Cypherous (EUW)
: Well these days you don't even really need multiple pages, you can edit them while you're in champ select
I would grab 4 pages or so with the discount, I really wouldn't mind to have them.
starkk1234 (EUNE)
: > [{quoted}](name=Shacownz,realm=EUW,application-id=NzaqEm3e,discussion-id=TdiBGIXt,comment-id=00070000000000000000000000000000,timestamp=2017-11-15T13:24:06.911+0000) > > Agree with what you say but you are missing completely my point. There's 2 very different situations > > A) someone is toxic and you mute him, which is legit and the reason this button exists > > B) The game just starts and because of your prejudices against the community you inmediatelly mute everyone which means you don't want to play with other people, you just want to do your game and ignore the rest of your team. > > Case A is legit and you are right when saying Riot does tell the players to use that button, case B is very different because you are just refusing to teamplay and since its a team game you are needed as part of the team and therefore you are inquiring in a bad attitude towards your team. Well yes that maybe so but it is still not punishable because i am using a feature of the game so how can you possibly be punished for that.
Chat is also a feature and that doesn't give you the right to use it for flaming, blaming, insulting, etc etc. Its not about the feature itself, its about how you use it.
Rioter Comments
: ***
You're just leaving such a beautifull image of yourself in this forums.
: You're one arrogant, rude person - 3 other people? we're 4 premade - the random muted us it was ALL fine - please stop being such a douchebag.
See this is why you get restrictions, and don't be surprised if baned in the future. Do you think you are the center of the universe? Why in first place "the random" have to mute you and your premades? Your behaviour is reportable if you are not happy with it or disagree then go play a different game, you'll not be missed.
starkk1234 (EUNE)
: > [{quoted}](name=Shacownz,realm=EUW,application-id=NzaqEm3e,discussion-id=TdiBGIXt,comment-id=000700000000000000000000,timestamp=2017-11-15T00:41:03.313+0000) > > its a team game not a "1v1 me bro", players who refuse to teamplay or communicate with the rest of the team are reportable behaviour. I honestly never seen the report for refusing to communicate button that you are talking about. If the mute option would be bannable than why would riot make it and rioters always respond to those ban players with the text use the mute option and report after?
Agree with what you say but you are missing completely my point. There's 2 very different situations A) someone is toxic and you mute him, which is legit and the reason this button exists B) The game just starts and because of your prejudices against the community you inmediatelly mute everyone which means you don't want to play with other people, you just want to do your game and ignore the rest of your team. Case A is legit and you are right when saying Riot does tell the players to use that button, case B is very different because you are just refusing to teamplay and since its a team game you are needed as part of the team and therefore you are inquiring in a bad attitude towards your team.
: Are you even playing the game? Refusing to communicate was a PLACEBO report option and didnt do anything, thats why it was REMOVED a while ago. Everything you said in your 2 posts is completely false.
its a team game not a "1v1 me bro", players who refuse to teamplay or communicate with the rest of the team are reportable behaviour.
MogzyH (EUW)
: Actually regularly getting reported for unskilled put you in queues with other people regularly reported for this. It also stopped you ever being matched with whoever reported you apparantley.
Actually its impossible because there isn't anymore that option while reporting someone. And I never heard of anyone being in a queue for "special people" if you know what I mean. If you are bad, you are bad, and you'll drop elo and play in bronze, that's it.
Hansiman (EUNE)
: > To compete you need ALL champions and if you don't agree with me then why riot tournament servers do offer profressional players a game fully unlocked? No you don't. You need a varied selection, but most players stick to a couple. Even pro players stick to a selection of champions, and they won't ever need every single one. --- > This sounds like the typical bad commercial on TV, ok you are right is faster than before, none can argue the opposite actually, but at the same time its still not enough, champions should be free to play in a competitive environment. "We want everything for free always". Sorry, but Riot is a business. You're getting more content in the past, and you complain that you're not getting more. Some people are just never satisfied regardless of what you give them. Do you know what would happen if all champions were unlocked for everyone? People would complain that they weren't getting enough stuff for free. --- > Ok Sir then don't sell me the idea on enchanting shards saves me tons of BE when doing so because it is contradictory to this argument of disenchant your hard earned champion through an RNG system that absolutely nobody likes. Because upgrading a shard means you get the champion 20% cheaper than if you bought them in the store. By saving BE here, you get more BE in the long-run. That's not contradictory, it's just a fact. The only downside of the 20% discount is that it's random which champion you get shards for. On my last level up, I got 4 shards, 3 of which are champion I own. The 4th one I'll unlock, since it will be a new champion that I get for a discount. The others I'll disenchant. And claiming that "absolutely nobody" likes the system doesn't work unless you've literally asked every single person. I like the fact that I get champions faster now than before, so you could say I like this system. So that argument of yours isn't valid. --- > Free to grind forever, someone made the numbers, guess what if you start a fresh account and you are as lucky as getting only 6300BE champs from the shard you'll need to level up to 200+ level while an avarage result you'll need 300+ levels and on a bad RNG run you'll be needing 400+ levels. And you don't need every champion. I've played since the end of 2012, and I have a little over half unlocked. Does that limit my ability to play competitively? No, it doesn't. I generally have a selection of around 5 champions that I tend to pick which I'm currently strongest at. Challenger players get to challenger on fresh accounts where they only unlock some champions. Are they limited? No. --- > My apologize, you are completely right and I don't have any rights to insult you, I just got triggered by the way you repeat what riot says believing it as hard as parishioner to bible. I don't blindly repeat what they say. I do, however, look into the matter and see arguments that go for, and against, the new system. Riot has released the numbers on how the new system works, and what you'd be getting compared to the old system. The numbers do show you're getting more, and you'll be getting even more in patch 7.23 when they lower the amount of XP required to level up at high levels. Sure, I get that it feels less when you don't get a passive amount of IP after each game, but honestly I don't care about that. I just see that I'll be unlocking content faster than before, which is what's important. I don't play this game to grind BE, I play the game to play. --- > If so, you should notice something's wrong and antifun. This system has 0 impact on my fun in the game. The rune rework is something that actually impacts the game itself, but the BE system does not. --- > I can't counterpick my opponent properly because I don't own the champion. Counterpicking is honestly only a thing at the very higher ends of the ladder. Most players should stick to comfort picks since they'll perform way better on these champions, rather than focusing on a counter pick they don't know how to play properly. --- > There's child playing this game and what you describe its called gambling, better let's just talk about another subject. If you've read posts from me in the past, you'll see I dislike the Hextech system, and the Mystery Skin/Chest system due to it's gambling nature. But that's honestly when you're spending real life money on it. This system is free, and doesn't qualify for the gambling argument imo. --- > I'm glad I saved 100k worth of BE but tbh sir I own only 30 champions and the pool is 130 or so and in my eyes it is not right to claim the game is competitive when there are limiting factors such as champion pool or how many rune pages you can presave. I still stand by my argument that you don't need every champion, since people are perfectly able to climb without each champion. My first season was season 3, and I got to gold then with a very small amount of champions unlocked. And if you learn the new runes properly, you only need one page since you can now edit it in champion select. With the old system, you could only use presets, so again that's something that's better now.
> [{quoted}](name=Hansiman,realm=EUNE,application-id=39gqIYVI,discussion-id=Ocz58z3h,comment-id=00000000000200000000000000000000,timestamp=2017-11-14T12:52:32.940+0000) > > No you don't. You need a varied selection, but most players stick to a couple. Even pro players stick to a selection of champions, and they won't ever need every single one. Still disagree with you, this game has a high learning curve because you need to learn what every champion does, limiting you to pick the champions whenever they are in the free rotation or by making you buy them at a very slow rate (in comparison to the whole pool which is over 130 champs, don't forget it) just makes it harder for newcommers and takes away for the veterans the ability to improve their gameplay and overall knowledge. > --- > > "We want everything for free always". Sorry, but Riot is a business. You're getting more content in the past, and you complain that you're not getting more. Some people are just never satisfied regardless of what you give them. > I get it its a business, and by the looks they are doing pretty good in this 7 years and raised a competitive scene where the old clubs from traditional sports are even getting interested, BUT, still I do think champions should be free, they earn enough with people buying skins and other goodies. > Do you know what would happen if all champions were unlocked for everyone? People would complain that they weren't getting enough stuff for free. > --- > No you are wrong, if people get champions for free they can learn faster the game, the other stuff has sa total valid reason to be payment such as skins emotes or wards, I'm happy they drop in those RNG chests and I don't have to pay but I would trade all those free aestethics for gameplay. > Because upgrading a shard means you get the champion 20% cheaper than if you bought them in the store. By saving BE here, you get more BE in the long-run. That's not contradictory, it's just a fact. > Yes sir it is a fact, but is also a fact that if you start a fresh account you have 0 BE and therefore you'll need to disenchant shards before you can even enchant some of them, and therefore its a stupid system because you got to chose which champions to discard and you shouldn't discard any champion you should be able to play all of them to improve your playstyle, limiting you on what can you play and what you can't its plain dumb. > The only downside of the 20% discount is that it's random which champion you get shards for. On my last level up, I got 4 shards, 3 of which are champion I own. The 4th one I'll unlock, since it will be a new champion that I get for a discount. The others I'll disenchant. > Another reason then to add to the argument, you just don't discard champion you also have to deal with bad RNG and getting over and over champions you already own, at least this system could give you stuff you're missing, don't you think? > And claiming that "absolutely nobody" likes the system doesn't work unless you've literally asked every single person. I like the fact that I get champions faster now than before, so you could say I like this system. So that argument of yours isn't valid. > --- Perhaps that argument isn't valid but if you ask people if they like to eat crap served on a plate they'll say no and maybe 1 person out of 1 milion will say yes so you can assume most people dislike it and by the amount of people complaining on the forums on how bad is the new BE system, specially on fresh accounts I'd say most people don't like it. > > And you don't need every champion. I've played since the end of 2012, and I have a little over half unlocked. Does that limit my ability to play competitively? No, it doesn't. I generally have a selection of around 5 champions that I tend to pick which I'm currently strongest at. > That is your subjective opinion, if you are ok with playing 5 champions then I'm happy for you but this doesn't apply to everybody plus its kind of bit closed mind thinking and egoistic to think "if this works for me it works for everybody" sorry sir the world is bigger than you. > Challenger players get to challenger on fresh accounts where they only unlock some champions. Are they limited? No. > --- Yes they are limited but they still manage to make it with few meta champions that they exceed at, but this argument doesn't justify for the lack on what can I pick and what can I not. > > I don't blindly repeat what they say. I do, however, look into the matter and see arguments that go for, and against, the new system. Riot has released the numbers on how the new system works, and what you'd be getting compared to the old system. > I readed some devs on the matter, no offense but you seem to repeat what they say following they're words like if it would be the bible. > The numbers do show you're getting more, and you'll be getting even more in patch 7.23 when they lower the amount of XP required to level up at high levels. > Agree, you are getting more than before but it still doesn't change the fact you shouldn't be limited in your learning curve by amount of BE or money you've got. > Sure, I get that it feels less when you don't get a passive amount of IP after each game, but honestly I don't care about that. I just see that I'll be unlocking content faster than before, which is what's important. I don't play this game to grind BE, I play the game to play. > --- > I play the game to play aswell, but cumulating BE is always nice so when they get some offers like 2x1 runepages or other goodies I can invest into it. Its called saving. > This system has 0 impact on my fun in the game. The rune rework is something that actually impacts the game itself, but the BE system does not. > --- BE is the game currency you need to unlock content. And that's the problem UNLOCK CONTENT. > > Counterpicking is honestly only a thing at the very higher ends of the ladder. Most players should stick to comfort picks since they'll perform way better on these champions, rather than focusing on a counter pick they don't know how to play properly. > --- You do really have to tell me what do I have to do or how do I have to play? I'll say it again, what works for you doesn't mean it works for everybody or makes everybody happy, its your subjective opinion but it is not a fact and its very egoistic to think like this for the rest of the playerbase. > > If you've read posts from me in the past, you'll see I dislike the Hextech system, and the Mystery Skin/Chest system due to it's gambling nature. But that's honestly when you're spending real life money on it. > Never readed posts from you in the past but there's still a couple non-changing fact on what I previously said: 1) there's child playing this game 2) they can buy RNG boxes in the shop > This system is free, and doesn't qualify for the gambling argument imo. > --- The BE system yes, its free, the above mentioned by myself its gambling. > > I still stand by my argument that you don't need every champion, since people are perfectly able to climb without each champion. My first season was season 3, and I got to gold then with a very small amount of champions unlocked. > And I still stand on my argument you need them in order to learn the game and have a feeling on every champion so you know they're strengths and weeknesses. > And if you learn the new runes properly, you only need one page since you can now edit it in champion select. With the old system, you could only use presets, so again that's something that's better now. Agree on this last one, but just for comfort I'd like to have some presets for my mains and then couple spare runepages to just edit on the fly if I am forced to play a different champion or role that I am used to.
: My name is just a kind of joke ive got with my closest friends, its actually not a big deal as it is in my language (catalan) and no one really gets it, dont be confused by that lol
No sir I am not confused, you are the confused one, this game is played by child aswell, regardless what division you play at and stuff your name is inappropiate and that is a reportable behaviour for inappropiate summoner name, you are literally offending everyone who is playing with or against you.
starkk1234 (EUNE)
: Yeah it`s not. It is even encouraged by riot to mute everyone and play your game. (that`s why the button is there after all)
When the game ends and you get to the report screen the text is very clear "refusing to communicate with team". So I don't know where did you got that "encouraged by riot to mute everyone". If the chat gets toxic by everyone then you might be allowed to do it but the typical behaviour of a player who start the game and instantly mutes all kind of communication (chat, pings) its a reportable behaviour.
Hansiman (EUNE)
: > Me neither but to start with if you have no BE how are you going to unlock those shards and get 20% cheaper ? You don't have to unlock every champion through the shard. You upgrade the shards you want, and you disenchant the ones you don't. They give you that option. Since you now can also purchase champions at a 20% discount, you will be able to unlock every champion faster now than you did before. If you already own the champion, disenchant the shard and claim the BE. The shards won't guarantee you a champion you don't own. --- > Sorry sir but devs in NA forum already said they'll add a 50BE for the first win of the day And they're removing some xp to compensate, so I don't think this is going to make much difference. It will take longer to level up for the average player, and you're just getting the BE you would have gotten from a level up through the FWotD instead. --- > you'll need 20 days to get 1000BE from that, in 20 days I might have leveled 20 levels and have 30 shards to enchant Of those 30 shards, it's probably more likely that you'll be disenchanting a bunch of them. You're level 35, so I believe it's safe to assume you already have champions unlocked on this account. --- > It has no sense when Riot pretends this game to be COMPETITIVE because competition has nothing to do with grind This doesn't impact the competitive level of the game any more than the old system did. You had to grind to purchase champions then as well, it's just faster now. --- > if they want money they can take it from skins That's their main source of income. This hasn't changed. Champions are still free. --- > Sorry if this breaks your ideal world of being a loyal rito puppet but that's the reality Please don't start insulting those that don't agree with you. This is a public discussion platform, so all inputs are welcome. --- > I played comepetitive games since I was 14 and I'm 34 today, never saw something like this to be honest Then we've played the same amount of years. --- > it resembles more nowadays to an MMORPG RNG based system rather than a competitive game. Again, this system does not impact your ability to play. The only change is that you now can unlock champions faster than in the past, but there's a random element involved in which champion you'll get. Compare it to the Mystery Skin crate you can buy in the store. It guarantees you a skin worth more than the crate, but you have no idea which skin it will be. So you can either get a skin cheaper this way, or spend more to get exactly the skin you want. That's how it is now: It's random which champion you get shards for, and you can unlock them for a 20% discount. If you'd rather just always buy the champion you want, you can still do that in the store without the discount.
> [{quoted}](name=Hansiman,realm=EUNE,application-id=39gqIYVI,discussion-id=Ocz58z3h,comment-id=000000000002000000000000,timestamp=2017-11-14T11:09:43.843+0000) > > You don't have to unlock every champion through the shard. You upgrade the shards you want, and you disenchant the ones you don't. They give you that option. To compete you need ALL champions and if you don't agree with me then why riot tournament servers do offer profressional players a game fully unlocked? > > Since you now can also purchase champions at a 20% discount, you will be able to unlock every champion faster now than you did before. This sounds like the typical bad commercial on TV, ok you are right is faster than before, none can argue the opposite actually, but at the same time its still not enough, champions should be free to play in a competitive environment. > > If you already own the champion, disenchant the shard and claim the BE. The shards won't guarantee you a champion you don't own. Ok Sir then don't sell me the idea on enchanting shards saves me tons of BE when doing so because it is contradictory to this argument of disenchant your hard earned champion through an RNG system that absolutely nobody likes. > --- > > And they're removing some xp to compensate, so I don't think this is going to make much difference. It will take longer to level up for the average player, and you're just getting the BE you would have gotten from a level up through the FWotD instead. > --- > > Of those 30 shards, it's probably more likely that you'll be disenchanting a bunch of them. You're level 35, so I believe it's safe to assume you already have champions unlocked on this account. ^ Same as said before. > --- > > This doesn't impact the competitive level of the game any more than the old system did. You had to grind to purchase champions then as well, it's just faster now. Agree, so the problem is the base, which means I should be able to play all champions to stay competitive, because it does has an impact in the game and it does start in champion selection when I can't trade the champion with a partner or I can't counterpick my opponent properly because I don't own the champion. > --- > > That's their main source of income. This hasn't changed. Champions are still free. Free to grind forever, someone made the numbers, guess what if you start a fresh account and you are as lucky as getting only 6300BE champs from the shard you'll need to level up to 200+ level while an avarage result you'll need 300+ levels and on a bad RNG run you'll be needing 400+ levels. > --- > > Please don't start insulting those that don't agree with you. This is a public discussion platform, so all inputs are welcome. My apologize, you are completely right and I don't have any rights to insult you, I just got triggered by the way you repeat what riot says believing it as hard as parishioner to bible. > --- > > Then we've played the same amount of years. If so, you should notice something's wrong and antifun. > --- > > Again, this system does not impact your ability to play. The only change is that you now can unlock champions faster than in the past, but there's a random element involved in which champion you'll get. Good bye grind and good bye RNG, that's how it should be. > > Compare it to the Mystery Skin crate you can buy in the store. It guarantees you a skin worth more than the crate, but you have no idea which skin it will be. So you can either get a skin cheaper this way, or spend more to get exactly the skin you want. There's child playing this game and what you describe its called gambling, better let's just talk about another subject. > > That's how it is now: It's random which champion you get shards for, and you can unlock them for a 20% discount. If you'd rather just always buy the champion you want, you can still do that in the store without the discount. I'm glad I saved 100k worth of BE but tbh sir I own only 30 champions and the pool is 130 or so and in my eyes it is not right to claim the game is competitive when there are limiting factors such as champion pool or how many rune pages you can presave.
: Runes: Predator - Strong or Weak?
Hi, by parts, predator is good on Hecarim, Udyr, Rammus and perhaps few more that take advantage of running to you at lightspeed, for other standard junglers just with mobi boots its enough and having electrocute will be way more efficient, as you said the cooldown is huge in comparison. I haven't tried myself as Shaco but I watched some videos with guys doing maths around it and its not worth, electrocute deals more damage in a lesser cooldown so absolutely no doubt electrocute is far way better, now I ask you question : how can you use it at level2 if your boots become an activable item when you purchase them, as a jungler you'll start with a machete and you can't have boots at level 2 lol. About the cd decrease you might use ingenious hunter from the domination tree with predators. Ingenious hunter gives you 10% active item CDR and everytime you kill an enemy you gain another 6%, bad thing is you can only get this from the first time you kill each champion which means 5 stacks in total and you need 1 kill of every enemy in the game, but if you achieve it you'll have a 40% CDR on your predator boots which I guess its huge.
: Who are the ultimate lane bullies?
actually ezreal and gangplank with the kleptomancy are just completely broken. For the supports Sona and Lulu with the aery are a big bully, in the top lane Teemo with Aery is a bully because the mastery gets procced twice with every AA thanks to the dot leaving on you, in the jungle as it is now I'd say Xin zhao but myself as Shaco player I got only benefits from starting 10seconds earlier, before 2:30 I'm already killing the enemy jungler being level 3 myself while he is still sitting on level2, and as for midlaner malzahar is a pain the a.. because of his E and the comet rune. For adc as I said ezreal because kleptomancy is applied everytime he Q on you and he gets consumables that gives him sustain in lane and even sometimes extra gold so he'll be stronger than you during all the whole game, except at minute 50 when everybody is full build but this is very rare on today's meta.
Erne (EUNE)
: Same pick order in Normal Draft playing as 5 players premade
Might be wrong but could you check at op.gg the MMR for everyone in your party and see if first/second are the highest MMR in your party? Perhaps that is why.
Hansiman (EUNE)
: Yes, because charts can't be confirmed. It wouldn't make much sense for Riot to lie here with these numbers, since they're easily checked. On average, you earn more. You can also unlock the shards you get and get the champion 20% cheaper than from the store. I don't really deal with conspiracy theories.
Me neither but to start with if you have no BE how are you going to unlock those shards and get 20% cheaper ? Sorry sir but devs in NA forum already said they'll add a 50BE for the first win of the day, which is still absolutely not enough for me, you'll need 20 days to get 1000BE from that, in 20 days I might have leveled 20 levels and have 30 shards to enchant, how I am going to enchant them ? It has no sense when Riot pretends this game to be COMPETITIVE because competition has nothing to do with grind, if they want money they can take it from skins or get a better business model such as champions being totally free to play but if you want to earn chests from them or buy skins for them you got to own the champion and you can do it either grinding or wallet warrior, that would make sense so I don't have to ask in champion selection "can you pick me XXX champion for me please" and listen the typical answer "do you have ZZZ champion to trade after? or just no I don't have the champion you want to play". Sorry if this breaks your ideal world of being a loyal rito puppet but that's the reality, I played comepetitive games since I was 14 and I'm 34 today, never saw something like this to be honest, it resembles more nowadays to an MMORPG RNG based system rather than a competitive game.
: Permabanned for being a childish chimp
> [{quoted}](name=Menjam els ous,realm=EUW,application-id=2BfrHbKG,discussion-id=cQdPmQUR,comment-id=,timestamp=2017-11-13T19:18:31.865+0000) > > I've been playing this game since season 3 kicked in. I was just a normal player motivated by the competitive atmosphere this game provides, climbing up from bronze, to silver the next season, then plat, and for the last 2 ive been around high dia/low master. > It sucks that, as long as u put hours on this game, you get frustrated by people underperforming, triggering you, having yourself bad games and getting shitalked... this is all stuff solo queu player know about. > I've been a complete idiot by flaming myself ppl. I had a 2 weeks ban a month ago, with the inchat toxicity coming from a single game (you know, one of those) in which I just lost my mind about someone triggering me during all the game. > The second time, it was permanent, also from a single match i played in which I again was toxic to my teammates. > Both bans have in common using the '%%%' phrase, which I used a couple of times on each of those games. > All i want to say with this message is that I really dont mean getting people to kill themselves, it is just anger that comes from the frustration of that moment which, unfortunately, it gets the worst of us sometimes. So I want to say sorry if I ever offended someone irl myself, it never came from heart, just from the heat of the moment. > > For the ones who read this, if you value your account, and u are involved in one of those anger moments, its always better to shut up and dont type, just go next, be friendly, and ignore ppl who try to trigger you, as I have lost an account in which ive spent about 1000€ on for the last 5 years, playing every day on and showing progress in. > > Dont be an idiot, you laugh at being banned until you get the punishment yourself and regret talking all that bs to random ppl online, just dont be a %%%% :) > > Thanks for reading Tbh your name translates into "eat my balls" I think you just deserved it sir, no hard feelings but... your in-game name is like your presentation card and you already seem to be wrong starting there, have fun if you level an smurf now because its a grindfest as the system it is right now.
Lil Tezzy (EUW)
: But I just wish they couldve given me a chat ban instead of a 14 day ban for a first time offense. Ive never before had a suspension so it feels a bit wrong, and i know Riots either going to take 14 days to reply to my ticket or they are just gonna say we cant help you sorry. And I know 14 days might not seem like a lot, but League is litterally all i play and when i get home in the evening I just want to sit down and play a bit but now I cant.
Try osu! for these 14 days, its a rhythm weeb game that actually pro players do play to train their aim for league of legends ;)
MogzyH (EUW)
: I see nothing wrong in this, also lots of it is out of context because you only see what you said. I recently got chat restricted for 3 games of logs, the first we were all messing around in chat swearing and saying crazy stuff, the second was against a Yi that literally wished cancer on me and said he hopes I die painfully, the third game I played terrible as Yi and the enemy said "my whole team will report u for playing Yi" and they did, and unfortunately, that is what Riot registers, not the actual conduct, just the amount of reports it seems. I can tell that if we saw what people like Jax and Diana were saying, they were probably the actual toxic players here. Sadly it seems the best thing to do in this game is mute all at the start and just play. And that wont change until Riot seriously actively promotes good behaviour and removes this "REPORT BECAUSE IM MAD" mentality. Which they can do. TL;DR this entire community is disgusting.
Actually you are wrong, I wrote tickets to support to report individual players and said exactly what you said about the number of reports and they told me there is no such thing anymore, just 1 person reporting you in 1 game has exactly the same effect as a 9x report, if you get baned or restricted is your fault because you said it in your own post "we were messing around in chat swearing and saying crazy stuff" ... "wished cancer on me" .... and the third game didn't got you restricted, it was the fact that you acumulated tons of bad attitude and that was the nail in the coffin.
Lil Tezzy (EUW)
: Just to make sure, the other guy called me a %%%got not me him.
the problem isn't who calls you what or who started first like 12year olds, the problem is you talking back and spreading the same or even worse amount of toxicity, from now on just read chat when it isn't toxic. Try to be constructive to the other players and if they do answer back with the typical "stfu, noob" or call you this and that just ignore it, end the conversation there and press the report button at the end. Example : you are the jungler and you have an information like the enemy jungler is going to be playing around his top jungle and you tell your top laner to be carefull and do not overextend, he doesn't listen to you and 30 seconds later he dies by overextending, you actually can report him for refusing to cooperate and inting because you warned him, tho if you just tell him in the chat : Dude you suck blablabla you idiot I told you blablabla you are the one getting reported, so keep the chat only to communicate people stuff about the game and just avoid any personal words on their skills or attitudes, you can warn them with pings or words, but that's it. If you let them cross the line but you never do it you'll be safe and will never ever get ban again.
MogzyH (EUW)
: Man I agreed with you until you said about people with shitty gameplay. What is it with this community that makes them want players that have a shit game banned so badly? Skill is NOT reportable. If they are trolling and inting, of course report that moron, but if they go 3/12 because their lane was ganked 5 times in the first 3 minutes, and the team did nothing but flame instead of help, they don't deserve a report.. aptijoetjoueay this topic annoys me why does 90% of this community think skill is reportable
In fact in the old report button system there was a placebo one in which you could report a player for being bad. Obviously it was a placebo :)
Erch0 (EUNE)
: Crapy RIot Punisment system activated again ... We all know is crap but we cant do anything ... you can talk with Riot but they are robots(they Wont hear you !) . Soo all you havee to do now is to Mute all for 3-4 motnhs .. and dont talk with no one :) And play your game GL
Refusing to communicate with the team is a reportable behaviour, better than muting everyone just ignore everything that seems to be salty or toxic and try to cooperate with your team.
: You can still use shards to level masteries. They cost the same. Old BE price times 6.5. As for lvl up shards, every 10 lvls you get a double or even tripple value from the capsules, + rewards will increase with each level.
I just hitted level 33, they gave me 1 shard on each level after 30, they cost to enchant 2k to 3k BE and if I disenchant they give me only 900 or so, plus no BE after game I don't see how this system is better than previous, they need to give people BE again after games so we can stack and enchant the shards whenever we feel like.
: you literally dont need more runepages than 1 with this new system except if you are lazy, you can change them completely in lobby
I know I can edit them on the fly while in lobby and champ select but there's too much stuff to learn and too many builds for every champ etc, its just better if I can have some premaded pages and then adapt them when I play those with a similar champ, just the same way I was doing with old masteries. If it works for you congrats but it doesn't for me, I would buy the pages at a reasonable price not 6300 because its just too much expensive.
Rioter Comments
Rioter Comments
Phrase (EUW)
: LOl ive been having this idea in my mind for a while and you legit got all the same champions ive had in mind lol
Rioter Comments
Rioter Comments
: I don't know what to do anymore
I don't know either, if I play in the jungle and snowball a lane or two they end up throwing the game and if I play support with my duo adc we most of the time win the lane, sometimes even stomp it and yet we get destroyed by mid and late game. Perhaps its just a bad luck spree and later on we will get into winning all games.
Rioter Comments
Eveninn (EUW)
: Well, this is why Nasus and Darius aren't tanks. ^^ I do like Ornn though, and be it only because a friend of mine is really happy playing him. x3 (I personally don't think imma ever touch him otuside of ARAM.)
Indeed, they're classified as fighters, tho most people just build 1 offensive item (black cleaver or trinity) and then into fulltank items, so I don't know you but I would classify that as a tank, even if Riot try to sell me they are "fighters"
Rioter Comments
: They do, but the passives on those two items buff the gold efficency of those bonus stats, which Triforce doesn't with its stats.
Just one thing, I've been thinking and.... I got to the conclusion, trinity force does get movement speed out of no items because any of the 3 items that compose the tri-force doesn't give the movespeed and also I think about the gold efficiency buff, aren't you paying for that buff when you buy a simple infinity edge or rabadon with every champion and every game regardless of Ornn being in the game or not? Afterall its 1000g worth of upgrades for every item, exception for supportive items which is 500g, but triforce is worth 1200g with those numbers we made here, so I think its a bit over the top, 1050 or even 1100g is ok but 1200 I think its crossing a bit the line. The tri-force upgrade from the 3 items Stinger, Sheen, Phage does already give a good chunk of stats of 333 gold: 5% movespeed, +5% aspd, +10 AD, +50 health. So, honestly, its in my opinion too good no matter what.
: They do, but the passives on those two items buff the gold efficency of those bonus stats, which Triforce doesn't with its stats.
Oh ok now I get what you mean.
: Movespeed is 39.5g per percentage. So, that's 197.5 for the MS granted by the Forging. So, in total the stats have a gold value of 1202.5g Probably more than when the gold value of the other upgrades are, but those are generally enhanced by the item they are on (the AP steroid of Rabadon's, the crit from IE), whereas Triforce doesn't get anything extra from the raw stats.
I think those 2 you mention just gives raw stats (+30 AD, +55AP respectively)
Rioter Comments
: I agree but not 15 minutes. Make it less. If i want to surrender in 15 minutes and u press no i should be able to re offer that option in 5 minutes.
Actually its about every 5 minutes, and what happens is a game with 45 minute long has somebody trying to surrender from min 20, that means he'll vote 5 times in a row for 5 consecutive "NO" from their team. I mean NO is NO, so people who vote a surr and isn't accepted, should know that. If game keeps going and your team thinks its time to surrender then someone else will call the vote. Let's be honest... in real life for example, you vote for your country president every 4 years or so, right? So imagine the groups in the oposition trying to call a vote for president every 15 days, would be annoying and unstable for everyone, right? So the same thing applies to the game, 5minutes is nothing, full clear of the jungle and maybe a play or two in a lane, whlie in the midgame those 5 minutes can be your team doing a comeback on a teamfight and someone STILL voting the surrender spam, geez people need to relax when playing this game I guess.
: I think your idea of not being able to call surrender again for another 15 minutes is a bit harsh. Mainly because what if they were your team is really mucking about but because your team is full of ego and no sense they don't surrender for like another 10 minutes and still when they do see sense for whatever reason they can't seem to start that surrender vote. Plus (assuming it was still 20 minutes) 20 + 15 mins is sometimes the whole game which is unfair. As long as they don't spam over and over again, like being able to only call it 2 or 3 times is still decent. 15 minutes is a LONG time.
> I think your idea of not being able to call surrender again for another 15 minutes is a bit harsh Only for the person who voted unsuccesfully, aka the spammer. > because your team is full of ego and no sense they don't surrender for like another 10 minutes If they're full of ego they will still vote NO to a surrender, so that's unchanged, giving the spammer the ability to spam the surrender vote will not have an impact on how egocentric people are.
Rioter Comments
: Yet for some reason it's not like the random feeders anyone is doomed to meet over and over is playing off-meta or something. Usually they play champs they are told are OP but can still eminently s@@k balls, which should suggest that balance is not the simple thing a lot of people would swear every day.
The same you are saying can apply to any champion in the game. If you get fed you are going to be strong and if you suck you'll feed, independently from the champion. Just pointing out some kits are overloaded with too much good stuff and its obvious that in the right hands are too powerfull. Its a fact, not a thought, that if you have more stuff in a champion then you have more room to use it in different ways. For example, a "basic" champion pretty straightforward, Volibear, in his kit he has a movespeed buff that catches the enemy and throws him on his back, an aoe fear and a burst skill that is activated after 3 basic attacks. Lastly for his ultimate he empower his AAs So basically you can't do much with him its pretty straightforward Q -> E -> R -> 3x AA -> W You can also use Q to scape if you are not hard cc'ed or too much slowed, you can also use flash Q or flash E to cc an enemy And that's kinda it...... Now lets see our favourite overloaded champion, Yasuo A passive shield that blocks the damage from your next hit or ability 2 gapclosers (E and R) 1 of them never goes off cooldown, you can't use it twice in a while to the same target but still never goes off CD. A wall that blocks any projectile An skill that serves to poke from both short and long range (Q) with a very low CD An ultimate that needs a knockup for follow-up, not even your own knockup from your tornado, any knockup even a displacement is enouguh (like Lee's or Oriana's R). Not enough with that he gains arm pen equivalent to a last whisper when he uses ult and he stuns in AOE to everybody on his ult range. All this on a champion that doesn't have mana cost, obviously Yasuo can do many things for himself and for his team. And that's what I mean that he is too well adapted to the meta, because the meta in this game is moving towards more and more mobility, every new champion released does have some sort of mobility, or at least almost all, Yasuo with his kit is like the king of mobility pus denys a lot of damage, deals a lot of damage, don't forget 2 items give him 100% crit. I mean if you can't see how overloaded and good is his kit..... you blind :< I'm not saying because he is so good he is freewin, I'm not saying if he is so good should be played in competitive, because that's another world far away from your SoloQ game and champions like Yasuo doesn't fit properly the needs of a competitive team composition, but that doesn't mean either that he isn't a good champion, he is a very good one and in the right hands can just stomp your game and carry you real hard.
sit kid (EUW)
: Meta =/= playing champions because they're fun to play or have big playmaking options
Not understanding your comment at all. I mean I am not an idiot and I do understand what you are talking about, but at the same time it has 0 sense with what I am saying above. Let's have an analogy; in F1 there are rules, so cars must meet some criteria to compete, imagine cars in F1 are champions in league, ok? The track where cars compete is the summoner's Rift. Now someone comes with an overtuned car (Hello Yasuo!) and can peek up to 500km/h, has nitro boosts and all sort of technologies that others don't. Wins the race, calls it high skill because you still need to be a good racer and have control over the car.... Fair enough? Hope you get the point on the post.
Biuvoc (EUW)
: that excuse is old.Youre mad not my problem but find another excuse.
Well, someone in this same thread already said Ivern is being nerfed in the PBE, so your whole argument (did you bring any? Ah no, you just attacked me since beginning) is already proven wrong since Ivern is going to get nerfed, so get over it, Ivern is too good as he is right now and needs to be tuned down.
: Well no A front line would counter mao ult... That's literally the idea you get a tank to body block meaning you don't need to back off and you can effectively fight under your tower without your squishies being vulnerable Wave clear would also mean that them doing this would be much more risky due to not having minion cover when approaching. > The problem in my eyes is..... If enemy team has a splitpusher but you don't, its ok, if they have an assassin but you don't, its ok, if they have.... whatever else that you lack its more or less ok, but if they have TANKS and you don't, then you're screwed by far the most. If the enemy have an adc and you don't your screwed, if the enemy have a support and you don't your screwed, if the enemy has wave clear and you don't your screwed, if the enemy has a jungler and you don't your screwed... need I go on Your looking at this the completely wrong way... it's by no means a tank that you need, it's a front line... That's an integral part of a team comp... and fighters can theoretically fill this role as well... but you need something that can take the brunt of an attack and go toe to toe with their front line to prevent them from getting to the back line or to become an obstacle to assassins trying to get past... No front line and well, you saw what happens. This isn't tanks at fault... it's much bigger than that and completely independent of them.
Bit of disagree here, while I understand what you're saying... we still had a jungler, a toplaner, a support and so on, we lacked a safe waveclear (kata can clear, but she gets exposed then, and Jinx range is laughable) and we lacked a tank in this game because Jayce deals damage but isn't the tankiest of the fighters, anyways, thing is take 2-3 guys in your team that are tanky and can siege and there you go, this been like this since forever, it just gets more accent in this current meta where you summon herald and take first turret in matter of seconds. This actual meta is crazy, get a bit of advantage in early, then siege with herald and baron, stomp the game completely and leave no option to your enemys. Unfortunatelly its pointless what I am writing because you guys won't see it clearly till it comes to competitive game, when you see pros playing on 7.10 and if most of the stuff remains (which is most likely to) like it is right now there will be couple tanks with gargoyle plate and they'll siege the turret and they'll dive and after use stoneplate and become hard to deal, this meta favoritizes them tanks too much, different story is your soloq uncoordinated and uncommunicated game. Add to all this the Herald taking 1300 damage on the first turret hit and the obvious choice of Herald which is give it to your jungler, get a successfull gank and then use the Herald, its almost uncounterable unless the enemy team reacts very fast to it.
: > [{quoted}](name=Shacownz,realm=EUW,application-id=39gqIYVI,discussion-id=Ygd72R0u,comment-id=0006,timestamp=2017-05-07T17:48:34.437+0000) > > This is totally stupid. I am the support from your last game and I carried you hard, giving you many cheesy kills and you earned an S+ but I only got an A- because we at the end lost the game, and yet you pretend to win more than me? > > This probably is written from the perspective of a Yasuo/Riven main, because a normal person would haven&#x27;t thought about it. well its not my fault if the ranking system is not perfect. but i dont know why would the idea of gaining lp based on your performance in the game and not just that victory/defeat screen at the end is stupid?
Because game is 5v5 and not 1v1. Because actually as a jungler when I play a good game I did tons of stuff for the team while not taxing their minions and I end up having an A or A+ while the midlaner I helped to get fed as fk gets an S+, and because all of this is going to remain like this because having an IA advanced enough to detect if you participated in the game good or bad its too complex then your system is just unfair, simple as that, I can't get S+ as a jungler unless I deny my laners tons of minion waves, and if I do that I get my S or S+ but you guys get an A "only" even if 20 kills. If system would be more accurate and the junglers and supports would be actually accuratelly rated instead of being your in-game private hoe then I would agree, but since I am a teamplayer I usually enrole for jungle or support, and believe me we are underrated at the end of the game while your 250cs score with 12 kills is so overrated in comparison if I snowballed you + soloed dragons, herald, made the calls for barons, even sometimes steal objectives from enemy jungler, put ahead all the lanes..... but that doesn't count for my end Score, did you know ? And that's why I am against this insane idea of yours. Also, game is 5v5, even if they fix the ranking and stuff, just proposing what you are proposing means people will try to find what's the way to get highest ranking and will turn into more selfish style of play and less cooperative/teamplay game which is exactly what league needs, more 1v1 yasuo crap players, no thank you.
: You had no front line... literally none at all. So no wonder the tanks rolled over you, your lack of a front line is literally a paradise for them (you needed something to stop them from actually getting to your back line... you had literally a single target bind to do this). Not to mention extremely limited wave clear no wonder you lost your towers so easily you had nothing to clear them with. So your loss came from your team comp being suboptimal while theirs was really solid, a good front line in braum and mao, good back line pressure with darius, good peel from braum and zil, good wave clear from zil, good siege potential, and a hyper carry in twitch to round things off... you had a hyper carry and a bunch of champions who tend to struggle vs tanks...
Yup I know my team comp wasn't the best, that's something actually I don't need you guys to tell me because I already know, but still even with a frontline and a waveclear I don't think stuff changes much if Maokai press R and both darius and braum start sieging the turret, your team will have to leave or take a fight that you know where is going to end up. The problem in my eyes is..... If enemy team has a splitpusher but you don't, its ok, if they have an assassin but you don't, its ok, if they have.... whatever else that you lack its more or less ok, but if they have TANKS and you don't, then you're screwed by far the most.
Tarolock (EUW)
: then why do you need a report in champ select when you can do that after the game? if you have report in champ select and the guy who got reported is still playing with you then there is no reason to have it in champ select, and if you think queue times wont change even if the guy gets kicked then you prolly didnt have 6 champ select in a row when one guy always dodged because the enemy team banned his champ
If I am not mistaken I wrote "if you report a player for his behaviour during champ select doesn't mean game will get automatically dodged" So I don't know where did you read from me game gets dodged when someone is reported, therefore queue times are unaltered.
: Just for reference, what were the teams? Darius, Mao, ?, ?, Braum vs. ?, ?, ?, Jinx, ?
Darius, Mao, Zilean, Twitch, Braum vs Jayce, Shaco, Katarina, Jinx, Morgana In order, TOP JGL MID ADC SUPP
Biuvoc (EUW)
: omg dude..wtf morgana wtf 5 kills..you are %%%%%%ed or maybe youre brain is sooo low thats why youre a god damn silver.Ppl like you dont understand sarcasm at all.Np dude i get it.Youre brain doesnt exist i get it its fine. By the way only silvers like you could call a champ broken just because of his winrate.Amen.Play him and get chalenger if is so strong champ.
Where did you bought the account? I don't believe someone in Platinum 3 doesn't know what PBE stands for.
Biuvoc (EUW)
: sure dude.Go call morgana op too she can press q.Seriously..i dont want to understand but...i think next op will be teemo.
I haven't mentioned Morgana, this topic is about Ivern, and since you can't read properly I suggest you to read again the post that started this stupid discussion of yours, I was just saying for you to imagine a champion that kills everybody with a press of R instantly but can't damage structures, but since you can't read properly I have to re-write it twice, in hopes you don't need a 3rd time to understand what I wrote. I never said Ivern press R and kill 5 enemys which is what YOU wrote, stop living on your bubble and LEARN TO READ BEFORE SH1TPOSTING, thank you.
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Shacownz

Level 39 (EUW)
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