: [TFT] Teamfight Tactics - Warmog doesn't to work
Could be that you are losing health faster than it can regen? That or the enemy is using a anti healing item. I just ran it and it worked. .....Could also be that it doesnt work on the unit you had it on specifically for some reason.
Trilink (EUW)
: Katarina needs some balancing.
I mean.....as an assassin she needs to be able to oneshot stuff or she´s trash. Goes for all of them pretty much, it´s their job, and they stay as part of the meta by being able to do it. If its healthy or not is another question.
: Support was fine... the literal only thing which people didn’t like was that a good Kench can stop plays... which most supports can do anyway it’s kinda the point of peel/disengage supports... Top was a minor issue, just a lane bully who fell off we’ve had worse tbh... just required minor nerfs and people to learn counter play... but no riot just killed both of them off. Tahm does need a full gameplay update but it had nothing to do with tahm, but riots insistence of killing him.
> [{quoted}](name=swampert919,realm=EUW,application-id=39gqIYVI,discussion-id=ElFtiEEA,comment-id=00010000,timestamp=2019-07-20T00:30:42.389+0000) > > Support was fine... the literal only thing which people didn’t like was that a good Kench can stop plays... which most supports can do anyway it’s kinda the point of peel/disengage supports... > > Top was a minor issue, just a lane bully who fell off we’ve had worse tbh... just required minor nerfs and people to learn counter play... but no riot just killed both of them off. > > Tahm does need a full gameplay update but it had nothing to do with tahm, but riots insistence of killing him. He was not fine at all. If you didnt have some way to hardstop him from running down on you as a marksman he´d literally 1v1 you with his damn base damage alone until like 3 items. A very few picks being exceptions like Vayne. Tried to engage on him or his marksman? He was too tanky to kill and he´d just pick his marksman and run if you went for them, which effectively screws over most enemy supports. He was like this juggernaut-tank-support packing damage, tankiness and utility all in one. To make him fine he´d need a new kit and he´d have to lose either his utility or his damage......tankiness is too important but one of the others would have to go.
: LEC pros weigh in on the state of ADCs
Its probably worth noting somewhere that the double tear ez build just got removed from the game this patch, just so some poor soul doesnt get inspired by this, tries to go into a game with it only to realize it doesnt work x)
: > [{quoted}](name=Thefrostyviking,realm=EUW,application-id=39gqIYVI,discussion-id=EYmEjER3,comment-id=0000,timestamp=2019-01-12T22:39:16.492+0000) > > Hello! > > Now having read this post......OP i am quite sorry to say but from the sounds of it you are having a steak of bad luck with your teams or specifically your junglers...that or you just like to push which makes ganking difficult, i cant tell but if your junglers go to feeding lanes and die then they are doing it horribly wrong. > > I know that many say that junglers should help collapsing lanes but this is absolutely not, absolutely in no way, the case, because if the jungler dies too then the game is pretty much lost, the killer will be hella fed and enemy jungle will get to invade and steal camps for free putting your jungler even further behind which makes things truly bad. > > And a already fed enemy that can 1v2 wont give a crap even if your jungler shows themselves in the area so even trying to have "presence" there is pointless beyond belief. > > So your luck with the junglers seems to have been bad, but even so league is a teamgame and everyone needs to at least move together to some degree to have a shot at winning, this goes double for a team reliant pick like a marksman, what you want to do is either win or survive your lane (depending on matchup) and help your team, and you can indeed help your team a lot by just denying the enemy midlane and jungle who will happily try to grab some kills off you, so avoiding them is a good first step. > > > Avoiding the midlane is usually not hard as long as you have a responsible midlaner on your own side who pings when their opponent runs off so you can escape in time, however a enemy jungle can definately become a huge threat so i´ll try to give advice to deal with that. > > ____ > > _**Dealing with the enemy jungle**_ > > > > First up, look at the enemy jungle and determine what sort of capabilities they have, are they a early game aggressor like lee/shaco or elise? A level 6 powerhouse like Vi/noc/Rengar or a more slow scaling tank or another case like kayn? > > Different types of junglers have different capabilities and their ability to mess with you can vary greatly, you need to know them to not get caught by them. > > > But generally its best to avoid hardpushing if you lack wards or dont know where the enemy jungle is, if you have wards or just saw them move around toplane then pushing a bit aggressively for a time is fine. > > Early game aggressors are honestly best dealt with by playing safe and avoiding to push entirely, their damage and early prowess is a nightmare for the much weaker early on marksmen to deal with so getting caught is something that must be avoided as much as possible. > > > > The level 6 powerhouses are best dealt with by playing safe and avoid fighting after 6, their ganks are ridiculously lethal even with a support trying to defend you if they coordinate with the enemy botlane, only time to do something if you see them burn ults elsewhere or see them moving on the other side of the map. > > Seems unfair? Well everyone has their time to shine and this is theirs so everyone else can just wipe their tears and try to hold on x) > > ' > The more slow scaling picks are more champion specific so you have try and learn the matchups one by one, i mean amumu is weak-ish early but his ganks can still be deadly, and similarly a pre transformation kayn is not comparable to the transformed one but at the same time their ganks can be very dangerous, i encourage trying to learn how they work even if reading up a bunch of them can take a while. > > ________________ > > ##_**Advice for laning.**_## > > Now then back to the lane......to be honest your question of to push or to recall i´d honestly say just recall, its much worse missing a good time to recall than failing to push a couple of turret platings because forcing it can result in you either dying or being forced to recall yourself even as the enemies are pushing which will cost you more towerplatings than you got which means it itsnt worth the effort. > > Now i dont know the specific Jhin builds but i think most still go BF sword for the first item, when you have that you should be able to push a bit faster with some good ability usage and at this point you can afford to start trying to do it a bit more, play a bit safer until you have it and once you do switch your tune. > > Ah but you dont need to be passive, Jhin has good damage early and his 4th shot and Q make for great harass,really its only his ability to push minions that is bad so what i meant to say is that you dont need to try and force that early on, it should be much easier once you have the BF sword, having that should let you push waves and tower platings off much easier. > > However do keep in mind that you definately dont want to recall just before the enemy comes back or worse, after they did, so ensure that you always recall in good time so you dont lose anything important even if it means not getting any towerplatings off, just pushing the waves out is plenty good. > > The idea is that you can let small advantages build up to a larger one, even if you dont get a juicy portion of gold from the plating you still pushed a wave into their tower and got your minions right? It means you are up a wave in gold and did some damage to the tower or at least the minions did which makes your next push easier, profit just from that. > > > Letting small advantages build up to larger ones is a steady and reliable tactic. Thank you so much for the reply, honestly it helps me clear out some confusion i had with laning phase and thanks for including that jungler section, which was a good read! If you don't mind me asking, if my team is behind they usually group mid and get sieged by the enemy team and slowly we lose turrets until inhibitor. How can i counter that? I feel like i'm supposed to be there so i stay there but.. it feels like i'm denying the inevitable which is me losing inhibitor
Ah you ask difficult questions x) If you are losing and the enemy team is strong enough to just push you back 5v5 and drive you away from towers while taking them then things are probably very bad already, best you can do is try to survive and hope they either overextend or your team manages to get a pick somehow. Preferably, do whatever you can to avoid that position.
: ADC mains I have a couple of question
Hello! Now having read this post......OP i am quite sorry to say but from the sounds of it you are having a steak of bad luck with your teams or specifically your junglers...that or you just like to push which makes ganking difficult, i cant tell but if your junglers go to feeding lanes and die then they are doing it horribly wrong. I know that many say that junglers should help collapsing lanes but this is absolutely not, absolutely in no way, the case, because if the jungler dies too then the game is pretty much lost, the killer will be hella fed and enemy jungle will get to invade and steal camps for free putting your jungler even further behind which makes things truly bad. And a already fed enemy that can 1v2 wont give a crap even if your jungler shows themselves in the area so even trying to have "presence" there is pointless beyond belief. So your luck with the junglers seems to have been bad, but even so league is a teamgame and everyone needs to at least move together to some degree to have a shot at winning, this goes double for a team reliant pick like a marksman, what you want to do is either win or survive your lane (depending on matchup) and help your team, and you can indeed help your team a lot by just denying the enemy midlane and jungle who will happily try to grab some kills off you, so avoiding them is a good first step. Avoiding the midlane is usually not hard as long as you have a responsible midlaner on your own side who pings when their opponent runs off so you can escape in time, however a enemy jungle can definately become a huge threat so i´ll try to give advice to deal with that. ____ _**Dealing with the enemy jungle**_ First up, look at the enemy jungle and determine what sort of capabilities they have, are they a early game aggressor like lee/shaco or elise? A level 6 powerhouse like Vi/noc/Rengar or a more slow scaling tank or another case like kayn? Different types of junglers have different capabilities and their ability to mess with you can vary greatly, you need to know them to not get caught by them. But generally its best to avoid hardpushing if you lack wards or dont know where the enemy jungle is, if you have wards or just saw them move around toplane then pushing a bit aggressively for a time is fine. Early game aggressors are honestly best dealt with by playing safe and avoiding to push entirely, their damage and early prowess is a nightmare for the much weaker early on marksmen to deal with so getting caught is something that must be avoided as much as possible. The level 6 powerhouses are best dealt with by playing safe and avoid fighting after 6, their ganks are ridiculously lethal even with a support trying to defend you if they coordinate with the enemy botlane, only time to do something if you see them burn ults elsewhere or see them moving on the other side of the map. Seems unfair? Well everyone has their time to shine and this is theirs so everyone else can just wipe their tears and try to hold on x) ' The more slow scaling picks are more champion specific so you have try and learn the matchups one by one, i mean amumu is weak-ish early but his ganks can still be deadly, and similarly a pre transformation kayn is not comparable to the transformed one but at the same time their ganks can be very dangerous, i encourage trying to learn how they work even if reading up a bunch of them can take a while. ________________ ##_**Advice for laning.**_## Now then back to the lane......to be honest your question of to push or to recall i´d honestly say just recall, its much worse missing a good time to recall than failing to push a couple of turret platings because forcing it can result in you either dying or being forced to recall yourself even as the enemies are pushing which will cost you more towerplatings than you got which means it itsnt worth the effort. Now i dont know the specific Jhin builds but i think most still go BF sword for the first item, when you have that you should be able to push a bit faster with some good ability usage and at this point you can afford to start trying to do it a bit more, play a bit safer until you have it and once you do switch your tune. Ah but you dont need to be passive, Jhin has good damage early and his 4th shot and Q make for great harass,really its only his ability to push minions that is bad so what i meant to say is that you dont need to try and force that early on, it should be much easier once you have the BF sword, having that should let you push waves and tower platings off much easier. However do keep in mind that you definately dont want to recall just before the enemy comes back or worse, after they did, so ensure that you always recall in good time so you dont lose anything important even if it means not getting any towerplatings off, just pushing the waves out is plenty good. The idea is that you can let small advantages build up to a larger one, even if you dont get a juicy portion of gold from the plating you still pushed a wave into their tower and got your minions right? It means you are up a wave in gold and did some damage to the tower or at least the minions did which makes your next push easier, profit just from that. Letting small advantages build up to larger ones is a steady and reliable tactic.
Shamose (EUW)
: Show me a game where chracters in-game look exactly like those cinematics?
Arent kata, TF and ....fiddle similar in terms of their video vs in game models? I mean sure the video quality is higher but the proportions and equipment look about right. Garen is just way, way off however which is what OP is saying.
: I'd put Lucian or trist in place of twitch one gap closer and he is dead
You arent feeling awkward replying in a thread that´s well over a year old? O_O Things have changed quite a bit, back when i wrote Lucian was the nr 17 of the marksmen, the very rock bottom for both playrate and winrate .....i think.
Shukr4n (EUW)
: > [{quoted}](name=Thefrostyviking,realm=EUW,application-id=yTagKVTg,discussion-id=IlKEeMaW,comment-id=000500010000000000000000,timestamp=2017-12-12T18:34:45.686+0000) > > It's just that she basically hard counters everything that doesn't have a near instant movement ability to avoid her R-E combo x) so dont pick static midlaners or ban her. so simple i cry
Most midlaners are static in the sense that they do not have the required mobility to dodge her, and i myself honestly find Twitch to be much worse than Zoe for personal reasons, so i ban him instead. I am alright with a champ countering others and having weaknesses, but when a champ basically hard counters a good majority of the mage class and craps pretty hard on any support, marksman, diver,skimisher, juggernaut or assassin that can't dodge her constant spamming then it feels a bit bad. Heck she can even kill someone or chunk them for 90% health with R-AA-gunblade as long as she is slightly fed and has lichbane, without landing a single skillshot. The very same thing Ahri was repeatedly nerfed for.
Shukr4n (EUW)
: > [{quoted}](name=Thefrostyviking,realm=EUW,application-id=yTagKVTg,discussion-id=IlKEeMaW,comment-id=0005000100000000,timestamp=2017-12-12T12:45:07.671+0000) > > I have played against her a lot, and while i have only seen a few gones ones it was so extremely hard to shut them down, like if they got a kill early then even the tanks aren't safe. > > Single E-Q landed? Enemy has to recall x) > > It's a pretty awful feeling. > > > But i do acknowledge that she struggles more with mobile champs, like ironically, Yasuo, then Ahri, a number of assassins and probably Azir. > > It's just feels impossible to play against her as a immobile champ which is why people are frustrated. Well that s called hardcountered. And.i agree with your opinion.
It's just that she basically hard counters everything that doesn't have a near instant movement ability to avoid her R-E combo x)
Shukr4n (EUW)
: > [{quoted}](name=Thefrostyviking,realm=EUW,application-id=yTagKVTg,discussion-id=IlKEeMaW,comment-id=00050001,timestamp=2017-12-11T19:08:41.343+0000) > > Faker called her OP though.,......' > > And i am pretty sure she is pretty damn busted as long as the person behind her is good at landing shots, which is made a lot easier post 6. well, i dont care what faker tells. zoe will get adjustments, 100%, as every other just released champs in last years. and i even have some ideas on how to fix her a bit. (less idle time between 2 consecutive Q, gain the boost in distance only with Q-R-Q and not with Q-Q-R just to not nerfhammer her, less distance when E through wall). i think we should focus on playing against zoe more than posting stuff. im silent about her often, sometimes i like to counterargument too.
I have played against her a lot, and while i have only seen a few gones ones it was so extremely hard to shut them down, like if they got a kill early then even the tanks aren't safe. Single E-Q landed? Enemy has to recall x) It's a pretty awful feeling. But i do acknowledge that she struggles more with mobile champs, like ironically, Yasuo, then Ahri, a number of assassins and probably Azir. It's just feels impossible to play against her as a immobile champ which is why people are frustrated.
: And what? Just because he called her OP doesn't mean she is the most broken champion in the game. There is plenty of ways to kill her and to lane against her, also there are plenty of champions that counter her. Her only remarkable thing is her DMG. That's why people call her op, but in reality if she can't land her E her Q isn't that useful. Also she doesn't have any escape, so if you catch her off guard and dodge her E, she will most likely die and one last thing riot will nerf her DMG and E range, trust me then people will say after 1 or 2 little nerfs that she is so weak and unreliable, why pick her when you have Xerath with so long range and so much dmg, he also has 2 second stun and it helps him land his Q and W.
Of course there are plenty of ways to do things, question is how reliable and available they are. And she isn't really all that hard to handle in lane i personally think, but her post 6 is pretty terrifying, like if you get hit by a single E-Q you´ll have to recall or die. Why play Xerath when a single good Q from her does more damage than his entire rotation for less mana? Seems like a waste of effort x) That's probably part of why Faker called her OP, a single landed rotation and the opponent has to recall or they´ll end up inting. Hard to land her E? It's pretty easy in my experience...... just ulti into someones face or next to it as they go to farm, land it, back up, then ulti in again when it activates and bring a Q along for maximum pain. But i do wonder if it isn't possible that Ahri is a unexpectedly good pick against her, you have the mobility to dodge her stuff and you can charm her as she goes in. RIP immobile mages though.
Shukr4n (EUW)
: i watched some diamond+ games in twich in which there were zoes. when they didnt snowball they were plain and simple dead weight for the team. what if , instead of whining, we start to learn to counterplay zoe?
Faker called her OP though.,......' And i am pretty sure she is pretty damn busted as long as the person behind her is good at landing shots, which is made a lot easier post 6.
: About Heimerdinger Nerf on PBE
Heimer is absolute BS though, you simply can't beat a good one on most melee champs. Safe 1v2? Even nasus isn't most of the time ._. A champ that is nigh impossible to beat 1v1 is just not K,and one that often remains safe 1v2 is even more so, his turret is a large part of why it's so hard, he just drops it and you can only back off and watch him leave or go in and usually die if you aren't some massive tank. And he reached 55% winrate in plati+, meaning that his main strategy is easy enough that a lot of people can pick it up and play it to great success after just a couple of games. Sona got dumpstered for doing that exact same thing so no wonder heim is getting the same treatment, even malzahar ate a big nerf.
elin990 (EUW)
: 8 loss 2 wins, placed in silver V. How?
It basically depends on the average of what you play against in normals and how you perform in the placements games with performance judged on the role you play.
Toycoat (EUW)
: Urgot executes braum that has almost a full hp
It's not even a bug as of yet, some rioteer decided it was a good idea to let braum die to save his team ;_;
: > [{quoted}](name=Thefrostyviking,realm=EUW,application-id=NzaqEm3e,discussion-id=doW6Lw6u,comment-id=0009,timestamp=2017-07-13T16:00:31.055+0000) > > Have you tried playing morde bot with a premade support? > > I am fairly sure several of the morde mains on the boards have done this to a good deal of success, they primarily played with morde-blitz and morde-lulu as far as i know. > > A support that can help lock a target down so morde can deal his damage is perfect for him since his only apparent weakness is kiting. i would but im not interested in being the most optimal morde going its about the power he can bring as a solo champ its just a lot harder this season with constant indirect nerfs and w bug happening every single game
He was reworked with the intent of being a alternative to marksmen in the botlane, his kit has been intentionally flawed in a way that a number of supports can fill. It's no wonder that he like most marksmen suck terribly at solo laning except against certain matchups.
: So Yasuo *HAS A GI* to my grandma's house? (worst joke ever lol)
Don't worry, he has a key to your house too c, Hasagi too OP.
: Ban Blog: Day 1 of 14, Ruthlesslink the toxic Mordekaiser main
Have you tried playing morde bot with a premade support? I am fairly sure several of the morde mains on the boards have done this to a good deal of success, they primarily played with morde-blitz and morde-lulu as far as i know. A support that can help lock a target down so morde can deal his damage is perfect for him since his only apparent weakness is kiting.
: True, when played right, Aatrox can be very effective. However, I still think that a rework will do much more justice to Aatrox's general theme and strength than leaving him be. And where did they even get the key to my grandma's house??? ;3
From Yasuo, he has a ton of key's to everywhere. And he still can't find a place to stay and have a shower :^)
: Ah i see.. nvm :D thanks for info then {{champion:427}}
No worries, i got 3 in a row the first few days too^^
: key fragments
You get key fragments as long as you aren't reported i think. It's the incentive for keeping people from flaming and being toxic.
: why won't i get chests
Sounds like you´ve already earned a chest on Ahri earlier this season. You can only get 1 chest per champ per season. Key's are random after wins though with no limit altho chances grow less and less after each win and this resets every month.' I think you can check it on your champions tab in the client, if the champion you are looking at have a golden border then that champ is done chest-wise.
The Hunter (EUNE)
: 14-Day Suspension
If you were so toxic that you got a instant 14 days ban then you nearly went of the deep end instantly, only a tiny little silver of hope kept you from perma banns. Riot have a clear policy of never forgiving certain action sand it seems you committed one of them, all you can do now is to wait.
Four Star (EUW)
: How did Vel'Koz get into university?
...................... This....this is..... I don't even know what i expect anymore. Have an upvote while i go to ponder the meaning of life and my existence.
: If this is how top laners picture their opponents, I am not surprised about all the saltiness that happens there. I don't understand players that always act so extremely envious.
I wasn't really being salty tho? I merely stated that when i see a Fiora block something important or somehow avoid a ton of damage either by good timeing or just random luck i somehow picture them being awfully smug about it with this kind of music running in the backround x) Anyone would be mildly depressed seeing their team/person invest a ton of effort wreckked all the way into next week by a good riposte. I didn't think i was salty at all? ;_;
Nolex (EUNE)
: > [{quoted}](name=Thefrostyviking,realm=EUW,application-id=39gqIYVI,discussion-id=xxB3EHV1,comment-id=00000000,timestamp=2017-06-12T23:08:01.854+0000) > > Oh you're quite amazing for having such a good winrate on sivir, she demands a lot in terms of game understanding and sometimes reflexes too. Not to mention difficult against tanky targets due to lack of melting steroid and short range ontop. > > Meanwhile i am still feeding my ass of on my main ADC x) It maybe sounds stupid but u just have to learn when to use E. Im going standard build essence pd, ie. gg xD + i watched forgiven alot on stream when he played her.
Shorter range means positioning is highly important and mistakes are punished harder. Lack of general damage steroid means it's harder to kill tanks making it easier for them to mess with you. Build is.....mostly a question of what's currently good and in what order only though. Compared to say a Cait, sivr is far less safe and easier to kill, that's why i thought that succeeding at her is quite impressive.
: "Wow you picked that champ i dont like? Gg lost ff20"
I always start praying when i see a Yi on the enemy team, praying to the high heavens that he´ll be a crazy guy feeding his ass of early and not the type that plays well and snowballs while making everyone look silly for missing him when he Q's or blocking tons of damage with his W. ......He might be one of the reasons i like champions with hard CC so much, old traumas from season 3 while i was still trying to reach 30 and the time i silver there x) AP yi indeed.
Nolex (EUNE)
: I feel you bro hahah, everytime i pick sivir team m8s would be like oh no that shitty champion we will lose so hard, then i paste them opgg 62% winrate. I never judge anyone based on picks.
Oh you're quite amazing for having such a good winrate on sivir, she demands a lot in terms of game understanding and sometimes reflexes too. Not to mention difficult against tanky targets due to lack of melting steroid and short range ontop. Meanwhile i am still feeding my ass of on my main ADC x)
Rioter Comments
: Lvl 100 Doom Bots JUNGLE SINGED ViCTORY!!!!
Vel koz is amazing because of how the bots chase. They always run right over his W and E. I´ve gotten close to winning the lvl 100 with a bunch of boosted golds for friends x)
: Cass ult
The move you are thinking about was a bug and it has been patched.
42069I (EUW)
: Just Gragas...
Dude, you're drunk, and your champ is drunk too. Make sure to eat something between the kegs alright?
: ehm no, it should stack if that attack does more sources of dmg
No it shouldn't same as Draven Q,Nasus Q and Mf passive not helping proc thunderlords. It's an auto enhancer, not an ability or auto. And thunderlord is proced by spells and auto's, not passive effects. The only kind of passive enhancer that helps proc thunderlord is the marking type.
: chogath before new patch stack thunderlord with E and than...puff.just make new build and now its removed
If it used to be possible then if was probably removed in his mini rework because it wasn't intentional that it did.
Rstonius (EUW)
: Yeah i know that they have skillshots as well, but also don't forget that AP supports use less mana for their skillshots (For some reason) and also things like Zyra roots or Brand W's have big hit boxes meaning that they're a lot easier to hit. If you ever Miss a Zyra root or a Brand W it's mostly because the enemy had predicted what you're gonna do and dodged it, or you're just bad.
Zyra's Root isn't that big tho, it´s about the same as a Ahri Q. And she stands still to cast it so unless doing a tunnel vision deeper then the mines of Moria on the poor minions then chances are you´ll be able to see it coming along. Brand W is definately huge though, and one gotta predict it to avoid it.
Rstonius (EUW)
: I know many supp mains that play AP heavy supports because they cant hit their skillshots on mechanic heavy champions like thresh and blitz.
Most AP supports require you to land skillshots though? They nerfed damage so for example a Zyra just Qing for plants wont really do much. The story as i know it is that most people really want to play carries and not some "behind the stage" champs.
Rstonius (EUW)
: This is true, champion like Ezreal are trash when they fall behind early game compared to ones like Cait.
Cait is also quite bad when behind, she just get's a little better due to utility from traps since it helps protect the team.
Aparation (EUW)
: actually, blind blocks the damage of the auto when nidalee uses q, but the magic damage from q still applies.
Wait it blocks the AD damage? Q is not a auto enhancer as i recall, it's a point and click so it shouldn't be blocked. But tigar Q is a execute so no suprise she killed sivir anyway due to low hp.
Mabons (EUW)
: What champion can you just not play?
I am quite proud of myself. I can play nearly every champ in league somewhat. Except{{champion:92}} , i don't have the dexterity or memory to contain the combo's and animation canceling this champ can do x) Nor can i play her well in teamfights, which is probably related to the other 2 things. But i can play nearly every other champ that i can think of. ....scratch that, my {{champion:78}} is awful too ;_;
Rstonius (EUW)
: Advice from an ADC to Supports.
You sir have yet to realize an unfortunate truth. Most of the people who play heavy AP supports are in fact, autofilled. And they won't play a classic support because most of them simply don't know how.
Biuvoc (EUW)
: ADVICE from supports.You adc you all bad supports carry you.This is reality.All the time i go support if i dont make good pull if i dont engage and do pretty mutch evrything adc is 0.Lets be honest adc is 0 without a support.Only if you play {{champion:67}} and if youre good you may do it alone.But without peel and cc from your support your nothing. I played many time support but never saw an adc to do something himself.Is always the support who does evrything.CC pull tank shields etc...so shut up and follow your support.If is bad sure just farm but adc is absolutly nothing without a support.You can flame me or say im not right but its just truth.
Just today i played Cait, i got slightly ahead. And then i killed an Ezreal and Rakan 1v2. The reason it worked? ADC's are really good when ahead and really mediocre or outright bad when not.
: ehhh i think only i died there :/
oh, that's a little suprise, kayle is really strong when ahead and that one had a small streak. Ah,.....looking at it closely though i just realized that she was lvl 2 and the others lvl 3. Just what had happened that game for a lvl 2 to have a small killstreak? O_O Altho i am kinda amazed you got a lvl 3 dive to work even if it was 1v2, well done-
Divri (EUNE)
: I agree that I had the time to get a new pc and etc. and even with low spec mode on it's too laggy {{item:3070}}
If it doesn't work with low spec mode then your PC is truly far too old x) PC's that could run games like world of warcraft, WOTLK that was released 9 years ago can handle current lol just fine. It´s really not anywhere near Riot´s fault for upgrading so that "normal" people can enjoy the game more x) Especially since they announced it ages ago.
: Thanks appriciate and sry for the music :/
ah don't worry about it too much, what matters is the actual content and it was good so i was just nitpicking kinda. oh an out of mild curiosity, did Kayle kill both you and cait after you got Ryze at 1:10? I wouldn't be suprised :3
: Chogath 2 bugs
His E ......should probably not stack thunderlords? It's kinda like an passive auto enhancer and i am fairly sure that's not supposed to help with thunderlords. And before you mention Lux, do keep in mind that's her passive has a activation requirement, or two depending on ones view.
: First of all, okay, the shield bugged... Second, Nidalee Q is not considered auto-atack by Teemo blind, its considered an ability
^ what this guy said. Blind prevents auto's and not abilities such as Nidalee's Q. But the spellshield should have blocked the spear and that was a bug when it did not.
Ârzo (EUW)
: Tipps for handling anger issues?
So.....your issue is that you do not handle the insults of others well? Especially so when the person from your perspective lacks the... qualification to mock you? Really. There is no way to argue with a troll. They´ll drag you down to their lvl and then beat you with experience, simply nothing you can do. May i recommend instrumental music and long walks outside if you´re feeling very frustrated? Just sitting outside drinking cooled soda or beer if you prefer in a warm but shady spot is not a bad way to relax for an example.
: Wtb thresh mechanics (so young asuna montage)
There were quite a number of good thresh plays, very good predictions and reactions both. But the ,,,music? Was a tad bit distracting and loud at some points and took the focus of the montage ( might just be me though) But, many of the plays were truly good, +1.
woody kim (EUW)
: i can't play LOL.. anymore...
You....are not using windows right? I´ve been playing on the new client since it's beta and barely had any issue's except 1 patch when nothing worked.
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Thefrostyviking

Level 140 (EUW)
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