: Of course Fiora is a good counter against tanks but should I stop playing adc and main fiora because I'm depressed. I mean I like to play ADC and I played this role for a long time. Good Idea!{{champion:32}}
I did :P I loved ADC but it just got too frustrating so I switched to maining Fiora
: Poppy isn't fun anymore. Immortal tanks
: Its a shame she has kind of better skins at the moment. In my opinion at least. Still, the new skin isn't bad, though a few touch ups could be good. Now, where is my Blood Moon Yorick?
Exactly. I feel sort of like this should be her best skin. It's basically made for her :o Anyway, what's a Yorick?
Rioter Comments
DELDE115 (EUW)
: Blood Moon Diana and Twisted Fate SPLASH ARTS! Blood Moon skin models
Waited years for this Diana skin, and the splash is amazing, but the skin... eh. Really kinda disappointed. This had to be one of the most, if not the most, requested skin in League. Despite this, it just looks so uninteresting. I feel like it'd be easy to fix though: 1) Darken the mask slightly and shape it more like in the splash. 2) Dark her robes. I know it's night in the splash, but the colour looks good. 3) Same as before, but with her blade. 4) Lower the necklace a bit, looks like it's choking her right now, really doesn't add to her like it should. 5) Raise her left sleeve to be more like the splash. 6) Lighten her shoulder pad, make it like the splash again (how is this the only thing that's darker than the splash?)
lopata (EUNE)
: well try to play new poppy on ranked's u may be called troll before game even start...but what really sad is about it, that its 99% true.
: they made a skin for all of these champs this year
That doesn't matter in regards to who get's the Victorious skin
Alien3el (EUNE)
: Yasuo. Again.
Since the nerf his win rate has crumbled. He's not a big issue anymore.
Mangekyu (EUW)
: Favorite Item in game?
{{item:3085}} ADC main and this is core to so many ADCs. Amazing item.
: Victorious New Skin Is... C
Seeming as the champion that is given the skin is the one that has made the largest impact on competitive play, and that supposedly it's a top laner this year, the skin is most likely to be Rumble, Gnar, Fiora, or Ekko I'm guessing, though I would presume it'll be Gnar ultimately.
lopata (EUNE)
: Riot pls.give us old poppy back-as for what she is now-u can make a new champ.but wouldn't advised
Her problem was that her early game was beyond useless, while her late game was as broken as it gets. Hell you could build 5 IEs and Sorc shoes back then a kill an ADC with a single q. That just isn't healthy game design, hence the new Poppy, who also fits her thematic better.
: Is it impossible for me to learn?
You can learn playing in your own ELO, but you need the right attitude to do it. Firstly, you seem open to the idea, so that's good, you're not blaming anyone! Anyway in regards to actually learning: 1) Pick a role. Not necessarily just one champ, but one role, with a back up that you can play, but don't focus on. Looking at your stats, it seems like you favour top, but you should put more effort into just playing top if you want to improve. 2) Identify your weaknesses and your strengths. From just a quick overlook, your farming seems horrible (no offence) so I'd start there, as farming is a core skill, and highly underrated. Also, just because you don't seem to swap out your wards appropriately, I'd assume your warding isn't so great, so work on that too! Vision wins games, this cannot be understated. 3) Play easier champs. Despite what some idiots like to spout, champions like Udyr and Riven aren't easy. It isn't impossible to get good at them in low ELO, but it's hard, and isn't recommended to improve in general. 4) This kind of overlaps the other points, but are you a mechanical player or a smart player? Pick your champions accordingly. If your mechanics aren't amazing, don't shy from tanks, those things are game winners. Vice versa, if you know you make mistakes, play a champ you can just brute force outplay on. 5) Learn how to win. This sounds weird, but your stats are pretty good. So you may be playing well but just don't know how to end games. It would take me a while to pinpoint what you're missing out on here to figure out what you're doing wrong, so work it out, and work on it. Final words here, you have good winrates with Ali, Talon, Garen, and Wuk. These champs have clear cut goals, and you clearly know how to achieve them. Try and think about that in relation to what I've been saying. Good luck dude.
: Fiora's ult and Aatrox passive have an unexpected effect
That's how it is intended to work. Same with Sion, Kog'maw, Anivia, GA, Zilean ult.
: Best 100-0% hp trade adc?
Early game MF, Draven, and Lucian. Mid game, Quinn and Graves. Late game Vayne for single target, and half of the hyper carries for AoE. Though all of the hyper carries excluding Vayne are typically poor at bursting.
yaZeeeD (EUW)
: Ekko 71% Ban Rate ??!! Explain guys!
Firstly, Katarina is fairly useless right now. So she is a waste of a ban. But onto the main point, Ekko has a massive ban rate because of how overpowered he was with a tank build, though I expect his ban rate to decline now that Zed and Veigar are permaban material and even some of the other mages are a bit OP.
: How do I want to play Diana?
Right now HER full AP centric build is the most successful. At other times it may be CDR, or bruiser, but at the mo its full AP. She works best as a mid laner or jungler, though primarily is a mid laner. She has a 'surivive until 6 and destroy enemy' kind of play-style. She suffers from falling behind, but can easily snowball a small lead. Vs AP, I generally start Abyssal Sceptre into Lich Bane and Vs AD ZH into Lich. Rest of the build is situational, but I would basically almost recommend a Death Cap at some point. Boots are classically Sorcs or Lucidity, but I prefer Sorcs, and they fit the AP>CDR concept she is running at the mo.
SloPro11 (EUNE)
: > [{quoted}](name=TheTinyBeaver,realm=EUW,application-id=NzaqEm3e,discussion-id=YwHho1UJ,comment-id=000000000000,timestamp=2016-05-01T00:58:17.564+0000) > > Gross Gore was banned because this was his 3rd instance of what Twitch deemed harassment. He knew he was on a final warning and still decided to help spread possibly career ending claims on a platform where thousands would hear them. His ban was definitely justified, whether he's a nice guy or not. I know there was some drama before but there's no final warning, he's been warned but it's weird that the ban happens when it's about a riot employee
He said himself that this was his final warning. It doesn't matter that it was a Riot employee, he had one chance left and he burned it risking someone's career.
RXE Darcos (EUNE)
: ***
Not sure if it's what you intended to say or just worded it poorly, but Tyler can still stream on Twitch, just not League without risk of being banned quickly. I'm guessing you meant that, but I just wanted to clear it up!
SloPro11 (EUNE)
: > [{quoted}](name=TheTinyBeaver,realm=EUW,application-id=NzaqEm3e,discussion-id=YwHho1UJ,comment-id=0000,timestamp=2016-05-01T00:46:21.757+0000) > > To say that Gross Gore didn't deserve a ban but Tyler did seems like strange logic. > > Tyler may be a plague to League, but he causes no real damage, and remarkably, I would say he deserves immunity to toxicity bans. While maybe no one deserves special treatment, is taking away peoples entertainment on such a large scale really any better than on a much smaller scale. Leaving > Tyler unbanned ruins some ranked games (okay quite a lot), but banning him will leave thousands of people annoyed. Take it how you will. > > Regardless though, Tyler annoys people, but what Gross Gore did had the potential to ruin someone's life, so banning him seems much more justified than not letting someone else be a pain in the ass. Well tbh tyler1 really was toxic and inted from time to time, even though he's a cool guy otherwise, but yeah if he deserves it then all the other popular streamers that are toxic do too, but you know, riot favours them. I mean yeah, gross gore made a mistake but I don't think he deserves a perma ban, he only mentioned the info that was passing by, it's not like he focused on it and do you think banning him helped? He probably would never mention it again, even if he didn't get a warning.
Gross Gore was banned because this was his 3rd instance of what Twitch deemed harassment. He knew he was on a final warning and still decided to help spread possibly career ending claims on a platform where thousands would hear them. His ban was definitely justified, whether he's a nice guy or not.
SloPro11 (EUNE)
: My opinion on bans and riot working with twitch
To say that Gross Gore didn't deserve a ban but Tyler did seems like strange logic. Tyler may be a plague to League, but he causes no real damage, and remarkably, I would say he deserves immunity to toxicity bans. While maybe no one deserves special treatment, is taking away peoples entertainment on such a large scale really any better than on a much smaller scale. Leaving Tyler unbanned ruins some ranked games (okay quite a lot), but banning him will leave thousands of people annoyed. Take it how you will. Regardless though, Tyler annoys people, but what Gross Gore did had the potential to ruin someone's life, so banning him seems much more justified than not letting someone else be a pain in the ass.
kiwishrew (EUW)
: Update: https://3.bp.blogspot.com/-Wo70Le7FJ3M/Vxa--2qW-uI/AAAAAAAA5_w/WeHPqMKcglkG5ai54JsQ-wU9LIXooDj_wCLcB/s1600/syndrapass.jpg
Finally found this too :) Alongside a 0.1AP buff to her q and a cd reduction at early levels to her e, looks awesome!
Rioter Comments
: Virgin media - league dced?
: What does virgin media have to do with this?
Because me and 2 friends on VM just had the same issue as you. Friends not on VM didn't. Plus now posts are appearing in the boards about it.
: I think i just got lag switched
Aelfnir (EUW)
: Team skins
They're delaying them now and making them better. Also adding an Azir skin.
Dage (EUW)
: Tips for a new Fizz player (main, mwhaa!)
Power spikes: Level 6 is your first big one. Your ult is extremely powerful, abuse it whenever it's up. Though it's not a power spike, the leveling of your e is a big surge in power. Fall off: Fizz doesn't really fall off, he is probably among the strongest late game assassins. Maxing: R>E>W>Q, some may disagree, but the e CD and damage are huge, the only downside is the mana cost. But this is somewhat offset from buying a Lich Bane first or second item. Laning: Your lane for the most part is horribly weak. Wait for level 6 to come about, and just try to farm your best and not die in the meantime. Tank: Tank Fizz is definitely viable, though maybe not for much longer. Lanes: Fizz can play mid and jung as an Assassin, and top as a tank. I'm no Fizz main, but hopefully this helps.
: Best supports for Draven
I used to play a lot of Draven, and while I don't so much any more, as he's in a bad spot right now, I can offer the supports I liked the most and found the most success with. {{champion:89}} Great kill pressure in lane, adding more damage to your own, alongside a lot of cc, and good engage. {{champion:40}} Draven benefits more from bonus AD than most ADCs, making her shield extremely strong on him, especially when you consider he has less range than many ADCs, and has to be in more of a dangerous proximity. {{champion:16}} Draven has very strong trades, and with Soraka at his back, can go more aggressive and play a bit greedy. This is a great combo if you have a good jungler, as you can stack up your passive easily, zone your lane opponent out of CS, then kill them when your junlger ganks. {{champion:37}} {{champion:432}} Both similar cases here. Healing, for a weaker, but similar case to Soraka, and damage and cc, all be it less so than Leona. But they have poke of their own, which lets you focus a bit more on farming. {{champion:53}} {{champion:412}} I prefer Blitz out of the 2, as he basically guarantees that your passive will be useful. Thresh on the other hand is probably better as the game progresses, offering you that chance to go aggressive with a way out. {{champion:63}} Damage. I don't think I need to explain why these two are so scary together. {{champion:25}} These two fit together really well actually. Black shield makes it hard to stop Draven from catching his axes. Binding means less running about often, which also means easier axes. {{champion:201}} Draven is very auto attack reliant, and has an AS steroid, so you're be popping that Braum passive a lot. But honestly, not one of my favourite combos. Draven's short range doesn't help.
: Can someone tell me what the hell this is?
https://gyazo.com/50b2bcbff0d4987a53f3e4ac6a280506 But this was in a ranked game... seem fair? :\
: History of matchmaking history
I just played a game (I'm silver 2, working for gold), got put with 4 unranks, only one of which even had over 200 normal wins. The enemy team consisted of 2 S4s, an S3, and 2 G5s. I honestly don't care if I have to wait 20 minutes for a game if it puts me in a game where both teams have an equal chance of winning (or as close as realistically possible). But this is ridiculous. We had 0 chance of ever winning, so what's the point? And before the game started, I didn't check all my tea mates ranks, so I end up with -19LP and a lowered MMR for nothing. I never had a chance. This is all coming off the back of having recently been matched with a game of purely Golds and Platinums, excluding myself of course. Thankfully we won that, and I even performed pretty well, but it should never have been a game I was in anyway. I want to be the first to admit now that this isn't what is stopping me climbing like I should be. I don't handle tilt well, and it is the primary cause of me losing. That is my problem, not Riots. Sadly, games like this do little to help. Riot can't stop me tilting, but they sure could help reduce it, by not letting stuff like this happen. That said, I now your pain man.
: Zilian-Kindred ult interaction - Intended or bug?
Sounds right. Kindred's ult nullifying the effect of Zilean's ult's healing component makes sense. Cool trick though, gives me a new counter pick in future as I love playing Kindred :L
: > [{quoted}](name=TheTinyBeaver,realm=EUW,application-id=39gqIYVI,discussion-id=f0OTNvZs,comment-id=0001,timestamp=2016-03-01T23:13:30.550+0000) > > If you really want the Phage passive why not just go IE? Seems more practical than wasting the Cleavers armour shred. Don't you mean triforce? But yeah, the passive is wasted on cleaver. Yamou is a better choice.
Yeah I meant Tri, oops! I wasn't saying it was a good idea anyway, just better than cleaver
: Jhin with black Cleaver
If you really want the Phage passive why not just go Triforce? Seems more practical than wasting the Cleavers armour shred.
: Solari Elder Council Concept Art
Just missing all of the blood and dead elders laying around {{champion:131}}
realKano23 (EUNE)
: i put csing behind so i can roam and help other lanes ,or when i play leblanc i just try to get a fast kill and get little cs
Then don't, cs is the upmost priority early game, kills are just a bonus.
realKano23 (EUNE)
: i did not carry with malz , i actually hate playing him cause hes so stupid . Im doing good with other champs i play on ranked too , but i fall off in late game since , you know , everyone groups up mid lane and i cant really do much against the fed darius/fiora/vayne/tristana maybe you think i ”carried” with him because of the lots of kills i made when i did fuck all . I thought carrying consists of breaking turrets , getting rid of carries , doing things good mostly yourself when no one is helping ect
Yes he is stupid, and that makes him great for soloq. While he's often easy for an organized team to deal with, put a bunch of individuals against him and he's great. Carries don't have to be the main source of turret killing. How you bring down turrets depends on your team comp, but crushing lane and then going out and being a near unstoppable killing force will give your team an easy time. Especially on someone with as much AoE as Malz. Also I'll add, like some people pointed out before. CS. Looking at your match history your csing is horrible (sorry to say), you need to work on that. Aim for at least 70cs by 10 minutes, and at least 150 by 20 minutes.
realKano23 (EUNE)
: RIOT , PLEASE STOP MATCHING ME WITH THESE PEOPLE
You're not carrying games, which is how you climb. Stop trying to play so many champs, you did okay with Malz so maybe stick to him. Everyone is where they deserve to be, or on their way there. Just work on improving and stop blaming your team mates.
: how do you not have {{item:3124}} in that build?
It can work, but I prefer the build I gave. You can instantly start sustaining at max efficiency, which is what its about.
realKano23 (EUNE)
: what are some very strong out of meta picks??
AP Devourer Xin Zhao can be a lot of fun, but isn't all that strong early... {{item:1415}}+{{item:3108}}-->{{item:3115}}+{{item:3144}}-->{{item:3146}}+{{item:3089}}+{{item:3157}}or{{item:3065}} with boots of your choice
Rioter Comments
: Fioras riposte
She has 50.2% winrate, so she is hardly screaming for a nerf. And yes here ability, on it's fairly long cooldown may block all incoming effects and damage, but it also basically stuns her.
: The Definition Of Balance
The fact that there are different roles in the game inherently means that game balance in the sense you're talking about isn't possible. What about early game champs? Mid game champs? Late games champs? What about synergies? And why mention nuclear disasters? Nuclear energy has done far more good than harm.
: After the last whisper nerf it could be Worth it if you build runaans hurricane. Specially if you god 1 or 2 ad brusiers in the team. But you are right most adc:s shouldnt build runaans but Varus might be an exepteion.
No I like Runaans onto Varus for his w passive. Though I find it less useful on other ADCs. Runaans is the one exception to hsi avoid AS rule (that and zerks of course) As a side note though, I definitely wouldn't call it a LW. Just a focus onto tanks.
Fisheyed (EUW)
: tristana rocketjump cc bug gameplay
If I remember rightly, roots and snares don't effect her jump, only the remaining portion afterwards (though she can't actively jump while snared)
: Most of us have a standard build that you modify when nessessary. Thats the build im looking for.
Yes there are core items, but in this patch even that can vary a lot. For Varus core you suggested seems right. After this it is just what you need. My main suggestion with Varus though would be that due to his q, he benefits more from flat AD and armour than he does attack speed and crit when compared to other ADCs, so focus on that where possible. Also, Black Cleaver isn't really an item ADCs ever build.
: How to build a adc?
It very much depends on the game. No one build is correct for anyway ADC, builds should be appropriate for the game, and not just one set item route.
borngod11 (EUNE)
: Is Kindred a good ADC
Kindred is great at stomping lane, but can fall off pretty hard. Definitely viable though, she's good at winning games fast.
Hansiman (EUNE)
: 42!
You deserve all the cookies just for that answer {{item:2010}} {{item:2010}} {{item:2010}} {{item:2010}} {{item:2010}} {{item:2010}}
Raentwo (EUW)
: Vayne is incredibly annoying to play against when she gets ahead and also is strong at all parts of the game - she does not have a bad laning phase at all, at least past level 6. Her cs'ing is easy as you can pretty much freely use her q to last hit whenever you're unsure. She has the mobility of Lucian as well as a free "GTFO my face" skill making it very difficult to cc her down with a support which is pretty much the only way you're gonna kill her, as the only adc who really has reliable hard cc early on is Jinx - who does not lane favourably against Vayne, at least in my experiences, due to how if you are playing Vayne the reduced AS for rockets (which are what will be used to trade with you) mean you can just q aa and outtrade, if she continues the trade she will lose as she does not have a 3 aa stack passive. I would say Vayne is probably the 3rd best ad carry in the game right now, but Miss Fortune and Graves are still stronger in my opinion. Miss Fortune's kit does ridiculous damage now, as does Graves which is why he is kind of almost a jungler now. Just for the outplay potential however Vayne is still ranked higher than Jinx or Tristana just for her incredibly superior mobility. Tristana and Jinx are great in teamfights but incredibly easy to kill for a decent Zed or Nocturne, who may otherwise struggle against Vayne who can just ult for increased mov. speed and to hide from the enemy and either run or kite and roll indefinitely. She isn't broken but she is very hard to hit with her low cooldown dash.
As you said, not broken. Sure in terms of DPS she is definitely a top contender. But as an all round ADC? Not so much, close, but not top tier. Again, her laning is pretty decent, not the best, but pretty good. Of all the ADCs though, is Vayne the one you'd be happiest to see on your team? Anyway I have no quarrels with what you said, and I certainly agree she's good. But I'm not sure how an ADC which isn't the best, or even in the top 3, is the one having people demand a nerf to her. That just removes less competition to the other top contenders. As honestly, I think Vayne is the best ADC to deal with Tristana right now.
: so i was a tank in a team fight. getting focused mainly by vayne and within 4 seconds she did 1600 true damage while only doing 500 ad with basic attacks and abilities most of her damage was true damage
You realise that based off of the numbers you just gave, the maths would say that's less than half of your health in 4 seconds with a Vayne completely focused on you. That would mean it'd take her about 8 seconds to kill you... That's not balanced how exactly?
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Tiny Beaver

Level 89 (EUW)
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