: But the tank meta never happened... that’s the thing which is craziest about this we’ve never had a meta that should rightfully be called a tank meta. There are 3 metas which have been called a tank meta. The first was the cinderhulk meta where fighters where taking cinderhulk top and causing issues... only 1 tank was meta. The second was the tank ekko meta where champions like ekko and fizz where being built as fighters and doing tank’s jobs better than they where, only 2 tanks where meta and neither at the same time. The third was after the tank update... where a single tank was too strong. All 3 of these it’s litterally been mao or naut beinging too strong How can we call these tank metas when 1/14 tanks where meta... these where bruiser metas, or even assasin metas with that ekko fiasco. The problem is people see beefy champions in the meta and call it a tank meta, which gets tanks unfairly punished when they are actually weak in these metas. > When Tanks dominate the meta, kiting becomes weak. > If you have a weak tank Meta, kiting becomes much stronger, so how to fix that? Except that’s not the case cause of what I’ve said... of course kiting becomes weak when assasins are building tanky and still dealing a ton of damage. > So what else can we give em shields? nerfed because was to OP. > I think shield Meta will come back..maybe kinda revamped i think all shields should kinda work with a loading, like stacking. > Tarics healing skill seams a good example, basically shields needs much longer to load and should last much shorter like max 2 sec`s. That meta had nothing to do with tanks... it was to do with ardent censor so there’s litterally no point nerfing tank’s shields just cause of enchanters.... especially as the problem for tanks is top lane > What else we have in Game for Supports, well slows we have but to be honest, those are even more op. > No slow skill should be point and click. All should be a skilshot with a smal AoE. > And thats coming from a "Zielan Player". Why are you talking about supports, it’s top lane that we are talking about. ___ Reviving the tank meta will be fine, maybe people will actually understand what a tank is this time... but bruisers have been stronger than tanks forever, it’s time tanks had their day
> [{quoted}](name=swampert919,realm=EUW,application-id=39gqIYVI,discussion-id=wQ91kkdw,comment-id=0002000000000000000000010000000000000000000000000000,timestamp=2019-09-14T10:32:43.946+0000) > > But the tank meta never happened... that’s the thing which is craziest about this we’ve never had a meta that should rightfully be called a tank meta. > > There are 3 metas which have been called a tank meta. > The first was the cinderhulk meta where fighters where taking cinderhulk top and causing issues... only 1 tank was meta. > The second was the tank ekko meta where champions like ekko and fizz where being built as fighters and doing tank’s jobs better than they where, only 2 tanks where meta and neither at the same time. > The third was after the tank update... where a single tank was too strong. > All 3 of these it’s litterally been mao or naut beinging too strong > > How can we call these tank metas when 1/14 tanks where meta... these where bruiser metas, or even assasin metas with that ekko fiasco. > > The problem is people see beefy champions in the meta and call it a tank meta, which gets tanks unfairly punished when they are actually weak in these metas. > > Except that’s not the case cause of what I’ve said... of course kiting becomes weak when assasins are building tanky and still dealing a ton of damage. > > That meta had nothing to do with tanks... it was to do with ardent censor so there’s litterally no point nerfing tank’s shields just cause of enchanters.... especially as the problem for tanks is top lane > > Why are you talking about supports, it’s top lane that we are talking about. > > ___ > > Reviving the tank meta will be fine, maybe people will actually understand what a tank is this time... but bruisers have been stronger than tanks forever, it’s time tanks had their day Maokai was a silly op bruiser for the longest time, glad that is over. But that got fixed for the good. Your last sentential hits the spot...it`s all about understanding and here we have the real problem, people don`t understand much of this game. You can have a tank or shield meta it won`t matter if people don`t synergy with it. It all comes down to the minimum skill standart. People don`t adapt to their team they don`t try to fit in. But as soon 1-2 smart brains see what is abuseable all hop on the bandwagon. So i could not care less if something comes back or not , my worst enemy allways stay the same. No minimum skill standart you could expect.
: > Teamfights are a very vage concept in this Game. Nobody seams to understand their job on the Battlefield. > If you have a tank or not won`t make any difference if you don`t use him right or better saying the other teammates ignore him and go for 1vs1. But even when used correctly tanks aren’t doing their job because they die before soaking any damage... you might as well play a carry and wait to one shot someone or play a bruiser and split push than to play a tank. > I know exactly what kiting is, but you don`t seams to understand that kiting is no help vs tanks thats my point. > The tank dont have to hit you to fullfill his role, he just zones you. Kiting won`t matter in all those cases. > And dunno in what Teamfight Situation you have the time to kill the tank...must be some iron games, but thats not the normal case. Normally yes but tanks aren’t capable of that anymore. Adcs have access to Bork and Crits, a bruiser can give litterally their whole team a last whisper item after first item and they all deal true damage, mages get to have liandries and void staff. Tanks don’t soak, they last 2 seconds in a fight these days that’s it. Like I’ve said before why do you think that even in pro play (where tanks are disproportionately stronger) tanks aren’t bothered with... seriously nobody is nothing with top lane tanks anymore. That’s because they are incapable of doing their job. > An Adc can kill a tank in 2-3 sec easy what kind of late game situation is that in this 20min meta? Any time in the game. Don’t forget that the whole team gets a 24% shred if your top laner buys a black cleaver (which they will vs a tank)... this means that your adc gets a free last whisper vs the tank straight out of lane. In fights the bruiser just has to stack the black cleaver up and the adc will shred them. At the same time the mid laner can have a lost chapter item and void staff for 30% cdr and 40% magic pen without giving up anything. This is at 20 mins... that’s the problem anti tank is so easy to get and core in pretty much every build, even adcs who are relegated to getting it late game get it handed to them by their team. > The ADC can be dead in 1-2 sec thats much more often the case. Then you play with bad adc players who can’t position... or bad supports who can’t peel (most likely both). > If your case would be the avarage situation and thats what i am talking about here, then we dont even need to talk further, bc why go tanky if i die in 2-3 ?! > Then i rather go ap or ad^^ as tank^^ That’s exactly what I’m saying... nobody bothers with tanks anymore... they are dead. Not even in pro play (seriously in the entirety of S9 summer (so the split that’s just finished) top lane tanks got a presence of 16%... in 16% of games a top lane tank was picked or banned 8% of which is poppy... and that’s in a situation where they are disproportionately stronger vs solo Q... if you narrow it down to just the 5 major regions it drops to a 11% presence... for reference aatrox has a 86% presence) This is a known issue... tanks are outright dead... low elo knows it, high elo knows it, pro play knows it... if you think we are playing different games then it looks like I’m playing the same one everyone else is.
> [{quoted}](name=swampert919,realm=EUW,application-id=39gqIYVI,discussion-id=wQ91kkdw,comment-id=00020000000000000000000100000000000000000000,timestamp=2019-09-13T23:08:13.608+0000) > > But even when used correctly tanks aren’t doing their job because they die before soaking any damage... you might as well play a carry and wait to one shot someone or play a bruiser and split push than to play a tank. > > Normally yes but tanks aren’t capable of that anymore. Adcs have access to Bork and Crits, a bruiser can give litterally their whole team a last whisper item after first item and they all deal true damage, mages get to have liandries and void staff. Tanks don’t soak, they last 2 seconds in a fight these days that’s it. > > Like I’ve said before why do you think that even in pro play (where tanks are disproportionately stronger) tanks aren’t bothered with... seriously nobody is nothing with top lane tanks anymore. That’s because they are incapable of doing their job. > > Any time in the game. Don’t forget that the whole team gets a 24% shred if your top laner buys a black cleaver (which they will vs a tank)... this means that your adc gets a free last whisper vs the tank straight out of lane. In fights the bruiser just has to stack the black cleaver up and the adc will shred them. > At the same time the mid laner can have a lost chapter item and void staff for 30% cdr and 40% magic pen without giving up anything. > > This is at 20 mins... that’s the problem anti tank is so easy to get and core in pretty much every build, even adcs who are relegated to getting it late game get it handed to them by their team. > > Then you play with bad adc players who can’t position... or bad supports who can’t peel (most likely both). > > That’s exactly what I’m saying... nobody bothers with tanks anymore... they are dead. Not even in pro play (seriously in the entirety of S9 summer (so the split that’s just finished) top lane tanks got a presence of 16%... in 16% of games a top lane tank was picked or banned 8% of which is poppy... and that’s in a situation where they are disproportionately stronger vs solo Q... if you narrow it down to just the 5 major regions it drops to a 11% presence... for reference aatrox has a 86% presence) > > This is a known issue... tanks are outright dead... low elo knows it, high elo knows it, pro play knows it... if you think we are playing different games then it looks like I’m playing the same one everyone else is. And i just gave you my 5 Cent why that is so... When Tanks dominate the meta, kiting becomes weak. If you have a weak tank Meta, kiting becomes much stronger, so how to fix that? Well bascially its: "movement speed + life steal" - VS - "Armor/MR + HP" but Armor/Mr and HP became irrelevant. So what else can we give em shields? nerfed because was to OP. I think shield Meta will come back..maybe kinda revamped i think all shields should kinda work with a loading, like stacking. Tarics healing skill seams a good example, basically shields needs much longer to load and should last much shorter like max 2 sec`s. What else we have in Game for Supports, well slows we have but to be honest, those are even more op. No slow skill should be point and click. All should be a skilshot with a smal AoE. And thats coming from a "Zielan Player". So i think the game just needs some soft ability revamps. But ofc. this would come with some Champ revamps together. So it is work but will revive the Tank Meta as well. Just have to redefine "rock scissor paper".... But ya i kinda can see why Rito fears to lose players by revamping to much^^
: > Well we speak about the general Situation aka most of the Games, Tanks are meant for Teamfights, but TF are problematic for all the known reasons. Teamfights are currently problematic because tanks aren’t there... without tanks the majority of the initiation and damage control goes so you just end up with the first team to misstep gets deleted. And the current problem for tanks is that they are too squishy, they can’t really survive anymore due to anti tank... which means when they initiate they don’t get what they need to get done done. Combine that with a mediocre early game, a bad mid game, and a bad late game and you’ve got champions who aren’t worth picking. > And what is the use of kiting when, you can`t stop some1 cuz he is soaking all the dmg ?! It’s not the case of stopping someone... that’s the thing kiting isn’t a way to damage people it actually lowers your dps late game, it’s a way of keeping yourself safe. So when your kiting vs a tank it doesn’t matter if it takes a while to kill him if your looking for a fast kill you stand still and rely on your team while you unload... what kiting accomplishes is you stay out of the tank/bruiser’s range keeping yourself away from harm while still dealing damage. And besides... adcs can kill a tank in 2-3 seconds easily > Thats the Problmen why sustain got nerfed and i said some must be in love with kiting. Except it’s the opposite... sustain helps kiting not hinders it. Think about it sustain on a bruiser or tank usually requires a target in range, which kiting is designed to prevent... at the same time sustain such as lifesteal on the person kiting means they have more room for error as getting hit can be healed back up. So by nerfing sustain you actually weaken kiting not buff it. And sustain was nerfed cause it has an extremely unhealthy relationship with grevious wounds creating an arms race, it was sustain’s turn in that race to take a hit.
> [{quoted}](name=swampert919,realm=EUW,application-id=39gqIYVI,discussion-id=wQ91kkdw,comment-id=000200000000000000000001000000000000,timestamp=2019-09-13T19:57:13.091+0000) > > Teamfights are currently problematic because tanks aren’t there... without tanks the majority of the initiation and damage control goes so you just end up with the first team to misstep gets deleted. > And the current problem for tanks is that they are too squishy, they can’t really survive anymore due to anti tank... which means when they initiate they don’t get what they need to get done done. > Combine that with a mediocre early game, a bad mid game, and a bad late game and you’ve got champions who aren’t worth picking. > > It’s not the case of stopping someone... that’s the thing kiting isn’t a way to damage people it actually lowers your dps late game, it’s a way of keeping yourself safe. > So when your kiting vs a tank it doesn’t matter if it takes a while to kill him if your looking for a fast kill you stand still and rely on your team while you unload... what kiting accomplishes is you stay out of the tank/bruiser’s range keeping yourself away from harm while still dealing damage. > And besides... adcs can kill a tank in 2-3 seconds easily > > Except it’s the opposite... sustain helps kiting not hinders it. Think about it sustain on a bruiser or tank usually requires a target in range, which kiting is designed to prevent... at the same time sustain such as lifesteal on the person kiting means they have more room for error as getting hit can be healed back up. > > So by nerfing sustain you actually weaken kiting not buff it. > > And sustain was nerfed cause it has an extremely unhealthy relationship with grevious wounds creating an arms race, it was sustain’s turn in that race to take a hit. I can`t agree with any of that. Teamfights are a very vage concept in this Game. Nobody seams to understand their job on the Battlefield. If you have a tank or not won`t make any difference if you don`t use him right or better saying the other teammates ignore him and go for 1vs1. I know exactly what kiting is, but you don`t seams to understand that kiting is no help vs tanks thats my point. The tank dont have to hit you to fullfill his role, he just zones you. Kiting won`t matter in all those cases. And dunno in what Teamfight Situation you have the time to kill the tank...must be some iron games, but thats not the normal case. If you have the time to kill the tank first then the other teammates are sleeping^^ An Adc can kill a tank in 2-3 sec easy what kind of late game situation is that in this 20min meta? The ADC can be dead in 1-2 sec thats much more often the case. If your case would be the avarage situation and thats what i am talking about here, then we dont even need to talk further, bc why go tanky if i die in 2-3 ?! Then i rather go ap or ad^^ as tank^^ Well seams we play two different games.
: > Sad but true, i have not played a tank support since end of S7 Tbh tank supports aren’t that bad atm... the single solo Q meta tank is a support (naut) so he’s litterally the last hope for tanks right now. It’s mainly top tanks that are dead, with jungle tanks never really being on steady ground. > To be fair, tanks are pretty boring if you ask me. > They are kinda the sucky version of Mid laner^^ CC wise. > Well to shift the meta around is bad for those champs and those skin sellings^^ > Thats why we always see the same skinssells for what is supposed to be meta^^ To each their own... I’m a tank main so I get a lot of enjoyment out of them (being unkillable is fun and I apsolutly love initiating fights)... but they where never gonna be popular or have many skins... but there’s a difference between unpopular and unplayable. > I heard one of those Rito James dudes loves the concept of kiting^^ But kiting tanks won`t help they simply run you over. > So thats that^^ Tanks are pretty easy to kite... a lot have mobility but it’s usually one spell so they are pretty easy to peel off and kite... plus don’t forget it’s a team balancing the game not just one person so someone liking kiting doesn’t mean everyone who is unable to be kited will be nerfed (just look at litterally every ranged champion).
> [{quoted}](name=swampert919,realm=EUW,application-id=39gqIYVI,discussion-id=wQ91kkdw,comment-id=0002000000000000000000010000,timestamp=2019-09-13T17:30:41.299+0000) > > Tbh tank supports aren’t that bad atm... the single solo Q meta tank is a support (naut) so he’s litterally the last hope for tanks right now. It’s mainly top tanks that are dead, with jungle tanks never really being on steady ground. > > To each their own... I’m a tank main so I get a lot of enjoyment out of them (being unkillable is fun and I apsolutly love initiating fights)... but they where never gonna be popular or have many skins... > but there’s a difference between unpopular and unplayable. > > Tanks are pretty easy to kite... a lot have mobility but it’s usually one spell so they are pretty easy to peel off and kite... plus don’t forget it’s a team balancing the game not just one person so someone liking kiting doesn’t mean everyone who is unable to be kited will be nerfed (just look at litterally every ranged champion). Well we speak about the general Situation aka most of the Games, Tanks are meant for Teamfights, but TF are problematic for all the known reasons. So ya a Tank can be a huge help but like i said we talk about the average situation here, i played most of the Tanks to Mastery 7 so i can say a lot about em. I used to play Nautilus ofc, but its very boring to me since its a very obvious playstyle the Enemy can see what your kit is all about so that makes it boring to me at least. And what is the use of kiting when, you can`t stop some1 cuz he is soaking all the dmg ?! Thats the Problmen why sustain got nerfed and i said some must be in love with kiting. Dunno if you see the difference.
Shamose (EUW)
: I hate Youtubers who think they are special because they are youtubers.
: > But regarding blac river I have to add that it is kinda bad at this point,so it works butsometime the tank can kill you before you kill him. No they can’t... tanks only work off base damage and it’s no bigger than bruisers... the only reason a tank is killing you is your getting outplayed by the tank. You also forget that early game tanks aren’t tanky... that comes through items... they’ve got the same damage and durability as any other top laner. > Conqueror being a late game rune as opposed of an early mid game rune as before is the problem. No it’s not. Tanks already have a very weak mid to late game, early game is the litterally only point of the game that they can function... take that away from them and they become even more dead than they already are. And like I said it’s true damage, something that only works later on, and % healing off little damage results in little healing... itd have to be completely reworked to be an early game rune. And again tanks aren’t tanky early, any durability they do have comes from shields and heals... true damage isn’t gonna help vs that. > Thats why they are picked alot as strong early-mid game champ vs actual early game champ that have higher risk,while also being able to be normal tank in late gamebasically having a strong early game whit no draw back in late game,which shouldnt be a thing. Don’t make me laugh. Tanks aren’t picked as an answer to strong early game champions... because they aren’t picked at all. The only people playing tanks are one tricks and people with loyalty like me.... not even in pro play, seriously in a place where tanks are much stronger than solo Q they don’t even bother with them. They aren’t amazing early game, some are decent but most just want to farm. Your better off picking litterally any bruiser They aren’t good mid game because conquerer and black cleaver drains their gold efficiency meaning any advantage gained from the early game is gone as it’s been wasted on stats that you aren’t able to use (might as well buy mana on riven for the exact same effect). Late game even more anti tank comes in... tanks can loose up to 3000 gold worth of stats through just armour pen alone... that’s not even taking into account magic pen and % damage. All of this with no counter play. Tanks have to play with less item slots than even supports simply because of the overwhelming amount of anti tank in the game, anti tank that have no counter play. So no tanks aren’t picked at all, tanks aren’t strong at all... if Riot deleted all of the tanks most people wouldn’t even notice at this point.
> [{quoted}](name=swampert919,realm=EUW,application-id=39gqIYVI,discussion-id=wQ91kkdw,comment-id=00020000000000000000,timestamp=2019-09-11T21:27:06.895+0000) > > No they can’t... tanks only work off base damage and it’s no bigger than bruisers... the only reason a tank is killing you is your getting outplayed by the tank. > You also forget that early game tanks aren’t tanky... that comes through items... they’ve got the same damage and durability as any other top laner. > > No it’s not. Tanks already have a very weak mid to late game, early game is the litterally only point of the game that they can function... take that away from them and they become even more dead than they already are. > > And like I said it’s true damage, something that only works later on, and % healing off little damage results in little healing... itd have to be completely reworked to be an early game rune. > > And again tanks aren’t tanky early, any durability they do have comes from shields and heals... true damage isn’t gonna help vs that. > > Don’t make me laugh. > > Tanks aren’t picked as an answer to strong early game champions... because they aren’t picked at all. The only people playing tanks are one tricks and people with loyalty like me.... not even in pro play, seriously in a place where tanks are much stronger than solo Q they don’t even bother with them. > > They aren’t amazing early game, some are decent but most just want to farm. Your better off picking litterally any bruiser > > They aren’t good mid game because conquerer and black cleaver drains their gold efficiency meaning any advantage gained from the early game is gone as it’s been wasted on stats that you aren’t able to use (might as well buy mana on riven for the exact same effect). > > Late game even more anti tank comes in... tanks can loose up to 3000 gold worth of stats through just armour pen alone... that’s not even taking into account magic pen and % damage. All of this with no counter play. > > Tanks have to play with less item slots than even supports simply because of the overwhelming amount of anti tank in the game, anti tank that have no counter play. > > So no tanks aren’t picked at all, tanks aren’t strong at all... if Riot deleted all of the tanks most people wouldn’t even notice at this point. Sad but true, i have not played a tank support since end of S7 To be fair, tanks are pretty boring if you ask me. They are kinda the sucky version of Mid laner^^ CC wise. Well to shift the meta around is bad for those champs and those skin sellings^^ Thats why we always see the same skinssells for what is supposed to be meta^^ But nah not for those oldtimers^^ I heard one of those Rito James dudes loves the concept of kiting^^ But kiting tanks won`t help they simply run you over. So thats that^^
: The real reason league of legends is getting worse.
You miss the most important part... Expertise! Or at least the ability to obtain such a thing. Most of the players simply don`t have that. Everyone should know freedom and with that i mean YOUR freedom to play what and how you want, comes with a prize, the risk to fail and set your team even further behind. People don`t care about that in this game, they play without care. Here we have the real reason why this game fails. Nobody gets feedback and so they continue their part of ignorance and mistakes. This game just needs 1 thing to get better. Transparent on how well you are really doing. (No your rank don`t represent that at all^^) I don`t mean the possibilty how well your strategy can be^^ Faker can make everything work! but not you. People need to learn to play on their level. But you need to admit that first. Later you can do what ever you want, but meanwhile you should be punished for playing some strategy you are not able to win with.
Voldymort (EUNE)
: so apparenly role assignment in draft doesn't matter
Its really a farce, how rito makes a big deal out of lcs but for the common players nothing really matters. Hypocrites...
: Would you like Rito to stop making skins and start fixing the game?
Atm. even Partners from Riot Games call the game toxic and that it needs improvements asap. But ofc. Rito sees this complete different, here we have the problem, there seams to be no1 in between who understands both sides. Only black and white, voices like: "Rito does already much more then other companys " or on the other side: the game is trash fix everything! So are we enemys already that can`t listen any longer to each other? If you ask me...Ya it really seams that way. So this alone creates a spiral, where people loses all their impartiality and more important the will to listen to each other. How to fix that? Well i would suggest start addressing such things nobody expects fixes over night or that everything can be solved. But we need to come together again, or the trend of losing interest keeps going. If you compare the views on the Youtube from the main LoL channel, lets say from 1 Year ago, you can clearly see that people are losing interests very fast.
: I'd actually say Riot is making the same mistake Blizzard did with their WoW, they are trying to cater to every small niche and lowest nominator (TFT for reference), instead of focusing on the core of the game which is what made the game what it is (or was).
> [{quoted}](name=Dancing chipmonk,realm=EUW,application-id=2BfrHbKG,discussion-id=myyhqfVp,comment-id=00020000,timestamp=2019-08-31T08:29:12.429+0000) > > I'd actually say Riot is making the same mistake Blizzard did with their WoW, they are trying to cater to every small niche and lowest nominator (TFT for reference), instead of focusing on the core of the game which is what made the game what it is (or was). Only skin sellers left certainly no gamers are in charge.
assembIer (EUNE)
: riot partner talks about riot games and what it looks like a diamond solo q
The Game has the same problems since i started playing it. Nothing changed from the core only the cosmetics.
Rioter Comments
RogueDek (EUW)
: Riot needs to get their shit togheter.
They never had it togeher in the first place. There are still the same problems around from 1 Decade ago. They simply refuse to improve and evolve from it.
Ëternal (EUW)
: Pyke splashart animation, I´d love to hear your thoughts. :)
Np, and don`t feel forced to change it... Those are just hints for the next work? Looking forward to it!
: If that player is EUNE, then yes, they also decayed from Master. You can verify this by going to leagueofgraphs. The system does have faults - my colleagues are actively surveying Master+ players for their feedback - but in these two cases, the system worked as intended.
> [{quoted}](name=A Red Herring,realm=EUW,application-id=39gqIYVI,discussion-id=dsaEwqgY,comment-id=0001000000010000000000000000,timestamp=2019-08-17T19:14:58.175+0000) > > If that player is EUNE, then yes, they also decayed from Master. You can verify this by going to leagueofgraphs. > > The system does have faults - my colleagues are actively surveying Master+ players for their feedback - but in these two cases, the system worked as intended. leagueofgraphs calls me a Zielan OTP^^ That side has like no validity https://imgur.com/a/Y1dLa0O Or does this look like a OTP^^
: Tell me now that Riot doesn't predefine Win/Lose in ranked games
Your MMR defines if you get stronger or weaker teammates, So ya all games are predefine in that way, plus Ritos system boosts players with a low winrate. Thats why your enemy team got the Plat player. So ya matchmaking circels around the interests of the weakest players. Unskilled players would not climb and lose interest in the Game very fast without considering this. Its a system that follows customer loyality firstly. Everything else after that.
Ëternal (EUW)
: Pyke splashart animation, I´d love to hear your thoughts. :)
Very well made. The sound reflects Pykes element Water, moonlight lit up the scene. So the Place and Time is picked and linked very well together. Next is my personal thinking about Pyke...he went from victim to avenger, i don`t think of him as a killer. He does not rly enjoy killing if you ask me...so the scene should end into my Eyes with a quick execution. He goes in and out very fast, maybe his weapon hand should move down and then the screen should fade to black as last scene? Well thats just my interpretation of Pyke. Very well made anyways =)
: Unskilled Report
just do it rito james^^
: -> HONORS <-
The Placebo Silent System.... ahhhh always fun to talk about it^^ ...only 10 Years to go until it gets replaced....
: What I mean by 'close to your skill cap' is if you're basically playing at or close to your maximum possible level of skill with your current knowledge and ability. If your skill level is close to diamond 4 it might be difficult for you to get into diamond 4, because you'll have to win 3 out of 5 games while playing against players who theoretically are either equal or slightly better in skill than you are. Couple that with (anecdotally) promotional series being higher stakes than regular games for I would imagine most players, it can be difficult to climb into a tier that is close to your skill level because you have to win one more game than lose while already under pressure. The promotion series is really mostly about managing your own consistency. If you can consistently perform well then you'll climb it, but if you're losing lots of promo series it can be hard to go into that series with a clear head. > And reaching Dia is not harder then to get out of Silver if you are playing not certain roles and champs^^ I'd generally agree that you can reach Diamond with enough time investment and effort but it's demonstrably more difficult to reach Diamond than break out of Silver because there are so many fewer people in Diamond than in Gold... and effort and time investment can take you pretty much anywhere on the ladder. In general saying Diamond is easy to reach just devalues the achievements of people who reached Diamond and that's no bueno. :( It might be easy to reach for players who are indeed Diamond+ players, but for the *vast* majority of the player base Diamond is something they aim for and beyond their reach.
> [{quoted}](name=A Red Herring,realm=EUW,application-id=00edEA0o,discussion-id=Wpvml6Pj,comment-id=000000000000,timestamp=2019-08-24T13:29:07.361+0000) > > What I mean by 'close to your skill cap' is if you're basically playing at or close to your maximum possible level of skill with your current knowledge and ability. If your skill level is close to diamond 4 it might be difficult for you to get into diamond 4, because you'll have to win 3 out of 5 games while playing against players who theoretically are either equal or slightly better in skill than you are. > > Couple that with (anecdotally) promotional series being higher stakes than regular games for I would imagine most players, it can be difficult to climb into a tier that is close to your skill level because you have to win one more game than lose while already under pressure. > > The promotion series is really mostly about managing your own consistency. If you can consistently perform well then you'll climb it, but if you're losing lots of promo series it can be hard to go into that series with a clear head. > > I'd generally agree that you can reach Diamond with enough time investment and effort but it's demonstrably more difficult to reach Diamond than break out of Silver because there are so many fewer people in Diamond than in Gold... and effort and time investment can take you pretty much anywhere on the ladder. > > In general saying Diamond is easy to reach just devalues the achievements of people who reached Diamond and that's no bueno. :( It might be easy to reach for players who are indeed Diamond+ players, but for the *vast* majority of the player base Diamond is something they aim for and beyond their reach. Well that word, is basically just a phrase for me. its like explaining the big bang to kids. The problem i have with that is the one sided focus on the players side. There is more to it then only underperforming or reaching your skill limit why you won`t climb. But sure you don`t like to hear that i get it^^ Its like putting the finger into rito james wound. Anyway all this talk about devalues some achievemnts is interesting for me, it hits the mark, why the Game is all about bracking rights and not much more. This destroys the pride of some higher ranks hmm? Well the way is the goal right? Reaching the higest tier, is fun in its own way, but there is nothing after that, the best players burn out bc to do this climb over and over is only the first time very satisying and lose most of its thrill after that. So, for me the ladder is a empty box. There should be more ways to valudate your place, or lets say more motivation in general, the new rewards that are on the way don`t really compensate fot that black hole, if you ask me. Anyways what i wanted to say is, you can`t devaluete REAL achievements, you know why right? Don`t try to defend this system if its bullet proof , there is no need for that....IF...it is what its supposed to be. So i hope you don`t take this as an offense, i just wanted to point that out.
Hansiman (EUW)
: The boards is intended for the community to interact with the community. If you need assistance from Riot, you should submit a ticket. Due to the nature of a lot of cases, there are certain things, such as account information, that Riot simply can't assist a player with over the boards.
> [{quoted}](name=Hansiman,realm=EUW,application-id=NzaqEm3e,discussion-id=VEqNueIa,comment-id=000000000000000000000000,timestamp=2019-08-24T11:33:11.436+0000) > > The boards is intended for the community to interact with the community. If you need assistance from Riot, you should submit a ticket. > > Due to the nature of a lot of cases, there are certain things, such as account information, that Riot simply can't assist a player with over the boards. Screams to me for a update for the Board, thanks for the reply btw. was wondering where you hide Hansi...
: Player support agents do not manually browse the forums to help out with players, it's just not scalable.
> [{quoted}](name=A Red Herring,realm=EUW,application-id=NzaqEm3e,discussion-id=VEqNueIa,comment-id=0000000000000000,timestamp=2019-08-18T00:04:26.087+0000) > > Player support agents do not manually browse the forums to help out with players, it's just not scalable. Unacceptable, why not fire em?!1111
: Getting from platinum 1 to diamond 4 is honestly a roll of the dice a lot of the time. It's one of the hardest barriers to overcome for various reasons, especially if you're close to your skill cap. All you can really do is focus on playing better as an individual and let the gains come.
> [{quoted}](name=A Red Herring,realm=EUW,application-id=00edEA0o,discussion-id=Wpvml6Pj,comment-id=0000,timestamp=2019-08-23T23:29:38.468+0000) > > Getting from platinum 1 to diamond 4 is honestly a roll of the dice a lot of the time. It's one of the hardest barriers to overcome for various reasons, especially if you're close to your skill cap. > > All you can really do is focus on playing better as an individual and let the gains come. _"Close to your skill cap"_ Thats a pretty mysterious word on forums here. It is often used by the staff...i wonder why^^ And reaching Dia is not harder then to get out of Silver if you are playing not certain roles and champs^^
: The community is at its peak
occasional instances, just have to report em... perfect game.
Rioter Comments
Player 00 (EUW)
: My post is based on logic. And no, it is far from perfect. You are in love yourself man.
> [{quoted}](name=Ian San ,realm=EUW,application-id=NzaqEm3e,discussion-id=gNiqVXjJ,comment-id=0002000000000000,timestamp=2019-08-18T17:45:17.617+0000) > > My post is based on logic. And no, it is far from perfect. You are in love yourself man. ofc. who could not love me.... I made you my fan as well right?!
Player 00 (EUW)
: ***
> [{quoted}](name=Ian San ,realm=EUW,application-id=NzaqEm3e,discussion-id=gNiqVXjJ,comment-id=00020000,timestamp=2019-08-17T10:14:24.317+0000) > > Your match history is not the cleanest thing in the world either, and no one can see the outcome of the game in minute 3 or 4 as I mentioned in the post. If you are one of the people who want to surrender before minute 10 then you are the exact kind of player that makes this community this shitty. Not wanting to try anymore in the early game is not saving time, it's a toxic behavior that loses games that could be won in the late game. But from a Bronze 2 player I wouldn't expect a positive behavior anyway so yea. You are mistaken on many levels here. Your whole post is based on emotions and misconceptions. To my person i have a perfect well match histoy. Then i hit platin with my "Nimsyvanhinden" account last Season. So i don`t expect you to learn anything from your own mistakes but at least you should try. Ty! Oh btw, if you would put in the energy to watch before writing you would see i did a lot for this game. One of the things was that my Champion Concept "Miragedon" got implanted into the Game...you might recognize her under "Neeko"... -> https://boards.euw.leagueoflegends.com/de/c/skin-champion-konzepte-de/y3OU4iJ2-miragedon-champion-konzept-entwurf So toxic and critic are something different you might learn that some day. Hopefully^^
Player 00 (EUW)
: The problem with League community
If i would see some of your stats in game i would ff as well. Is not giving up just saving time for some winable games.
kriegnes (EUW)
: first of all you (again) missed the point. but well doesnt matter. maybed u are just a shitty support? also back in the days supps couldnt really do much after lane phase. nowadays they can carry games so you should be fine. its pretty obvious that climbing depends on if you are premade or not and what champs you pick. ever heard of meta? the game starts at champ select and picking the right ones with the right runes n stuff is part of your skill. you also need a mouse and a keyboard to climb. is this game pay2win now?
> [{quoted}](name=kriegnes,realm=EUW,application-id=NzaqEm3e,discussion-id=HW0W1Uln,comment-id=000a00030000000100000000,timestamp=2019-08-16T12:49:03.205+0000) > > first of all you (again) missed the point. but well doesnt matter. > > maybed u are just a shitty support? also back in the days supps couldnt really do much after lane phase. nowadays they can carry games so you should be fine. > its pretty obvious that climbing depends on if you are premade or not and what champs you pick. ever heard of meta? the game starts at champ select and picking the right ones with the right runes n stuff is part of your skill. you also need a mouse and a keyboard to climb. is this game pay2win now? You sound very angry Bro, please calm down for your own sake^^
: Season 9 ruined EUW too
Where are the white rito james knights when you need one!? *summon middle tier tencent knight*
Kashiro (EUNE)
: You can't take me seriously wit h what attitude? That i write it's impossible? I never said it's rocket science, but it's super easy to point flaws in such systems, as it is in the current one. Sure you can laugh it out but it's more than complicated to take consideration of every single thing you do. Stats themselves will never be enough to determine whether you play good or not. Can't wait, maybe you will shock the world and tencent themselves will contact you. Sadly considering amount of topics it can be buried. And again, TfT is simplier and uses the same system, just adds 3 more winners per game.
> [{quoted}](name=Kashiro,realm=EUNE,application-id=NzaqEm3e,discussion-id=HW0W1Uln,comment-id=000a000300000000000000010000000000000000,timestamp=2019-08-14T19:30:38.569+0000) > > You can't take me seriously wit h what attitude? That i write it's impossible? I never said it's rocket science, but it's super easy to point flaws in such systems, as it is in the current one. Sure you can laugh it out but it's more than complicated to take consideration of every single thing you do. Stats themselves will never be enough to determine whether you play good or not. > > Can't wait, maybe you will shock the world and tencent themselves will contact you. Sadly considering amount of topics it can be buried. > > And again, TfT is simplier and uses the same system, just adds 3 more winners per game. The "just 3 more winners" makes the different. Its actually a game changing different. Oh and i don`t aim to be hired from Tencent, they did nothing good to the Game, we lost Year after Year for some %%%%%%ed skin sells.
kriegnes (EUW)
: bruh i mean you. u dont understand the point of a ranked system. you cant complain about people being bad in ranked..... if they suck they dont climb. if you play good you climb. that goes on untill you are in a rank where you are not good anymore. but that also means you dont have to play with the lower ranked people anymore. theres a reason why we have bronze and iron tier. thats where the worst players end up. you cant just forbid people to play the game cuz they are not good enough wtf?
> [{quoted}](name=kriegnes,realm=EUW,application-id=NzaqEm3e,discussion-id=HW0W1Uln,comment-id=000a000300000001,timestamp=2019-08-14T12:29:28.649+0000) > > bruh i mean you. > u dont understand the point of a ranked system. you cant complain about people being bad in ranked..... > if they suck they dont climb. if you play good you climb. that goes on untill you are in a rank where you are not good anymore. but that also means you dont have to play with the lower ranked people anymore. > theres a reason why we have bronze and iron tier. thats where the worst players end up. you cant just forbid people to play the game cuz they are not good enough wtf? Nah Bro don`t believe this nonsense, you never tested it right? Who did that? Let me tell you i did. This is my oldest Acc. i only played Support on it. It was impossibel to climb beyond Silver, after S7 for me even when i played better then ever. No i refused to play every game Brand or Pyke Supp. Then i created last Year my Sec. Account "Unverzüglich" to climb i tested playing only ADC and went to Gold with mainly Jhin instant. Next i thought this goes well i head for Platin and got it with my 3 Account "Nimsyvanhinden" playing premade ranked only^^ So please you fellow rito james believers, you have actually no clue what your are talkinga about i do! I test such staff out before i claim something on the boards. Climping depends not on skill rather then lane / premade or not and champ select. Everyone who says different has no clue.
Kashiro (EUNE)
: Sure it sorts you based on wins, there's no other way around it.People make those posts about ranking based on skill yet none of them can manage to write this imaginary thing on paper because it's impossible, at least for now. You have potatoes on every level ? Sure, but a potatoe won't get to diamond or challenger and he will quickly be sorted back to his own skill if he was boosted by someone else. Also no need to be so aggressive. I think straight and what you wrote is so obvious you don't need to understand that. But if you had very evenly skilled team, you still could have them focusing around one player, so the system would have to rate the one higher than others even if he was just a part of a tactic executed by whole team. Climbing does not resolve on skill? So why people are stuck at low tiers? Or you think a diamond player can get hard stuck at bronze or silver because system will give him bad players? I still think people give too much credit to a system. The whole thing about winning after lose streak is overthinked. You will eventually win something even if u feed... That's normal and no system needs to make it happen. Also if you lose much your mmr lowers, you get lower mmr players ... and so on. That's why many people smurf, because they get on a level they can no longer get easy games and get frustrated... If someone manages to make a system that will fairly judge gameplay overall, not based on single good or bad games i will just accept it with open hands.
> [{quoted}](name=Kashiro,realm=EUNE,application-id=NzaqEm3e,discussion-id=HW0W1Uln,comment-id=000a0003000000000000000100000000,timestamp=2019-08-14T15:44:04.665+0000) > > Sure it sorts you based on wins, there's no other way around it.People make those posts about ranking based on skill yet none of them can manage to write this imaginary thing on paper because it's impossible, at least for now. You have potatoes on every level ? Sure, but a potatoe won't get to diamond or challenger and he will quickly be sorted back to his own skill if he was boosted by someone else. > Also no need to be so aggressive. I think straight and what you wrote is so obvious you don't need to understand that. But if you had very evenly skilled team, you still could have them focusing around one player, so the system would have to rate the one higher than others even if he was just a part of a tactic executed by whole team. > Climbing does not resolve on skill? So why people are stuck at low tiers? Or you think a diamond player can get hard stuck at bronze or silver because system will give him bad players? > > I still think people give too much credit to a system. The whole thing about winning after lose streak is overthinked. You will eventually win something even if u feed... That's normal and no system needs to make it happen. Also if you lose much your mmr lowers, you get lower mmr players ... and so on. That's why many people smurf, because they get on a level they can no longer get easy games and get frustrated... > If someone manages to make a system that will fairly judge gameplay overall, not based on single good or bad games i will just accept it with open hands. Its impossbel for now he says^^ With that attitude i can`t take you serious sorry. Even TfT is already more playerfriendly and fair regarding the ladder system, its not rocket scince, well maybe into your eyes. I could write a smarter system here within 3min. Its very simple. Like i already said keep an eye out this weekend i post a better system.
Kashiro (EUNE)
: Neeko is so good at hiding her identity i never see her in my games. She's too good at that.
> [{quoted}](name=Kashiro,realm=EUNE,application-id=39gqIYVI,discussion-id=EaBliMOj,comment-id=0006,timestamp=2019-08-13T17:40:50.171+0000) > > Neeko is so good at hiding her identity i never see her in my games. She's too good at that. It`s fine rather rare then in every second game....
Kashiro (EUNE)
: I was just curious, and making requirements like that is meaningless. Why would you need requirements like that when you have leagues already? They sort you based on performance already. If you would make cs as an adc standard, would you block someone with 50 cs but 12 kills ? It's never that easy to just dump a stat and say it's so easy. Also i thought you meant feedback not improving whole system at once by banning anyone you think is beyond level the system demands. The game is far from linear and have enough ladder steps to fit whole range of players.
> [{quoted}](name=Kashiro,realm=EUNE,application-id=NzaqEm3e,discussion-id=HW0W1Uln,comment-id=000a00030000000000000001,timestamp=2019-08-13T13:59:35.086+0000) > > I was just curious, and making requirements like that is meaningless. Why would you need requirements like that when you have leagues already? They sort you based on performance already. If you would make cs as an adc standard, would you block someone with 50 cs but 12 kills ? It's never that easy to just dump a stat and say it's so easy. > Also i thought you meant feedback not improving whole system at once by banning anyone you think is beyond level the system demands. The game is far from linear and have enough ladder steps to fit whole range of players. You talk nonsense, the current ladder does not sort player based on skill it sorts player based on win and lose of the whole Team. If you could think straight you would know that not everyone performs same good during the Game, not even close enough. We a have god tier and trash tier at the same lower elo brackets. Climping depends not on skill rather on lane and champ select. Rito btw. calls this Knowledge^^ There is so much boosting going on that the current system only stands for one thing: helping the weakest players to get a win after a losestreak. Thats pretty much it. Now you can try quess who pays the bill for that. I`m about to make a new Suggestion to temp. replace the current ladder system, if you not only into defending the status Q you should look forward to it.
BereInBurta (EUNE)
: > [{quoted}](name=Vorzüglich,realm=EUW,application-id=NzaqEm3e,discussion-id=HW0W1Uln,comment-id=000a0003000000000000,timestamp=2019-08-13T08:51:06.224+0000) > > You think recording or listing stats at the end means anything? > It has zero impact for the players. Its meaningless in its current form. > > Obviously there needs to be some sort of consequences linked to it. > If i perfom extremly bad at CSing i should not be able to play lets say ADC bc vs 2 players its more hard to cs then at a solo lane. > > I would make it so that ranked Games require certain requiements that i have to fullfill before entering ranged Games. > Baasically you need to have a minimum skill standart to do your job at Ranked. > > Its very basic and should be easy enough to understand. The last part, with requierments, wouldn't be such a bad ideea... it could be implemented into quest mode, specificaly for players who reach level 30 or for players who are below silver, to not be able to go into rank mode unitll.. you complete those specific quest as in ... cs x ammount in x time, get x gold in x time, have x ammount of pkill, i don't know, i mean... it can be something along this lines, but then again... :D who's to stop a bronze player to ask a friend to to those quests for him.
> [{quoted}](name=BereInBurta,realm=EUNE,application-id=NzaqEm3e,discussion-id=HW0W1Uln,comment-id=000a00030000000000000000,timestamp=2019-08-13T09:09:17.098+0000) > > The last part, with requierments, wouldn't be such a bad ideea... it could be implemented into quest mode, specificaly for players who reach level 30 or for players who are below silver, to not be able to go into rank mode unitll.. you complete those specific quest as in ... cs x ammount in x time, get x gold in x time, have x ammount of pkill, i don't know, i mean... it can be something along this lines, but then again... :D who's to stop a bronze player to ask a friend to to those quests for him. Well sure, its not perfect, but every single more percent that could help improve the minium skill standart would have a mayor positive impact on the in game quality. Fot me the lack of improvements is inaceptable and one of the biggest sources of toxicity in game.
CJXander (EUNE)
: I'm finally there again!
A Milestone nothing less^^
Kashiro (EUNE)
: What kind of feedback other than rank would you like? The game records every possible damage table in the stats after game i can imagine.
> [{quoted}](name=Kashiro,realm=EUNE,application-id=NzaqEm3e,discussion-id=HW0W1Uln,comment-id=000a000300000000,timestamp=2019-08-13T00:19:56.518+0000) > > What kind of feedback other than rank would you like? The game records every possible damage table in the stats after game i can imagine. You think recording or listing stats at the end means anything? It has zero impact for the players. Its meaningless in its current form. Obviously there needs to be some sort of consequences linked to it. If i perfom extremly bad at CSing i should not be able to play lets say ADC bc vs 2 players its more hard to cs then at a solo lane. I would make it so that ranked Games require certain requiements that i have to fullfill before entering ranged Games. Baasically you need to have a minimum skill standart to do your job at Ranked. Its very basic and should be easy enough to understand.
Columbianoz (EUNE)
: GIVE DIABLERO (Riot Games Player Support) A PAY RISE!!!
Good for you, support can rock a lot if they put their mind into it.
: > [{quoted}](name=Vorzüglich,realm=EUW,application-id=NzaqEm3e,discussion-id=HW0W1Uln,comment-id=000a0001000100000000,timestamp=2019-08-12T17:55:40.102+0000) > > I see... > You kind restrict yourself here to an outdated system like there could be nothing better and fair. > > Even TfT is already playerfriendlyer and fairer then lol Ladder System. > > So i want a system where not win or lose ONLY determine who climbs no rather who plays well similar to tft. > > Understandable? That's not what you said initially. When you were talking about improving and stuff the topic was the current system.
> [{quoted}](name=twA Divine,realm=EUW,application-id=NzaqEm3e,discussion-id=HW0W1Uln,comment-id=000a00010001000000000000,timestamp=2019-08-12T18:15:40.250+0000) > > That's not what you said initially. When you were talking about improving and stuff the topic was the current system. Link it to me and i try to make it more clear for you.
: yep they can definitely improve from spamming normals and arams where people troll for fun
> [{quoted}](name=Luther King Jr V,realm=EUW,application-id=NzaqEm3e,discussion-id=HW0W1Uln,comment-id=000a0002,timestamp=2019-08-12T13:12:28.128+0000) > > yep they can definitely improve from spamming normals and arams where people troll for fun Not sure if i get what you mean here, but to improve significant is not meant for everyone its simple to time consuming and forces player to adapt, not everyone is willing to do that. So into my Eyes more then 50 % of the playerbase is not aware or rdy for ranked games.
kriegnes (EUW)
: why are there so many people who dont understand how ranked works??
> [{quoted}](name=kriegnes,realm=EUW,application-id=NzaqEm3e,discussion-id=HW0W1Uln,comment-id=000a0003,timestamp=2019-08-12T14:51:08.611+0000) > > why are there so many people who dont understand how ranked works?? Ya thats a good Question actually, well the biggest reason into my eyes is that you are not enlighted how well or not you play. This Game provides zero feedback to the players how well they really perform. People play the game for fun not for the win, that would mean work. Thats why Ranked is a clown fiesta nothing more.
: > [{quoted}](name=Vorzüglich,realm=EUW,application-id=NzaqEm3e,discussion-id=HW0W1Uln,comment-id=000a00010001,timestamp=2019-08-12T11:51:58.059+0000) > > Explain that kinda logic please, bc it makes zero sense to me. > > It seams our understanding from what is a good and a bad player differs a lot. If there are players who climb (improve), then there have to be players who drop too. That's why there are Tiers and Divisions.
> [{quoted}](name=twA Divine,realm=EUW,application-id=NzaqEm3e,discussion-id=HW0W1Uln,comment-id=000a000100010000,timestamp=2019-08-12T17:00:30.290+0000) > > If there are players who climb (improve), then there have to be players who drop too. That's why there are Tiers and Divisions. I see... You kind restrict yourself here to an outdated system like there could be nothing better and fair. Even TfT is already playerfriendlyer and fairer then lol Ladder System. So i want a system where not win or lose ONLY determine who climbs no rather who plays well similar to tft. Understandable?
jÖhNyP (EUNE)
: ***
> [{quoted}](name=jÖhNyP,realm=EUNE,application-id=NzaqEm3e,discussion-id=HW0W1Uln,comment-id=000a0000,timestamp=2019-08-12T09:59:08.579+0000) > > ranked games have divisions for that reason > if someone is bad he gets demoted until he is at his rank. > If people should not be playing rank until they improve like u said then u should be banned aswel cause u are bronze 2 like that CBW777 guy > u are obviously are not better than him at all so dont act like a challenger in boards You must be a troll. Can`t take so much nonsense serious.
: > [{quoted}](name=Vorzüglich,realm=EUW,application-id=NzaqEm3e,discussion-id=HW0W1Uln,comment-id=000a,timestamp=2019-08-12T09:18:48.106+0000) > > Trolling or not, there are to many players who simply can`t improve, such players should not be able to join ranked games until they CAN improve. > > I know sounds hard to exclude people, but like this Topic proves it is for their own sake. > > I wonder how many more years Rito needs to understand that you need a minimum skill standart for this "teamgame" otherwise nobody can or should take this game serious. > > Guess thats the reason why they only watch^^ That doesn't make sense. In order for good players to exist there have to be bad ones.
> [{quoted}](name=twA Divine,realm=EUW,application-id=NzaqEm3e,discussion-id=HW0W1Uln,comment-id=000a0001,timestamp=2019-08-12T11:25:39.686+0000) > > That doesn't make sense. In order for good players to exist there have to be bad ones. Explain that kinda logic please, bc it makes zero sense to me. It seams our understanding from what is a good and a bad player differs a lot.
BereInBurta (EUNE)
: suspended for "trolling" in bronze :D :D :D
Trolling or not, there are to many players who simply can`t improve, such players should not be able to join ranked games until they CAN improve. I know sounds hard to exclude people, but like this Topic proves it is for their own sake. I wonder how many more years Rito needs to understand that you need a minimum skill standart for this "teamgame" otherwise nobody can or should take this game serious. Guess thats the reason why they only watch^^
: They are not picked competitive also. Skarner did see some competition only during times of tanking meta. In fact, the higher elo you consider, the less you get those picked. Look challenger stats.
> [{quoted}](name=galoisgroup,realm=EUW,application-id=39gqIYVI,discussion-id=tGUYX0uQ,comment-id=00070000,timestamp=2019-08-11T21:56:55.145+0000) > > They are not picked competitive also. Skarner did see some competition only during times of tanking meta. > In fact, the higher elo you consider, the less you get those picked. Look challenger stats. Well Ivern was only legit during the shield meta, but his shield got nerfed, they even introduced anti shield passives and actives, to shift the meta around. From that Ivern suffers the most. About Skarner, well like u said the tank meta is done, Skarner is only good pre 6 cuz of his high jng cleaning speed besides that he is to f dependend and simply outdated. To give em more love would mean to rework em basically but like i know rito they simply detern them as niche Champs. Well nothing wrong with that, but Skarner is by design either to weak or to strong and Ivern will never become a SoloQ Monster. Thats ok btw for me.
: Skarner/Ivern still barely hit jungle tier lists with only 1% of picks.
Its pretty simple, both champs requiere a Team or better saying teamwork. So thats why they are not picked often in a Game where teamplay or understanding of it is nonexistent.
SlothSex (EUW)
: Incompetent Riot employee spreading misinformation? Systems broken? How can we trust Riot?
Do we even see the full picture? You got a 14 D suspension and then never loged in again for Years?! Thats pretty strange for me... You could have played 3 Weeks after the suspension and then got banned for it in another game perma... Anyways, why shame the support who only trys to help on board for it. They even said it was the auto ban system. So if you asked me this looks to me like you did a "smaller" ooopsie after that 14D suspension and then the system auto banned you, and you only think with the 14 D suspension must be something wrong. Maybe check your emails from years ago^^ Ya i quess you can`t^^ but you expect rito james do do that^^ Well anyways, never shame the support, they only try to help. I know the anger have to hit something but thats the wrong place bud^^ Like other said, just start over....
Modifi (EUW)
: Where Is Zoe?
Nah dun worry she is fine
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