: > [{quoted}](name=name too hard,realm=EUW,application-id=2BfrHbKG,discussion-id=y71pAAdi,comment-id=,timestamp=2019-11-19T20:22:39.216+0000) > > not broken champions with cc and heals. And i thought this was "League of Damage"...! {{sticker:sg-miss-fortune}}
Definitely League of Damage, as well as League of Crowd Control, League of Overloaded Kits and League of Hyper Mobility / League of "You Can't Hit or Target Me". And especially League of Really Bad Hitboxes/Animation Consistency/Indicators.
: New support items are abhorrent and disgusting. Thanks Rito for pushing me out of the role I loved
I'm sad about there being no mana regen on the new items, as well as no CDR.
: Question for support mains
Try playing the support role in the game Smite. I find it one of the most boring MOBA experiences out there. But in LoL I actually enjoy support almost every game I play it.
SmB Koji (EUW)
: Don't try to fix the symptoms (toxicity), fix the causes : poor matchmaking -> unbalanced games -> negative attitude -> flame.
I can go with that. I suppose people are people and there'll always be bad ones
: "If you're not going to say anything nice, don't say anything at all" - Yea critizing is such a bad thing, let everyone think they are half god LoL palyers... BTW /mute all (Why is it soooooooo hard to use it? )
Criticism is not a problem, as long as it's constructive and you're not being a horrible person about it. Muting people could also ruin the game. Sometimes even the toxic people communicate sensible plays, muting them could be fatal to chances of victory. Not as important in normal games, but in ranked...
Rioter Comments
: Best ADC for you is ?
Currently my best bot lane carry champion is actually Orianna but I'll vote for my favourite here too
: It's 'Lose' not 'Loose'
I feel like we could make a very long post, correcting every common grammar mistake, not just in this community, but on the Internet in general.
: Nasus problems
Although the problem may be partly with Riot's balance people, I feel like you also need to get better at Nasus and League of Legends in general. Learn his strengths and weaknesses against each champion and take advantage of them. Learn general mechanics, positioning etc. better too. A rework to Nasus does seem like a nice idea though. He seems a bit outdated.
: [RANT] Please, pick off meta, but not at my and the teams expense
There is nothing wrong with AS Lulu. Sounds like someone needs to keep playing and working on their carrying skills. Rant all you like if it helps, as long as you realise your own problems on top of other's.
Zhaltia (EUW)
: ADC in 2017 lul
Are you suggesting that other champions (mainly mages) shouldn't be in the bot lane carry position at all, or that they shouldn't only be there because ADCs are terrible?
Rioter Comments
: I like 2017 so far, what about you?
2017 has started off horribly. ADCs are still bad until late game, Rengar can still one-shot people from level 3, there's still champions with extremely limited counterplay, and I seem to have lost my ability to do well in mid lane so I have to untilt, rediscover my strengths and weaknesses and get better. Congrats on that sexy match history though. I do love Taliyah.
Rumkatten (EUW)
: Aurelion Sol - yay or nay?
As a player currently in Bronze 2 who went 11/0/3 as {{champion:136}} yesterday (against a team that included Fizz in my lane, Kha'Zix and Twitch) I'd definitely recommend him. I feel like at this low level nobody really knows how to play against him. Plus his stars actually deal a surprisingly high amount of damage when expanded (especially late game). Just stay away from hard CC and he's great. Wouldn't say he's too hard to learn; it only took me one or two games to get his main combo right.
Miss Fawn (EUW)
: Christmas Skin Giveaway
I'd very much like to have a skin for all of my high mastery champions, but I just don't for a couple. Would be very grateful for Arcade Ezreal or Project: Ekko Good luck all and Merry Christmas (or just happy holidays)!
Gojiraw (EUNE)
: With queue, they can activate auto-lock for the selected champion, as it was before, and also improve the client, so it will pop forward when it's your turn to pick/ban. They messed up the sounds too with the new client. On the old one, you had a specific sound when it was your turn, that was easy to hear. Now, they added those silly voices, and the sound notification for your turn it's not so obvious. About in-game AFKs... It's not a real problem. Yea, you might have a game where someone goes AFK, but it's impossible not to. Players are real people, they can have IRL problems, power/the internet can go down, it happens. I rarely see people going AFK intentionally. Even if they say they go, they come back usually. So, I really don't see it as a problem. With surrender option, you can dodge games where a person is going AFK from the start of the game, so it's nice. I don't think that auto-fill it's really a problem. I personally dodged most of the games because of technical issues. Window not popping, I even encountered a bug when I didn't saw any champions or buttons, so I wasn't able to pick anything. I'm not the kind of guy that will keep his eyes on champion select. I'll let it in the background, read something, watch a video in the meantime, pick my champion and wait for the game to start. Also, the bans spread through more champions... I don't like that either. In SoloQ, I don't get any benefit from it, it's just an additional chore for 3 people, instead of one.
I actually agree with everything here, especially the sound thing. There REALLY needs to be more distinct sounds for picking/banning; I keep doing last 6 second panicking because it's just unclear.
Rioter Comments
: To me, only really the 3rd hook, the Blitz not hitting the cannon minion, really looked awkward. The thing is, once you hit the slightest bit of an enemies' hitbox, it connects and the visual effect of the hook will encase the preys body entirely. Thats why it looks so wierd sometimes if these are clutch connections.
I get what you're saying (I think). The problem is though that some hitboxes are bigger than they really should be and it causes the hooks to jump more (especially with the hook on Diana). I don't think this looks and feels healthy for the game at all.
Rioter Comments


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