useless" because if she tries to full E someone, she will get in range of the enemy team's frontline.... Well, thats my oppinion... Her damage is high, yes it is... Just like every other assassin... But i dont think her E needs a shorter range...
Not really. There is also Karma and Morg Ult. If you think about it, now that her W is mainly a repositioning tool, you could use it to maintain contact with the enemy she has chained herself too and quickly get out of range by recasting it. So i guess a shorter range would be less of a problem. Im not even talking about much shorter, just enough to be able to flash out of it if you get caught while being on the outer range.
Grandvolt (EUW)
: The whole point of counterplay to the ability is that it isn't an easy skillshot to land so if a lb lands it the tether range guarantee is supposed to be a reward for doing so.
I never found that her E is difficult to land..sure im not high elo or anything so i guess my opinion is not worth much but if you can land hooks or morgana Q or anything similar it seems rather moderate in terms of difficulty.
: Just no. She'd be even more %%%%ed in teamfights. Not saying she is balanced but that is not the solutions with her problem. Maybe increase the range with level in E, considering that is usually the thing maxed last anyway? It's not comparable to some other stuns in the game (I know it's a root btw.) Her teamfights already suck because of her gated burst when ADCs can simply dps you. Edit: It's a skillshot, that forces her to commit.
Might be a idea cause in the early levels its less risky to use it anyways as there are no other opponents to prevent you from finishing the cast.
: No escape?? I mean, unless you are playing with imobile champions, there are lot of champions that can get out of her E... Plus, you can always play behind your minions... Since her E will hit the first unit... LeBlanc doesnt need any change... If you are good with her, you will win... If you are bad with her, you lose... If you know how the champion works, you can counter her... If you dont, you cant... As simple as that... I wanna see what will a LeBlanc do if i play safe, whenever she W (minions to try hit me) and if she hits i stay under tower until passive goes away... Right, she will do nothing... She will be forced to roam if she wants kills (since her build its not that cheap) and that is your chance to push and try to take some towers at midlane... Not hard to counter her right? (Okay, lets forget the fact that with {{item:3146}} {{item:3100}} you are able to 1shot any adc with Q+RQ+Gunblade... But besides that, there are lots of ways to counter her)
Yeah of course dodging a skill shot is always the intented counterplay. Thats not just like this in LB case but with every skill shot based ability. Yet my point was not that its undodgeable but the range of the chain is too long. If you compare it to most other "chain" abilites hers occurs to be the longest one. If you add this to the fact that it also holds one of the higher damages in her kit this seems kinda out of the loop. Edit: If you E + Flash with a Ekko for example and the LB just follows you ever so slightly to maintain the spell you wont break it from my experience.
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Ronin Tamos

Level 114 (EUW)
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