: lol Pyke never gets real nerfs. He sells skins and riven does aswell thats why they dont get nerfed. kalista doesnt even have her second buyable skin and she is released for almost 5 years and she gets nerfed a ton
> [{quoted}](name=Cat ín The Hat,realm=EUW,application-id=39gqIYVI,discussion-id=TQM2ecpa,comment-id=0000,timestamp=2019-07-12T17:21:21.812+0000) > > lol Pyke never gets real nerfs. He sells skins and riven does aswell thats why they dont get nerfed. > kalista doesnt even have her second buyable skin and she is released for almost 5 years and she gets nerfed a ton Pyke gets tweaks, Riven gets away for free. That is the difference.
Rioter Comments
Rioter Comments
Raul04 (EUW)
: This is not about special treatment as I have stated many times, but you too are just blindfolded minion who doesn't have the guts to actually read and inform himself about this topic, you clearly didn't read what I wrote down and it automatically disqualifies you to have a meaningful opinion on this topic. I mentioned that there are far better punishments for toxic people, both for normal toxicity and for people with mental issues, Permabanning IS NOT the solution and never will be. If you think it is, then you simply support suicide and depressions. You will never know what depression and hypersensitivity means, you can't tell someone life sucks and tell them to just move on, it could hit any of us and one day who knows, maybe your beloved mother will hang from the ceiling or your father got a bullet through his head because they had depression and thought about suicide. You will know what it means to be depressed and suicidal.
> [{quoted}](name=Raul04,realm=EUW,application-id=NzaqEm3e,discussion-id=2EjOcPL1,comment-id=0000000000000000,timestamp=2019-06-26T20:36:30.550+0000) > > This is not about special treatment as I have stated many times, but you too are just blindfolded minion who doesn't have the guts to actually read and inform himself about this topic, you clearly didn't read what I wrote down and it automatically disqualifies you to have a meaningful opinion on this topic. > I mentioned that there are far better punishments for toxic people, both for normal toxicity and for people with mental issues, Permabanning IS NOT the solution and never will be. If you think it is, then you simply support suicide and depressions. > > You will never know what depression and hypersensitivity means, you can't tell someone life sucks and tell them to just move on, it could hit any of us and one day who knows, maybe your beloved mother will hang from the ceiling or your father got a bullet through his head because they had depression and thought about suicide. You will know what it means to be depressed and suicidal. oh and btw, I know what depression is because I have been through it myself. The big difference is that I don't go whine on the forum about it and instead got my life together and not share what sucks about it on a forum for attention. If you want to be unbanned because your life sucks and that is why you are toxic you are asking for special treatment for those ridicules reasons.
Raul04 (EUW)
: Permabanning accounts for toxicity reinforces mental issues and leads to even more toxicity.
I've been reading through alot of responses from the guy that posted this, and I can see how he was banned for toxic behaviour if this is the tip of the iceberg
Raul04 (EUW)
: This is not about general problems, this is about serious depression, hypersensitivity etc, you're not educated on this topic and you clearly haven't read my text.
> [{quoted}](name=Raul04,realm=EUW,application-id=NzaqEm3e,discussion-id=2EjOcPL1,comment-id=00000000,timestamp=2019-06-26T20:19:24.985+0000) > > This is not about general problems, this is about serious depression, hypersensitivity etc, you're not educated on this topic and you clearly haven't read my text. Don't need to read it. Got issues and act toxic? Get banned. Why should you get special treatment above others? Why are you so sure you have the most problems in life? Guess what, life sucks. Get over it. If you are such a snowflake then take the ban as a blessing, quit league and get help like a REASONABLE PERSON WOULD DO instead of sitting in the league forum and demand a snowflake treatment.
Rioter Comments
01Zero23 (EUW)
: Nerf that BROKEN af Morde
Morde is a nightmare when he is FED, note what I just typed in caps; FED. Like {{champion:122}} {{champion:103}} {{champion:266}} {{champion:119}} {{champion:38}} {{champion:141}} {{champion:107}} {{champion:6}} {{champion:83}} {{champion:238}} {{champion:8}} {{champion:91}} {{champion:75}} {{champion:39}} and the list goes on. I mean seriously, there are so many champs your ult is wasted on. It's also wasted on every champ if they buy QSS. If someone feeds him he will feel OP, that is the point of juggernauts. And if you are so sick of Morde, just pick {{champion:41}} and ba-da-bom! Morde loses all edge. Play safe, have sustain, poke him down, juke his E and just remind him his ult is worthless when you got oranges.
: ive played tahm kench in diamond and i can tell you that ganking him is pretty easy especially before lvl 3 he is a sitting duck
> [{quoted}](name=Ornndyr2k19,realm=EUW,application-id=39gqIYVI,discussion-id=m3rHJUjA,comment-id=000100000000,timestamp=2019-06-19T15:24:44.058+0000) > > ive played tahm kench in diamond > and i can tell you that ganking him is pretty easy > > especially before lvl 3 he is a sitting duck Sadly in my "elo" I never see junglers even think about ganking top unless you are already dominating. Then they flame if you lose 1v1 because you can't get away from tahm once he got you. The champ is a disgusting mess that has too much base damage to be a heavy tank. Why haven't riot tried to balance him out yet?
: Anyone with range can counterplay against him quite easily. He's very easily kiteable, with a telegraphed skill shot that can be dodged. He as a champion is always going to excel in extended skirmishes with melee champions - this is his strong point. Extended skirmishes (poking him before his grey health can heal) from a distance is his biggest weakness, along with any sort of disengage.
> [{quoted}](name=A Snarky Cyclone,realm=EUW,application-id=39gqIYVI,discussion-id=m3rHJUjA,comment-id=0000,timestamp=2019-06-19T15:06:04.302+0000) > > Anyone with range can counterplay against him quite easily. > > He's very easily kiteable, with a telegraphed skill shot that can be dodged. > > He as a champion is always going to excel in extended skirmishes with melee champions - this is his strong point. > > Extended skirmishes (poking him before his grey health can heal) from a distance is his biggest weakness, along with any sort of disengage. Yeah but that's the thing. His utility allows him to keep going, so 5 minutes of poke he can easily just turn withing 10 seconds and most likely kill you. I mean his Q alone takes almost a quarter of the health of squishier champs alone. You can't build against him because they all buy AD and his abilities deals AP damage with base scalings that puts prenerf sion to shame
Rioter Comments
iaapvper (EUW)
: Mordekaiser is NOT op!
Morde is less broken than irelia. Keep that in mind.
Rioter Comments
: Conceptually, Akali is fine. The issue is her numbers are too good and the time you have to react to her is too low.
> [{quoted}](name=The7thSeal,realm=EUW,application-id=00edEA0o,discussion-id=KWWdcxWo,comment-id=0001,timestamp=2018-11-12T08:14:47.615+0000) > > Conceptually, Akali is fine. The issue is her numbers are too good and the time you have to react to her is too low. You forgot the game breaking stealth under tower. Riot gave towers true vision for the exact purpose that stealth champs wont be able to abuse it. Then they spit on one of their core designs about tower and made her untargetable under tower.
Rioter Comments
Antenora (EUW)
: You're over exaggerating the nocturne ultimate cooldown. Even with 5/5 Ultimate Hunter + 40% CDR it's like a 35 second cooldown at rank 3. Vi ult can get down to like 25 seconds.
> [{quoted}](name=Antenora,realm=EUW,application-id=39gqIYVI,discussion-id=uwEt0i6w,comment-id=0002,timestamp=2018-11-02T12:35:49.602+0000) > > You're over exaggerating the nocturne ultimate cooldown. > > > Even with 5/5 Ultimate Hunter + 40% CDR it's like a 35 second cooldown at rank 3. > > Vi ult can get down to like 25 seconds. Presence of mind. Oneshot someone, lose cd on it and regain mana. 20 seconds cd or less.
253IQ (EUW)
: Nocturne can be countered by armor and tanks . and he is useless in teamfights . the problem is AP champs . 99.99999999% of them are noob champs . no skill required . someone gonna tell me "sKiLlshOtS aRe hArD" nah dude . if AP champ touched u with an ability u are dead . ahri can pee in ur ass with Q . Velkoz Q . Viktor ... idk how this champ work but i had a game when he was 0/14 and i was 11/1 as khazix in normal game but oneshoted me and he got no dmg . "i oneshot mf with auto without using Q" . and i cant win a game against aurelion sol which Go with a universe to u and get pentakill . dafuq ? And playing against a champ like heimer . u are ok but u aren't ok because he is ok and he isn't ok making u ok . u aren't dead but u cant farm . because he is far away from u and he isn't ok making u not dead . so he spam all abilitys . dead Playing against Lissandra : no cou!nterplay and thanks . she use zhonya while ulting and heal with 2000HP while dmging u and u dont understand what's happening and someone come and kill u from behind u deffend she kill u . Xerath : undodgable skillshots and thanks Malzahar : u know without i tell u . all those champs tank so much dmg too so i think riot forcing people to play AP instead of high skilled champs "Zed - Yasuo - Camile - GP - Jayce - Kled..." and someone will come and say : AD champs are op look at draven and MF and zed . i say : get good . if zed get u with a good combo he kill u . and he need playing safe early . / Draven need farm and good teamplay to be usefull . MF can be oneshoted . not like ur Xerath :) and i'll tell u about Melee AP champs later
> [{quoted}](name=253IQ,realm=EUW,application-id=39gqIYVI,discussion-id=uwEt0i6w,comment-id=0001,timestamp=2018-11-02T11:58:27.697+0000) > > Nocturne can be countered by armor and tanks . and he is useless in teamfights . the problem is AP champs . 99.99999999% of them are noob champs . no skill required . someone gonna tell me "sKiLlshOtS aRe hArD" nah dude . if AP champ touched u with an ability u are dead . ahri can pee in ur ass with Q . Velkoz Q . Viktor ... idk how this champ work but i had a game when he was 0/14 and i was 11/1 as khazix in normal game but oneshoted me and he got no dmg . "i oneshot mf with auto without using Q" . and i cant win a game against aurelion sol which Go with a universe to u and get pentakill . dafuq ? > And playing against a champ like heimer . u are ok but u aren't ok because he is ok and he isn't ok making u ok . u aren't dead but u cant farm . because he is far away from u and he isn't ok making u not dead . so he spam all abilitys . dead > Playing against Lissandra : no cou!nterplay and thanks . she use zhonya while ulting and heal with 2000HP while dmging u and u dont understand what's happening and someone come and kill u from behind u deffend she kill u . > Xerath : undodgable skillshots and thanks > Malzahar : u know without i tell u . > all those champs tank so much dmg too so i think riot forcing people to play AP instead of high skilled champs "Zed - Yasuo - Camile - GP - Jayce - Kled..." > > and someone will come and say : AD champs are op look at draven and MF and zed . > i say : get good . if zed get u with a good combo he kill u . and he need playing safe early . / Draven need farm and good teamplay to be usefull . MF can be oneshoted . not like ur Xerath :) > > > and i'll tell u about Melee AP champs later i think you are missing the point. I'm talking about a global ult with 20 seconds cooldown.
Rioter Comments
Rioter Comments
Tr0LL1002 (EUNE)
: Please buff adc
Its not the adc's being weak that is the problem. The problem is all these super mobile champions with burst and the bursting mobile bruiser champs you can't stop if they had a decent early game. Ofcourse if you are one of those amazing ADC mains that is ready to adapt then sure, it wont affect you much. But if you do not play adc and you actually get autofilled there you are in for a nightmare.
Kentaxas (EUW)
: Camille hookshot bug
So? Camille Hookshot stunned me when she was rappling away and I was behind her. Not even our player models were close to collide.
: > [{quoted}](name=Story For Glory,realm=EUW,application-id=39gqIYVI,discussion-id=udeNoQuo,comment-id=00070000,timestamp=2018-06-20T21:55:53.355+0000) > > If Yasuo can have true damage and a rune that gives him extra AD while be build only crit then Gangplank can be buffed with ease. They could almost bring back the gangplank from release and he can be messured with Yasuo now. So you wanna make a champ broken OP because you are convinced there's another broken OP champ in the game anyway. Ok, perfect sense. This must be the right way to balance the game. {{sticker:slayer-jinx-wink}}
> [{quoted}](name=Sarchiapon,realm=EUW,application-id=39gqIYVI,discussion-id=udeNoQuo,comment-id=000700000000,timestamp=2018-06-21T06:32:27.352+0000) > > So you wanna make a champ broken OP because you are convinced there's another broken OP champ in the game anyway. Ok, perfect sense. This must be the right way to balance the game. > {{sticker:slayer-jinx-wink}} No, I want a champion to obtain something to give him a better place in the current meta so that he can compete a bit against the champs with incredibly broken design. Before you start to twist what I want into some warped view of yours I have never said I wanted gangplank broken, I wanted a buff to make up for all the direct and indirect nerfs riot has done to him. The broken champ can remain broken for months and riot wont act, if they wont balance them why not balance others that is outside this meta?
: Or that these wide-sweeping changes take time to judge and correct. (altho I would love to see CertainlyT reigned in a bit on his next champion or two since he has made so many balance issues wrt Yasuo, Zoe, Kalista, Thresh... Not fired but kept on a short leash)
> [{quoted}](name=Nayjayification,realm=EUW,application-id=39gqIYVI,discussion-id=3yE9ExlK,comment-id=0000,timestamp=2018-06-20T22:34:51.845+0000) > > Or that these wide-sweeping changes take time to judge and correct. (altho I would love to see CertainlyT reigned in a bit on his next champion or two since he has made so many balance issues wrt Yasuo, Zoe, Kalista, Thresh... Not fired but kept on a short leash) Or refused to be lead designing champs.
Rioter Comments
: If {{champion:41}} is buffed, it's 100% sure it's going to be nerfed twice in two week or so. So, in other words, you don't want GP to be buffed.
> [{quoted}](name=Sarchiapon,realm=EUW,application-id=39gqIYVI,discussion-id=udeNoQuo,comment-id=0007,timestamp=2018-06-20T15:34:20.278+0000) > > If {{champion:41}} is buffed, it's 100% sure it's going to be nerfed twice in two week or so. So, in other words, you don't want GP to be buffed. If Yasuo can have true damage and a rune that gives him extra AD while be build only crit then Gangplank can be buffed with ease. They could almost bring back the gangplank from release and he can be messured with Yasuo now.
: Prehaps, but as it goes the potential damage on his barrels late game has gone down. I think the largest I've done myself before the crit item changes was around 1,400 damage (like max damage pushed to the edge of possibilities). When now I find myself doing around 800 damage now at max build ish when max build. It wouldn't be anything to ridiculous, like idk maybe 10% ad scaling by 5% per ability point so 30% of his AD when maxed. So if he crits with a barrel it'll be 190% ad on the splash rather than 160% from the stormrazor alone. So it doesn't make him like pre crit item changes GP, but makes it so his barrels nearly do normal crit damage. Though the problem might be it could make his barrels more scary in lane, though it would only be 10%, so not really that much. I think the problem is, is that Gangplank is such a unique champion and that no other champion really plays similar to him that it can be difficult to fit him in sometimes.
> [{quoted}](name=Hypnotic Orange,realm=EUW,application-id=39gqIYVI,discussion-id=udeNoQuo,comment-id=000400000000,timestamp=2018-06-18T21:41:41.765+0000) > > Prehaps, but as it goes the potential damage on his barrels late game has gone down. I think the largest I've done myself before the crit item changes was around 1,400 damage (like max damage pushed to the edge of possibilities). When now I find myself doing around 800 damage now at max build ish when max build. > It wouldn't be anything to ridiculous, like idk maybe 10% ad scaling by 5% per ability point so 30% of his AD when maxed. So if he crits with a barrel it'll be 190% ad on the splash rather than 160% from the stormrazor alone. So it doesn't make him like pre crit item changes GP, but makes it so his barrels nearly do normal crit damage. Though the problem might be it could make his barrels more scary in lane, though it would only be 10%, so not really that much. > > I think the problem is, is that Gangplank is such a unique champion and that no other champion really plays similar to him that it can be difficult to fit him in sometimes. The problem was that people didn't know how to take out barrels and he was used in LCS so complaints rised and he looked better than he was, so they hit him all they could and still do. Yes, there was a point where Gangplank was broken, but that was over a long time ago. Only way Gangplank can do significant damage is if he gets ahead, and I mean AHEAD. Not this Yasuo/irelia bullshit where they get knocked down in lane and 5 minutes later oneshots your teams assassins with not many items. Gangplank needs to get an insane lead to even compete with carries damage this season, he needs a buff. A good one that allows him to excell at what he is good at, because if the enemy destroy one barrel in a chain before he does, he most likely lost the teamfight because he had no damage to dish out.
Hydnoras (EUW)
: First, he simply doesn't fit the current early game meta as a late game champion. Secondly, he has a very nice itemization path now with {{item:3095}} . It allows his barrel combos to ALWAYS crit which makes it an incredibly strong item on him. Previously he had to rely on rng to get those insane barrels off with expensive builds. Now he can get that plus trinity and he is set. He can then buy pd at some point to increase the crit damage.
> [{quoted}](name=Hydnoras,realm=EUW,application-id=39gqIYVI,discussion-id=udeNoQuo,comment-id=0002,timestamp=2018-06-18T15:50:51.034+0000) > > First, he simply doesn't fit the current early game meta as a late game champion. > > Secondly, he has a very nice itemization path now with {{item:3095}} . It allows his barrel combos to ALWAYS crit which makes it an incredibly strong item on him. Previously he had to rely on rng to get those insane barrels off with expensive builds. Now he can get that plus trinity and he is set. He can then buy pd at some point to increase the crit damage. He certainly has the item potential now with the new item, but even with that there is nothing he can really offer anymore because he keeps being knocked down little by little. Aslong as Barrels is his only form of true strenght to put to the table then he has nothing to give. Enemies can take them out easily or dash away, the damage is pretty weak now since everything is high damage bruisers with mobility. But his oranges is so full of unpredictable bullshit I refuse to count it as an advantage anymore. For example, I was eaten by {{champion:223}}, I ate my way out, as I was walking he suddenly did the spitting animation and I was thrown behind him even tho I was out. Gangplank needs more to rely on than barrels because it's just not enough anymore.
Pyrosen (EUW)
: You mean the champion who can spam a targeted ability during laning phase every 6 seconds for 150 damage, has cleanse built into his kit, benefits heavily from kleptomancy, has a global ultimate with huge damage from his barrels? Sounds like he needs a buff to me, let's just forget about {{champion:115}} {{champion:37}} {{champion:133}} {{champion:76}} {{champion:427}} {{champion:432}} Oh wait! His kit is overloaded and he's still a very strong pick, he is one of the last champions who should be buffed right now
> [{quoted}](name=Pyrosen,realm=EUW,application-id=39gqIYVI,discussion-id=udeNoQuo,comment-id=0000,timestamp=2018-06-18T15:21:01.770+0000) > > You mean the champion who can spam a targeted ability during laning phase every 6 seconds for 150 damage, has cleanse built into his kit, benefits heavily from kleptomancy, has a global ultimate with huge damage from his barrels? > > Sounds like he needs a buff to me, let's just forget about {{champion:115}} {{champion:37}} {{champion:133}} {{champion:76}} {{champion:427}} {{champion:432}} > > Oh wait! His kit is overloaded and he's still a very strong pick, he is one of the last champions who should be buffed right now All that does not matter if the champ suffers from a patch now and then from changes they do directly to him or items when champs like {{champion:157}} {{champion:55}} can easily outdamage him with minimal effort. And since {{champion:39}} {{champion:164}} Is such a huge threat in the game with higher damage than gp barrels AND is more than tanky enough to endure alot of punishment. Oh and not to mention how Camille rappling hook makes her immune to CC because she will be pulled away no matter what and can escape with ease and Irelia can take reduced damage and be immune to CC alongside with it. Even if a champion has a kit that is strong it becomes meaningless when riot finds ways to cuck it in every aspect now and then without giving any shape or form of benefit. His barrels is what he got, if people take it out then a 150 Q isn't worth much when the majority of champs can easily take Gangplank out or play on a safe distance away from his Q range. Even if you do poke them low the meta now is heavy burst champs that can go in and oneshot before anything else can be done. Ever seen an {{champion:39}} suddenly turn a fight out of the blue? I have seen that, even against stronger champions. Oh and he benefits from Kleptomancy? Damn, guess he can now compete with Conqueror that gives AD and converts 20% your damage into true damage.
Rioter Comments
: would you feel stupid, if you understand your own post, and understand that by "catching draven axes" it means step on them to just disable them? huh {{sticker:zombie-brand-mindblown}}
> [{quoted}](name=What2Do With BE,realm=EUW,application-id=39gqIYVI,discussion-id=A4YdJTBq,comment-id=000500000000,timestamp=2018-05-03T17:42:39.522+0000) > > would you feel stupid, if you understand your own post, and understand that by "catching draven axes" it means step on them to just disable them? huh {{sticker:zombie-brand-mindblown}} It does not seem like yo understand your own post there. When you say "catch" it means catch, not step or disable. You got to use the correct words to what you mean to say if people on a forum is to understand it. Otherwise I might aswell go about and say that I'm going to dance when what I mean is I'm going to do my best and expect everyone to get the failed use of words. If you use "catch draven axe" then you certainly don't seem smart concidering you can already do that in a draven mirror match.
: So your point was he needs a buff and my answer was he gets an indirect buff by his opponents receiving an indirect nerf through item cost change that will affect backtiming and lane dynamics. {{sticker:sg-ezreal}} Tho I never said that might be enough. Just a small headsup ^_^
> [{quoted}](name=Stahlvormund,realm=EUW,application-id=39gqIYVI,discussion-id=4eFhUAua,comment-id=00010000000000000000,timestamp=2018-05-01T17:36:24.900+0000) > > So your point was he needs a buff and my answer was he gets an indirect buff by his opponents receiving an indirect nerf through item cost change that will affect backtiming and lane dynamics. > {{sticker:sg-ezreal}} > > Tho I never said that might be enough. Just a small headsup ^_^ Wont be enough, his scalings requires much more, they will all outscale him with the same cost.
: > [{quoted}](name=Story For Glory,realm=EUW,application-id=39gqIYVI,discussion-id=4eFhUAua,comment-id=00010000,timestamp=2018-05-01T16:56:53.948+0000) > > Aha, how does that help in a meta where everything is early burst? > > Allow me to edit that: How does that help in a meta where Viktor has nothing to bring to the table anymore where everyone can do most of it WAY better all game? List the midlaners that have strong AOE zoning potential, relatively safe range, great damage and scaling and 1v1 strength combined with chasing potential and do a better job on all that than viktor in every stage of the fame?
> [{quoted}](name=NU Male official,realm=EUW,application-id=39gqIYVI,discussion-id=4eFhUAua,comment-id=000100000001,timestamp=2018-05-01T17:22:28.732+0000) > > List the midlaners that have strong AOE zoning potential, relatively safe range, great damage and scaling and 1v1 strength combined with chasing potential and do a better job on all that than viktor in every stage of the fame? Leblanc can go in rather safely with high burst if she choose, Ahri, Karthus, Syndra, Orianna, Lux, Fizz ult and Veigar.
: Idk, it was not the intention of my post to answer everything ^_^
> [{quoted}](name=Stahlvormund,realm=EUW,application-id=39gqIYVI,discussion-id=4eFhUAua,comment-id=000100000000,timestamp=2018-05-01T17:06:44.094+0000) > > Idk, it was not the intention of my post to answer everything ^_^ The intention of my post was to point out that riot needs to give Viktor something because in his current state he got nothing to offer on the table. In mid it's about getting alot of damage fast and if you can't do that you need the mobility to survive or both in most cases now. Ahri can throw out 2 Q's while Viktor's laser is on cdr. 2 Q is enough to push lane easily. Viktor can't buy cdr early because he needs his upgrades, even with upgraded passive his damage is not good enough except to push lanes. If he wants the mobility he needs, he has to spend more gold. To get both things he needs he needs to spend together 2250 gold. However he needs some mobility, so 300 more on boots to get any form of early mobility. Another atleast 900 to get some AP and cdr because Viktor does not have much damage with 100 AP like Ahri, Leblanc, Ryze, Vel'koz, Fizz and other ap damage champions has. So, he has to spend atleast 2250 to get 2 things he need, still he is weak. So he has to spend more, so his early game depends on getting the laser and mostly hide because his early game is terrible. Kha gets to upgrade each time he levels his ult, Kai'Sa upgrades from items and levels. Similar to Viktor Kai'sa needs to spend gold to upgrade, different from Viktor she can actually buy whatever she wants giving her a much wider selection on what to do. Viktor needs a buff now because he is shit. What he really needs is a propper rework but he is not even on the list so that will never happend within the next 3 years. Viktor is at the point Kassadin was right before his visual rework where they reduced his ult range so it was slightly shorter than flash so he could not rift through most walls making him useless because his key ability was worthless. Viktor needs a buff, but he is not Riot's lovechild so he is left in the dirt.
: Afaik in the upcoming patch lost chapter cost will be increased to 1300g which makes it on par with Viktors first upgrade in costs. This should have an effect on lane matchups as given similar abilities, you get your first item spike at the same time instead of enemies gaining it slightly earlier.
> [{quoted}](name=Stahlvormund,realm=EUW,application-id=39gqIYVI,discussion-id=4eFhUAua,comment-id=0001,timestamp=2018-05-01T16:53:10.215+0000) > > Afaik in the upcoming patch lost chapter cost will be increased to 1300g which makes it on par with Viktors first upgrade in costs. This should have an effect on lane matchups as given similar abilities, you get your first item spike at the same time instead of enemies gaining it slightly earlier. Aha, how does that help in a meta where everything is early burst? Allow me to edit that: How does that help in a meta where Viktor has nothing to bring to the table anymore where everyone can do most of it WAY better all game?
: Op lost a normal game as viktor against ahri shortly before having made this post. Sad there's nothing here that's been thought through.
> [{quoted}](name=NU Male official,realm=EUW,application-id=39gqIYVI,discussion-id=4eFhUAua,comment-id=0000,timestamp=2018-05-01T16:29:16.331+0000) > > Op lost a normal game as viktor against ahri shortly before having made this post. Sad there's nothing here that's been thought through. I have played Viktor many times before, but the result is mostly the same because as the seasons change Viktor is still untouched. And yeah, that game showed me how much better ahri can push with less gold spendt than Viktor which is where the example came from, like any other ahri and viktor matchups I have played. he is not in a good spot, haven't been for a long time, he is not even in the list for reworks
Rioter Comments
Rismosch (EUW)
: Kai'Sa is not broken. She is just overbuffed. People couldn't play her on release and instead of waiting Riot buffed her which really wasn't necessary. She is actually very well designed if you look into her kit.
> [{quoted}](name=Rismosch,realm=EUW,application-id=39gqIYVI,discussion-id=Gl3XbQyh,comment-id=0001,timestamp=2018-05-01T07:36:45.945+0000) > > Kai'Sa is not broken. She is just overbuffed. People couldn't play her on release and instead of waiting Riot buffed her which really wasn't necessary. > She is actually very well designed if you look into her kit. Being an adc, have 3 people focus you and still come out on top even with grevious wound effect on you does not make a champ well designed. Creating an adc you can't build against is never a great design, because that means the tank is worthless because some guy locked in one specific thing. She shreds Sion faster than Vayne does, and Vayne is an anti tank to the core.
: Yeah, let's us catch Draven axes as well, he still has,W, E, As and R!!!!!!!!! Let us catch everything in game, even Pokémon, Gotta catch them all!
> [{quoted}](name=What2Do With BE,realm=EUW,application-id=39gqIYVI,discussion-id=A4YdJTBq,comment-id=0005,timestamp=2018-04-12T18:57:40.277+0000) > > Yeah, let's us catch Draven axes as well, he still has,W, E, As and R!!!!!!!!! > > Let us catch everything in game, even Pokémon, Gotta catch them all! Would you feel stupid if I told you that enemy team can already catch Draven axes?
Rioter Comments
: Let us step on Katarina daggers to destroy them on the ground
Hmm, lets see then. GP barrels has a cooldown early game when placed making it pretty predictable when he places it so you can destroy it, he gains a burst of movement speed like Ahri when they explode and enemies can destroy them and they have 3 stacks that very slowly regenerate early game. Katarina's daggers lands randomly but makes up for it by being able to throw her Q often, the range on her passive damage is not short so she can hit you if the dagger is remotely close, it takes cooldowns of her shunpo allowing for endless mobility, can trade half your health long before lvl 5 with Electrocute, No form of cost or stacks allowing her daggers to fly free and you cannot do anything but hide if a dagger lands on the field unless you play specific champions. Now being able to step on daggers would give a real challenge for Kata players in lane, because their daggers ain't safe. She can still jump to them BEFORE they step on them which will deal the damage anyway. But if a champ that gets her mobility refunded for no effort taken is also allowed to take 50% of your health with one trade early game then i honestly don't see the issue that her daggers can be destroyed. She can still roam, she can still ult in a teamfight and jump around if people die due to her passive. She will just have a slight harder time in lane.
Rioter Comments
Rioter Comments
: Looking at her build is important... need to know which kaisa your countering. On hit and ap deal primarily magic damage, so counter with magic resist... also if you can build {{item:3194}} as it will stop her passive. Cc... obvious for any adc Grevious wounds, a lot of kaisas have been using high sustain builds to survive... counter that. She has no escapes at all... so once you get on her so long as your not morde you can deal with her. Save some kind of mobility or cc for her E, she will try to use it to escape but she can’t get far so you can follow up easily Keep an eye on your allies when they are dealing with champions with cc if your on diving duty... she can use them to escape but that drags her to your front line or even back line so your team should collapse Kaisa is easiest dealt with in lane... use aggressive supports or constant ganks (she lacks any way out of a gank early) to get a lead you can use. Don’t feed her... she scales well but she is like Draven... she isn’t any more scary than you adc without a lead... so don’t give her a lead. Keep on the move when you know she might be near to make it harder to land a W... especially for ap or jungle kaisa as that’s her main way of ganking. If your running from don’t move predictably, a W could kill or at the least give her a way on to you so move unexpectedly to throw her aim off be ready to dodge. Attack speed slows really hurt her She struggles more with tanks (unless fed) due to how her passive works... she needs to take health before it does a lot... especially ones with sustain... she also isn’t the easiest for getting penetration on so you can abuse that. If your fighting someone with cc and you don’t know where she is assume she is near and avoid the cc at all costs... she can use that as an easy in during a fight. Ward... she is going to come from weird angles if she is jungle and if she isn’t she is a good roamer... put wards in weirder places like you would a zac and keep an eye if she hovers nearby as that’s a gank. If she is jungle gang up on her... she has no escape so a strong counter jungler can kill her or a support or mid laner can roam with the jungler as a makeshift gank Following on from that putting wards in her jungle can help prevent ganks as you will know where she is on the map meaning less successful ganks and more opportunities for ambushes. Her Q relies a lot on finding isolated targets... against 1 target she deal a lot of damage from the Q... against 2 targets that damage gets halted... fight her in a minion wave and it’s not going to do much. Her W gets blocked by minions... it could be an idea to position in lane so that the minion wave would be in her way if she tries to W, including jungle kaisa as trying to put the minion wave between where you last saw her or the enemy jungle/river can ruin her ganks. There is prob more.... but it’s 4am and im tired so my brain ain’t working the best... will add if I think of things in the morning but this is the gist of it.
> [{quoted}](name=swampert919,realm=EUW,application-id=39gqIYVI,discussion-id=mfEfbYyE,comment-id=0002,timestamp=2018-04-02T02:41:14.078+0000) > > Looking at her build is important... need to know which kaisa your countering. > > On hit and ap deal primarily magic damage, so counter with magic resist... also if you can build {{item:3194}} as it will stop her passive. > > Cc... obvious for any adc > > Grevious wounds, a lot of kaisas have been using high sustain builds to survive... counter that. > > She has no escapes at all... so once you get on her so long as your not morde you can deal with her. > > Save some kind of mobility or cc for her E, she will try to use it to escape but she can’t get far so you can follow up easily > > Keep an eye on your allies when they are dealing with champions with cc if your on diving duty... she can use them to escape but that drags her to your front line or even back line so your team should collapse > > Kaisa is easiest dealt with in lane... use aggressive supports or constant ganks (she lacks any way out of a gank early) to get a lead you can use. > > Don’t feed her... she scales well but she is like Draven... she isn’t any more scary than you adc without a lead... so don’t give her a lead. > > Keep on the move when you know she might be near to make it harder to land a W... especially for ap or jungle kaisa as that’s her main way of ganking. > > If your running from don’t move predictably, a W could kill or at the least give her a way on to you so move unexpectedly to throw her aim off be ready to dodge. > > Attack speed slows really hurt her > > She struggles more with tanks (unless fed) due to how her passive works... she needs to take health before it does a lot... especially ones with sustain... she also isn’t the easiest for getting penetration on so you can abuse that. > > If your fighting someone with cc and you don’t know where she is assume she is near and avoid the cc at all costs... she can use that as an easy in during a fight. > > Ward... she is going to come from weird angles if she is jungle and if she isn’t she is a good roamer... put wards in weirder places like you would a zac and keep an eye if she hovers nearby as that’s a gank. > > If she is jungle gang up on her... she has no escape so a strong counter jungler can kill her or a support or mid laner can roam with the jungler as a makeshift gank > > Following on from that putting wards in her jungle can help prevent ganks as you will know where she is on the map meaning less successful ganks and more opportunities for ambushes. > > Her Q relies a lot on finding isolated targets... against 1 target she deal a lot of damage from the Q... against 2 targets that damage gets halted... fight her in a minion wave and it’s not going to do much. > > Her W gets blocked by minions... it could be an idea to position in lane so that the minion wave would be in her way if she tries to W, including jungle kaisa as trying to put the minion wave between where you last saw her or the enemy jungle/river can ruin her ganks. > > There is prob more.... but it’s 4am and im tired so my brain ain’t working the best... will add if I think of things in the morning but this is the gist of it. Thank you, I will try these tips out through a number of games.{{sticker:slayer-pantheon-thumbs}}
archerno1 (EUNE)
: > [{quoted}](name=Story For Glory,realm=EUW,application-id=39gqIYVI,discussion-id=mfEfbYyE,comment-id=00000000,timestamp=2018-04-02T01:09:21.024+0000) > > But if I'm not jungle? Well why are u asking how to counter her in jungle if u arent jungler?
> [{quoted}](name=archerno1,realm=EUNE,application-id=39gqIYVI,discussion-id=mfEfbYyE,comment-id=000000000001,timestamp=2018-04-02T01:25:24.388+0000) > > Well why are u asking how to counter her in jungle if u arent jungler? I asked how to counter her in general. Because no matter what I play or do she oneshot me.
archerno1 (EUNE)
: Well she is super squishy and she doesnt have any escapes especially early. As long as you invade her and counterjungle her she cant do anything. She is like more useless version of Master Yi.
> [{quoted}](name=archerno1,realm=EUNE,application-id=39gqIYVI,discussion-id=mfEfbYyE,comment-id=0000,timestamp=2018-04-02T00:58:57.967+0000) > > Well she is super squishy and she doesnt have any escapes especially early. As long as you invade her and counterjungle her she cant do anything. She is like more useless version of Master Yi. But if I'm not jungle?
Rioter Comments
AET Nova (EUNE)
: {{champion:142}} {{champion:142}} {{champion:142}} {{champion:142}} {{champion:142}} Zoe, Zoe, Zoe, Zoe, Zoe everywhere! {{champion:142}} {{champion:142}} {{champion:142}} {{champion:142}} {{champion:142}} Who the f* cares about a little bit of extra HP? Like how much? 10-20 HP more than your main? Is that really what matters? I am sure that's the main reason you aren't a high elo player yet, damn you Zoe for having a bit more HP than GP even when you're 1 level below! Just think that you have more sustain with your W and it can remove CC, you're way tankier and your scaling is much better.
> [{quoted}](name=Növa,realm=EUNE,application-id=39gqIYVI,discussion-id=jWVLZiBK,comment-id=0001,timestamp=2018-04-02T00:17:41.116+0000) > > {{champion:142}} {{champion:142}} {{champion:142}} {{champion:142}} {{champion:142}} {{champion:142}} {{champion:142}} Zoe, Zoe, Zoe, Zoe, Zoe, Zoe everywhere! {{champion:142}} {{champion:142}} {{champion:142}} {{champion:142}} {{champion:142}} {{champion:142}} {{champion:142}} > > Who the f* cares about a little bit of extra HP? Like how much? 10-20 HP more than your main? Is that really what matters? I am sure that's the main reason you aren't a high elo player yet, damn you Zoe for having a bit more HP with 1 level below GP! > Just think that you have sustain with your W and removes CC, you're way tankier and your scaling is much better. GP also has the only strenght that is countered by basic attacking. Who else got that? Kata knives? I don't think so.
Rioter Comments
Rioter Comments
Ìxeas (EUW)
: Degrades to support? Like, if autofill is activated you will need to fill in sooner or later.
> [{quoted}](name=Ìxeas,realm=EUW,application-id=Mpd1UjGe,discussion-id=J1qETqVp,comment-id=0000,timestamp=2018-03-08T11:55:55.171+0000) > > Degrades to support? Like, if autofill is activated you will need to fill in sooner or later. If autofill is such an important aspect to the client then put me as support in the first queue like it is supposed to do and not give me the middle finger through 8 champ selects just to autofill me with a potato adc. Autofill is nothing more than a frustration. It does not help the team at all concidering how often the autofill cucks you or players on your team halfway tilting them before the game even starts. They can make an actually good system, or they can throw it away and let it be as it used too. Anything is better than this shit.
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Story For Glory

Level 144 (EUW)
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