: haha im lvl 5 in pokemon go, and i can find a gym trainer i can beat. All gym trainers have 900 cb.
Well, you could still gather a group of friends an rush it at the same time; and you all get 6 Pokemon to boot, so if there are like 2-3 cp 900 pokes you propably could win. Thing is, it will propably be taken away from you relatively quickly.
BullGOD (EUW)
: they must have put money into the game
That, or they made the first 9 levels (which can go pretty quickly because of all the new Pokemon you can encounter), then you get a Lucky Egg and can jump levels like crazy if you farm enough pidgys, weedles and/or Caterpies. The way you do it is getting around 20-40 evolutions ready, pop a Lucky Egg and evolve everything you can within those 30 minutes. You get 2k exp for new pokemon you evolve into, and 1k for every evolution ending in a pokemon you already have in your dex. So it is not that uncommon to jump from lvl 9 to ~14, and you get another lucky egg in between so you can do that all over again. I've seen a Youtuber that is friggin' lvl 26, propably 27 or 28 at this point, who has almost 2k cp Pokemon (He's from the US though) >.> I'm lvl 15 now, so almost at a point where I could have 900-1k cp Popkemon (I guess), but the app has been buggy over the weekend showing everything as 3 steps away even though some appear right at my feet...lost 7 rare Pokemon to that cause the order in which they are portrayed is also glitchy as all hell.
: https://res.cloudinary.com/teepublic/image/private/s--KBaTnwrt--/t_Preview/b_rgb:262c3a,c_limit,f_jpg,h_630,q_90,w_630/v1467924299/production/designs/575774_1.jpg TEAM MYSTIC UNITE
Fang (EUNE)
: You'll keep finding higher CP Pokémon / the limit is extended the more you lvl up, gotta start somewhere. Magmar though? Didn't find him yet anywhere. Found and Electabuzz when passing through Sweden though... RIP for Pokémon in the countryside though, nothing is generated here. Trying to compete with 900+ CP here :-l Mystic +1
Well I attracted an elektabuzz with incense once...it escaped almost instantly though, despite berry... well at least I got 2 nockchans today... and I'll just farm pidgys and weedles now, pop a lucky egg when i can evolve like 15 of them, and rake in the exp. I'll take over a gym tomorrow but I'll propably not boost any of my pokes with good movesets until like lvl 18 from now on.
: Pokemon GO
Theres so little stuff in my area that my best Pokemon is a 583 Pidgeot followed by a 403 Nockchan >.> Just cannot find enough pkmn to level fast, and I'm not buying those boostereggs, so...
: Well at least you can comfort yourself with Kata and Ekko, since they are mid/top, if you really want to.. but Ashe skin is the best one, no doubt... p.s. her ultimate has hugde AP scaling :D myb you can sneak her mid with {{item:3100}} :D
Haha yeah X) I don't like Ekko tbh, but that might just be cause he was such an annyoing thing as a tank for so long. Recently picked up kat, I hope the Assassin rework will do her some good ... not like what the mageupdate did... >.>
Fang (EUNE)
: Thanks for the tip, I usually just keep up the window with nearby Pokémon, at least one will show less footprints when I go in some direction xD Sometimes the Pokémon are in places where you can't go - like a property with a huge fenced garden... kinda blows. Couldn't get near a 1 foot Charmander yesterday because there happened to be a mountain in the way. Major welp. Better to get a high CP Pidgey and evolve it btw, evolved Pokémon have pretty low CP compared to ones you evolve yourself. :P
Yeah, did that after I read you... It really is one hell of a difference. My Pidgy is now at... 161 cp i think? The Pidgeotto ist at 82, and it isn't even at the beginning of the Arch... *sigh* Sadly it looks like I'll need at least lvl 9 to max out on that Pidgy CP. Oh well, the single Gym in our village is owned by my team anyways... and is governed by a friggin' Magmar, Hypno, and Spearow, all at 150+ CP. #TeamMystic
: That feeling when you are main support and Legendary Ashe is baiting you to question your "main" role :D:D
IKR? Although I'm Mid/Top. I really wish they gave Ashes Q and W AP scalings now... Oh well. You could always play Support Ashe ;)
XIC Wolf (EUW)
: Its not impossible to catch pokemons in your own home, but that options is pretty limited. Its way easier to find pokemons outside, and more fun too.
Except if you are my freind. He has a pidgy, drowzee or spearow in his room like every 10 minutes, while I need to walk at least 600 metres and my nearest pokestop ist 15 minutes by bike at topspeed ._.
A0Zergling (EUNE)
: That might not be a good idea. There have already been reports of people's Google accounts being banned by Niantic for downloading the APK. So I would recommend uninstalling it if it isn't out in your country yet.
Apparently that was just panic talking because the server instabilities; What I heard was the German PR team actually denied such claims, and said that there won't be any problem from later switching from apk to the app cause Pokemon are linked to the Account. I cannot find that statement though, so take this a massive grain of salt, and use an alternate account if you want to make sure; Also only download it from trusted sources, there has been malware infected versions goign around.
XIC Wolf (EUW)
: Yes but I still appreciate the game. I reckon they expected the game to be succesful, but not this succesful.
And the fact that people all over the world are using apk's to get it ahead of shedule when they wanted to release it in stages sure doesn't help... well, I'm guilty of the same, so I can't really complain , now can I.
XIC Wolf (EUW)
: I used an apk for it. Its not recommended but I couldnt wait. I think its kinda silly that it isnt released everywhere at the same time.
Did the same, but if you look at the server problems, it kinda makes sense they tried and release it one stage at a time X)
Fang (EUNE)
: Indeed. Walked 2 kilometers trying to find a darn Pidgeotto with my boyfriend, couldn't figure out which direction it was in xD
Small tip (if you haven't red about/figured it out already), if you select a pokemon nearby after clicking on the button at the bottom right corner, the button will emit a green flash if you are walking in the right direction, and as of now I haven't seen a pokemon that wasn't at least within ~150 m of a road, so that should help narrow it down... But it isn't 100%. I tried to find a damn Evee for an hour or so and then it slipped outside the 1km radius... Found a Pidgeot, Beedrill and Ghastly on the way back though X) Saw a Pidgeotto pop up on the Radar with 3 pawprints too, but was inlineskating with my dad at the time so I couldn't try and go after it ._.
Tarolock (EUW)
: i dunno whats the problem here, the only way you can improve is playing vs better skilled ppl :D
Not if the other lanes lose 0/6/0 in minute 10, meaning the jungler can gank my lane every 30 seconds and the game ends in a FF@20. I can ususally go at least even with my lane opponent as long as I have a basic understanding of the match up, and I'm not a melee vs a ranged Assassin (still need to control my greed for farm better X) ), but such extremely onesided matches are neither fun nor does one learn anything.
Rioter Comments
: Got a link for surrenderat20? cant find it myself.
Vel'koz Plasma Fission (Q) slow now decays over 1/1.4/1.8/2.2/2.6 seconds from 1/1.25/1.5/1.75/2 Life Form Disintegration Ray (R) Base damage lowered to 450/625/800 from 500/725/950 Now applies passive - Added to tooltip "Enemies that stay in the beam will periodically gain Organic Deconstruction stacks." ["Right now applies a stack every .7 second they remain in the beam - so no immediate stack." - BelugaWhale via reddit.] http://www.surrenderat20.net/2016/05/523-pbe-update.html
: Passive: Scales with AP and Levels QWE: Base damage lowered, Q refunds 50% mana on minion kill R: Damage increased, does not apply Passive stacks, but deals its entire damage as true damage on Targets that have recently been damaged by the passive
Look at PBE, yesterdays patch has him apply his passive again, one stack for every 0.7 seconds someone stands inside the beam.
Materisna (EUNE)
: Okay early game was really bad with him But now its OP I got 1500 ap at 30 min last night That is really broken IMO
Play him against a Le Blanc once, and you might actually cry for his instant stun back. Q-W and you can go back or you are dead the next time she has those 2 spells up. What fun! Sure, you can ban LB...then the enemy picks a Zed. Ban that too... Fizz. If you actually ban all 3, theres always Talon or Syndra, or Tank Ekko gets through etc. Veigar imho works mostly as a last pick, or if the opponent already locked in their midlaner (which also has to not be a flexpick); otherwise you get an assassin against you, and the blame of your whole team for getting said assassin fed. Sure, if your team can draw out the game long enough for your passive stacks to start mattering against a fed as fuck assassin, you can easily make a comeback; try that against a good zed though. Most likely not happening.
Materisna (EUNE)
: Dude i hate the rework so bad This is how the rework went: Rito took the work balance and just said_ "F**k that"_ and threw it out the window They took veigar {{champion:45}} which could get ap by farming with q, and make it that he gets ap on EVERY. ABILITY. LANDED. (I get 1500 ap on 30 min) Then they took vladimir {{champion:8}} , and make him heal for % hp every 10 sec Cassiopeia {{champion:69}} is pure cancer with the Miamasa bulls**t, you tought you can waste flash to save your life, no-no-no ,not with this bitch , you will get slowed and wait for your doom Also they have time to give OP steroids to the champions, while there are champs who totaly suck and are not played (Urgot. Yorick, Galio etc.) Oh yeah. These Champions can be totaly OP, But graves {{champion:104}} cant have a fuckin cigar...
> [{quoted}](name=Materisna,realm=EUNE,application-id=39gqIYVI,discussion-id=JrJtl5ed,comment-id=0005,timestamp=2016-05-08T20:09:09.341+0000) > > Dude i hate the rework so bad > This is how the rework went: > Rito took the work balance and just said_ "F**k that"_ and threw it out the window > > They took veigar {{champion:45}} which could get ap by farming with q, and make it that he gets ap on EVERY. ABILITY. LANDED. (I get 1500 ap on 30 min) > > Then they took vladimir {{champion:8}} , and make him heal for % hp every 10 sec > > Cassiopeia {{champion:69}} is pure cancer with the Miamasa bulls**t, you tought you can waste flash to save your life, no-no-no ,not with this bitch , you will get slowed and wait for your doom > > Also they have time to give OP steroids to the champions, while there are champs who totaly suck and are not played (Urgot. Yorick, Galio etc.) > > Oh yeah. These Champions can be totaly OP, But graves {{champion:104}} cant have a fuckin cigar... They also tweaked Veigars abilities scalings, aswell as making his ult an execute which requires him to first hit his other abilities on any champion, instead of just pressing R and killing mages. Also, what suppress button? He has the same delayed stun he had after his nerf, that is it. Sure, the AP gain per champ hit is quite the buff, but play him once against something like a leblanc, and you'll cry how he needs his instant stun back ;) As for Vladimir... uhm, his healing actually got kinda shafted. The only thing that heals nicely now is empowered Q, which is telegraphed as fuck and lasts for a mere 2.5 seconds; add to that spellvamp removal, ap nerfs on core items, general damage and sclaing nerfs, and the fact he deals 10% max hp selfdamage every ~ 6 seconds for the charged E, and you have the worst mage and tank currently in the game. Cassio is clunky as fuck, and worse than before also, same for anivia. Oh, and Graves is more OP than any of them, fuck his cigar :p
Antr0p0s (EUW)
: final boss veigar skin
Posted this when he was on the PBE and had it posted in the PBE thread aswell, they didn't care. Just hope they will do it soon...
Buttcramp (EUNE)
: > [{quoted}](name=Shìkì,realm=EUW,application-id=39gqIYVI,discussion-id=iELJi8lE,comment-id=0000,timestamp=2016-05-08T11:05:10.270+0000) > > Wait...did you even READ what you wrote? "It is now an execute, so it can delete ADC's from 100-0". What. That is not how executes work, brah. Just a reminder, "execute" means "deals more damage the lower the targets HP are". So there is NO WAY you can 100-0 and ADc with it. You'd have to hit 2 Q's (maybe 1 when you are fed as fuck). And that is only when they don't already have Maw. Then you need to hit W too, and deleting an ADC with one full combo is kinda the point of a burstmage. Besides, Squishys die to 3-4 auto-attacks of a fed ADC...So, let's make all autos skillshots too, how about it? Nah,Veigar can 100-0 an adc easily somewhere at around 30 minutes+. Also don't compare auto-attacks with skills. Those are 2 different things.
Uhm.. at 30 mins with hitting his entire combo, yes. Meaning Q W ult (and W almost demands E). If you let him get insanely fed, maybe Q-Ult might(!) do it, if you didn't build maw. And yes, if you need 3-4 skills to kill an adc and the adc needs 3-4 autos, i can damn well compare AA's to skills. Actually still unfair for the skills as they usually cost mana and they have cooldowns. 3/4 abilities on Veigar are skillshots, too, which means you need to land at least 2, more likely all 3, so the ult will kill you. Which means 3 more skillshots to hit than an ADc would as they don't need to hit any skills ; most of them, anyway.
ChunHimBC (EUW)
: There have been some changes to Veigar now. His ult no longer deals 80% of the targets AP but it now scales off percentage of missing health. I'd say this actually makes Veigar more of a threat against tankier opponents or AD mids.
Nice Necro. This was a thread to way back when they nerfed his Stun.
Buttcramp (EUNE)
: Since Veigar's ult is now an execution skill...
Wait...did you even READ what you wrote? "It is now an execute, so it can delete ADC's from 100-0". What. That is not how executes work, brah. Just a reminder, "execute" means "deals more damage the lower the targets HP are". So there is NO WAY you can 100-0 and ADc with it. You'd have to hit 2 Q's (maybe 1 when you are fed as fuck). And that is only when they don't already have Maw. Then you need to hit W too, and deleting an ADC with one full combo is kinda the point of a burstmage. Besides, Squishys die to 3-4 auto-attacks of a fed ADC...So, let's make all autos skillshots too, how about it?
: W has full healing effects against jungle camps, not the crappy reduced minion version. Morde can live in the jungle forever! All in all, I agree that Spell Vamp is not a necessity on Morde.
Also Gunblade kept its omnivamp passive...so there.
: If you have around 5k hp, and deal 1000 damage to yourself and to all enemies nearby, who is going to suffer more? If you build almost full tank, you will not need to cower behind, waiting for time to strike. You can go through. To AoE the most you can. You cannot be really stopped, your W when used OFFENSIVELY (have you tried that?) can get you through any skillshot CC the enemy can muster. If i also remember correctly, you can charge up your E while pooling so upon its end, you can release a huge AoE shockwave slow in the middle of the enemy team, bypassing all tanks. The new rocketbelt thingy also helps him do that. Yeah, and W had a huge HP ratio even before the rework. Imagine what it does now.
You'll hurt yourself more. Beause while you might deal 1000 to each (which you won't cause their tank will block 90% of the E's projectiles if he isn't a retard; remember E projectiles are now bodyblocked; also they will liekly have mr and take a lot less anyways), you will have only 4k left, which you will propably lose in 2 or less seconds cause you are standing in a 5 man enemy team. And if you position yourself in a way where you would hit all 5, you'd a) be dead and b) would have taken more than half your hp damage before reaching that spot. More if you got CC'd. Or they'll just ignore you cause you neither deal enough damage to be a threat nor have CC to really hurt them, and they'll eradicate your squishys and THEN blow you up. And if you still don't see the problem, I ask you to play a few games as Vlad, and then come back and say with a straight face how much of an asset you were in those games. Please. You say "with those few games you guys cannot possibly have a clue", but I say : you didn't have a single game yet and try to talk about how Vlad still has something going for him. So please, follow your own advice first.
: And that's why you wait before screaming "he will be useless". The new E has a ridiculous HP ratio in addition to AP ratio. This makes me believe he will be far from useless when built tanky.
And this is where you are wrong. His new E is bad. Really bad. You do about as much damage to yourself as you do to an enemy, and in a teamfight the enemy tank will more likely than not eat the whole thing, while none of his teammates will get hit, and take little to no damage from it. So...yeah. Everything new Vlad does, others can do better. Usually by a lot.
Neur0tiix (EUNE)
: Well he can still increase damage of all allies for teamfight if used in right moment and can bait pretty well with his "well". Sounds much more useful than Mundo :) Just forgot all you know about Vlad and try to look at him like on a brand new champ you know. Now try to set up a role for him.
> [{quoted}](name=Neur0tiix,realm=EUNE,application-id=39gqIYVI,discussion-id=AxN3kEEy,comment-id=000100030000,timestamp=2016-05-04T20:12:31.376+0000) > > Well he can still increase damage of all allies for teamfight if used in right moment and can bait pretty well with his "well". Sounds much more useful than Mundo :) Just forgot all you know about Vlad and try to look at him like on a brand new champ you know. Now try to set up a role for him. You saw that the damage amp and time for the damage amp were basically cut in half, yes?
Neur0tiix (EUNE)
: I think people just need to reconsider the right role and itemization for him now. Looks like no more damage for him, but pure tankiness. On the other hand, tanking without a CC sucks too and better pick Leona, lolz :D
New role and itemization? He heals for less, deals less damage, has more selfdamage, and his teamfight potential he got from the dmg amp on his ult is so weak now it might aswell not be there. Add to that generel nerfs to items he liked to get that weren'T spellvamp (like Zhonyas), and I don'T see how building him differently could help at all; the fact that his numbers got hit across the board and his splitpush and teamfight capabilities were nerfed alongside that, and spellvamp being removed... Nope. If you want a draintank, might aswell pick Mordekaiser and play him top, hits harder, takes more hits, and heals almost the same. And the dragon ghost rocks. GG.
Vixtix (EUNE)
: Vlad is Dead.
He is indeed. Less damage, less healing, less help in a teamfight, more selfdamage than before... yeah they really botched this rework hard :/
LuIu (EUW)
: Any champion-role combo can be played, and you can have fun doing so. For me however, losing because the other (designed) support has the upperhand is not.
> [{quoted}](name=Peletier,realm=EUW,application-id=39gqIYVI,discussion-id=OJE4sx2H,comment-id=00000000,timestamp=2016-05-03T19:56:15.512+0000) > > Any champion-role combo can be played, and you can have fun doing so. > For me however, losing because the other (designed) support has the upperhand is not. She looks pretty much like a support-ish champ to me. A roaming-type like bard, maybe. Also going bot/top, shealways has a full wall to slide next to. Still, if she makes a good or even decent-ish midlaner, I might just play the f*ck out of this champion X)
: Taliyah: The Stone Weaver (Abilities Revealed!)
While I also think she will be played support, I love her kit so much I'll propably take her mid. Please Riot, don't make her AP-Ratios horrendous, ok? Please?
: When is Taliyah going to be revealed?
That is usually done on Tuesdays when the PBE-Cycle ends, one day before the new patch so...tomorrow evening propably.
: New champion
Sounds like a mid that will be taken support because she has so much utility tbh... Well, if anything from the stories relates to her abilities that is. Sounds like she might have a knock-up (fight vs the captain in the tavern + Yasuo following on said captain -> his ult), a shield that can be placed like windwall (see the passage with the avalanche), riding on waves of stone (after the tavern fight), and as for the last hing... Eh. Maybe a generic stone projectile? I hope not because there are so many unique things they could do with that (like, make it like that stone-skill from GW2; one activation -> 5 hovering stones that give resistances or something, and another activation shooting them for damage...).
: there you go: http://boards.pbe.leagueoflegends.com/en/c/general-pbe-feedback/xAEFE8bQ-minor-bug-on-final-boss-veigar-reworked-veigar
: https://www.youtube.com/watch?v=iGDqKpdde7U Kindred is guy, just saying.
This answer is getting old. All it means that the early gameplay concepts are what Jhin got in the end; She was always female, if they'd rolled with it we'd have a female goat jungling Jhin called Kindred, and Jhin would never have existed. It would even be more accurate to say Jhin is an ugly female cause he used to be Kindred. :p
tumppi25 (EUNE)
: You should post this in the PBE boards.
Only I can't post on the PBE boards :/ Otherwise I would've done that.
Rioter Comments
OOVII (EUNE)
: Vladimir balance
I propse to make it like Kalistas Q instead; if it kills a minion it passes through. Keeps the early bullying in check and gives the late waveclear back.
: Pants are Dragon said its a huge buff and hes challenger so i trust it
> [{quoted}](name=YoureDeadSon,realm=EUNE,application-id=39gqIYVI,discussion-id=tQL1UPtA,comment-id=0000,timestamp=2016-04-21T16:18:39.823+0000) > > Pants are Dragon said its a huge buff and hes challenger so i trust it In this case though he was blinded by the changes looking good, but being traps. Like "Wow third Q heals so much!" , but actually adding all 3 Q's together it is about the same amount of heal, as the non-empowered Q's have been nerfed hard. Also he played him in the Jungle and got fed as f**k, no wonder he did good damage. E is clunky being blocked by minions; they should make it like Kalistas spear, when it kills a minion it should pass through said minion. And up a few numbers, especially make the time you can hold the Q charge at least 5 seconds, and the E, it is pretty much a 1:1 trade on health, which simply isn't good. And Vlad lost the only reason he brought anything to teamfights, because the dmg amplification was heavily nerfed aswell.
: so you probably dont even pay attention to his changes and how his new Q works that empowered one heals for insane ammounts and my lord vladimirs kiting power
Yes empowered Q heal looks huge...until you realize that before the rework you healed for exactly the same or slightly more, just split over the 3 Q's. Great, huh? But that is more a numbers problem; the huge problem is his new E getting creep-blocked. I'd say they should make it blocked by large monsters and champions (and maybe cannon minions), but travel through small minions; at least when fully charged. And increase the time he can hold the Q empower to 10 seconds like Jhin has. Too bad they didn't use my idea of making Q and E do something different when used while in a Puddle (remove base healing, reduce the HP cost of pool; then have using Q while pooled drain HP from all targets currently on top, and have E "explode" the pool into spikes that heavily slow or knock up enemies currently on top, also ending pool early, and obviously costing more HP to a total slightly over the current cost). Because seriously, they want Vlad to be a (Drain-) Tank... But we all know Tanks that don't have CC or meaningful impact on teamfights (and with the Damage-Amp on his R made basically irrelevant...) are not picked. Ever. And AD Tanks heal a LOT with their Lifesteal items, so it isn't like Vlad could live longer than them, either. But alas, at least a Riot-member on the PBE-Thread for Vlad said they might take a look at the numbers as so many have complained about the heal being too low and the Ult dealing insignificant damage for being delayed as it is + the damage amp nerf. Let's see what it is like when he comes out, I guess. EDIT : Actually, just had a better idea : Make the E like Kalistas spear; if the projectile kills, it goes through. Keeps his early still in check, but gives him back his Split-Pushing power late. Now if I just could post this on the PBE-Thread...
: > [{quoted}](name=mmrghost7,realm=EUNE,application-id=2BfrHbKG,discussion-id=YMjzmOgX,comment-id=00040000,timestamp=2016-04-21T12:23:02.136+0000) > > i saw it man but interesting does not mean better at all. if u don't have any spellvamp rune or mastery or item ur e is just starting to kill u slowly in the lane . i saw the video too but as u already know if buy spellvamp in the game ur E can acttually bring ur hp back . but now with out spell vamp u just suffer vlad as the time pass . i saw the damage income it's not worthy of the hp losing :( chill, they will buff champs reliant on spell vamp to make up for the lack of runes and items. they said they plan on looking at vlad and other spell vamp reliant champions and buff them if needed.
Yeah, only in their minds they already did it by nerfing his Q and "making up for it" with an empowered Q that you can cast for a whopping 2.5 seconds before it decays (why in the fck doesn't Annies stun decay? And even if it did it would still be better cause the moment you cast a spell it is full so you can instantly follow up, while the Q empower takes time to build), and decent healing on the Ult...only that they destroyed the only reason for a Team to ever pick Vlad by neutering the ult and make his Split-Push potential nonexisting with the changed E, which even get's blocked by fcking minions. I'd get champions, but Minions? Really? All in all, he would be worse than on live, even if Spellvamp was still a thing; without it, he might just be the worst mage in the game after this update hits.
Raph450 (EUW)
: Bruh he isn't even on PBE now, don't judge it while you didn't even tested it!
Uhm... Sure he is/was on the PBE. Redmercy even has a Video up already . He lagged hard though.
: Vlad needed more interactions... currently it's use Q and E when ever it's off cooldown to sustain through everything your opponent does while aoe clearing waves. Now Q has got a window of power both players can use to their advantage (vlad doesn't even need to use it, just walk up and they zone themselves off the wave). And the E can still be used as wave clear... stand in the gap between the casters and melee and you should hit almost everything, might miss one minion but that's easily fixed using Q. So vlad is going to be less oppressive in lane, will have windows of power both players need to use in lane, and will have more ways for the vlad player to show skill particularly in how they use the channel on E (as far as I can tell it works like sion Q, so similar mind games can be played using it) and how they utilize the third Q.
> [{quoted}](name=swampert919,realm=EUW,application-id=39gqIYVI,discussion-id=qGMO4rbf,comment-id=0000,timestamp=2016-04-19T22:25:51.466+0000) > > Vlad needed more interactions... currently it's use Q and E when ever it's off cooldown to sustain through everything your opponent does while aoe clearing waves. > > Now Q has got a window of power both players can use to their advantage (vlad doesn't even need to use it, just walk up and they zone themselves off the wave). > > And the E can still be used as wave clear... stand in the gap between the casters and melee and you should hit almost everything, might miss one minion but that's easily fixed using Q. > > So vlad is going to be less oppressive in lane, will have windows of power both players need to use in lane, and will have more ways for the vlad player to show skill particularly in how they use the channel on E (as far as I can tell it works like sion Q, so similar mind games can be played using it) and how they utilize the third Q. Sure, I love to stand inside 6 minions and an enemy laner charging a spell for 1.5 seconds and scream PLEASE STUN AND KILL ME. Good idea. And the window on Q is fine, it is simply too low, especially early, because that thing will be pretty much gone before your Q is even up again. And even if they kept it that way, they need to change the animation, because it definitly is NOT clear that those are actually projectiles, and the animation also goes through the minions and simply doesn't deal damage after that. If they wanted more interactions, they could have gone for a lot of different things, but removing one minigame for what is basically a 3-spell-passive with an extremely short duration and adding a charge to another while making the ability worse is definitly not doing that.
Smerk (EUW)
: RIP{{item:3152}} Edit: and my Vlad still looks like epic blood mage he is now, I can't be more happy
> [{quoted}](name=Smerk,realm=EUW,application-id=39gqIYVI,discussion-id=zM266rxv,comment-id=0001,timestamp=2016-04-19T19:04:11.545+0000) > > RIP{{item:3152}} > > Edit: and my Vlad still looks like epic blood mage he is now, I can't be more happy His E is kinda bad now though... godd damage, but it goes in a circle and is coded as an array of projectiles that do not go through targets, so the usual case is you hitting like 1 Minion while the opponent and the rest of the wave get away for free...except if you like to stand inside 6 minions and an enemy champ charging that spell, then all the power to you I guess ._.
Secame (EUW)
: So as I understand it, Spell Vamp is being removed from the game. Now my question is, how will that affect OTHER champions that also used it, like Akali {{champion:84}}, who has it in her passive and relied on rushing hextech gunblade?
> [{quoted}](name=Secame,realm=EUW,application-id=39gqIYVI,discussion-id=zM266rxv,comment-id=0007,timestamp=2016-04-19T22:03:41.973+0000) > > So as I understand it, Spell Vamp is being removed from the game. Now my question is, how will that affect OTHER champions that also used it, like Akali {{champion:84}}, who has it in her passive and relied on rushing hextech gunblade? Gunblade retained it's passive ,cause , after all, that would actually nerf Akali, and Riot can't have that am I right? Also only items, not champion passives or abilities are affected.
Rioter Comments
: If you see the Quinn in that game that got S- she had 11 deaths. I just don't see this as a healthy system if it's so based on kills. Then Riot indirectly says that you should go ham and do everything for kills!
It is definitly not so heavy on kills, I went 21/3/8 yesterday, with some wards and towers destroyed and got an S-. If it was purely kills it'd have been an S+. I've also received an S as a toplaner with sth. like 9/4/12 before, so there is definitly more to the formula than kills or KDA.
iv2b (EUW)
: Please: More scaling, less base damage.
So... Everytime this pops up, I have to ask, does this apply to Fiora too (And don't hate me for playing Fiora please. It's just that she is exactly my kind of Champ, low cooldowns, lots of options, and mobility)? Cause I still play her with Hydra and Cleaver ...
Perilum (EUW)
: Today I play my last placement. I get already matched with this "why" people and discussers. Or "main" junglers, which never make a Drake call, or try to gank under tower and flame when you don't help a silly chase or dive. Best one so far was the ADC who whined about me as Garen, that I'm not a tank. You know, the Garen with a 30% dmg reduction ability, high health reg, and on every Item HP and/or Armor. The worst thing is, I'm so unlucky, that my matches are 4th or 5th pick. So I have to play support... and this ADCs ~_~
Well, Dynamic Q and new Champ Select should be back soon; then just don't select Support as one of your two roles (you obviously will wait a bit longer but hey).
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Shìkì

Level 30 (EUW)
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